I will gladly play. Please don't pair me up with a too strong opponent
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Summer Term: AU 601 - Introduction to Multiplayer
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I'm game. This was discussed a few months ago and seemed like the best idea to achieve a good early game with an interesting end game, presumably against the human player, but in my game my opponent may have to deal with the ai that killed me
By the way, I recommend you divide the players into groups according to the number of turns they are able to play per day. If there are people that can play at work and want to do a lot of high-speed turns, they should be paired together, IMO.Last edited by jshelr; June 25, 2004, 09:14.Illegitimi Non Carborundum
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I like the that last paragraph
Since I'm GMT, I can play with others in GMT, and I can play from 16:00 until 00:00 GMT, unlimited turns, but I'm unavailable at the weekends, except in winter.
Current players: (alphabetical order)
alexman
Aqualung71
jshelr
krill
kwpulliam1973
Tarquinius
Zargonx
we need another player, and a map maker. Any volenteers, or should I try to get someone to do it?
I've written a news article on this, and I can edit it to ask for a map maker, if you want me to.Last edited by Krill; June 25, 2004, 09:32.You just wasted six ... no, seven ... seconds of your life reading this sentence.
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Originally posted by alexman
Interested? Register here, stating:- The times you can play your turns.
- How many turns per day you hope to play.
- Any time periods of planned vacation when you won’t be around
- Whether you prefer stock or AU mod.
- The diffculty level you wish to play.
- Multiple turns from 8 AM - 6 PM EDT, and one turn between 6 PM and 10 PM.
- At least 3, hopefully as many as 20
- None until late September (two weeks planned then).
- AU mod
- Demigod
Please do the same so we can set up the pairs.
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He, he...... I refuse to be banged around by Alexman in another PBEM game. Otherwise,
1. Multiple turns from 7 AM - 6 PM EDT, and sometimes in the evening.
2. Lots of turns, if not playing golf, which is once a week max. (I belong to golfers version of AA)
3. Vacation -- where jshelr goes so goes his computer, although there is a week in Italy in mid October where they probably don't have "proper" electricity
4. AU mod
5. Demigod but iff the spacing on the map between civs is wide enough so there is not a city stuffed in my face on turn 5. Emperor is also ok if it makes a match with another player easier.
I would like to play with a crazy person who wants to finish the whole game in a month, or at least get to the industrial era where turns get longer in a short period of time.Illegitimi Non Carborundum
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Hmmmm.....before we get too far into this, are we trying to educate new members, and players new to PBEM, and ourselves......or essentially just setting up some fun PBEM games?So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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I think the idea is to be educational. Many of us play PBEMs or MP all the time, but many people do not. This is meant as a gentle easing into the multiplayer world.
That said, I am generally available to play everyday outside of work hours 8-6 EST. I will occasionally be gone on weekends, but no other forseable delays. I play Emperor, AU Mod ok
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This is what makes it educational:
Each player will have a DAR thread dedicated to himself, where he is the only one to post the progress of his game. Each player may update his thread with screenshots, saves, and even ask advice from members of the AU community. Neutral observers will be able to follow the games, compare them, and comment in a special spoiler thread.
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Re: Summer Term: AU 601 - Introduction to Multiplayer
[SIZE=1]
Interested? Register here, stating:- The times you can play your turns.
- How many turns per day you hope to play.
- Any time periods of planned vacation when you won’t be around
- Whether you prefer stock or AU mod.
- The diffculty level with which you are comfortable in single player games.
2. Three to Six.
3. Oct I'll be gone 3+ weeks, all also be gone a couple of weekends but basically be home.
4. Definitely prefer AU Mod.
5. I'd say Emperor mostly because I think not being able to attack the AI will make the game harder.
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Re: Summer Term: AU 601 - Introduction to Multiplayer
great idea!
i've never finished a AU game nor posted a DAR (i once started writing one down detailed, but stopped after a nasty HDD failure), but i'll give this one a shot...
Originally posted by alexman- The times you can play your turns.
- How many turns per day you hope to play.
- Any time periods of planned vacation when you won’t be around
- Whether you prefer stock or AU mod.
- The diffculty level with which you are comfortable in single player games.
2: once or twice a week rapid fire sessions (around 2-4 hours), otherwise maybe average 3 turns during the day?
3: no vacation planned, but the 2nd half of september is going to be very busy for me (end of writing master thesis, job applications, etc)
4: don't really care... but for AU's sake, AU mod makes more sence
5: stock rules: between monarch and emperor; AU mod rules: monarch, maybe even less.- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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is cultural conversion allowed for expansion? and can one settle foreign lands (ZS)? what about pillaging neighbors to prevend them taking too much of one's own space?
oh... and land size please not above standard- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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This is what I think:
Cultural conversions will be on, so you have to defend your cities against flips, but since you cannot take control of AI-founded cities, you have to reject the conversion if it happens. You can accept flips of the other human player's cities though (most likely if he invades your country).
You can settle in foreign lands, and you can attack and pillage all you want. Just don't attack AI cities you have not founded.
The map will be an 8-player standard pangaea.
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Hmmm -
1 & 2- Turns: Several per day (3 to 15), from 14:00 CDT till say 01:00. Of course, more turns per day early on, and fewer once they get intense.
3 - Out of town Last weekend in July, Also, I am in Grad School full time, so the last 2 weeks of July in general will be limited. August - No Plans, No Commitments at all.
4 - No Preference on Mod, never used it, but I've played my own mods (AU Mod does work on Conquests right?)
5 - Regent, Monarch, or Emperor
For the Civ choices, I was thinking a combination of Sci, Exp, Agr, or Comm since this is going to be a builder/manipulative game, with a late game weapons free point. Personally, I prefer a Late UU, so I can be more selective about my golden age... Oooh Maybe the Russians with Exp. and Sci, and Cossacks.
That's all that occurs to me at the moment.
Kevin---- "What gunpowder did for war, Blake has done for the AI" - Diadem ----
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