You never know how a game will unfold.There is "luck".
In my game I got Burial,Mysticism and Masonary thru trading just when I needed them.Saved me a bunch of turns.Later I picked up Monarchy,Feudalism and Atomic Theory.Thats at least another 6 turns.
Yes,apparently contact is very important.With all civs contacted,gifting techs is more effective in keeping research requirements lower.Not to mention any financial help that may come your way thru alliances.
Gold is very important to OCC.You want to rush everything if possible.Its not so easy to raise gold when you are maxing science almost all game.Alliance gifts or tribute can take handfuls of turns off.
It seems funny that someone that lands a 1 city deity game in 1833 is somewhat unsatisfied.
In my game I got Burial,Mysticism and Masonary thru trading just when I needed them.Saved me a bunch of turns.Later I picked up Monarchy,Feudalism and Atomic Theory.Thats at least another 6 turns.
Yes,apparently contact is very important.With all civs contacted,gifting techs is more effective in keeping research requirements lower.Not to mention any financial help that may come your way thru alliances.
Gold is very important to OCC.You want to rush everything if possible.Its not so easy to raise gold when you are maxing science almost all game.Alliance gifts or tribute can take handfuls of turns off.
It seems funny that someone that lands a 1 city deity game in 1833 is somewhat unsatisfied.
Comment