I discovered the northern island in the inland sea.
I am keeping the war going against Carthage, at the following costs:
Germanic Tribe: 11 gpt
Egypt: 7 gpt
Persia: 7 gpt
Haven't gotten the Celts into yet, as they want 14 gpt.
Desperate to get a branch tech lead; I am assuming that Nathan is all but giving away tech to the AI civs to my detriment.
I am keeping the war going against Carthage, at the following costs:
Germanic Tribe: 11 gpt
Egypt: 7 gpt
Persia: 7 gpt
Haven't gotten the Celts into yet, as they want 14 gpt.
Desperate to get a branch tech lead; I am assuming that Nathan is all but giving away tech to the AI civs to my detriment.
Given the shaking up I've given to our world, though, I think he must maintain his own defense first.
It'll slow down my capture of that NE Bab city, but I withdraw all troops except the Sword* (who tragically dies defending the retreat) in order to bring the Leader back for the HE. I choose that rather than an Army, as the world has passed by Feud, and I'd rather upgrade my Swords than put them into an Army. Heck, if anything, I might pull another MGL outta the hat with my remaining elite Swords... Babs have no iron, so I am facing LBs and ACs.
So, yeah, the MGL is made into an Army. Not sure what to fill it with yet.]
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