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AU501 - DAR1: 4000BC-2150BC

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  • Here is an Xls with the formula I was given. I am not sure what is needed to correct it for C3C. I noticed that it seemed to require adjusting what I thought was the known civs at times.
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    • You could also change the citizens working and failed to notice that it affected the research.
      Before my recent obsession with pumps and MM, I might go along with you on that, and it's a good suggestion, but I know for a fact that it's not the case. I have "Wait at end of Turn" on and I double-check happies and adjust the slider last thing each turn.
      It's not Anarchy, but I guess it's possible that #1, 2, 3 from Dom's list are possibilities.
      "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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      • I've had it happen 2 turns in a row (without modifying the slider the second turn), which would mean I would have had to have lost over 50% of my total commerce capacity between the first and second turn if it's not a bug. No chance of that, no war, no disorder, no anarchy.

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        • Did the map size change between turns?
          And her eyes have all the seeming of a demon's that is dreaming...

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          • I don't know... maybe some civs unlearned it?

            (it was a tech I was first to IIRC)

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            • I don't know if anyway is still reading these.

              I was away when the game started so I got a late start. I wasn't sure if I'd finish it in time so waited till the end of the game to add some thoughts here. Hence I have a sort of DAR bomb.

              Opening thoughts

              After the initial joy of seeing the blatant settler factory gift like many I agonised over whether to found at the starting location or move 1 square northwest. It was a close call between founding immediately and building a worker with the hut safely being popped by cultural expansion, or moving and using the start worker to pop it. I chose the latter because of the extra commerce and retaining the option of early curraghs. I guessed we were on a small landmass but obviously how small would determine whether to go for early curraghs or just maximise the value of the settler factory gift.

              I popped a settler from the hut, which founded Adrianople on the game.

              Then, since my original worker was misplaced and could not improve tiles immediately, it still made perfect sense to use the fish and take a 10 turn worker. I had also calculated this would be necessary to set up the factory asap, which would operate at sizes 4-6 on a continuous 6/8/7/9. Since I could use warriors from Adrianople I went straight for a granary after the worker. With a forest chop I could get the granary early and build a 5 turn settler starting from 3 pop with the bin half full, even though I hadn't quite finished setting up the 4-turn factory. Once I had uncovered enough ground to see that such a strategy was better than early curraghs I indeed chose this option.

              The first settler from the capital came in 2590.
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              • Emperor Level, stock rules.

                Research

                Full bore Pottery was always a given first here, and in the circumstances I chose to follow up with a full bore writing. The nice opening and isolated Civs would make delaying Philosophy until after Code of Laws so as to get free Republic a powerful strategy.

                Expansion and workers

                Efficiency is the watchword here I think, so aside from the settler that Adrianople built (before the factory was up and running) to give me curraghs asap all settlers and workers were to come from the factory. There were 2 obvious sites to the West and East, so these were my priority. After that the nice land was beginning to run out, so I ran the factory as a 2 turn worker producer for several turns. All cities founded had good squares to work before the workers came along to improve tiles.

                Curraghs

                Adrianople was not on the coast, so built warriors, then a barracks. The other 3 cities built curraghs, with the first exploring Japanese waters, and the other 2 heading North and East respectively.

                2110BC

                The screenie shows the situation in 2110BC. We are researching Code of Laws, and it will arrive in 15 turns. Barracks are beginning to go up for when we find a suitable victim people to bring civilization to.
                Attached Files

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                • Hmm...I've been deciding whether to post my belated efforts or not. Like Dr. Spike, I got a late start, and from that I've been playing at my customary snail-like pace. Just reaching Flight late last night. -- Admiral Glacier
                  "...your Caravel has killed a Spanish Man-o-War."

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                  • Originally posted by Hermann the Lombard
                    Hmm...I've been deciding whether to post my belated efforts or not. Like Dr. Spike, I got a late start, and from that I've been playing at my customary snail-like pace. Just reaching Flight late last night. -- Admiral Glacier
                    nah, go ahead and post it!!!!!

                    I just got to the point of meeting all the CIV's yesterday and need to post that soon.

                    Better late than never
                    *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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                    • Originally posted by Hermann the Lombard
                      Hmm...I've been deciding whether to post my belated efforts or not. Like Dr. Spike, I got a late start, and from that I've been playing at my customary snail-like pace. Just reaching Flight late last night. -- Admiral Glacier
                      Go ahead and post. Late start or not, it doesn't matter. Apolyton University games are supposed to be fun and learning experiences so there is no time limit on them.

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                      • Naturally, if you're taking the course, post your findings!
                        It's not a race, although some of us were so excited to get back to AU that we devoured 501 like the last "special" brownie in the world.

                        Post, post! The more the merrier!
                        "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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                        • Post away. I notice the later DARs have few players posting in them, so probably there are a few to finish yet.

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                          • Wow talk about a cross-post. 4 people all posting the same thing at the same time.

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                            • I saw Con's post, but the other 2 and mine were almost simultaneous.

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                              • I don't know if anyway is still reading these.
                                Yikes! I guess some people are!! OK, now where are my notes...and can I still read them?
                                "...your Caravel has killed a Spanish Man-o-War."

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