If that's true, so much the better.
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AU mod: AI Naval exploration
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5: YES"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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5. YesThe greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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[Moving a discussion here from the Privateer thread]
Originally posted by Dominae
Curraghs should be like Scouts: vulnerable.
Can we at least agree that Curraghs are the most game-altering change introduced in C3C? Given how powerful they are, I see this as problematic.
The biggest problem with curraughs is that AIs aren't much good at figuring out when and how to make good use of them. Even with the AU Mod, the AIs in AU 501 were a lot later than we humans were at getting them out to meet the neighbors. That difference is highly exploitable on archipelago maps.
But making curraughs easier for barbarians to sink would actually increase the value of getting curraughs out earlier rather than later. I don't view that as a good thing either in terms of increasing strategic options for the human player or in terms of helping the AIs.
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But making curraughs easier for barbarians to sink would actually increase the value of getting curraughs out earlier rather than later. I don't view that as a good thing either in terms of increasing strategic options for the human player or in terms of helping the AIs.You just wasted six ... no, seven ... seconds of your life reading this sentence.
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NO"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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