I don't think making another team is a good idea. If participation declines, we might not have enough people to keep all teams going.
By the way, as I said in my voting comments for DAR1, it looks to me that MZ's save allows more flexibility in strategy than Theseus' save. Just because you have a few Archers, doesn't mean you have to perform an Archer rush.
I know it's frustrating to have someone else's save being picked, because the plans you made in round 1 can no longer be executed in the same way. The save that was picked for the spaceship team is going about our goals in a very different way than I had planned, but that's OK. Too many of my games go as I have planned them in the first few turns, so there's a lot to be said about adapting to new situations and making them work.
By the way, as I said in my voting comments for DAR1, it looks to me that MZ's save allows more flexibility in strategy than Theseus' save. Just because you have a few Archers, doesn't mean you have to perform an Archer rush.
I know it's frustrating to have someone else's save being picked, because the plans you made in round 1 can no longer be executed in the same way. The save that was picked for the spaceship team is going about our goals in a very different way than I had planned, but that's OK. Too many of my games go as I have planned them in the first few turns, so there's a lot to be said about adapting to new situations and making them work.
Some Workers and Settlers have been interspersed, although most Settlers have come from Mecca... Medina, for instance, will build a Settler timed to 5 pop.
). Even on techs with America, and they have iron and 1 fur. Japan is the only one to have HBR (for now), and has another city to the north, with no resources and 1 fur.

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