Longevity is too much of a long-term investment to be an effective slingshot to Hoover. Indeed, to get a significant benefit from Longevity in your original core at all, you typically have to research Sanitation and build hospitals, which is a significant detour from a Hoover beeline. So swapping ToE and Longevity would not pose a problem of just replacing one slingshot to Hoover with another.
My ideal course of action would be:
1) Find an acceptable way to keep Longevity in the modern era.
2) Keep the Electronics requirement for tanks in our next AU game (the naval one that was planned before C3C came out), but in the next game after that, pick a type of game that lends itself to testing that proposed change. The real question in my mind is whether only third-world AIs would be likely to be stuck defending against the earlier tanks largely with riflemen or whether tank-vs.-riflemen battles would become easy enough to set up to be a problem.
3) Keep thinking about what else might be done to address the ToE/Hoover issue in a constructive way.
But if Longevity moves to the industrial era, I think swapping Longevity and ToE would be better than adding another wonder to the industial era without doing anything meaningful to offset that wonder's power.
Nathan
My ideal course of action would be:
1) Find an acceptable way to keep Longevity in the modern era.
2) Keep the Electronics requirement for tanks in our next AU game (the naval one that was planned before C3C came out), but in the next game after that, pick a type of game that lends itself to testing that proposed change. The real question in my mind is whether only third-world AIs would be likely to be stuck defending against the earlier tanks largely with riflemen or whether tank-vs.-riflemen battles would become easy enough to set up to be a problem.
3) Keep thinking about what else might be done to address the ToE/Hoover issue in a constructive way.
But if Longevity moves to the industrial era, I think swapping Longevity and ToE would be better than adding another wonder to the industial era without doing anything meaningful to offset that wonder's power.
Nathan
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