I decided to do some playing with the map generator and see how likely islands really are to contain industrial and/or modern resources. (Earlier resources don't factor in as much with long-range exploration and settling because by the time you get Navigation or Magnetism, you know whether you have horses and iron and very likely whether you have saltpeter, and you can look at an island you're considering settling to see whether it has the resources you know about.) I won't guarantee that these figures are exact because I didn't exercise the greatest level of care humanly possible, but they should give a good idea.
The statistics indicate how many islands larger than one tile contianed at least one industrial or modern resource out of how many such islands total. An island for this purpose was defined as any land mass that none of the civs starts on.
Large, Archipelago, 70% water, Temperate, Normal climate, 4 billion:
Map 1: Three of eleven
Map 2: Four of nine
Map 3: Four of ten
Large, Archipelago, 80% water, Warm, Arid, 5 billion:
Map 1: Seven of ten
Map 2: Nine of sixteen
Map 3: Ten of twelve
Large, Archipelago, 60% water, Cool, Wet, 3 billion:
Map 1: One of nine
Map 2: One of ten
Map 3: Three of seven
More generally, large islands are likely to have an industrial or modern resource somewhere on them, while small ones most likely will not. Terrain type also has a lot to do with it: islands that have only grassland and/or plains have no possibility of containing industrial or modern resources.
In any case, while it might be true that most islands have a resource on them if you count horses, iron, and saltpeter, it is clearly not true that most have an industrial or modern resource hidden on them. Claiming remote islands can improve the odds of having industrial and modern resources a bit, but since the resources on islands are often redundant with resources available on continental holdings, the overall improvement in access to resources is generally smaller than the chance that a resource will be on an island in and of itself.
There is certainly nothing wrong with a strategy that tries to get and hold lots of islands in the hope of claiming additional resources. But such a strategy is normally not anywhere near as important or as clearly advantageous as Dominae made it in this particular game.
Nathan
The statistics indicate how many islands larger than one tile contianed at least one industrial or modern resource out of how many such islands total. An island for this purpose was defined as any land mass that none of the civs starts on.
Large, Archipelago, 70% water, Temperate, Normal climate, 4 billion:
Map 1: Three of eleven
Map 2: Four of nine
Map 3: Four of ten
Large, Archipelago, 80% water, Warm, Arid, 5 billion:
Map 1: Seven of ten
Map 2: Nine of sixteen
Map 3: Ten of twelve
Large, Archipelago, 60% water, Cool, Wet, 3 billion:
Map 1: One of nine
Map 2: One of ten
Map 3: Three of seven
More generally, large islands are likely to have an industrial or modern resource somewhere on them, while small ones most likely will not. Terrain type also has a lot to do with it: islands that have only grassland and/or plains have no possibility of containing industrial or modern resources.
In any case, while it might be true that most islands have a resource on them if you count horses, iron, and saltpeter, it is clearly not true that most have an industrial or modern resource hidden on them. Claiming remote islands can improve the odds of having industrial and modern resources a bit, but since the resources on islands are often redundant with resources available on continental holdings, the overall improvement in access to resources is generally smaller than the chance that a resource will be on an island in and of itself.
There is certainly nothing wrong with a strategy that tries to get and hold lots of islands in the hope of claiming additional resources. But such a strategy is normally not anywhere near as important or as clearly advantageous as Dominae made it in this particular game.
Nathan
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