Ok, my last post was a little negative, so here's something constructive:
We're trying to keep the flavor of stock Civ3, but also trying to help the AI. In stock Civ3, Communism sucks. So basically we're trying to make the AIs not as big pushovers in Communism. I suggest the following: 1) make Espionage better under Communism, 2) raise the Draft limit, 3) raise the Worker rate and 4) raise the Police limit (why not). Sure, these changes probably will not make Communism the government of choice, and that's good. What they will do (I think), is make big wars against big AIs not easy. This will make WW a much bigger problem, which is as it should be.
Dominae
We're trying to keep the flavor of stock Civ3, but also trying to help the AI. In stock Civ3, Communism sucks. So basically we're trying to make the AIs not as big pushovers in Communism. I suggest the following: 1) make Espionage better under Communism, 2) raise the Draft limit, 3) raise the Worker rate and 4) raise the Police limit (why not). Sure, these changes probably will not make Communism the government of choice, and that's good. What they will do (I think), is make big wars against big AIs not easy. This will make WW a much bigger problem, which is as it should be.
Dominae
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