As discussed in this thread, the newest AU course's theme is the following:
1. Largest possible size world
2. Archipelago
3. 80% water
4. 23 opponents (that's all this civs, plus you)
The playable civs are as follows (chosen due to their real-world naval history):
Americans
Carthaginains
English
Greeks
Spanish
Vikings
The map has been tweaked with in such as a way that each one of these civs will provide some definite advantage (up to you to figure it out!), so try not to reflexively pick Industrious!
This scenario is not for the faint of heart! It will surely be long to play and is designed to be challenging throughout.
However, to break the game up into reasonably-sized chunks, AU now uses DARs instead of AARs! "What's a DAR", you ask? Well, instead of writing a game report after all is said and done, these are now multiple threads dedicated to certain parts of the game. Here is a list of the intervals for the DARs:
4000BC-2150BC (the first 40 turns)
2150BC-1000BC
1000BC-10AD
10AD-1000AD
1000AD-1500AD
1500AD-End
As this game will be rather long, hopefully everyone will write at least a few paragraphs in each of these threads (by the way, the 10AD-Industrial interval was replaced because it is likely to be very large in this particular game).
New to Apolyton University? Then check out the topped AU History 101 thread to get yourself oriented, then come back here and try this game out concurrently with everyone else.
Good luck everyone, and have fun! Oh, and thanks Nathan for the idea (will we be thanking him 30 hours into the game...?).
1. Largest possible size world
2. Archipelago
3. 80% water
4. 23 opponents (that's all this civs, plus you)
The playable civs are as follows (chosen due to their real-world naval history):
Americans
Carthaginains
English
Greeks
Spanish
Vikings
The map has been tweaked with in such as a way that each one of these civs will provide some definite advantage (up to you to figure it out!), so try not to reflexively pick Industrious!
This scenario is not for the faint of heart! It will surely be long to play and is designed to be challenging throughout.
However, to break the game up into reasonably-sized chunks, AU now uses DARs instead of AARs! "What's a DAR", you ask? Well, instead of writing a game report after all is said and done, these are now multiple threads dedicated to certain parts of the game. Here is a list of the intervals for the DARs:
4000BC-2150BC (the first 40 turns)
2150BC-1000BC
1000BC-10AD
10AD-1000AD
1000AD-1500AD
1500AD-End
As this game will be rather long, hopefully everyone will write at least a few paragraphs in each of these threads (by the way, the 10AD-Industrial interval was replaced because it is likely to be very large in this particular game).
New to Apolyton University? Then check out the topped AU History 101 thread to get yourself oriented, then come back here and try this game out concurrently with everyone else.
Good luck everyone, and have fun! Oh, and thanks Nathan for the idea (will we be thanking him 30 hours into the game...?).
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