The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
When Theseus and I met around 1150 BC, I suggested the possibility of a truce in which we would wait a while before starting to bribe AIs to attack each other, thereby providing a period for peaceful expansion. After a little discussion, we agreed to a truce until 250 BC. We also agreed to a restriction of only bringing one AI at a time into alliances against each other once the truce ended so we wouldn't find ourselves in a situation where one of us could suddenly line up the entire world against the other.
Here's the score situation as of 925 BC, where we stand now.
1st post updated (reshuffled the tables, switched to all-html)
i havn't had the chance to enter the scores, but i'll do that once i get the chance.
currently, i'm trying to figure out, how to include this as an html file from my webserver so i don't always need to insert and remove the friggin' blank lines every time. any help is much appreciated
(i've tried iframe, document.write, < !--#include, < script src="...../au601.html", and so on... nothing worked. i thing the JS-version would work, but i don't know how to use document.write for an external file...
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
Sabrewolf, you could always put in the < code > in. It takes away the big blank spaces. Also, it might look nicer just to have the red and green version of the names, instead of two sets of names.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Dont feel too bad so am I, and after playing TWO demo games as them, thats the LAST Civ I wanted to play
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
Originally posted by Nuclear Master
Sabrewolf, you could always put in the < code > in. It takes away the big blank spaces.
cool stuff
i didn't try it before, because i thought it would replace < with & lt; so the <'s are displayed correctly... therefor html wouldn't work. but as you can see, i was wrong and you were right
that means i can tidy up the code finally and updates will be easier.
Also, it might look nicer just to have the red and green version of the names, instead of two sets of names.
i tried making the bottom ones coloured too, but that was overkill. then i tried just them coloured and the top one gone or black... but it was just missing something without. maybe i'll try to give each line a shade of red/green in the background cell colour and i can leave away the bottoms lines...
as for the turn updates: the easiest way for me is to directly access the tracker threads and do it one by one. so turn posts here are only really needed for the groups without tracker threads or when posting the scores.
speaking of scores: any specifical wishes, how i should display them? my thought was a simple version: eg. using the latest score posting something like):
nbarclay [ ... ] 327 (2nd) @750bc
theseus [ ... ] 288 (6th) @750bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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