I nailed the stray Mayan city on the western isle… MPs are cool, but I didn’t really think through what to do with them after!
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AU501 - DAR6: Endgame
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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And yes, the Power of Seafaring, I’d finally consolidated much of my navy and my brute force land units in and around Maya, and was picking off the southeast cities one by one, not even bothering overland sorties, but rather taking a city, waiting to heal, offloading onto my naval stack, and razing. MWAHAHAHA!! vmxa1 is right, the group commands should be at the TOP of the right-click-menu…. I had a massive invasion going by this point, and for both the land and sea stacks clicking a gajillion times to get to the group commands was way painful. Jesu, look at Palenque… one of the juiciest AI cities I’ve ever seen! Also, btw, Maya really did get some great territory, supporting KAI-evolution theory. Oh, and also, btw, France was now gone and Egypt was on the verge of extinction.
I secured control of Palenque and Bonampak in 1780 AD, and called it a day.
Again, post-win, but I was havin’ some fun!The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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... vmxa1 is right, the group commands should be at the TOP of the right-click-menu ... clicking a gajillion times to get to the group commands ...
You have a scroll wheel on your mouse, don't you? You can USE it there with C3C (also with production queues).
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Thanks, I'll try that.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Very cool game, Theseus!
You seem to have enjoyed the endgame more than the early-game in this scenario. As the scenario creator, that makes me happy.
It took a good long while to figure out what you meant by "MPs" in your last posts. Your screenshot is the first time I lay eyes on those suckers.
Your "Civ3 meets Theseus' RL" story still cracks me up! Do your coworkers think you're just weird, or have you explained your Civ3 addiction to them?
DominaeAnd her eyes have all the seeming of a demon's that is dreaming...
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Originally posted by Dominae
Very cool game, Theseus!
You seem to have enjoyed the endgame more than the early-game in this scenario. As the scenario creator, that makes me happy.
It took a good long while to figure out what you meant by "MPs" in your last posts. Your screenshot is the first time I lay eyes on those suckers.
Your "Civ3 meets Theseus' RL" story still cracks me up! Do your coworkers think you're just weird, or have you explained your Civ3 addiction to them?
Dominae
And I definitely did have a lot of fun with the end game, although mostly due to my own mistake in being to builder-ish at the wrong time!
Re my co-workers, there is one guy who is into games, mostly FPSs, but we've talked. After the call, he came to my desk, and sorta whispered, "Civilization, right?" BUSTED. That wasn;t nearly as bad, though, as the time I was running a WebEx and a little pop-up showed on the screen that I had a PM from Dominae!! Now, we all know that's the astral thing, but imagine what everybody who saw it was thinking!The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Dom - Also, you've gotta try Modern Paras at least once... very cool animation of the chutes adn landing.
MS - Sick in a GOOD way, though. Lookin' forward to your game.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Link to DAR5:
Short and sweet, though one amusing anecdote. As you can see from the screenies in DAR5 I had to research Fission. This was despite gifting Sumeria and Russia into the modern age. Thus my slowed down backup prebuild turned out to be aptly timed, since I could switch it to Seti in the intervening turns.
UN was built in 1200AD, and I didn't even have to cook the results since everyone hated Egypt, who had switched midgame out of Republic and opened up a severely large can-o-whoopass(TM).
Good game. Cheers Dominae.
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Well, I technically won this game, but I can't say I'm particularly proud of it, overall. I'm not sure what to be more embarassed by: the length of time it took to finally complete this game or the half-*ssed way I wound up pulling out a victory.
Playing AU mod, Emp level. When I last posted (1380AD), I had managed to obtain a foothold in former Mayan territory, and had just begun a war with Cleo. My plan was to seize the Egyptian/ Russian continent mainly to get the critical rubber resource I needed.
Since the unclaimed spaces I had landed my cav strike force on were suddenly (due to culture expansion) part of Egyptian territory, I was forced to declare war on the Egyptians turn. Since I hadn't brought any defensive units, the Egyptians managed to rip into my cav stack, costing me a few and damaging several others.
1405AD: My rotten luck continues. Lose a couple more cavs to crappy RNG rolls, but finally manage to take the city of Yakutsk. As soon as the resistance ends, I rush an airport there so I can start surging in defensive forces. To make matters worse, the Dutch are starting to get frisky, patrolling my territory and looking suspicious. To try to stay on his good side, I trade him Electronics and ivory for Communism, spices, 1321 g and 88gpt.
1410AD: Holding pattern on the Egyptian front, recuperating. Dutch are acting up, so I suggest an MPP and offer him gems for 522g, 9gpt and his map.
1420AD: Still moving forces into Eyptian theater for next push. I sign an MPP with the English, hoping that will serve to dissuade the Dutch from doing anything stupid. (You can already see where this is going, can't you?) I then demand they leave; they refuse and declare. They have 2 naval battle groups, each with 2 frigates and a galleon. They are clearly trying to land on the former my home continent and the island immediately to my west, but I've surged all my workers, lingering obsolete units, etc. to serve as a seawall.
1425AD: I heavily bombard the two frigates, then manage to sink one of the galleons. The reality is I need to end the war with Egypt, but I MUST seize the town of Rostov to get the rubber. Fortunately, I've rebuilt my assault force, and take it this turn. Once the cultural border expands, I'll have rubber.
1450AD: The Dutch are finally willing to talk, but I don't dare make peace, since I still have an MPP with the English. Instead, I decide to start cranking out tanks and moving on the Dutch mainland.
1470AD: Want to keep the English friendly with me, so I trade Lizzy Radio for Fascism, 2150g and 150gpt.
1515AD: My tanks seize the city of Groningen on Netherlands coast. I'd like to take whole island, but doubt I can w/o major war weariness.
1520AD: My MPP with English expires, so I can seek peace. I decide to target the island city of Harlingen, which has Netherlands only source of oil. As I begin building this up, Stupid Cleo declares war. Fine. This time I will remove her cities on the southern end of the other big continent and get her dyes.
1525AD: I generate a MGL versus the Egyptians. Since I'm only 2 turns from my third army (being built), I choose to save the MGL so that I can rush the Pentagon in Yakutsk.
1530AD: I take Vladivostok, but my tank/ cav assault on Amsterdam fails, as I brought too few attackers. I will need to end this war soon, once Harlingen is mine, as WW is becoming a problem.
1535AD: I finish assembling the Harlingen strike force, which will set sail next turn.
1545AD: I take Yekaterinburg from Egypt and land forces near Harlingen. I just need to hold Groningen (which has been under a pretty vicious counterattack) for 1 more turn.
1550AD: FRICKIN MAYA declare war on me, moving on my sole possession on his continent, the city of Quirigua. I'll make him pay for this insult, but I need to finish the Dutch war first. I take Harlingen, ending his access to oil, then sue for peace, getting 120g and 4gpt. I also make peace with Egypt, getting a couple gold and the city of Avaris (isolated far island, next to oil reserve). I start trying to get Egypt on my good side, so I trade her ivory, gems and iron (which is useless to me now anyway) in exchange for Espionage.
1555AD: I'm still concentrating on getting defensive forces to Quirigua. I actually use two workers to build airfields in former Egyptian lands in order to more rapidly move troops out of that theater into Quirigua. On the next turn, I'll flow some MA in to go on the offensive.
1570AD: I trade Rocketry to English for Amphibious Warfare, 10g and 136gpt.
1575AD: Thanks to about 10 MA plus an MA army, I take the Mayan city of Palenque (near his wines).
1585AD: I take the city of Bonampak, but the Maya still won't give me Calakmul (their sole city on the far northern island). Not surprising, since it has aluminum.
1595AD: On a roll, I take Chichen Itza. Finally, the Maya will make peace.
1655AD (or so): I'm not happy with having only one outpost on the Dutch continent, so I declare on the Netherlands. I decide to use Marines to take out the Dutch radar towers, then use my MA to take the Hague. I really loved the way that works. It makes marines useful to prepare the battlefield.
1665AD: I manage to take Amsterdam, and would ideally like to take this whole island, as a way of keeping the Dutch cultural reach as far away as possible.
1675AD: I take Rotterdam, but WW is starting to set in.
1680AD: NOT AGAIN!! The stupid Egyptians declared. That does it, they're getting wiped out. I'm tired of Cleo. Since I retained a few MA there, I start by taking Pi-Rammses.
1685AD: Manage (again using marines to take down the towers) to take Utrecht from Netherlands. Now I just need to take Arnhem to finish off this continent and turn my attention to Egypt.
1690AD: I take Arnhem, so I make peace with Dutch and get 250g. At this point, I make a stupid assumption. I figure that all I need now for a domination victory is to take the entire Egyptian continent (the Russians had been chased off the continent by the Egyptians a while back.)
1695AD: Rolling along, happily taking Novgorod, Edfu, El-Amarna this turn.
1700AD: I get another MGL, turning it into an army of MA and take Yaroslavl.
1710AD: Good year, as St. Petersburg, Hieraconopolis and Alexandria fall. I also take Heliopolis via amphib attack.
1715AD: Continuing to roll forward, I take Memphis and Abydos. I've been rushing libraries ASAP so that I can get the cultural expansion.
1720AD: Take Asjut, Orenburg, Thebes and Elephantine. All their cities are gone, but they've not been destroyed. They must have a ship floating around somewhere with a settler.
1725AD: I sink one Egyptian fleet, but I know they have at least one more.
1740AD: AAAAARGH!! I am sooooo stupid! I never bothered to check the diplomacy screen, or I would have known that they had two cities left, on a distant island. I have no desire to redeploy all my forces to that island, so I make peace with Cleo, taking Khabarovsk and all her gold for peace. After all, I must be getting closer to a domination victory. Once all the cities on the former Egyptian continent expand, I'm sure I'll have enough.
1752AD: It is rapidly becoming clear that I won't get enough, as it looks like I control only about 58-60% of the land (I have more than enough pop). Great, that means I will have to move all my forces north and destroy the Maya.
1768AD: Moving the armies, tanks, etc. takes a long time and is a horrible bore, but I finally launch a surprise attack on Maya and take Yaxchilan, Copan and Lagartero. I get yet another MGL (must be my 5th or 6th), so I make another army to speed things up.
1772AD: I take the city of Tikal, but still haven't got enough land. Crud, now I will need to go through French territory to get at the last couple Maya cities. Not that this is a big deal, since the French are still using Riflemen, but it's just another obstacle to deal with. I delare on them and take Chatres and Tours.
1776AD: I take Orleans.
1778AD: Take Paris and Lyon, putting me at 64% of the land.
1780AD: Lovely, I attack the last Maya town, without realizing that it's pop 1. I end up destroying it accidently.
1782AD: At long last, Rheims falls, and I get enough land to win.
I apologize that I have no screenies, but was so ticked off at myself most of the time that I didn't even think of it.
There was nothing graceful or pretty about this win. I just ended up out-slogging the AI. Not my best game. In fact, it's probably the worst win I've ever had. The scenario design itself was fantastic, but I somehow managed to transform it into a mangled mess. Ah well, any landing you can walk away from...They don't get no stranger.
Do not taunt Happy Fun Ball.
"We will not tire, we will not falter, and we will not fail." George W. Bush
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Originally posted by Tall Stranger
Crud, now I will need to go through French territory to get at the last couple Maya cities. Not that this is a big deal, since the French are still using Riflemen, but it's just another obstacle to deal with. I delare on them and take Chatres and Tours.So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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Originally posted by vmxa1
Congrats Tall Stranger. Have you read up on the GS game lately?
[DISINFORMATION CAMPAIGN]
Beside, now that we have completed researching fission and have determined that we control the entire world's supply of uranium, it's just a matter of building enough ICBMs to bomb our opponents back to the stone age.
[/DISINFORMATION CAMPAIGN]They don't get no stranger.
Do not taunt Happy Fun Ball.
"We will not tire, we will not falter, and we will not fail." George W. Bush
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Originally posted by vmxa1
Congrats Tall Stranger. Have you read up on the GS game lately?So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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