The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
We had always supposed that each civilisation AI and human played their entire turn in neat little bundles as indicated by the colour square in the rh panel - ie White processes its cities and then moves its pieces followed by yellow doing the same thing etc ... Admittedly as we have little or no MP experience we are not yet accustomed to being able to handle ones cities during others moves -- hence our simplistic assumptions -- which appear to have been vindicated....
Originally posted by DrSpike
I'm sure SG will clarify now that they probably aren't so.........lubricated.
DrS - is there a Tesco near you - if so go and investigate the wine section where one can obtain a wonderful red decoction entitled "Old Git" -- well as we both qualify - we try very hard to stay in a state of permanent lubrication ...
DrS - is there a Tesco near you - if so go and investigate the wine section where one can obtain a wonderful red decoction entitled "Old Git" -- well as we both qualify - we try very hard to stay in a state of permanent lubrication ...
Straybow was probably right partially. I have understood that the PBEM experiences brought the knowledge that the AI cheats and intervenes also when it is not its turn: it changes production when it is attacked and it moves units with remaining movement points.
SlowThinker You forgot to put in pollution...The only thing I can say about this is that it is counted before improvements are build(the computer always does it to me: turn zero no pollution markers at all in a city, turn 1 build a factory=> immediate polution, rushbuild recycling/Solar-plant, turn 2 again polution and the building is finished??? )
Shade
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
Originally posted by SlowThinker
Straybow was probably right partially. I have understood that the PBEM experiences brought the knowledge that the AI cheats and intervenes also when it is not its turn: it changes production when it is attacked and it moves units with remaining movement points.
I was wrong probably...I want to say I was right and Straybow was wrong...
Anyway my reasoning in the quote is bad.
You play a PBEM as Russians, you save the game and post it to Germans. The German player opens the game in the status where it was saved, i.e. it is the end of Russian turn. So the AI takes Russians (it can only manage cities if Ctrl-N was pressed by the human player), then passes the baton to Germans.
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