I'm looking for advice on how to handle this situaiton:
I'm on a conquest trek, with musketeers and cannons against the AI's pikemen and knights. It's no problem conquering a city once I get positioned to attack.
However the AI cities are strung out along a fairly thin strip of land, and I'm having trouble with the next one in line. It's surrounded by plains and grassland, and as soon as I move a unit within two squares of it, an AI knight comes out of the city and kills it. The knights beat even my vet musketeers.
I could defeat the city if I could get next to it, but I can't survive the knights' attacks. So I have an overwhelming army three spaces away from the city but unable to attack it.
I tried bribery but it would cost about 4 times more gold than I have.
I could maneuver around the city but that would be slow (one-move units on unroaded terrain) and they'd be susceptible to continued attacks. I could ferry them around with ships, but again that would be slow -- and for all I know the next city in line might have the same problem.
I don't have engineers yet, so I can't build instant fortresses.
Any other suggestions?
I'm on a conquest trek, with musketeers and cannons against the AI's pikemen and knights. It's no problem conquering a city once I get positioned to attack.
However the AI cities are strung out along a fairly thin strip of land, and I'm having trouble with the next one in line. It's surrounded by plains and grassland, and as soon as I move a unit within two squares of it, an AI knight comes out of the city and kills it. The knights beat even my vet musketeers.
I could defeat the city if I could get next to it, but I can't survive the knights' attacks. So I have an overwhelming army three spaces away from the city but unable to attack it.
I tried bribery but it would cost about 4 times more gold than I have.
I could maneuver around the city but that would be slow (one-move units on unroaded terrain) and they'd be susceptible to continued attacks. I could ferry them around with ships, but again that would be slow -- and for all I know the next city in line might have the same problem.
I don't have engineers yet, so I can't build instant fortresses.
Any other suggestions?
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