Originally posted by lockstep
Yes, but if it alleviates the problem and does not require a new unit, I'm all for it.
Yes, but if it alleviates the problem and does not require a new unit, I'm all for it.
Is the Light Cavalry proposal already sort of a 'beloved feature'?
If I get Military Tradition before the AI gets Gunpowder, this means at least a 4-tech lead in the Engineering branch. Unless the AI has a 4-tech lead in the Monotheism branch, I am ahead in tech.
). Again, there could be the need for more graphics, and it could arguably change the feel of the game. Is it possible to make a resource invisible (no graphics problems) and have no food/shield/trade bonuses? Then all we have to do is make it abundant enough so that everyone with more than 1 or 2 cities is certain to have the resource, and we have forced education to be a pre-requisite for building cavalry, without screwing with the tech tree.
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