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  • Fortnight OCC - Second Edition - Results and Logs

    Tom DeMille has generously contributed a Monarchy start!

    Please post your results and logs here. Paul has posted the game to his web site, and promises to best his 1775 record.

    link to Paul's save link http://apolyton.net/forums/Forum3/HT...tml?date=13:03

    [This message has been edited by Sten Sture (edited January 27, 2000).]
    Be the bid!

  • #2
    OK, here is my log. I didn't bother listing food caravans, but otherwise it is pretty complete. First, I'll list what I would consider the top ten highlights.

    1700 BC - built Colossus
    950 BC - The Republic
    650 BC - built Copernicus' Observatory
    400 BC - built Shakespeare's Theatre
    100 BC - size 21
    60 AD - Allied with all 5 neighbours
    540 AD - Refrigeration
    860 AD - Automobile
    1580 AD - Apollo Program
    1779 AD - Landing at AC

    Here's the full log:

    start with Alphabet, Ceremonial Burial, Code of Laws, Masonry, Monarchy
    3900 BC - archer (hut)
    3800 BC - Bronze Working (hut)
    3750 BC - horsemen (hut)
    3700 BC - chariot (hut)
    3700 BC - revolution
    3650 BC - found Ottawa, switched to Monarchy
    3450 BC - built warrior
    3400 BC - Pottery (French)
    3400 BC - Writing (French), alliance
    3250 BC - built warrior
    3100 BC - Currency (hut)
    3000 BC - built phalanx
    2900 BC - legion NONE (hut)
    2900 BC - Trade (hut)
    2750 BC - Map Making
    2750 BC - Mysticism (English), peace, share maps
    2750 BC - share maps with French
    2700 BC - Horseback Riding (hut)
    2700 BC - peace with Aztecs
    2700 BC - 25 gold (French)
    2600 BC - legion (hut)
    2450 BC - Warrior Code (Babylonians), peace
    2400 BC - alliance with Babylonians, share maps
    2400 BC - 50 gold (French)
    2250 BC - 75 gold (Aztecs)
    1950 BC - share maps with Babylonians, French, English
    1850 BC - Construction
    1850 BC - 25 gold (Babylonians)
    1850 BC - 100 gold (Aztecs)
    1700 BC - built Colossus
    1650 BC - 25 gold (Babylonians)
    1650 BC - 25 gold (French)
    1650 BC - 50 gold (Aztecs)
    1600 BC - built Library, disband warrior
    1550 BC - built Marketplace
    1450 BC - built Temple
    1400 BC - Literacy
    1400 BC - alliance with Aztecs, English
    1400 BC - 50 gold (English)
    1350 BC - built caravan
    1300 BC - 50 gold (Babylonians)
    1250 BC - share maps with English, Aztecs
    1250 BC - built caravan
    1150 BC - built caravan
    1000 BC - Seafaring (French)
    975 BC - 50 gold (Babylonians)
    975 BC - 100 gold (Frecnh)
    975 BC - 50 gold (Aztecs)
    975 BC - 50 gold (English)
    950 BC - The Republic - revolution
    950 BC - built colosseum
    925 BC - switched to Republic
    900 BC - begin WLTSD (pop is 5), disband warrior
    850 BC - 50 gold (Babylonians)
    850 BC - 75 gold (French)
    850 BC - 25 gold (Aztecs)
    850 BC - 50 gold (English)
    850 BC - 172 gold (beads caravan)
    825 BC - Mathematics
    825 BC - built Aqueduct
    725 BC - end WLTSD (pop now 12)
    700 BC - Astronomy
    700 BC - 202 gold (hides caravan)
    675 BC - Philosophy
    675 BC - University
    675 BC - 100 gold (English)
    650 BC - built Copernicus' Observatory
    650 BC - sell Colosseum, disband phalanx
    650 BC - 50 gold (Babylonians)
    600 BC - Medicine
    600 BC - Banking (French)
    600 BC - 50 gold (French)
    600 BC - The Wheel (Celts), peace
    600 BC - Iron Working (Celts)
    575 BC - built University
    575 BC - 381 gold (gems caravan)
    550 BC - Bridge Building
    550 BC - share maps with Celts
    525 BC - 50 gold (Aztecs)
    475 BC - 25 gold (English)
    450 BC - Engineering
    425 BC - 50 gold (Aztecs)
    425 BC - 50 gold (Babylonians)
    425 BC - 50 gold (French)
    400 BC - built Shakespeare's Theatre, sell temple
    400 BC - Polytheism (Celts)
    350 BC - Sanitation
    325 BC - built Sewer System
    325 BC - begin WLTSD (pop is 12)
    250 BC - Economics
    225 BC - built Harbour
    225 BC - 50 gold (Babylonians)
    225 BC - 150 gold (French)
    225 BC - 100 gold (English)
    175 BC - built Bank
    150 BC - Theory of Gravity
    100 BC - end WLTSD (pop is 21)
    100 BC - built caravan
    100 BC - 50 gold (English)
    50 BC - built caravan
    50 BC - Invention
    25 BC - 50 gold (Babylonians)
    20 AD - Democracy - revolution
    60 AD - switched to Democracy
    60 AD - alliance with Celts (Allied with all 5 neighbours!)
    60 AD - 50 gold (Aztecs)
    100 AD - Chemistry
    100 AD - 50 gold (French)
    140 AD - Gunpowder
    160 AD - built Isaac Newton's College
    180 AD - Explosives
    200 AD - built engineer
    200 AD - 50 gold (English)
    220 AD - Feudalism
    220 AD - 237 gold (caravan)
    240 AD - built Stock Exchange
    260 AD - Navigation
    260 AD - French break alliance
    300 AD - Physics
    300 AD - built caravan
    340 AD - Chivalry
    360 AD - 50 gold (Celts)
    360 AD - 50 gold (Babylonians)
    360 AD - 50 gold (Aztecs)
    360 AD - 50 gold (English)
    380 AD - Magnetism
    420 AD - Metallurgy
    460 AD - Electricity
    500 AD - Steam Engine
    540 AD - Refrigeration
    540 AD - 258 gold (caravan)
    560 AD - built Super Market
    620 AD - Conscription
    660 AD - built engineer
    660 AD - begin WLTPD (pop is 19)
    660 AD - 150 gold (Celts)
    660 AD - 75 gold (Babylonians)
    660 AD - 50 gold (English)
    680 AD - Industrialization
    740 AD - The Corporation
    760 AD - end WLTPD (pop is 24)
    800 AD - Refining
    820 AD - built Darwin's Voyage
    820 AD - Steel
    820 AD - Combustion
    860 AD - Automobile
    860 AD - 264 gold (caravan)
    860 AD - 50 gold (Celts)
    880 AD - built Superhighway
    880 AD - begin WLTPD (pop is 24)
    900 AD - Electronics
    920 AD - built Factory
    920 AD - end WLTPD (pop is 26)
    940 AD - built Hydro Plant
    940 AD - Atomic Theory
    980 AD - Mass Production
    1020 AD - Leadership
    1020 AD - 50 gold (Celts)
    1060 AD - Nuclear Fission
    1060 AD - war with French
    1080 AD - built rifleman
    1100 AD - Tactics
    1100 AD - built rifleman
    1160 AD - Genetic Engineering
    1200 AD - Machine Tools
    1200 AD - 50 gold (Celts)
    1200 AD - 200 gold (Babylonians)
    1200 AD - English break alliance
    1240 AD - Mobile Warfare
    1280 AD - Miniturization
    1280 AD - sold aqueduct
    1300 AD - built Oil Platform
    1300 AD - sold sewer system
    1320 AD - Computers
    1340 AD - built Research Lab
    1340 AD - Robotics
    1400 AD - Flight
    1420 AD - 50 gold (Celts)
    1420 AD - 300 gold (Babylonians)
    1420 AD - 75 gold (Aztecs)
    1440 AD - Nuclear Power
    1440 AD - 100 gold (Aztecs)
    1480 AD - Radio
    1480 AD - 200 gold (Babylonians)
    1480 AD - 100 gold (English), alliance
    1500 AD - 50 gold (Celts)
    1510 AD - Advanced Flight
    1510 AD - peace with French
    1530 AD - Rocketry
    1530 AD - 100 gold (Babylonians)
    1550 AD - The Laser
    1570 AD - Space Flight
    1580 AD - built Apollo Program
    1590 AD - Plastics
    1610 AD - Superconductor
    1620 AD - Communism (Aztecs)
    1640 AD - Combined Arms
    1670 AD - Fusion Power
    1700 AD - Espionage
    1730 AD - 15 structural done
    1740 AD - Stealth
    1754 AD - Recycling
    1764 AD - Launch Spaceship (arrival 1779)
    1765 AD - build barracks (then some tanks)
    1766 AD - Environmentalism
    1769 AD - Amphibious Warefare
    1769 AD - built Solar Plant, sell hydro plant
    1770 AD - built Mass Transit
    1772 AD - Future Tech, begin WLTPD
    1775 AD - Future Tech
    1779 AD - Landing at AC

    A few comments:

    I gave away a ton of science. I stopped for a while after industrialization, but was on the verge of falling from a tech every 2 turns after Machine Tools, so I figured what the heck and kept on giving. It made a noticeable difference (I was at 100% science no taxmen, and was able to fall back down to 90% science a couple of turns later). The result was that the English and Aztecs were building spaceship parts in the 1600s.

    Great neighbours. I was allied with all of them for a while, and even when the French declared war on me the only thing they did was kill a caravan (this caused the other four allies to declare war on them, which kept them busy).

    I found that a lot of the later types of Freight which I could have built didn't have a demand anywhere, so I got a bit lazy about trying to send them off and just built food instead. I'm sure that cost me a turn or two of quick science discoveries.

    (edited because I had written Computers instead of Automobile in the log)

    [This message has been edited by Tom DeMille (edited January 27, 2000).]

    Comment


    • #3
      Here is my (partial) log, and then a few notes:

      3650- Build Love
      3450- Hut, 50 gold
      3400- Build Phalanx
      3350- Celts destroyed by Sioux
      3250- Writing
      Hut, 50 gold
      3200- Build Temple
      3150- Contact English, Mapmaking, Peace
      3100- Hut, 50 gold
      Hut, Currency
      Hut, 50 gold (what a turn!)
      3050- Contact Aztecs, Peace, 50 gold
      3850- Contact Babylonians, Pottery, Peace
      3650- Literacy
      2650- Contact French, Peace, 50 gold
      2600- Contact Sioux, Horseback Riding, Peace, 50 gold
      Aztecs, 25 gold
      2500- Aztecs, 25 gold (suckers)
      English, Mysticism, 25 gold
      2450- Babylonians, 25 gold
      Aztecs & Sioux, war (pushed 'em too far)
      2350- Build Colossus (wow)
      2300- Aztecs & Sioux, Peace
      Babylonians, 25 gold
      2250- French & English, war
      Destroyed English Warrior
      2200- Destroyed 2 French Archers
      2150- Destroyed 2 French Warriors (finally my Archer is vet)
      English, cease fire
      Babylonians, war
      2050- Pop 100k
      2000- Trade
      1950- Build Library
      1900- Destroy Babylonian Warrior
      1800- Destroy Aztec Chariot
      1750- Build Caravan, Gems
      Contact Russians, Feudalism, Warrior Code, Peace, 50 gold
      Babylonians, Peace, 25 gold
      Aztecs, Peace
      1650- Build Caravan, Hides
      1550- Philosophy, The Republic, Revolt
      1500- English, Peace, 50 gold
      1450- In Republic
      Build Caravan, Hides
      1400- WLTSD
      1300- French sneak attack Caravan on hill, Caravan survives
      1200- WLTSD ends, size 7
      1050- Mathematics
      950- Babylonians, Seafearing
      925- Hides Caravan, 85 gold
      875- Astronomy
      Hut, Iron Working
      775- Silk, 86 gold
      750- Build Copernicus' Observatory
      650- Construction
      625- Build Aquaduct
      600- Russians, Chivalry
      Hides, 86 gold
      400- Medicine
      325- Pop 300k
      250- Build Shakespeare's Theatre
      225- WLTSD
      200- Pop 400k
      175- Pop 500k
      150- Pop 600k
      University
      125- Pop 700k
      100- WLTSP ends, size 12

      20- Theory Of Gravity
      80- Russians, The Wheel
      120- Engineering
      180- Build Issac Newton's College
      240- Sanitation
      260- Build Swer System
      WLTSD
      400- Bridge Building
      420- Pop 2mil
      Build University
      440- Babylonians, Banking, Share Maps
      460- WLTSP ends, size 21
      Build Caravan, Wool
      480- Invention
      520- Democracy, revolt
      Build Marketplace
      540- In Democracy
      580- Gunpowder
      Build Bank
      620- Chemistry
      Build Caravan, Coal
      660- Explosives
      Build Diplomat
      680- Establish Embassy with French (who have a city right outside Love)
      700- Economics
      Build Engineers

      At this point I checked this thread out, realised I wouldn't make a decent landing time so I stopped. I think I got off to a great start, but began failing bacause of unfreindly AI. I attempted to win them over with science, but ever time I tried they turned nasty again next turn, and would never sign an alliance. What did I do wrong?
      Also, I stopped bothering to mention all the times I switch between war an peace with the AI's, because it changed ever 3-7 turns with most of them.

      Could this be thanks to MGE? I am told that MGE AI's are a lot nastier, perhaps I should reinstall my original cov for OCC. But perhaps its just me making excuses, and the flaw is my handling of the AI, which I will now work on.

      Anyway, can anyone point out flaws in my game, because I know I should have done a lot better.

      Sigh, oh well, perhaps i'll do beter next time.

      Graag



      ------------------
      You should never smoke in pyjamas, you could start a fire and burn your face
      I have discovered that China and Spain are really one and the same country, and it's only ignorance that leads people to believe they are two seperate nations. If you don't belive me try writing 'Spain' and you'll end up writing 'China'."
      Gogol, Diary of a Madman

      Comment


      • #4
        Graag, it must be MGE. I played this on 242, and the AIs simply adored me (I had 5 allies with a Worshipful attitude for a few turns). True, I gave them a heck of a lot of science (every time I thought of it I would cycle through them and give give give), but 242 had more to do with their attitude than anything else.

        Comment


        • #5
          Ok, thanks Tom, I shall reinstall the old civ2 post haste. I know it won't count but I'll play this OCC again, to see how I do.


          Graag

          ------------------
          You should never smoke in pyjamas, you could start a fire and burn your face
          I have discovered that China and Spain are really one and the same country, and it's only ignorance that leads people to believe they are two seperate nations. If you don't belive me try writing 'Spain' and you'll end up writing 'China'."
          Gogol, Diary of a Madman

          Comment


          • #6
            Intersting I think its worth a shot.

            ___
            CtG
            I'm 49% Apathetic, 23% Indifferent, 46% Redundant, 26% Repetative and 45% Mathetically Deficient.

            Comment


            • #7
              Fortnight Two: 3700: Two Whales and two Wine and Monarchy about to be established!

              Perfection is far away, but not 1700's given this start! I made several errors ranging from commencing WLTCD without starting a Sewer at size 12 to early mismanagement of city resources to trading for dead end science.

              1) I did build Darwin's but it was a wash in the overall AC date. I needed more freight for a one turn Apollo.

              2) Had four allies! French being the most hostile. And Aztec and Sioux eternal. Dissolved alliance with the English with demand of A' Flight-later irrelevant war.


              3) As our map provider did and no doubt Paul will do, I should have been a bit less stingy with science gifts-though I did give a lot away in gifts and demands.

              4) Didn't matter in the game, one should never developed Combined Arms between Space Science as I could have developed Amphibious Warfare and as it turned out, the English developed AW!


              5) Sold on no pollution controls but two free engineers.

              6) Wish I'd developed NF instead of Flight….but this may not be correct.

              7) French alliance was a nuisance in the beginning….they founded a city with overlapping resource tiles. Anyone have this problem?

              8) I think there should be two accolades in this competition: One for Multi-player and one for V2.42 and less. I used V1.07.

              9) Log stuff: I tried that year money thing but it is a bit tedious. I liked that folks included their wonder commencement/complete log entries.

              10) I have trouble deciding whether to develop Democracy or workin' Paul's Science progression. I guess the idea is to get refrigeration fast and delay the democratic WCTPD stuff until the land is developed sufficiently.

              11) Question: Is there any consistency with what sciences choices we will be given due to the same starting position? ( ie given we develop the same sciences, will we have the same choices throughout the competition or is it random? Guess hut science makes the rationale of this question more confusing!)

              Usual disclaimers! Here it is:

              Edited to include a Tom DeMille like Log preview:

              3650 To 1950 BC Colossus
              925 To 825 BC Republic Established
              825 To 600 BC Size 12
              550 To 425 BC Copernicus (loglapse here?!)
              375 To 200 BC Shakes
              225 BC to 80 AD Size 21 (from size 11 due to French war)
              960 to 1040 AD Darwin's
              1160 to 1380 AD Size 26 (from size 19 -terrible science progression to refrig. In 900 AD)
              1700 to 1752 AD Apollo (Don't think Darwin helped me much !)
              1710 Space Flight
              1800 to 1815 Launch to AC

              Log edited to include Space advance:

              3650-0-Founded Ottawa-Established Monarchy
              3600-2-Researching Writing
              3450-8-Hut barb/run away from legion
              3350-12-Something destroyed by Souix-First Contact/Russians-Peace/Ignored tribute
              3250-17-Writing to Currency-Size 2
              2950-34-Currency to Trade
              2850-38-Hut none hut horse
              2750-43-Contact/English-Peace/Tributed Mapmaking-Size 3
              2600-55-Hut Trade
              2500-63-Construction to Mysticism
              3450-67-Russians Destroyed by English-Hut barb/destroyed the little horsy
              2350-75-Contact/Souix-Peace/Traded for Horseback and pottery/Refused Alliance
              2250-83-Contact/Aztec-Peace/gifted them Construction
              1950-108-Colossus to library-Size 4 around here
              1750-125-Gave Construction to English and then Writing for Alliance/Gifted 100 gd.-Allied with Souix/gifted 75
              1700-206-Library to caravan
              1600-50-Caravan to caravan
              1450-68-Literacy to Philosophy
              1200-50-Alliance formed with Aztec
              1150-----3rd caravan to Coliseum
              1100-62-Philosophy to Republic to Medicine
              975-80-Traded for warrior code with English/exchanged maps-Traded for Wheel with Souix/exchanged maps
              925-24-Revolting
              900-Coliseum to marketplace
              825-24-Est. Republic-Commencing WLTCD
              775-12-Gave Aztecs Literacy/gifted 50 gd
              750-21-Marketplace to Temple
              700-361-Gave Philosophy to English for sympathy and traded for Engineering with Souix/gifted 200! Switched to Aqueduct Freight for 200 to York
              675-393-Aqueduct to Temple
              650-239-Temple Medicine Contact/French-demanded money tribute/War
              600-237-Took some juggling but we got size 12 and now the tax rate is 0/80/20 working hard for Mathematics and Astronomy
              550-228-Mathematics to Astronomy-70/10/20
              525-487-Trade/Copper to London for 200+gd 0/80/20
              500-503-Traded maps with Aztecs and gifted for 25
              450-725-Traded for Iron working and refused to war with Aztecs (they just declared war with each other) Traded maps-Hut Polytheism-Trade Sioux gifted us for 100gd
              425-472-Copernicus to City Walls-Trade/gems Nottingham for 364 10/70/20
              400-267-Banking to Sanitation-Changing to Bank 50/40/10
              375-335-Bank to Shakes
              350-399-40/50/10
              250-613-Sanitation to Sea Faring (want to grow before University) Sold Temple
              225-54-Sold Coliseum Commencing WLTCD 10/70/20
              200-261-Shakespeare's Theatre to Sewer System-Just lost none archer to French Chariot Traded for Feudalism/gifted 200 from Sioux-Size 11!
              125-16-Seafaring to Invention-Sewer System to harbor-Made Alliance with French by giving them Construction and Mathematics/gifted 50gd
              50-64-Two turns ago, finished Harbor to City Wall (Sioux have Chivalry)
              25-46-Invention to University
              …………

              1AD42-City Wall to improvement
              40-150-Univercity to Theory of Gravity-Changing to University-Traded for Mono with Aztecs/gifted 100-Traded Maps with English/gifted 200
              60-139-University to Caravan
              80-154- Size 21 (end WLTCD)
              100-241-Theory of Gravity to Economics Trade for Chivalry with Sioux gifted 200 French have attitude-Alliance dissolved. The are overlapping Ottawa's Resources
              160-252-Chemistry to Gunpowder
              180-312-Stock Exchange to diplomat
              220-432-Gunpowder to Chemistry-diplomat to caravan
              280-592-Chemistry to Explosives-Caravan (26shields)
              300-540-Bribed Barb Big Horsy First Engineer to Issacs
              400-855-Democracy to Bridge Building (?) -revolting
              460-91-Est. Democracy Used two caravans to complete Issacs.
              480-----ISSAC's to Engineer
              500-149-Bridgbuilding to Leadership
              520------2nd Engineer-Camels
              540-227-Leadership to Mellurgy
              560-220-Gave Astronomy to Aztecs/gifted 75
              580-155-Metallurgy to Conscription
              620-595-Conscription to Theology(two deadend choices) Trade with London/Coal/357
              660-783-Theology to Navigation Had to Bribe another Big Horsy
              680-736-Formed alliance with French/gave conscription/gifted 25gd
              700-746-Navigation to Physics
              740-677-Physics to Atomic Theory
              780-605-Atomic Theory to Magnetism-Major Barbarian uprising
              820-523-Magnetism to Electricity
              840-758-Gems for 225
              860-798-Electricity to Refrigeration
              900-641-Refrigeration to Steam
              920-774-Killed Barb leader
              940-757-Steam to Railroad
              960-897-Gave Aztec University/gifted 100 Gave Sioux Conscription/gifted 75 Commencing Darwins
              1000-1102-Railroad to Industrialization-100/0/0
              1020-14-10/90/0
              1040-27-Darwins to supermarket-Industrialization to Tactics to Corporation
              1080-----Corporation to Steel Supermarket (way too late! Lot of 3 turn science.)
              1140-----Steel to Electronics
              1160-190-Commencing WLTPD
              1200-150-Electronics to Refining
              1260-112-Refining to Combustion
              1280-103-Factory to Hydro
              1320-157-Combustion to Automobile
              1380-97-Automobile to Mass Production-Hydro to Superhighway(Size 26 was reached at the right time from 19 after two engineers reduced by two)
              1440-84-Mass Production to Machine tools
              1460-----Superhighway to Coastal Fortress
              1480-142-Machine Tools to Mobile Warfare
              1500-159-Coastal Fortress to Improvement
              1510-206-Mobile to Miniaturization
              1530-288-Miniaturization to Computers
              1540------Offshore Platform to Improvement
              1550-67-Computer to Robotics
              1560-177-Research Lab to Freight
              1570-100-Robotics to Flight Bribed a camel
              1590-202-Flight to NF (only non redundant science) (Trade units=12) Finally remembered to sell Sewer
              1610-290-NF to Radio
              1630-258-Radio to Advance Flight Trade with 338 gd
              1660-969-Advance Flight to Rocketry-Got greedy and lost 10 years. (Trade units=18-2 for trade)
              1680-907-Rocketry to NP (only relevant science)
              1700-------NP to Space-Manufacturing Plant
              1710 ? Space Flight to Plastics
              1720-Finished terraforming Grass to woods (78shields railroad will fix that) 382 and 135 gd trade
              1752-914-Plastics to Laser Apollo Built (82 shields only one non shield tile of pollution-15 Trade units/Dip/rifleman/none horsy/settler and two engineers)
              1762-1726-Laser to Combined
              1770-2202-Combined Arms to Super-Cancelled Alliance with English on Demand for Advance Flight
              1778-2722-Super to Fusion
              1786-1075-Fusion to Amphibious 100/0/0 (ship: 15 0 0 1 1 0) Still allied with Aztec and French
              1800-410 Launched AC 1815 War with the English
              1801-747-Just let the English steal Fusion! Damn….but no other space ships-First tank
              1802-178-Bribed two Aztec Ironclads
              1815 AC Arrival Brian Mulruny the Cruel

              But the time I got to AC, The English had knocked the Sioux for silly. Glad I didn't give them Advanced Flight! No rival space ships! 1779 is awesome! (Don't know how I could shave more than 7 or 8 turns off…but 20ish turns?! Tom Got Automobile 860AD! Damn! My 1380 Auto date….) What a position!

              Au-next log is going to be minimal!

              [This message has been edited by Aurelius (edited January 27, 2000).]
              Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

              "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
              >doesn't get it."--don't know.

              Comment


              • #8
                Interesting game. My best ever result, but still thrashed by you guys. (I hate to think when Paul will get to AC).
                Despite having Alliances with most of the other civs on the landmass, I didn't get much in the way of gifts. (This was on 2.42)
                Still they didn't bother me much, except the French towards the end, but by then I'd ringed the city with fortified Alpines and their cvalry just beat themselves up. Didn't even have any overlapping cities from them.

                3700 BC Monarchy
                3650 BC Penge founded
                3450 BC Warriors
                3400 BC Writing
                3200 BC Barb Legion (hut)
                3150 BC Horsemen killed
                3100 BC Pottery
                2750 BC Currency
                2700 BC Contact with French (Neutral)
                Monarchy to French
                Treaty with French
                2400 BC Trade
                2350 BC Trade to French
                2050 BC Colossus
                2000 BC Mysticism
                1950 BC Mysticism to French
                Alliance with French
                50 Gold from French
                1850 BC Granary
                1700 BC Construction
                1600 BC Beads Caravan
                1500 BC Warriors
                1400 BC Contact with Babylonians (uncoperative)
                Exchange Trade for Map Making with Babylonians
                Treaty with Babylonians
                Construction to Babylonians
                Alliance with Babylonians
                150 gold from Babylonians
                Map Making to French
                Library
                1350 BC Literacy
                1300 BC Beads Route to Rheims 84 gold
                Share maps with French
                Share maps with Babylonians
                Copper Caravan
                1250 BC Philosophy
                Mathematics
                1100 BC Marketplace
                1000 BC Exchange Philosophy for Seafaring with French
                200 Gold from French
                250 Gold from Babylonians
                975 BC Hides Caravan
                Republic
                900 BC Temple
                825 BC Contact with English (Receptive)
                Exchange Literacy for Wheel with English
                Exchange Trade for Horseback Riding with English
                Alliance with English
                200 Gold from English
                Republic established
                Hides Route to Rheims 96 Gold
                Harbour
                WLTSD Pop 4
                800 BC Copper Route to Orleans 144 Gold
                Astronomy
                775 BC Colosseum
                700 BC Aqueduct
                675 BC Contact with Aztecs (Uncoperative)
                100 Gold to Aztecs
                Treaty with Aztecs
                Engineering
                650 BC 50 Gold from French
                Share maps with English
                625 BC Gems Caravan
                575 BC WLTSD Cancelled Pop 12
                550 BC 100 Gold from Babylonians
                25 Gold from English
                525 BC Food Caravan
                WLTSD (reduce luxuries to 10%)
                500 BC WLTSD ends
                475 BC Food Caravan
                450 BC Sanitation
                425 BC Food Caravan
                350 BC Food Caravan
                300 BC University
                275 BC Exchange Sanitation for Banking with French
                200 Gold from French
                225 BC Sewer System
                200 BC Gems Route to Canterbury 410 Gold
                Theory of Gravity
                150 BC Food Caravan
                WLTSD Pop 12
                Copernicus
                125 BC WLTSD ends Pop 13
                100 BC Food Caravan
                Economics
                50 BC Food Caravan
                1 AD Invention
                20 AD Food Caravan
                40 AD 50 Gold from English
                60 AD Food Caravan
                80 AD Democracy
                Revolution
                100 AD Food Caravan
                120 AD Democracy
                160 AD Barb Leader 150 Gold
                Sell Colosseum
                Shakespeare
                180 AD WLTPD Pop 14
                Sell Temple
                Exchange Invention for Iron Working with French
                Exchange Astronomy for Warrior Code with French
                100 Gold from French
                200 AD Chemistry
                University
                260 AD Navigation
                300 AD WLTPD ends Pop 20
                320 AD Gunpowder
                340 AD Bank
                380 AD Metallurgy
                420 AD Spice Caravan
                440 AD Exhange Navigation for Bridge Building with French
                Alliance with French ends
                Food Caravan
                Explosives
                500 AD Food Caravan
                Conscription
                540 AD Spice Route to Rheims 180 Gold
                Food Caravan
                Physics
                580 AD Food Caravan
                600 AD Feudalism
                620 AD Food Caravan
                660 AD Food Caravan
                Magnetism
                700 AD Food Caravan
                Newton
                Steam Engine
                760 AD Alliance with Babylonians ends
                Stock Exchange
                Electricity
                800 AD Engineers
                Chivalry
                840 AD Engineers
                Refrigeration
                880 AD Railroad
                940 AD Supermarket
                Leadership
                960 AD WLTPD Pop 18
                1000 AD Food Caravan
                Industrialisation
                1060 AD Food Caravan
                Corporation
                1100 AD Sell Sewer
                Food Freight
                WLTPD ends Pop 24
                1120 AD Refining
                1140 AD Food Freight
                1180 AD Barb Crusaders land
                Steel
                Food Freight
                1220 AD Food Freight
                1240 AD Sell Aqueduct
                Combustion
                1260 AD Darwin
                Automobile
                Electronics
                1300 AD Superhighway
                Atomic Theory
                1340 AD Mass Production
                1360 AD Factory
                Pollution starts
                1380 AD Tactics
                1420 AD Machine Tools
                1440 AD Hydro Plant
                1500 AD Mass Transit
                Miniaturisation
                1520 AD Computers
                1530 AD Research Lab
                1540 AD Robotics
                1560 AD Offshore Platform
                Flight
                1580 AD Nuclear Fission
                1600 AD Manufacturing Plant
                Radio
                Wool Freight
                1620 AD Food Freight
                1630 AD War with French
                Barracks
                Advanced Flight
                1640 AD Wool Freight destroyed
                Alpine Troops
                1650 AD Alpine Troops
                1660 AD Alpine Troops
                1670 AD Alliance with Aztecs
                200 Gold from Aztecs
                Rocketry
                Alpine Troops
                1680 AD Alpine Troops
                1690 AD Alpine Troops
                Nuclear Power
                1700 AD Alpine Troops
                1710 AD Alpine Troops
                1720 AD Food Freight
                Space Flight
                1750 AD Plastics
                1756 AD Apollo
                Laser
                1762 AD Combined Arms
                Treaty with French
                1768 AD Superconductor
                1774 AD Fusion Power
                1776 AD Sell Granary
                Tax Rate 100%, 4 Einsteins
                1782 AD Sell Research Lab
                1784 AD Sell University
                1786 AD Sell Library
                15 Structurals
                1798 AD Alliance with Aztecs ends
                1810 AD 6 Components
                1816 AD Disband Warriors
                1818 AD Launch ETA 1833
                1825 AD French sneak attack
                1833 AD Alpha Centauri.

                Comment


                • #9
                  Aurelius, I too had a French city built with 3 overlaping production squares. Luckily I noticed early enough that I put those squares into production before the French city stole them. From what I understand, an ally cannot take a square from you even when he has a unit stationed on it. I actually filled those squares with caravans and my remaining NONE units just to be on the safe side.

                  I happily gave the AI advanced flight, even space flight . The aztecs built around 3 structurals and the English 2. It kept them allied with me (they demanded the tech), which allowed me to keep building my spaceship without having to worry about military units. And I figured that they just weren't well enough developed (no city above size 12) to outpace my 1 a turn spaceship part building.

                  Redbaron, I always gave a science away before asking for a gift. This seemed to work well. Most of the AI were Worshipful for quite a bit of the game.

                  Comment


                  • #10
                    Hey Tom,

                    I edited my log to include a log preview like your's. Man, I screwed up by not giving away enough science so that I had to develop Seafaring and Bridge Building and some other advances....many years lost in that time!

                    Also the late year refrigeration date reveals a bad Science progression.

                    I caught the French too! Whew! But I was so mad I cancelled the alliance rather than give away science....but later I begged forgiveness and we were allies again....I have a temper when I play this game !

                    I never met the Babylonians! They were around though. I think I managed my allies poorly as I just request gifts early without giving science first and sharing maps early. You did get a lot more gifts!

                    Nice game and log....I'll keep at it.

                    AU
                    Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

                    "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
                    >doesn't get it."--don't know.

                    Comment


                    • #11
                      This was a strange game for me.Numerous times techs weren't offered and my research rate changed several times when it should not have.I've often thought how nice it would be to have a library during Collosus construction and since writing is early in this game I'd thought I'd try it.

                      Mila took Brian by the hand and led him unto Eden which he renamed Ottawa.Little did they know the OCC frustrations that were to come:

                      3650BC-govt-Monarchy-Ottawa
                      3450-warrior
                      3350-Writing
                      3300-hut-archer
                      3200-hut-Horseback Riding
                      3150-contact French-trade Mason for Pott-peace
                      3000-hut-50 gold
                      2950-hut-barbs-contact Aztecs-peace
                      2900-chariot..KIA
                      2850-library-start Collossus
                      2650-Currency...Trade not offered-hut-archer-hut-Literacy
                      2500-contact English trade Pott for Map-alliance-share maps-50 gold-trade Aztecs Lit for Myst tribute 50 gold
                      2300-Construction
                      2150-gift Lit to English and French-Writing to Aztecs
                      1800-hut-trade!
                      1750-finish Collossus
                      1700-Philosophy-Repub..math not offered-revolt
                      1650-govt-Repub
                      1600-temple-English gift 50
                      1550-start "we love" size 4
                      1350-end size 7
                      1300-gift Construct to English-50 gold-trade Aztecs Trade for Warrior Code-share maps
                      1200-Seafaring
                      1150-hides caravan
                      975-gems caravan
                      925-Math
                      825-colliseum
                      750-Astronomy..Med not offered-contact Babs-gift trade-50 gold
                      725-harbor
                      675-start "we love" size 7
                      650-aquaduct-start Cope's-gift repub to English-100 gold
                      600-trade Babs Construct for Banking-hides arrives in Nottingham 140 gold
                      575-The Wheel
                      550-end "we love" 12 sell colliseum
                      500-Babs gift 50-English cancel alliance-trade Aztecs Monarchy for Iron Working
                      475-French settler in city radius-gems arrive in Teotihuacan 400
                      450-Medicine-finish Cope's-start Shake's
                      425-"escorting French settler away-Babas gift 50
                      375-French are close Lyons 62/44
                      350-Engineering-trade French Seafaring for University..demand they withdraw..war-Babs gift 100
                      325-French settler,warrior terminated
                      250-Sanitation-peace with French
                      225-Bab caravan arrives from nineveh +8
                      150-sell temple-lux>0
                      125-Gravity-finish Shake's
                      100-English demand 100..war..English horseman terminated
                      50-start "we love"-Babs gift 75
                      25-sewer-start Ike's-contact Russians..war..Russian horseman terminated
                      ---------------------------------------------
                      AD1-Invention
                      20-Bab caravan arrives..new route +10
                      100-Democracy-gift Sanitation to Babs
                      140-end "we love" 21-revolt-gift 50 gold to hostile French
                      200-gift Invention to Babs
                      220-govt-Democracy-gift Invention to English-peace
                      240-babs offer 300 to attack England-refused-French sneak attack exploring horse...Mr Ed survives by a sliver of red-gift Iron to Babs
                      260-Economics
                      320-Sir ikes finished
                      340-Gunpowder-French dip terminated
                      360-French horse terminated
                      380-chemistry-build university-cease fire with Russians-trade Babs Gunpowder for Navigation-ask for gift..alliance dissolved
                      420-Explosives
                      440-gems caravan
                      460-Metallurgy
                      480-engineer-trade Russians Gunpowder for Bridgebuilding..no alliance-gift gunpowder to French-Invention to Aztecs-Navigation to English
                      500-Physics
                      520-musketeer-English buzzing all around
                      540-Magnetism
                      560-engineer
                      580-Electricity..Refrig not offered
                      620-Steam Engine-build bank
                      660-Refrigeration
                      700-Railroad-supermarket-start Darwin's-no Auto pre reqs offered
                      740-Conscription-science goes from 701 to 642..trade routes unchanged..this has been a strange game-French are screwing me by occupying squares under ceasefire..I hate this game sometimes..fortunately i havn't started "we love" or it would have been ended by the French
                      780-Industrialization-sign alliance with French against Aztecs
                      800-start "we love"
                      840-Steel-only Feudal,Atomic and Commie offered-gift RR to french English and Aztecs-peace with Aztecs-none have Feudal or won't trade at least-city covered with French allies inhibiting engineers..they will pay
                      880-English declare war
                      900-Feudalism-end "we love" 24-sell sewer-gems arrive in York 80 gold..geez
                      920-sell aquaduct
                      940-The Corporation-offered Chiv,Atomic and Poly
                      980-Chivalry
                      1020-refining-no auto pre reqs offered
                      1040-Darwin's-Electronics-Combustion
                      1060-Automobile
                      1100-research box changes-should have had Mass Prod
                      1120-Mass Prod-offered Atomic poly and recycling-trade Russians Physics for Poly
                      1140-super highway
                      1160-Leadership-French pay 250 to declare war on English
                      1200-Tactics
                      1240-research changes again..should have had Machine Tools
                      1260-Machine Tools-Mini not offered-hydro plant
                      1280-spice freight-gift physics to English-ceasefire-gift RR to Aztecs-cease fire
                      1300-Mobile Warfare-wool freight
                      1320-food freight
                      1340-Miniaturization
                      1380-Computers-spice arrives in Paris 540
                      1400-Robotics-research lab
                      1420-French cancel alliance
                      1440-Flight-radio not offered-manufacturing plant-wool arrives in Newcastle 168
                      1480-Atomic Theory-Aztecs steal Sanitation-no war
                      1500-howitzer
                      1510-Radio-food freight
                      1520-food freight-English break cease fire..Mr howie seeks repercussions against English chariot
                      1530-Advanced Flight-armor-start wonder
                      1550-Rocketry-Space Flight not offered
                      1560-trade Russians Conscript for Commie
                      1580-Space Flight
                      1590-Apollo
                      1610-Plastics-no pre reqs offered-Babs want alliance-signed-50 gold
                      1640-Espionage
                      1670-Nuclear Fission
                      1690-Babs gift 50
                      1700-Nuclear power-French sneak attack
                      1730-The Laser-Super conductor not offered
                      1740-15 structs
                      1752-Amphibious Warfare
                      1754-Babs gift 100
                      1760-Super conductor
                      1764-6 comps-Babs gift 50-peace with French
                      1778-Fusion Power-sell research lab
                      1780-3 mods-launch
                      81-walls
                      82-barracks
                      83-coastal fort
                      84-armor
                      85-howitzer
                      86-armor-French elephant sneak attacks tank...hehehe
                      89-Manhattan Project
                      91-nuclear missile-nuke Paris
                      93-English sneak attack-nuclear missile-nuke Newcastle
                      94-armor
                      1795-arrival AC


                      A frustrating game with the tech choices and science changes.I must have lost a million turns.I never did build a stock exchange


                      The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                      Comment


                      • #12
                        I'll be posting my log later today... after I play the map.

                        ------------------
                        Its normal to be weird here and weird to be normal~ Brain

                        ___
                        CtG

                        I'm 49% Apathetic, 23% Indifferent, 46% Redundant, 26% Repetative and 45% Mathetically Deficient.

                        Comment


                        • #13
                          I liked Tom's top ten highlights, so here are my highlights:

                          2300 BC Colossus
                          1450 BC Gov: Republic
                          725 BC Copernicus
                          450 BC Shakespeare
                          200 BC Size 21
                          140 AD Isaac Newton
                          260 AD Refrigeration
                          640 AD Darwin, Automobile
                          920 AD Computers
                          1280 AD Apollo
                          1645 AD Arrival on AC

                          Aurelius, I can't find the post with my tech path right away, but I think I forgot to mention Democracy in that. I usually try to get it after Gravity. The ability to set science at 90 or 100% can help a lot, especially in this game. I also do a WLTPD after Dem if I can still get some growth from it, but that wasn't possible in this game.

                          Here's my log starting from the point where Tom saved the game:

                          3650 BC Gov: Monarchy
                          Washington
                          3500 BC Hut: Barbarian Horsemen -> Chariot kills Barb Horse -> Veteran
                          3450 BC Warrior
                          3400 BC French: trade Pottery, Writing; give Code of Laws; alliance; no gifts
                          3250 BC Warrior
                          Size 2; Working two Whales; research 8 turns
                          3200 BC Babylonians destroyed by Barbarians
                          3050 BC Currency
                          2950 BC Hut: Horsemen
                          English: trade Map Making; give Pottery, Masonry; peace (they refuse alliance); share maps
                          French: give Map Making; share maps
                          2900 BC Japanese destroyed by Aztecs
                          2800 BC Hut: Barbarian Horsemen
                          French: gift 25 gold
                          English: no tribute
                          Size 3; Working mined wine; research 8 turns; 168 gold
                          2750 BC Barb Horse kills my Horse
                          2650 BC Aztecs: give Monarchy, Masonry; peace (they refuse alliance); tribute 100 gold
                          2550 BC Aztecs: give Map Making
                          English: tribute 25 gold
                          French: no gift
                          2500 BC Trade
                          Aztecs: share maps
                          2450 BC French: gift 50 gold
                          Aztecs, English refuse alliance
                          2400 BC French: gift 50 gold
                          2350 BC English: trade Mysticism
                          French: gift 50 gold
                          2300 BC Colossus; research 8 turns
                          2250 BC French: gift 50 gold
                          Aztecs: tribute 25 gold
                          English: tribute 25 gold
                          2200 BC Build Gems Caravan
                          2150 BC French: no gift
                          Aztecs: tribute 25 gold
                          English: no tribute
                          2100 BC Build Beads Caravan
                          2000 BC Construction
                          French: give Trade, Construction, Mysticism; share maps; no gift
                          Aztecs: share maps
                          English: refuse to share maps
                          1950 BC French: gift 100 gold
                          1900 BC Build Coal Caravan
                          1850 BC French: gift 50 gold
                          Aztecs: trade Literacy; tribute 50 gold
                          English: tribute 50 gold
                          1800 BC Library
                          Size 4; working mined wine; research 6 turns; 36 gold
                          1650 BC Hut: Horsemen
                          Aztecs: tribute 50 gold; nothing from others
                          1600 BC Marketplace
                          Republic, revolution
                          1550 BC Aztecs: tribute 50 gold; nothing from others
                          1500 BC Temple
                          1450 BC Gov: Republic; tax-sci-lux 20-60-20; research 7 turns
                          Disband two Warriors
                          Start WLTCD, size 4
                          1350 BC Gems (demanded) to Tlatelolco: 201 gold; route +4
                          1300 BC Colosseum
                          Seafaring
                          English: trade Mathematics
                          Barb Leader: 150 gold
                          1250 BC Barb Archer kills Chariot
                          1200 BC Aqueduct
                          Coal (not demanded) to Paris: 104 gold; route +6
                          1150 BC Astronomy
                          1100 BC Harbor
                          1050 BC Beads (demanded) to Tenochtitlan: 203 gold; route +7
                          1000 BC Build Copper Caravan
                          Philosophy, Medicine
                          Hut: University
                          End WLTCD, size 12; tax-sci-lux 20-70-10; research 4 turns
                          900 BC Banking
                          Hut: 50 gold
                          French, Aztecs: share maps
                          800 BC Theory of Gravity
                          725 BC Copernicus' Observatory; tax-sci-lux 10-80-10; research 3 turns
                          Horseback Riding
                          650 BC Wheel
                          French: trade Navigation; gift 100 gold
                          Aztecs: trade Economics; share maps
                          English: share maps
                          600 BC French: gift 50 gold
                          575 BC French: gift 50 gold
                          550 BC Engineering
                          Celts: trade Iron Working, Warrior Code; peace; they refuse alliance; share maps
                          French: gift 50 gold
                          525 BC French: gift 50 gold
                          475 BC Sold Colosseum
                          450 BC Shakespeare's Theatre
                          Sanitation
                          Sold Temple
                          Copper (demanded) to Tenochtitlan: 172 gold; route +8
                          Start WLTCD, size 12
                          400 BC Sewer System
                          Celts: give all science except Gravity; alliance; share maps; no gift
                          French: give all science except Gravity; share maps; gift 100 gold
                          Aztecs: give all science except Gravity; share maps; they refuse alliance
                          English: war because I won't pay them 50 gold
                          350 BC Invention
                          English: peace; give all science except Gravity; share maps; they refuse alliance
                          325 BC Build University
                          275 BC Build Gems Caravan
                          Sioux: peace; they refuse alliance
                          250 BC Democracy
                          Sioux: give all science except Gravity; share maps
                          French: gift 50 gold
                          200 BC Hut: 50 gold
                          End WLTCD, size 21
                          175 BC Bank
                          Chemistry
                          Revolution
                          Aztecs, English, Sioux: no tribute
                          125 BC Gov: Democracy
                          75 BC Gunpowder
                          25 BC Bridge Building
                          1 AD Give away all science to all
                          20 AD Explosives
                          French: trade Physics
                          80 AD Metallurgy
                          140 AD Isaac Newton's College
                          Magnetism
                          180 AD Build Spice Caravan
                          Electricity
                          Gems (not demanded) to Tlatelolco: 88 gold
                          French: gift Polytheism
                          220 AD Build Copper Caravan
                          Steam Engine
                          260 AD Engineers
                          Refrigeration
                          300 AD Engineers
                          Conscription
                          French: gift 100 gold
                          340 AD Stock Exchange
                          Railroad
                          380 AD Supermarket
                          Industrialization
                          420 AD Engineers
                          Feudalism
                          French: gift 100 gold
                          460 AD Corporation
                          480 AD Build Wool Freight
                          French: gift 50 gold
                          500 AD Steel
                          Spice (demanded) to Teotihuacan: 212 gold; route +12
                          540 AD Refining
                          Copper (not demanded) to Teotihuacan: 78 gold; route +12
                          580 AD Electronics
                          600 AD Celts: gift 50 gold
                          French: gift 50 gold
                          620 AD Combustion
                          Celts: 250 gold for war on Sioux
                          640 AD Darwin's Voyage: Automobile, Mass Production
                          Start WLTPD, size 18
                          660 AD Superhighways
                          Chivalry
                          680 AD Disband Engineers
                          French: gift 100 gold
                          700 AD Leadership
                          French: gift 50 gold
                          740 AD Factory
                          Tactics
                          French: gift 50 gold
                          760 AD French: gift 50 gold
                          780 AD Machine Tools
                          End WLTPD, size 24
                          Sold Sewer System
                          Wool Freight (not demanded) to Teotihuacan: 212 gold
                          800 AD Power Plant
                          820 AD Mobile Warfare
                          840 AD Sold Aqueduct
                          860 AD Miniaturization
                          880 AD Offshore Platform
                          920 AD Computers
                          French: cancel alliance
                          940 AD Research Lab
                          960 AD Robotics
                          1000 AD Manufacturing Plant
                          Flight
                          1060 AD Atomic Theory
                          1100 AD Radio
                          1140 AD Advanced Flight
                          1180 AD Rocketry
                          Celts: gift 250 gold
                          Aztecs: trade Genetic Engineering
                          1220 AD Communism
                          1260 AD Space Flight
                          1280 AD Apollo Program
                          1320 AD Plastics
                          1380 AD Nuclear Fission
                          1440 AD Nuclear Power
                          1510 AD Laser
                          Celts: trade Monotheism
                          1550 AD Superconductor
                          1620 AD Fusion Power
                          1630 AD Launch
                          1634 AD English: sneak attack
                          1641 AD French: sneak attack
                          1645 AD Arrival on AC

                          Comment


                          • #14
                            wish I could say I am surprised.Thought 1750 was a reasonable goal.hehehe

                            you seem to get a fair amount of help from the ai.I'm gonna try the "give all science" plan.More early caravans also.

                            I have all my "white" civs customized to the Scots.Now that I think of it it wasn't the yellow coat,bearded Russian emissary it was the Celtic one.
                            [This message has been edited by Smash (edited January 28, 2000).]
                            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                            Comment


                            • #15
                              Paul,

                              Awesome position and awesome result!

                              Concerning when to research Democracy, I suspect the decision is related to terrain and surplus food and not so easily put into a formula.

                              Au

                              Imitation is the sincerest form...
                              Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

                              "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
                              >doesn't get it."--don't know.

                              Comment

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