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AU402 - Gargantua

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  • #16
    I had France or Carthage in mind when I first proposed this game concept, so I'm going to stick with my original idea of what kind of game I wanted and go with Carthage.

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    • #17
      I've decided on the Vikings. Gonna go for a massive berserker army. Just because it's what I'm supposed to do. Right?

      BigD
      Holy Cow!!! BigDork's Back!

      BigDork's Poll of the Day over at MZO. What Spam Will It Be Today?

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      • #18
        Originally posted by vmxa1

        I did lose my mind, I had AU401.
        It's all good. It's late.

        BigD
        Holy Cow!!! BigDork's Back!

        BigDork's Poll of the Day over at MZO. What Spam Will It Be Today?

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        • #19
          Dominae, you would make a fine BDSM member, me thinks

          nice map so far.
          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
          Then why call him God? - Epicurus

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          • #20
            BDSM?

            I'm glad you like the map around the start. I'm afraid some people will get overly afraid with just a look at the first screenshot.

            By the way, Barbs are set to Raging. Avoid disaster: plan ahead.


            Dominae
            And her eyes have all the seeming of a demon's that is dreaming...

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            • #21
              Originally posted by Dominae
              By the way, Barbs are set to Raging. Avoid disaster: plan ahead.
              Thanks for the warning.

              BigD
              Holy Cow!!! BigDork's Back!

              BigDork's Poll of the Day over at MZO. What Spam Will It Be Today?

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              • #22
                By the way, Barbs are set to Raging. Avoid disaster: plan ahead.


                I was starting to notice..
                -
                BDSM = sort of good in punishing. Be carefull if you google for it
                Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                Then why call him God? - Epicurus

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                • #23
                  Dom...

                  Just think whips and chains and spanking all that stuff.


                  Originally posted by alva
                  BDSM = sort of good in punishing. Be carefull if you google for it
                  Yeah, I think I'm gonna agree with you on this. I've seen a few screenshots and they aren't pretty. I sure hope it gets better.

                  BigD
                  Holy Cow!!! BigDork's Back!

                  BigDork's Poll of the Day over at MZO. What Spam Will It Be Today?

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                  • #24
                    If I had a P4....
                    A true ally stabs you in the front.

                    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                    • #25
                      I've got a 2G-P4, 512 RAM, The order of the Pheonix (for between turn waits), a case of beer and free weekend. Let's get started

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                      • #26
                        So far no big waits. I am in the early AD's so most will not have massive armies yet.
                        I am running on PIV 3.06GH Radeon 9800 PRO 128MB so it will take a lot to drag it down.

                        Oh I forgot it has 1GB of mem as well.
                        Last edited by vmxa1; June 27, 2003, 11:39.

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                        • #27
                          I have a 2ghz-p4 with 1gig ram and at 10ad I am waiting about 2 min per turn

                          Please, Oh please tell me you have increased the movement rates of all the ships apart from galleys or this could be a very tedious game.

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                          • #28
                            Originally posted by jim_steer
                            Please, Oh please tell me you have increased the movement rates of all the ships apart from galleys or this could be a very tedious game.
                            We are using stock rules for all units. But with some planning (to set up ship-jumping routes), your troops can be transported to the other side of this gargantuan world in the same turn, so it's not a big deal.

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                            • #29
                              Originally posted by alexman
                              But with some planning (to set up ship-jumping routes), your troops can be transported to the other side of this gargantuan world in the same turn, so it's not a big deal.
                              Exploit!
                              And her eyes have all the seeming of a demon's that is dreaming...

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                              • #30
                                Only because the AI doesn't do it, but then is using Artillery an exploit too?

                                For realism purposes is makes sense, especially since ground units (railroad) and air units (re-base) have infinite movement in a turn. Civ3 is about abstraction of reality, and this one fits right in.

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