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  • New challenge?

    Is there much interest in a new challenge?
    Having just played Combo's challenge and enjoyed it, I'd like to start a thread for a new challenge, but with a difference.

    Some unusual settings would be fun, I suggested starting on an island in a medium/large world as this is usually unlikely and against most expansionist/warlike strategies. It also requires intelligent use of naval units/techs, which is missing in most small games or early strategies.

    But we could also try the requirement to have built/captured all ancient wonders by a certain date, or various other winning requirements.
    Maybe an anti-war stance, i.e. the American style ideal of educating the rest of the world to democracy whilst policing their foriegn policy... perhaps 20 turns of peace with all 7 civs as democracy? Needs some thought, but an empire building, world policing and peaceful challenge would be fun and unusual if worked out correctly (IMHO).

    Any ideas?

    Graag
    I have discovered that China and Spain are really one and the same country, and it's only ignorance that leads people to believe they are two seperate nations. If you don't belive me try writing 'Spain' and you'll end up writing 'China'."
    Gogol, Diary of a Madman

  • #2
    I'm up for a new competition. Here is a suggestion: A maximum score game with the following rules to avoid tedium:
    1) Minimum(25x40) sized world to reduce the number of cities.
    2) No food caravans allowed to build up population.
    3) No engineer terrain transformations. Only allow
    jungle/swamp to be converted to forest/grassland.
    4) No restarting, peeking, etc.
    5) Allow airbases.
    6) Allow caravan re-homing.

    All start from the same save game. A 2,42 game is best, so both 2.42 and mge players can participate.

    I have done some of these. It takes a good evening to conquer the world, and another to max out and finish the game. The micro world will give you some ugly terrain.

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    • #3
      Not a bad idea, but not for me...
      I don't really enjoy this type of game, score maximising is something I got tired of a long time ago... all that micromanagement etc.
      I wanted something unusual.. a new take on challenge games, of some kind, a new concept. hmm.
      I have discovered that China and Spain are really one and the same country, and it's only ignorance that leads people to believe they are two seperate nations. If you don't belive me try writing 'Spain' and you'll end up writing 'China'."
      Gogol, Diary of a Madman

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      • #4
        Score...........zzzzzzzzzzzzzzzzzz................ I think Graag was on the right track. A medium/large archipelago small land conquest game might be fun.

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        • #5
          I have been thinking of making a scenario where you start with just 1 unit(not a settler!)...but how to do it without giving a city?

          Maybe stick a settler on a 1 square island and make a house rule.Or make a remote city incapable of producing anything....
          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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          • #6
            You people can have a try at the 'Jules Verne' scenario , playing as the Aborigenes, in the meantime. Provides you with a nice challenge. Have a look at my thread if you will, then play the first 20 turns or so...
            Aux bords mystérieux du monde occidental

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            • #7
              Deep South

              Here is a game, which you may find fun! You start on a Giga Map 181 x 181 squares … raging hordes/deity/7 civs - no restarting civs.

              However, your tiny continent has not many squares out of the 32761 available and you are stuck very close to the South Pole. There is little habitable land close by on which to expand your empire.

              Now play on …

              -------------------

              SG(2)
              Attached Files
              "Our words are backed by empty wine bottles! - SG(2)
              "One of our Scouse Gits is missing." - -Jrabbit

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              • #8
                Thanks SG(2), have d/led, nice idea... something new at least
                Since no-one wants to MP with me I'll give it a go...
                I have discovered that China and Spain are really one and the same country, and it's only ignorance that leads people to believe they are two seperate nations. If you don't belive me try writing 'Spain' and you'll end up writing 'China'."
                Gogol, Diary of a Madman

                Comment


                • #9
                  There a zero city challenge being tossed about at CF.Very similiar to what we tryed here last year or so but an expansion on the challenge.



                  You build no cities,wonders or improvements.Units only.Everything must be captured including your first city.
                  The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                  Comment


                  • #10
                    Huh??? I thought maximum map size was 10,000 tiles.
                    (\__/) Save a bunny, eat more Smurf!
                    (='.'=) Sponsored by the National Smurfmeat Council
                    (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

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                    • #11
                      Yeah, that sounds like the no city challange we did before. If the ai didn't build a coastal city, it was over quick. It was funny how many techs units and money you'd get by the time you took that first city.

                      It didn't turn out very difficult though.
                      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                      RIP Tony Bogey & Baron O

                      Comment


                      • #12
                        Originally posted by Smash
                        I have been thinking of making a scenario where you start with just 1 unit(not a settler!)...but how to do it without giving a city?

                        Maybe stick a settler on a 1 square island and make a house rule.Or make a remote city incapable of producing anything....
                        I gotta try that it sounds like fun.

                        Comment


                        • #13
                          This is harder in that you can only build units.You want vets?..you need to wait for the ai to build Sun's and capture it or get lucky and get a city with barracks.You'll need to capture happy wonders to get out of Monarchy or run huge luxuries.You can't sleaze cuz you can't build cities.

                          on a giga map it would be a challenge.
                          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                          Comment


                          • #14
                            Originally posted by Graag
                            Since no-one wants to MP with me I'll give it a go...
                            Hey Graag I'll try MP with you... Im still quite green but I know a few tricks. By the way can you save MP games and play at different times?

                            Comment


                            • #15
                              Re: Deep South

                              Originally posted by Scouse Gits

                              Now play on …

                              -------------------

                              SG(2)
                              Sorry I can't.
                              My computer tells me 'this is not a sav file'
                              Aux bords mystérieux du monde occidental

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