Great Ducki. That is a lot of hours.
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AU501 - DAR6: Endgame
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Originally posted by jshelr
Lots of gold in the bank!
The last one was ~+500gpt.
I was in Democracy and had Commercial Docks nearly everywhere(and platforms). I skipped banks entirely, as they don't help if you're not saving any money it didn't seem.
My military upkeep for the entire last age and a half was approaching 200gpt. I had about 20 MAs that never saw action and an MA Army that only had one battle.
I was using 3-4 towns to build Bombers for the sole purpose of "shield transfer" - they are so easy to Re-base on the completion turn then disband the next.
I rushed buildings left and right as soon as they got below 200gold but only rarely above that.
I'm pretty proud of winning, though a lot of it is owed to the 4-turn pump start that Dominae provided(in addition to getting a leader for the FP in Japan).
I'm surprised fewer people expanded onto the small islands, but I've been concentrating on expansion so much lately that maybe I focused on it more than I normally would.
Compliments to Dom for a great setup that allowed for 3 really strong AIs - even the coal-less Sumeria had build 4 spaceship parts by the time I launched. Really interesting right up to the end.
My new mantra: Build more bombers. In this screen, Maya have already built back a fair bit of what I destroyed, but you can still see how I crippled their counterattack."Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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Congrats on your first emperor win Ducki. My first was as the Romans.
Okay so I haven't written much in this forum in the past few days, but I'm actually quite close to finishing the game via spaceship launch. I've secured at least one of every resource but rubber (and now no one can trade it to me), but at the close of last night Egypt declared war on me so I should be able to take their lone rubber source quite easily. Then I can build the one spacehip component that needs rubber.
BTW, I did build the UN and decided to chance it, but most of the votes were abstentions since the world has pretty much been in MPP fueled world war for quite a while.
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1530AD – The Year of the Doctors
“ We are glad to announce that our doctors have found a cure against the Yellow Plague†Theodora dixit.
[Japan was destroyed]
1590AD – The Year of the Great Alliance
“We have come to honour an alliance of old†Theodora dixit.
[Maya declared war on us, all other civs declared war on them]
1650AD – The Year of the Eagle
“Up, up and away!†Theodora dixit.
[Our scientists discovered Space Flight]
1690AD – The Year of Rejoicing
“Let peace be our official policy from now on!†Theodora dixit.
[We made peace with the Mayans]
1695AD – The Year of the Revelation
“So, the whole world is revealed to us?†Theodora dixit.
[The discovery of satellites revealed the whole world to us]
1720AD – The Year of the Sorry French
“Nothing personal, Joan, but we need your chunk of uranium to get out of this petty world.†Theodora dixit.
[We declared war on the French]
1815 – AD The Year of the By-By’s
“Just moving along…†Theodora dixit.
[MS: “Now, Theodora, please just shut up!â€]
PS: comments on the 'comment' threadThe Mountain Sage of the Swiss Alps
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DAR6 – End Game, part 1
1515: Capture Bad-Tibera and got Magellan, which may come in handy later
1520: Destroyed Sumeria
1555: Researched Fission. UN pre-build switched with 3 turns to go. Dropped research to 10% for a few turns to upgrade all surplus units to TOW for defensive purposes.
1570: UN completed in Kyoto. Diplomatic defeat avoided….phew!
1630: Byzantine destroys the Hittites and is now the sole inhabitant of the former Sumeria/Hittite continent. Entire offensive conducted with 3 Tank Armies and 10 Artillery. The Dutch are still ahead in techs. I need to make peace with Maya and Russia (who declared with Hittites and have been trying to take Pi-Ramses, my former Egyptian city with Rubber. However, airport rushed and Tanks/TOW airlifted for defense along with workers to complete the Barricade on the choke point that holds the resource. Made peace with Maya for Fission and 90gpt.
Researching Miniturisation, to go for the Internet and get the research boost. Started Internet pre-build.
Iwant to take one Russian city for the Dyes, so am airlifting Tanks in.
Slowly upgrading Infantry to MI. Capturing Leo’s really helped! Sold Computers to the English for 960g.
1635: The Dutch have got Miniaturisation and are building the Internet! I still have 7 turns to go, but have a pre-build in place. Resumed military build-up for operation “Science Bustâ€. Preparing a second landing force to take the Dutch Aluminium island way out to the south-west.
Airports in place in 4 of my main 6 islands.
My “ferry†system of transports allows me to get newly built Armies from the M.Academy on the former Japanese island to the invasion staging point on the northern tip of the ex-Sumerian island, in 1 turn.
1640: William has started extorting me. I will allow him to for now.
WW is becoming a problem, even though the Hittites are long gone and I didn’t pick a fight with anyone else!
Dutch are building The Internet in a city with 19 pop, 12 food excess, 2 scientists and 24 shield – factory, no plant. When will the AI learn to mine?
Screenie - it's 1640 and the long lost Russian Curragh finds itself in the midst of Byzantium. Still lost, apparently:Last edited by Aqualung71; February 11, 2004, 03:10.So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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DAR6 – End Game, part 2
1650: The Russians still insist on attacking my Barricaded MI with Cossacks. Well, you can’t say they’re not brave!
Launched mini-operation “The Dye is Cast†against the Russian city of Yaroslavl and needed 11 of my 14 available tanks to take his valiant 4 Infantry/TOW defenders. Yay, another luxury! Then agreed to an uneasy truce. WW disappears.
1660: The world is nuclear!
1670: Invasion force complete. 4 X Tank Armies, 1 x MI army, 10 Artillery, 1 MI in 6 Transports, 6 Battleships, 4 Destroyers and 12 bombers in 3 Carriers.
1690: Amsterdam razed! One Carrier left behind in port, came out without escort for some support bombing and was sunk with all 4 Bombers aboard. The Admiral of the Navy has been relieved!
Screenie: The fall of Amsterdam, the culture capital of the world, razed by the angry Empress!Last edited by Aqualung71; February 11, 2004, 03:17.So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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DAR6 – End Game, part 3
1695: Made peace with the Mayans and gave them space Flight for Ecology. Same turn they declare on the Dutch. Nice!
Entire Dutch invasion force re-loads onto Transports and limps back to port for repairs, for the loss of 4 Bombers. Stage 1 of Operation Science Bust declared an overwhelming success, with the bodies of many top Dutch Scientists lying charred beneath the ruins of their former capital. Next target will be Endhoven.
1700: Traded Elizabeth’s badly needed Furs and 6gpt for Gems, Ivory and Incense. Sheesh, she got a good deal! Traded Ecology to Russia for 169gpt and Miniturisation to Maya for 226gpt and 440g.
1710: Re-fitted fleet leaves port for Stage 2 of Operation Science Bust.
1725: Dutch Aluminium island of Enschede taken. Endhoven destroyed.
1735: The Hague destroyed.
1750: Groningen destroyed. Satellites researched. 3 Nuclear Plants under construction to get the expensive Spaceship parts built as quickly as possible.
1756: England has entered the Dutch war against us and nuked our capital, destroying our first SS build, factory, numerous other buildings and half our population! The virtuous people of Byzantium club together to rebuild their glorious capital. But we won’t retaliate (cos we can’t yet) – we shall reach for the stars instead and leave this troubled resource-poor world behind!
1760: Destroyed Rotterdam. Made peace with the Dutch as WW was up to 50%. Their 5 core cities destroyed (making sure to leave one major city on their homeland – the new capital), along with hopefully half of their research capacity. Objective achieved - not one single ground troop was lost. Oh, the power of Armies! Can't say the same for my Battleships and Carriers, many of which were scuttled by Subs off the Dutch coast.
Time to get the Space Ship finished. The Dutch are one SS tech ahead of me, but now that won’t last long. Maya 1 tech behind which I can sell them, but I won’t.
1764: Oops, didn’t notice the English land. They took an undefended outlying city. Retook it next turn easily.
1772: Egyptians destroyed by the Ruski's.
1778: AI has given up. Dutch, Maya and England have given me gpt deals totaling over 500gpt plus stacks of gold for techs, to get me closer to building the SS, even they’re all furious with me and wouldn’t trade any gpt deals a couple of turns ago.
1780: AI is still building wonders – CfC
1792: BYZANTINE EMPIRE REACHES FOR THE STARS!!!
Screenie: The Byzantine build-up of power. Note the blip in the 1750's when Constantinople was nuked:So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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DAR6 – End Game, extra screenies
The city of Pi-Ramses at game end with its Barricaded Rubber resource, the capture of which from the Egyptians was one of the critical turning points in my game given the importance of Infantry and it's subsequent use in Armies for strategic invasions. This signalled the start of my serious military build-up:So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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DAR6 – End Game, extra screenies
The science power of coastal cities is well illustrated in this shot.
Sumer, located on the former Sumerian isle with no Palace or FP on its island, suffering > 20% corruption and with little production power, produces more science (albeit with the help of 2 scientists) than my capital Constantinople with its huge production capacity (both had the requisite Lib/Uni/RL). It had 8 water-based tiles. In contrast, Constantinople though only 1 pop point down, was the only non-coastal city in my empire for most of the game and look how far down the science order it appears even without corruption.Last edited by Aqualung71; February 11, 2004, 04:10.So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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Emp, Standard Rules.
I didn't notice on the last DAR, but I got my third SGL from flight, and built the UN with it.
here are the final notes :
3rd SGL from flight!
Decided to build Airports before bombers
1465 - Smoke-Jag offers 86gpt during Anarchy. This figure reflects the Mayans net profit from trading with other civs, including me. Anarchy strips out the domestic economy and shows their balance of trade
1480 - sold steel to Mayans, as they eneterd democracy, for 190got +1450g
Discover Mass Prod, start Mot Trans. Commercial docks are cheap for searfaring!
Mot trans in 1500AD and Modern Era! Egypt declare war on the Russians. Silly people. Maya DW on Egypt (MPP)
Got Ecology as the free tech.
Still have the 3rd SGL, and the Dutch, who've been at war with everybody are 2nd. Maya have MPP with Russia, but shouldn't be a problem. I never noticed how warmongering helped the UN - you're bigger that the others in pop & tech so less opposition. If you've kept all treaties but just DW a couple of times it should be ok.
Gift Electronics to Russia & England, and Some early Ind tech to Egypt
Gift 100g to Maya - they go polite
1550. Fission in 5 turns, gave 10gpt to everyone. Even the Dutch went polite.
England join in against Egypt. I think no-one'll get their vote now
Land settler on w island in newly-cleared area with room for a city. Isn't it a bit late for this?
UN next turn. Egypt has one city left. No, wait, two, I could gift them one of mine ... no, it'll be OK
Rush UN with SGL, and decide to vote for Theodora, not William. So does everybody else except William. (5-1)
I could have voted for William and still won by twice as many votes. How satisfactory, and how satisfactory that the Japanese, the Mayans, and the Hittites aren't around to spoil the party.
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I'm not going to have a chance to write up DAR's 5 and 6 for possibly another week or so. Here is the screenshot of my win on emperor with the AU mod. I actually finished it about a week ago, but I've unfortunately been too busy doing other things to be able to write the DAR's. As soon as I get back from my trip over the weekend I'll try and get my DAR's posted and my post-game comments written (I for one enjoyed the resource distribution since it added a bit of flavor to what was otherwise a slightly easy win...I should have played on demigod level).
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