Originally posted by nbarclay
Theseus, are you picking the Vikings because you think they're a good civ for this map, or in spite of knowing they aren't? To get much use out of the Expansionist trait, you have to risk meeting the other civs earlier, and even then, scouts who stumble across military units on their second move would have their careers cut short. Militaristic is worth something, but the lack of Industrious is extremely costly with all the forests around. And while Berserks pack the same punch as cavalry, their lack of retreat makes them a lot less survivable even though they cost almost as much. Further, their best attack mode - coastal invasions - becomes a bit more problematic when AIs beat you to frigates and ironclads. The Vikings certainly aren't the worst civ I can possibly imagine for this map, but I think they're a long way from the best.
Theseus, are you picking the Vikings because you think they're a good civ for this map, or in spite of knowing they aren't? To get much use out of the Expansionist trait, you have to risk meeting the other civs earlier, and even then, scouts who stumble across military units on their second move would have their careers cut short. Militaristic is worth something, but the lack of Industrious is extremely costly with all the forests around. And while Berserks pack the same punch as cavalry, their lack of retreat makes them a lot less survivable even though they cost almost as much. Further, their best attack mode - coastal invasions - becomes a bit more problematic when AIs beat you to frigates and ironclads. The Vikings certainly aren't the worst civ I can possibly imagine for this map, but I think they're a long way from the best.
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