Wow. I haven't been over to Apolyton in quite a while (years), but low and behold, I see AU still going strong. I remember reading about this mod a few years ago. I've read through many of the posts here and have been impressed with the organization and thought that has gone into this mod now. But nowhere here can I find any information on how it really plays.
Does the AU Mod achieve the goal of making the AI compete more adequately?
Does using the AU mod have an effect on a players skill level, ie, does it play harder, easier, or just somewhat different?
Time is scarce for an older player such as myself, but one of these days, I'll give this mod a whirl to see for myself, but I was hoping for some general opinions. With limited time to play civ (a game which, as you all know, takes an inordinate amount of time commitment), knowing what you are getting into helps to make the decision of whether to try something new. Tournaments such as the AU lessons or even the GOTMs sponsered at CFC or at Realms Beyond are just not feasible when time is an issue. But a SG on the other hand...
I know I saw a thread here concerned with how best to spread the word about the AU Mod. I just can't seem to find it tonight. Have y'all thought about starting some SG games over at CFC using this MOD to help expose it to a wider audience? I know AU has found a small, but loyal home here at Apolyton, but since SGs aren't really supported here, I would think such exposure could only help with the growth of this mod. Plus, it seems the perfect mod to use in an SG, since no one needs to install anything to use it beyond using the save file. Just a thought.
Anyhow, thanks for any input you have. I know its pretty much going to come down to try it out for myself and I don't really expect any truly unbiased opinions here (heck, I posting in the AU forum ), but any thoughts are appreciated. I'll stop rambling now.
Does the AU Mod achieve the goal of making the AI compete more adequately?
Does using the AU mod have an effect on a players skill level, ie, does it play harder, easier, or just somewhat different?
Time is scarce for an older player such as myself, but one of these days, I'll give this mod a whirl to see for myself, but I was hoping for some general opinions. With limited time to play civ (a game which, as you all know, takes an inordinate amount of time commitment), knowing what you are getting into helps to make the decision of whether to try something new. Tournaments such as the AU lessons or even the GOTMs sponsered at CFC or at Realms Beyond are just not feasible when time is an issue. But a SG on the other hand...
I know I saw a thread here concerned with how best to spread the word about the AU Mod. I just can't seem to find it tonight. Have y'all thought about starting some SG games over at CFC using this MOD to help expose it to a wider audience? I know AU has found a small, but loyal home here at Apolyton, but since SGs aren't really supported here, I would think such exposure could only help with the growth of this mod. Plus, it seems the perfect mod to use in an SG, since no one needs to install anything to use it beyond using the save file. Just a thought.
Anyhow, thanks for any input you have. I know its pretty much going to come down to try it out for myself and I don't really expect any truly unbiased opinions here (heck, I posting in the AU forum ), but any thoughts are appreciated. I'll stop rambling now.
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