Oh boys (and girls) ! This has been the longest and most frustrating game I ever played. I even managed to hate Civ3.
But let’s start from the beginning….
My first game was on Deity: ‘interesting’ and very short.
The second was on Emperor: I was just holding my ground, so I quit in 500BC.
My third try was on Monarch: in AD 500 I re-started it, since I was playing a half-builder, half-warmonger style, which was a very good way of committing suicide later on.
My fourth try, still on Monarch, went well until AD 1500, when the gods of Civ3 decided they were fed up with Carthage (and the others civs as well), and wiped them out from the earth (they used The Gods’ Holy Virus, followed up by Total Rebooting). At least I had saved Adam and Eve (4000BC save), and Carthage got another chance.
Then, this was my fifth try, I started to read the posts. And I got depressed. If people like Arrian, Dominae and others would quit, then what could I do? Well, I stopped playing.
Then I started to think how to win the game, without playing of course!, and below you’ll find my 10 tips for a successful TEFW:
1. Use a C-T-C pattern (except for the fringes); more cities mean more units.
2. Go for Monarchy and stay there; you also have 3 techs less to research.
3. Forget about perfect city management; crank out units.
4. Cities improvements would be: barracks, temple, cathedral (if we got Sistine), harbour, factory, hospital, airport. Period.
5. Research as fast as you can, but slow down in the MA; you need to update all those tanks.
6. Take the Romans out, and especially Rome, asap.
7. Take Salamanca, then fight a ‘lazy war’; the Iroquois are good for leader-farming.
8. Take the English out with Horsemen and Knights.
9. Take the Americans out with lots of Cavalry; check their ambitions with your war-fleets.
10. Take Egypt out with Modern Army; sink their ships in the meantime.
Now there was just one small thing to do. Test it.
But let’s start from the beginning….
My first game was on Deity: ‘interesting’ and very short.
The second was on Emperor: I was just holding my ground, so I quit in 500BC.
My third try was on Monarch: in AD 500 I re-started it, since I was playing a half-builder, half-warmonger style, which was a very good way of committing suicide later on.
My fourth try, still on Monarch, went well until AD 1500, when the gods of Civ3 decided they were fed up with Carthage (and the others civs as well), and wiped them out from the earth (they used The Gods’ Holy Virus, followed up by Total Rebooting). At least I had saved Adam and Eve (4000BC save), and Carthage got another chance.
Then, this was my fifth try, I started to read the posts. And I got depressed. If people like Arrian, Dominae and others would quit, then what could I do? Well, I stopped playing.
Then I started to think how to win the game, without playing of course!, and below you’ll find my 10 tips for a successful TEFW:
1. Use a C-T-C pattern (except for the fringes); more cities mean more units.
2. Go for Monarchy and stay there; you also have 3 techs less to research.
3. Forget about perfect city management; crank out units.
4. Cities improvements would be: barracks, temple, cathedral (if we got Sistine), harbour, factory, hospital, airport. Period.
5. Research as fast as you can, but slow down in the MA; you need to update all those tanks.
6. Take the Romans out, and especially Rome, asap.
7. Take Salamanca, then fight a ‘lazy war’; the Iroquois are good for leader-farming.
8. Take the English out with Horsemen and Knights.
9. Take the Americans out with lots of Cavalry; check their ambitions with your war-fleets.
10. Take Egypt out with Modern Army; sink their ships in the meantime.
Now there was just one small thing to do. Test it.
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