Also Spain should build Knights sometimes, even after Astronomy. Otherwise we are reducing strategic options, which is the opposite of what we want.
the combination of two moves and ATAR allows conquistadors to strike deeper than even cavalry can
Another thought might be 3-3-2 + Enslave + (cost reduction OR useful upgrade path). The added defense giving a bit more staying power behind enemy lines and still leaves knights as more cost effective for general use.
Pretty much any of these non-knight-level suggestions would be interesting enough to try at least once.
[edit: or maybe give it the ability to Settle towns(naturally costing pop to build) or Build Forts? Mostly a fallback idea if nothing else is acceptible to the panel]
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