ducki, the AI uses slave Workers. The fact is that the AI is better at terraforming that at bombarding. Yes, the human player puts slave Workers to better use, but then what do we not do better than the AI (forget the AI's bonuses for high difficulties)?
I do not think it is possible to give bombard units a nationality, because they cost no pop to produce. Again, this would not help because the real problem is that the AI does not use bombard well. The fact that the human player can capture bombard units only makes this more apparent.
Dominae
I do not think it is possible to give bombard units a nationality, because they cost no pop to produce. Again, this would not help because the real problem is that the AI does not use bombard well. The fact that the human player can capture bombard units only makes this more apparent.
Dominae
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