Announcement

Collapse
No announcement yet.

OCC Fortnight Competition #5 -- Discussion and Logs

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Post game mentions: I tried this game twice. The log is the first and 'official' game with a few notes marking the second game progress. In both games, I tried to bypass Monarchy, and in fact did bypass Monarchy! But in game one, I had rotten hut luck which led to an 1811 AC date. With Good luck, my second game was 1777 and is obviously not official, but interesting.

    Point one: I used all my 'none' settlers to join the one city until size 8 to accelerate growth.

    Point two: In game 1, I mad the mistake of selling off the coliseum after size 12. I lost a lot of flexibility in doing this.

    Point 3: Didn't even build a supermarket or superhighway in game one!

    Point 4: Two woods with railroad and a combination of a Factory/refining plant/OffshorePlatform/and Manufacturing Plant gave 80+shields!

    Point 5: I didn't build a single settler or engineer. Pollution was minimal with all the sea.

    Point 6: Only the Modules took longer than 1 turn and in game two, I was able to make a ship in minimum time.

    Captain Ahab and the four whales

    4000-Form Nantucket
    4000-Size 2-Settler joined city
    4000-0/60/40(tax split)
    3950-40/60/0
    3850-Mapmaking
    3500-Trireme
    3450-Greeks/Gave Horseback and ceremonial burial/shared maps/no alliance
    3400-Code of Laws
    3400-None Chariot
    3400-Unfortunately, 2nd warrior (minor detail)
    3400-Commencing Colossus
    3200-Man, can I catch a break! Greeks develop Polytheism…geesh…Now I can't request a gift or tribute.
    3200-Hut/50gd
    3200-Size3
    3100-Hut Polytheism! So much for that problem
    3050-Hut 'None'nomad
    2850-Writing (in retrospect, I think Monarchy would have been wiser, but I hoped to get to Republic fast through Hut Science….didn't happen so fast!)
    2850-Hut Pottery
    2750-Barb Trireme Crashes on the Rock of Nantucket-4 units perish
    2700-Hut Barb
    2650-Hut Warrior Code
    2550-Currency
    2550-Size 4 -settler joined city
    2400-Wealthiest: Nantucket! Poorest: Greeks
    2150-Colossus
    2150-None Horse
    2050-Hut Seafaring
    2000-Hut None Settler
    2000-Americans/Gave them a ton of science but couldn't even get a map….should have just given all science
    2000-20/60/20
    1950-Size 5
    1950-Worshipful Greeks! Alliance formed and gifted 50gd
    1900-Library
    1850-Hut Barb
    1850-Forgot to give Americans all the science….Mapmaking/shared maps
    1800-Literacy
    1800(?)Temple
    1650-Hut Barb
    1450-French taking on Pyramids
    1350-Hut 50gd
    *1250-Republic researched and established.
    1250-Marketplace WLTCD
    1100-Hut Iron Working
    1100-Size 7 (end WLTCD) 10/70/20
    975-Philosophy
    975-Masonry
    975-No gifts…just giveaway
    950-Hut Trade
    925-Hut 'none' Legion
    925-American/Monarchy
    900-Size 8 Settler Joined city after road and irrigation of Grassland….leaving woods
    875-Hut Wheel
    875-Construction Still no gifts or an American alliance
    725-Coliseum
    700-Hut 'None' Nomad
    650-English/gave science and Made Peace and traded maps
    625-Commencing WCTCD
    575-Hut 50gd
    575-English Alliance
    550-Mathematics
    550-Hut University
    525-Hut Engineering
    **500-Size 12 End WLTCD
    500-Sold Coliseum 10/70/20 with 4 scientists-Keeps food box full
    475-Canadians Gave them it all….Peace and Maps
    ***425-First Caravan for 250/Dye arrives in Athens
    375-Hut Horse
    375-Astronomy
    375-Hut 50gd
    325-French/Gave away the science and Made Peace and traded maps
    275-Hut Banking
    275-English give 25gd -no gifts from Greeks
    275-Americans/Bridgebuilding
    225-Hut 50gd
    175-Hut 50gd
    150-2nd Caravan for 350gd(Salt) to Kells
    125-Medicine
    125-French Alliance Shared Maps
    100-Hut Elephant
    50-Hut Mono
    25-Hut Barbs
    1-AD Sanitation
    1-Bank
    1-Commencing Shakespeare
    180-Shakes
    180-Economics
    180-Greeks/50gd
    180-English/250gd
    180-Commencinig WLTPD
    240-Wim Kok of the Dutch! Very Warlike people….We Refused Kok's demand for Tribute
    260-ToG
    320 Stock Exchange
    320 Hut Feudalism
    340-Americans/Chemistry
    340-Duch Alliance
    360-Invention
    380-Size21 (end WLTCD)
    400-Unversity
    400-hut 50gd
    420?Democracy revolting
    460-Democracy established
    460-Greeks/Gunpowder
    460-Commencing WLTPD
    500-Explosives
    500-English75gd
    540-Navigation
    540-Size 24 (end WLTPD)
    600-Hut 50gd
    620-Physics
    660?Atomic Theory
    700-Magnatism
    740-Metallurgy
    740-Issacs
    740-Caravel bites the rock and five units die
    780-Electricity
    820-Steam Engine
    860-Railroad
    880-Hut 25gd
    900-Industrialization
    920-Factory (16-Shields and 3 Caravans)
    920-Commencing Darwins
    940-Refrigeration
    980-Corporation
    1000-English/150gd
    1000-French/50gd
    1020-Hut Crusader
    1020-Steel
    1060-Refining
    1080-Darwins
    1080-Electronics
    1080-Combustion
    1100-Canadian Alliance
    1100-American Alliance/Gifted 150gd
    1100-Dutch/Gifted 50-gd
    1120-Automobile
    1160-Mass Production
    1200-Conscription
    1240-Chivalry
    1240-English/150gd
    1240-French/125gd
    1240-Dutch/150gd
    1280-Leadership
    1320-Tactics
    1320-Canadian/25gd
    1360-Machine tools
    1400-Miniaturization
    1440-Computers
    1460-English Develop Flight
    1460-Research Lab
    1460-Flight
    1530-Radio
    1570-Advanced Flight
    1600-Rocketry
    1700-Apollo
    1700-Plastics
    1750-NF (Five Structures)
    1758-NP
    1762?Laser
    1770-Finished Structures
    1776-Superconductor
    1786 Fusion Needing to make 3 or 4 turn Modules!
    1786 Sold the Habor couple turns ago and now the Research Lab
    1796 Launched
    ****1811 AC


    (unofficial results of game 2)
    *In a second attempt…I got Literacy and Republic through Huts and was able to establish Republic in 2050! This is what I wanted.
    ** Size 12 in *875BC
    ***825BC first Caravan
    ****AC 1777


    Thanks Tom. Oh, I also lost my trireme due to the 'bug'. Definately hurt my score, but I should have just built a transport in hindsight. I did enjoy the game both times !

    AU
    Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

    "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
    >doesn't get it."--don't know.

    Comment


    • #17
      So begins my entry into the OCC Fortnight competition. I've hung around the threads long enough.

      Man, Aurelius, 1770's? That's great, even if it was attempt #2.

      Well, despite what the intro said, when I looked at the map, I deemed it quite possible to get 80+ shields. Just a little engineer work on the land squares (Rail-roaded mined hills) gave me 87 shields. As a bonus, my production did not drop below 80 if I got one polluted. Because this is the way I was going to play it, I saw no need to research refrigeration, so I didn't. This might be a key point for anyone reading this that hasn't played it yet.

      But if you're reading this without playing, you are tainting your results...to put it mildly.

      Nice map, Tom. I was going to do an island map for the one after my next map, but I'll have to hold off on that, now, i suppose.

      My biggest challenge was finding all the other civs, and getting money from them. Usually, I'd give them one tech, and they'd tell me they had more pressing matters to attend to. oh well.

      here is the log, with the preview above it. As always, please jump in and let me know how I can improve.

      Monarchy -- 3450bc
      Republic -- 1050bc
      Democracy -- 200ad

      Colossus -- 2200bc
      Copernicus -- 20ad
      Shakespeare -- 480ad
      Isaac Newton -- 980ad
      Darwin's Voy -- 1754ad
      Apollo Program -- 1762ad

      1st trade -- 725bc
      2nd trade -- 600bc
      3rd trade -- 500bc

      Trade -- 2050bc
      Construction -- 800bc
      Sanitation -- 1 ad
      Refrigeration -- NEVER
      Automobile -- 1600ad
      Computers -- 1640ad
      Space Flight -- 1760ad
      Alpha Centauri -- 1825bc
      (okay, it was actually 1825ad)

      Size 12 -- 560ad
      Size 21 -- 760ad


      And here is the log...

      4000bc—City of Moby founded. Took 2nd settler and hit (B). city size=2
      oops. I need luxury rate at 40% until first warrior built…no prob. Glad I caught it.
      3950bc—researching Code of Laws
      3900bc—warrior built. Luxury back to 0%. Building 2 more warriors
      3800bc—discover Code of Laws, getting Monarchy; one more warrior
      3700bc—built 3rd warrior; starting on colossus
      3600bc—Dutch civilization destroyed by the French
      3500bc—discover monarchy. Revolt. Researching writing. Maybe I should go for map-making
      3450bc—monarchy established, 70% science.
      3250bc—barb trireme busted itself upon my city. 4 units destroyed. Heh heh heh
      3150bc—discovered Writing, researching Currency. I’ll go for map-making next.
      2800bc—(approximately) disovered Currency, researching Map-making
      2400bc—2nd happiest civ. Discovered map-making; researching Trade
      2200bc—COLOSSUS built; building a trireme
      2050bc—Trade discovered, researching literacy
      1950bc—Trireme built. Building temple
      1850bc—hut, barbarians – ran away with my explorer
      1700bc—temple built. City size 5. Literacy discovered, researching Philosophy
      1400bc—on second island. Hut: Masonry
      1250bc—library built; building marketplace
      1200bc—discover philosophy; discover republic; revolt; researching mathematics
      1150bc—encountered canadians; they were mean. Peace, traded for warrior code and pottery; shared maps
      1100bc—I am the sixth most powerful, canadians are third. At least all their cities demand dye
      1100bc—hut: medicine
      1050bc—Republic established; 20% lux, 80% science for awhile; disbanded 2 warriors
      950bc—marketplace built; building caravan
      900bc—encounter greeks; peace; share maps; hut—barbarians, ran away again; dye caravan built
      800bc—beads caravan built; hut—construction
      725bc—mathematics discovered, researching astronomy
      725bc—dye route to Athens established (in demand) 192 gold.
      675bc—built a salt caravan; starting on a wonder
      650bc—my explorer just completed a mini-magellan on land
      600bc—discovered astronomy; researching The Wheel, building Copernicus
      600bc—beads route to Sparta established (non-demanded) 140 gold
      600bc—trade for The Wheel with the greeks; they offer me alliance and I accept. No gift
      575bc—researching seafaring; because it says greeks acquire university; trade for university
      575bc—hut: WONDERING NOMADS!!! Woo hoo! Long ways away, though.
      500bc—salt route to Sparta established (in demand) 304 gold
      475bc—seafaring discovered, researching engineering
      325bc—hut: banking
      225bc—gain alliance with the canadians; got 150 gold; 25 more from greeks
      200bc—50 from greeks (hey, they came to me…)
      125bc—hut, chemistry
      75bc—discover engineering; researching sanitation; settler in position
      1 ad—canadians give me 100 gold to declare war on french. I love to declare war on the French
      1 ad—especially when I haven’t encountered them yet. Hut: sanitation
      20ad—researching invention; Copernicus built, building university
      40ad—built university, building shakespeare’s theatre; encounter americans; peace and map trade only
      100ad—discover invention, researching democracy; 25 each from greeks/canadians; pop 7
      160ad—hut, legion; sending him to americans for instant transport to home city
      200ad—discovered democracy; revolt; democracy established, researching theory of gravity
      220ad—hut: 25 gold
      320ad—discovered theory of gravity, researching economics
      380ad—got my legion to the americans. I offered alliance; accepted, got 150 gold. Oh well
      380ad—got 100/50 gold from canadians/greeks
      420ad—discovered economics; researching gunpowder
      460ad—sold temple
      480ad—built Shakespeare’s Theatre; building aqueduct; built settler into city, now size8
      480ad—starting weluv
      500ad—aqueduct built, building harbor; weluv in effect; arctic hut—more nomads!
      520ad—built harbor, building sewer system; pop9
      540ad—discovered gunpowder, researching explosives; pop10
      540ad—got 100/75/50 gold from canadians/americans/greeks
      580ad—built sewer system, building bank
      600ad—english civilization destroyed by the french
      620ad—got 50 each from my 3 allies
      640ad—bank built, building stock exch
      660ad—discovered explosives, researching metallurgy; 50 gold from each ally
      680ad—built stock exchange; building Isaac Newton’s College
      740ad—pop20, got room for 4 more, so I’ll continue with weluv
      780ad—discovered metallurgy, researching conscription
      820ad—halted weluv at population 24
      860ad—discovered conscription, researching navigation
      880ad—hut: 25 gold
      920ad—discovered navigation, researching physics
      960ad—hut, 50 gold; got 100/50 from canadians/americans; bridge building from canadians
      980ad—built isaac newton’s college, buidling caravans; discovered physics, researching magnetism
      980ad—at 90% science with 4 einsteins, discoveries at 2 turns apiece
      1020ad—discovered magnetism, researching electricity
      1040ad—given the great gift of Polytheism from the Canadians; 50 from americans
      1080ad—discover electricity, researching fuedalism; decided to skip refrigeration; hut: musketeers
      1100ad—encountered french; they wanted 150, but they got WAR; guess they remember 1100 years ago
      1140ad—discovered fuedalism, researching chivalry. I wonder why science is every 3 turns…
      1160ad—built some engineers to terraform the land into mountains. Back to caravans
      1160ad—got 50/100/nothing from canadians/americans/geeeeeeeks
      1200ad—discovered chivalry, researching steam engine.
      1200ad—I just realized something. It’ll be hard to clean up pollution.
      1220ad—I paid 250 gold to the french and I think it was worth it. I allied with the french
      1240ad—discovered steam engine, researching railroad
      1280ad—discovered railroad, researching industrialization; hut: 50 gold
      1320ad—discovered industrialization; researching steel
      1340ad—hut: 50 gold; get atomic theory and 50 gold from greeks; 150 from americans
      1380ad—discovered steel; researching the corporation
      1420ad—discovered the corporation, researching electronics; built a factory, back to caravans/freights
      1460ad—discovered electronics, researching leadership; got leadership and 100 gold from french
      1460ad—got 50/50 from canadians/americans…won’t let me contact the greeks, says they’re too busy
      1480ad—researching tactics
      1500ad—discovered tactics; researching machine tools; going for offshore platform before superhighways
      1500ad—that’s very strange. I’m not able to build a hydro plant. I wonder why…
      1520ad—discovered machine tools; researching minituriazation
      1540ad—discovered miniturization; researching refining
      1540ad—since the two land squares will be mines, sold sewer system (shoulda realized this earlier)
      1550ad—built offshore platform, building sewer system (prep for power plant); sold aqueduct
      1560ad—discovered refining, researching combustion
      1570ad—built powerplant; 59 shields per turn, building freights; get monotheism from canadians
      1570ad—got 150/50 gold from americans/greeks
      1580ad—discovered combustion; researching automobile
      1600ad—discovered automobile; researching mass production
      1610ad—built superhighways; back to freights
      1620ad—discovered mass production, researching computers
      1630ad—hut: fusion power! Just kidding. 200 gold aint bad, though
      1640ad—discovered computers; researching mobile warfare; got 100/50/150 from greeks/french/americans
      1650ad—built research lab. I should not have disbanded my trireme…building freights again
      1660ad—discovered mobile warfare; researching robotics; hut: 100 gold
      1680ad—discovered robotics; researching nuclear fission
      1690ad—built a manufacturing plant; 87 shields (ha ha ha); no pollution yet, surprisingly.
      1700ad—discovered nuclear fission; researching nuclear power.
      1700ad—150/50/200/50 from americans/greeks/french/canadians
      1720ad—discovered nuclear power; researching the laser
      1740ad—discovered the laser; researching flight
      1750ad—since no one had built darwin’s yet, hell, I’ll build it
      1752ad—flight discovered; researching radio; 1st pollution appears; transport built
      1754ad—built darwin’s voyage; got radio and adv flight; researching rocketry; 150/50 americans/greeks
      1756ad—discovered rocketry; researching space flight
      1760ad—discovered space flight; researching plastics; cutting back the science rate to earn money
      1762ad—built apollo program; starting to build structurals now
      1768ad—discovered plastics; researching superconductor
      1776ad—discovered superconducter; researching fusion power
      1780ad—hut: 100 gold. Couple of more huts visible from my hubble telescope…
      1784ad—hut: 100 gold; if only I had access to the south pole, lots more huts on antarctica
      1792ad—hut: 100 gold; I think there is only one more I can easily get to
      1794ad—encounter french; grudgingly give them superconductor; receive guerrilla warfare
      1800ad—discover fusion power; researching labor union; sold research lab
      1802ad—hut: 100 gold; explorer disbanded in place so I won’t run into another AI civ
      1810ad—launched space ship; ETA on AC is 1825ad; building defensive buildings and units
      1812ad—built (bought) United Nations
      1817ad—food shortage causes me to lose that engineer I built
      1818ad—lost another population to food shortage (pop22). French are building SS too fast
      1821ad—no french SS parts built over the last two turns. Ha ha, ha ha, HAAAHHAAAAHA
      1825ad-land on AC


      It seemed like a good game, but I know I did some stuff wrong. Tell me, please.
      The only way to stop a terrorist, is with a bullet.

      Comment


      • #18
        Good to see my little comment about not getting 80+ shields hasn't thrown people off . I myself only realized after building a manufacturing plant that I could get 80 shields if I changed those two off island squares to forest. (I had tried a similar map a few weeks back - but with only ocean squares - and topped out at 73 production, so I jumped to an incorrect conclusion).

        I agree with Vik that Refrigeration was superfluous. I also thought that engineers were superfluous until I realized that you could get 80+ shields.

        I landed in 1841, by the way. Didn't keep a detailed log though. I stupidly didn't give the Greeks Rocketry when they demanded it in the later stages of the game. They cancelled the alliance and immediately sneak attacked me. Luckily, they had not developed Amphibious Warefare so after killing all my freight (that were waiting to rush build components), the Greek bombers and battleships just sort of hovered around for the rest of the game.

        Edit: Vik, looking at your log, your biggest setback was in city growth. You waited until you had built Shakespeare's Theatre before beginning WLTCDs. If you had built a colloseum a few hundred years earlier, you could have grown to size 12. Then build Shakespeare's and the sewer system and grown to 21. Yuo will find that the cost of building the colloseum is more than made up for by having 5 or 6 extra population units for a few centuries.
        [This message has been edited by Tom DeMille (edited March 19, 2000).]

        Comment


        • #19
          Hey Vik,

          I had the same problems finding the other civs. But when I met them, I gave them all the science they would permit. It didn't matter if they were allies or just worshipfully at peace or Hostile/Icy. I just gave them what they demanded and more. And if they only took one or two techs, the next turn, I force fed them the remaining science.

          Concerning money, I didn't do so well on gifts and I can't remember a single tribute.

          One thing I noticed in your log that might be off a bit, first science should be Map making. All the huts with that explorer are great. I saw Oedo researched Map first as well. Of course, you may have operated from the perspective of getting a quick Monarchy without Hut Science problems. There are trade offs: It's early huts and early contacts versus Early monarchy given four whales off Gibraltar. But I did get in trouble for being a despot for so long!

          You mention 1777 as being good on a second try, well, getting literacy and republic in early hut science was very lucky!

          Concerning the Spaceship, I thought a good tact in this game was to use a dip to get nones and disband them during the Structures phase of the space ship. I did this three times in game one as I hadn't quite converted the land to woods and there was a very rare occasion of pollution during structure-time. I had 80 shields in game one with a supported Transport and Cruiser. One can also use the 160gd temple trick to make one turn structures...but that is why I couldn't do the one or two turn Modules later

          Engineers were not needed--one pre-worked settler sufficed. And neither was Refrigeration needed....at least I didn't build a Supermarket--though the land was fully improved!

          That Explorer was Great! I didn't take any huts on the third movement and rarely on the second.

          Hey Oedo, did you regret selling the Coliseum off early? I sure did! I Didn't have my first trade routes established! For some reason, I've never considered that trade routes make the city people more happy...go figure !

          AU
          Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

          "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
          >doesn't get it."--don't know.

          Comment


          • #20
            Well done guys - my attempt is a complete shambles - crow: I guess you can start crowing! 1893 landing

            If anything is noteworthy - I forested my island - that way I could stand either one of my two offshore land squares being polluted and still have 80+ shields - good call, Au, I had forgotten that when you have no settler you are quite likely to get a new one from a hut.

            Forgive my muffled chortle and cackle of 'I told you so' to the lovely sound of sinking triremes - elol

            My log - such as it is - Paul there is probably not enough left to put into a table so feel free to miss me out this time.
            -----------------
            Sorry - I was so anxious to get stuck into this beast that I forgot to start a log - so the first bit is flaky ...

            4000 Start Forestation; found New Liverpool
            3950 go for Map Making

            hairy bit - build Trireme asap revert to Monarchy path
            get supported Horse from hut on island to NE - road and irrigate grassland road forest
            start Colossus as soon as three Warriors in place
            get NON Archer and Chariot together with Polytheism from huts on larger land mass to SE (near Washington)
            end of hairy bit

            2700 log now resumes - well starts actually
            2650 hut Currency
            2250 hut 50g; Greeks (wouldn't you know I'd go the wrong way) peace, maps; hut NON Archer
            2150 hut TRADE
            2050 hut NON Archer
            1850 French peace
            1700 Dutch peace
            1650 hut 50g
            1550 hut 50g
            1500 COLOSSUS; Monarchy; Revolution
            1450 MONARCHY; French-CONSTRUCTION, Pottery
            1400 English Alliance 50g; hut Mathematics; hut Seafaring
            1200 hut 50g; hut 50g (incidentally my fourth Advanced Tribe!!)
            1150 Harbour; French Writing, Warrior Code
            0950 Temple; English 25g; hut 50g
            0900 Salt to Thermopylae 168g
            0875 Library, Literacy
            0950 English invite us to war with France for 100g
            0725 hut Iron Working
            0700 English 50g; Beads to Athens 48g; Hides to Athens 48g

            Not my day - system crash - log lost recontinues at AD 370
            Also lost was my observation that QUEEN Jacques Chirac was a 'shock to the system' SG(2)'s perverse influence here

            0460 SHAKESPEARE'S THEATRE
            0580 Sewer System; WLCD@12
            0700 University
            0740 WLCD stops @21
            0900 Salt to Thermopylae 408g
            0940 DEMOCRACY established
            1200 Gems to Lyons 584g
            1260 ISAAC NEWTON'S COLLEGE
            1420 Silver to London 407g
            1480 Salt to Orleans 183g
            1530 Hides to Tintagel 294g
            1540 Barbarian Frigate + 4 Units blows self away; Power Plant; Americans steal Darwin
            1550 Gunpowder
            1570 Another Barbar Frig+4 dies the death
            1580 Metalurgy
            1610 Electricity
            1650 Oil to London 244g; Hides to Tintagel 508g; Conscription
            1660 Hides to Tintagel 508g
            1690 Steel
            1710 Salt to London 244g
            1720 Explosives; Hides to Tintagel 536g
            1730 another 536g
            1758 another 536g
            1760 Mass Production;
            1762 Leadership
            1766 Barbar Frig+5 dies
            1772 Hides to Tintagel 536 + 268
            1774 Machine Tools;
            1782 Hides to Delphi 234; Miniaturisation
            1784 Hides to Paris 246
            1786 Offshore Platform - now 69 shields
            1788 Hides to Seville 560; Computers
            1792 Hides to Ashur 508; Research Lab;
            1794 Atomic Theory
            1800 Mobile Warfare; Coastal Fortress
            1802 Salt & Oil to Paris (2 x 246); Hides to Tintagek 268;
            1804 City Walls
            1806 Alpine Troop
            1808 Robotics
            1810 Hides to Seville 560
            1812 Hides to Seville 560
            1814 Nuclear Fission
            1824 Nuclear Power; Hides to Seville 572
            1826 Hides to Seville 572
            1828 Flight; 2 x Hides at 299 each
            1830 Hides to Seville 299; Hut at 100g
            1832 Radio
            1838 Advanced Flight
            1848 Rocketry
            1853 Space Flight
            1857 Plastics
            1859 The Laser; Hides to Washington x 8 (336 per go!) Is this a record??
            1864 Superconductor
            1870 Fusion Power
            1875 Stealth
            1878 Launch
            .. Greek BB fries my outlying Settler and protective archer and then blows self away against coastal defences of New Liverpool
            .. loads of Stealth Fighters - an odd vet BB and lots more agro from the Greeks
            1887 Espionage
            1893 AC Landing
            1893 - Whaler Chariot takes Athens! Empire splits into Greeks & Aztecs
            Definitely the best part of the game - it was seriously fun to take the capital city of the 'Supreme' nation with a lowly chariot albeit delivered on an atomic powered Transport and under massive CAP from Stealth Fighters! ELOL

            ------------------
            ____________
            Scouse Git[1]

            "CARTAGO DELENDA EST" - Cato the Censor
            "Our words are backed by empty wine bottles! - SG(2)
            "One of our Scouse Gits is missing." - -Jrabbit

            Comment


            • #21
              Aurelius, I didn´t notice it during the game, but you´re right.After the third trade route I could have had survived on a 10% Lux-Rate with colosseum. Without I played a 20%.

              Crow, yóu´re are also right, Färbemittel is dye. Now I know what they mean with that word .
              And maybe next time Sten will tell you what a ´kreiger´ is
              justice is might

              Comment


              • #22
                I had a great start and got many huts with only 2 barbarian huts.I'm really starting to like explorers.

                I only had 2 turns for a short time despite maximum science and scientists.I'm starting to think there is yet another difference with the MAC version.At the end I could barely manage 5 turns with 100% science.

                My trade routes went from +12 to +19 after superhighways so it was well worth it.

                I learned about the sinking trireme phenomena some time ago while trying to sneak an outpost in a MP game

                I also built a mass transit for reasons that are currently unclear.


                4000-Alcatraz-settler joins city-tax rate adjustment for 1 turn -0-60-40
                3900-warrior
                3800-Map Making
                3500-trireme-hut-horseman-NON-contact Greece-gift horseback-peace-share maps
                3400-Laws-warrior-start wonder
                3350-hut-50 gold
                3250-hut-archer-supported
                3050-hut-wandering nomad-NON-hut-100 gold
                3000-disband warrior
                2950-Monarchy-revolt-gift Burial to Greece-wonÕt ally
                2850-govt-Monarchy-hut-100 gold
                2750-hut-archer-NON
                2650-hut-chariot-NON
                2550-hut-50 gold-hut 50 gold
                2500-Writing-Collosus-Greeks request alliance-signed-receive 50 gold
                2450-contact Canada-trade Laws for Masonary-alliance-gift Map-share maps
                2350-hut-Math
                2300-library
                2200-Currency
                2150-hut-50 gold-hut-barb horse
                2050-hut-50 gold
                2000-market-Canada gifts 25 gold
                1950-hut-Literacy
                1900-temple-hut-horseman-NON
                1800-Trade-Canada gifts 25-gift Myst and Math to Greece-receive 50 gold
                1750-share maps with Canada-Greeks cancel alliance-4 units sent home
                1700-beads caravan
                1650-salt caravan
                1600-beads to Athens-56 bonus-salt 56
                1550-Philosophy-Republic-Revolt-hides caravan-trade Literacy to Canada for Pottery-receive 50 gold-hut 50 gold
                1450-govt-Republic-hides to Athens 80 bonus
                1400-start Òwe loveÓ 5-hides caravan
                1350-Canada gifts 50
                1300-Seafaring-end Òwe loveÓ 7
                1250-harbor
                1050-Construction
                1000-colliseum-trade Canada Trade for Warrior Code-start Òwe loveÓ 7-contact English-gift Construction and Republic-alliance-share maps-contact France-gift Literacy and Math-peace
                975-hides to Paris 206 bonus
                950-aquaduct-start wonder-gift Republic to Canada-Greeks declare war
                875-end Òwe loveÓ 12
                850-Medicine-gift 50 gold and Philosophy to Greece-peace-trade Repubic for The Wheel
                800-gift Philosophy and Writing to England-share maps-Philosophy to Canada-share maps-trade France Republic for Iron Working-gift Philosophy-share maps-gift Repub;ic and Iron to Greece-share maps
                750-gfit Monarchy to France
                650-gift Monarchy to Canada-trade Greece Seafaring for Engineering-gift Monarchy
                575-CopeÕs-gift Astronomy to France-Iron to England-Astronomy to England-Writing,Trade and Pottery to Greece-wonÕt ally
                550-University
                500-dye caravan-start wonder-contact Dutch-gift Math,Construction and Writing-alliance
                475-dye to Athens-demanded 344 bonus-hut 25 gold
                450-Sanitation
                425-trade Sanitation to Canada for Banking-gift The Wheel to Dutch-no gifts
                400-trade Sanitation to England for Navigation
                350-France declares war-gift Navigation to Greece
                325-sell colliseum
                300-ShakeÕs-sell temple
                275-peace with France
                225-Invention
                125-England gifts 50-Canada 100
                75-Democracy-revolt-hut-3 barbs
                50-hut-legion-NON
                25-govt-Democracy
                ---------------------------------------------------------------
                AD1-start Òwe loveÓ 12
                20-sewer system
                60-build university-start wonder
                100-Gravity
                120-Canada gifts 50
                180-France declares war-Dutch cancel alliance
                200-end Òwe loveÓ 22- sell sewer
                220-trireme sunk by barb caravel-explorer lost-sell aquaduct
                240-Physics-gift Invention to England and Canada-Greece declares war
                280-Steam Engine
                340-Sir IkeÕs-gift Invention to Greece-peace-trade Physics for Bridge Building
                380-Railroad
                400-bank-start wonder
                420-Gunpowder
                480-Magnetism-England gifts 50-
                520-Metallurgy
                560-Electricity
                600-Chemistry
                660-England gifts 50
                680-DarwinÕs-Explosives-Industrialization-gift RR to England,Canada and Greece-Dutch declare war
                720-The Corporation
                760-stock exchange
                780-Refining-peace with Dutch
                820-oil freight
                840-Steel
                860-salt freight-England gifts 50
                900-Combustion-transport
                960-Automobile
                980-oil to York 192 bonus
                1000-superhighway
                1020-Electronics
                1080-Mass Production
                1100-Mass Transit?!
                1140-Conscription-salt to London-demanded-864 bonus
                1160-factory
                1180-Feudalism
                1240-Chivalry
                1260-power plant
                1300-Leadership
                1320-oil freight
                1360-Tactics
                1380-salt freight
                1420-Machine Tools-gift Physics and Gunpowder to England-receive 50 gold-gift Gunpowder and Physics to Canada-gift Conscription and Metallurgy to Greece-gift GP and Conscription to Dutch
                1480-Miniaturization
                1500-oil to London 274 bonus
                1510-Food Freight
                1520-Computers
                1530-research lab-salt to London-demanded 846 bonus-hut 100 gold
                1540-Mobile Warfare-FF
                1550-alpine troop
                1560-FF
                1570-Robotics-hut 2 barbs calvary
                1580-manufacturing plant-legion KIA
                1590-engineer-England gifts 25
                1600-Flight-salt freight-920 beakers with 3 scientists and 100% science=4 turns-nothing left to do
                1610-oil freight
                1620-FF-oil to London 136 bonus
                1630-Radio-FF
                1640-FF
                1650-FF
                1660-FF
                1670-Advanced Flight-FF
                1690-salt to York 226 bonus
                1710-Rocketry-England gifts 25
                1750-Space Flight-city square>forest-84 sheilds
                1752-Apollo
                1758-Plastics-England cancels alliance
                1766-Atomic Theory
                1774-Nuclear Fission-down to 5 turns now
                1784-Nuclear Power-15 structurals
                1788-gift Steam to Canada
                1792-sell mass transit
                1794-The Laser
                1796-6 components
                1798-silver freight
                1802-Superconductor-silver to London-demanded-330 bonus
                1806-module
                1810-Fusion Power-sell reseach lab
                1812-module sell university-Canada gifts 50
                1814-sell superhighway
                1816-module-launch-sell library
                17-coastal fort
                18-barracks
                19-armor
                20-armor
                22-battleship-Greeks declare war
                24-battleship
                25-submarine
                27-SAM
                28-diplomat
                29-diplomat
                30-diplomat
                31-arrival AC


                wonders

                Collosus-2500BC
                CopeÕs-575BC
                ShakeÕs-300BC
                Sir IkeÕs-340AD
                DarwinÕs-680AD
                Apollo-1752

                governments

                Monarchy-2850BC
                Republic-1458BC
                Democracy-25BC

                size12-875BC
                Size21-180AD


                trade routes

                1st-1600BC
                2nd-1600BC
                3rd-1450BC


                The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                Comment


                • #23
                  Hilarious thing happened in 1AD. In all the years I've played Civ I have never seen it before... After giving all my techs (and they were a lot ) the Canadian envoy told me this after my request for a gift:

                  We are appalled at the pathetic state to which your society has sunk. We have no choice but to present you with the gift of Feudalism, which we hope will help you modernize your civilization

                  Some time later when I gave them Computers and stuff they told me the same and gave me Polytheism... Funny guys

                  Anyway, I screwed up the endgame again, forested that grassland too late so I had to spend too much cash on caravans and lost 7 turns after Space Flight. Could have landed in 1675 . Well, 1725 looks good on my cv too

                  The summary:

                  Wonders:

                  Collosus-2050BC
                  Copernicus-250BC
                  Shakespeare-25BC
                  Newton-460AD
                  Darwin-1020AD
                  Apollo-1360AD

                  Governments:

                  Monarchy-2450BC
                  Republic-725BC
                  Democracy-25BC

                  Size12-500BC
                  Size21-180AD
                  Size23-220AD

                  Trade:

                  1st-825BC
                  2nd-725BC
                  3rd-700BC

                  Techs:

                  Trade-1550BC
                  Construction-1950BC
                  Sanitation-250BC
                  Refrigeration-not
                  Automobile-700AD
                  Computers-1020AD
                  Space Flight-1300AD
                  Alpha Centauri-1725AD

                  4000BC: Moby's Dick founded
                  3800BC: Warrior
                  3750BC: Map Making
                  3350BC: Code of Laws
                  3200BC: Warrior, hut 50 gold
                  2950BC: Hut Currency
                  2600BC: Monarchy, revolution
                  2500BC: Hut barbs
                  2450BC: Monarchy
                  2300BC: English, gave Myst, Monarchy, Horseback, Currency. Change maps, allied
                  2200BC: Hut 25 gold
                  2050BC: Colossus, Writing
                  1950BC: Hut archer
                  French: trade Writing, Monarchy, Map, Horse for Constr, Lit, Masonry and Pottery. Gave Code of Laws, peace
                  English: gave all techs
                  1800BC: Library
                  English: 50 gold
                  1650BC: Greek: gave all techs, share maps, allied, 100 gold
                  1600BC: Hut 50 gold
                  1550BC: Trade
                  1500BC: Hut archer
                  1400BC: Dye Caravan, hut 50 gold
                  1350BC: English: gave trade, 100 gold
                  French: gave trade
                  Greek: gave trade
                  Hut 100 gold
                  1250BC: Beads Caravan
                  1200BC: Republic, hut 50 gold
                  1150BC: Temple
                  1100BC: English: gave Republic
                  Greek: gave Republic, 75 gold
                  1050BC: Marketplace
                  English: gift Warrior Code
                  Hut Iron Work
                  975BC: Salt Caravan, hut legion
                  950BC: French: gave Republic
                  875BC: English: 100 gold
                  Greek: gave Iron, 150 gold
                  850BC: hut Banking
                  825BC: French discover Philosophy
                  French: trade ? and Iron for Philosophy and Seafaring
                  Dye to Paris 206 gold, hut legion
                  800BC: Mathematics, Colosseum, Revolution
                  775BC: Hut legion
                  725BC: Republic, Beads to Paris 228 gold
                  700BC: Harbor, WLTCD (5), Salt to Athens 92 gold
                  675BC: Astronomy, Hides to Athens 100 gold
                  English: gave all except Astro, share maps, gift Wheel
                  Greek: gave all except Astro
                  French: gave wheel
                  650BC: Aquaduct, hut barbs
                  625BC: Canadians: gave Trade, Republic, Philosophy, Seafaring, share maps, allied, 50 gold
                  French: war
                  600BC: Dye Caravan
                  575BC: Dye to Paris 248 gold
                  Dutch: gave all except Astro, share maps, allied, 100 gold
                  550BC: Medicine, hut barbs
                  525BC: Beads Caravan, sell Colosseum
                  500BC: End WLTCD (12)
                  450BC: English 100 gold, Greek 75 gold
                  350BC: Engineering
                  325BC: Hut Horseman
                  300BC: Hut horseman
                  275BC: Beads to Ur 454 gold
                  250BC: Copernicus, Sanitation, hut Invention, hut 25 gold
                  200BC: Canadians 100 gold, Greek 50 gold
                  175BC: University
                  125BC: Americans, gave all, share maps, allied
                  English, Greek: gave Invention
                  Canadians: gave Sanitation
                  Dutch: gave all, 50 gold
                  100BC: English: gave Sanitation, Canadians: Invention, Greek: Engineering
                  50BC: Democracy, revolution, sell temple
                  25BC: Shake's, Democracy, hut horseman
                  1AD: WLTPD (12), hut chariot
                  English: gave all, gift Bridge Building
                  Canadians: gave all, gift Feudalism
                  French: Gave all, peace, share maps
                  Dutch: gave Feudalism, Americans: gave Democracy
                  Greek: gave all, 100 gold
                  20AD: Sewer System
                  English: gave Feudalism, Dutch: Democracy, Ameriicans: Bridge, Feudalism
                  40AD: English 100 gold
                  60AD: Gravity, Beads to Ur 372 gold, hut 100 gold, build University
                  80AD: Economics, build Bank
                  100AD: Hut 50 gold
                  120AD: Hut barbs
                  140AD: Hut barbs
                  160AD: Archer killed by barbs
                  Navigation
                  English 50 gold, Greek 200 gold, Canadians gave Nav, 50 gold
                  200AD: Hut 50 gold
                  220AD: French: trade Nav for Chemistry
                  English: trade Nav for Gunpowder, 100 gold
                  Sell Sewer
                  240AD: End WLTPD(23), sell Aquaduct
                  280AD: Steam Engine
                  300AD: Railroad
                  340AD: Industrialization, Beads to Paris 326 gold
                  380AD: Corporation
                  420AD: Explosives
                  460AD: INC, Refining, hut musketeer
                  500AD: Combustion, Oil Caravan
                  Dutch: gave Navigation, alliance dissolved
                  520AD: Stock exchange
                  540AD: Magnetism, English 50 gold, Greek gave Gunpowder, Navigation, alliance dissolved
                  580AD: Metallurgy
                  620AD: Electricity
                  640AD: Oil to Washington 322 gold
                  660AD: Steel
                  700AD: Automobile
                  English 100 gold, French war
                  740AD: Chivalry, Superhighway
                  780AD: Leadership
                  820AD: Conscription
                  860AD: Tactics
                  880AD: Oil to Washington 486 gold
                  900AD: Electronics
                  940AD: Machine Tools
                  980AD: Miniaturization, Factory
                  1020AD: Darwins, Mass Production, Computers
                  English: gave all, 150 gold
                  Canadians: gave all, gift Polytheism
                  French: gave all, peace
                  Dutch: war
                  Americans: gave all, 50 gold
                  Greek: gave all, share maps
                  1060AD: Mobile Warfare, Research Lab
                  1080AD: Offshore Platform
                  1100AD: Robotics, Power Plant
                  1140AD: Flight, Manifacturing Plant
                  1180AD: Radio
                  1220AD: Advanced Flight
                  1260AD: Rocketry
                  1300AD: Space Flight
                  1360AD: Apollo
                  1420AD: Plastics, English: trade Adv Flight for Ath Theory, alliance cancelled
                  1460AD: Nuclear Fissin
                  1520AD: Nuclear Power
                  1560AD: Laser
                  1590AD: Super Conductor
                  1640AD: Fusion Power
                  1670AD: Sell Manifacturing Plant
                  1680AD: Sell Power Plant
                  1690AD: Sell Factory
                  1700AD: Sell Research Lab
                  1710AD: Launch
                  1714AD: Stealth
                  1716AD: Canadians: 600 gold for war with French, Dutch destroyed by French
                  1718AD: Communism
                  1723AD: Guerrilla Warfare
                  1725AD: Alpha Centauri

                  Looking out for the next one

                  Comment


                  • #24
                    This was quite a game. Despite many more mistakes than I usually make, I still managed an 1869 landing. First the highlights, then mistakes, then the full log.

                    Wonders:
                    Colossus 1900BC
                    Copes 225BC
                    Shakes 520 AD
                    INC 1020
                    Darwin 1590
                    Apollo 1804

                    Monarchy 2850 BC
                    Republic 650 BC
                    Democracy 540 AD

                    Size 8 200 BC
                    12 60 AD
                    24 860 AD

                    Trade routes:
                    First 1050 BC
                    Second 675 BC
                    Third 250 BC

                    Trade 1450 BC
                    Const 1000 BC
                    Sanit 25 BC
                    Ref Didnt' get
                    Auto 1700
                    Computers 1754
                    Space Flt 1798
                    Land AC 1869

                    I wasn't able to demand any gold from any AI. I did get 3800g from trade though. I like these island cities!

                    I really messed up in several places. I should've built a sewer before starting Shakes, I could've had another 1 or 2 citizens. Once I got to size 24 I never sold my sewer or aqueduct. I saved the game about this time & got back to it 2 days later, I guess I just forgot . Also, I never built superhighways because I thought it wouldn't help much, but it seems like some people did. I thought it only affected roaded squares and that's why I didn't bother. I did get one thing right though. I gave away almost all my science up until about the time I got steel, this seemed to help my science rate.

                    Here's the full log:

                    0 -4000 Build Melvilleville
                    4 -3800 Warriors Add Settlers to city
                    5 -3750 Map
                    11 -3450 CoL
                    12 -3400 Trireme
                    14 -3300 Warrior
                    15 -3250 Hut, 50g
                    16 -3200 Warrior Start Colossus
                    20 -3000 Monarchy Revolution! Chariot(h)
                    23 -2850 Monarchy
                    24 -2800 WC(h)
                    27 -2650 Nomads from hut Meet Cordial BillC, demands Mon, given
                    32 -2400 Writing
                    40 -2000 Currency Meet Canadians, get Pot, Math, Mason for CoL, Map, Curr
                    42 -1900 Colossus
                    45 -1750 Temple
                    48 -1600 25g(h)
                    49 -1550 50g(h)
                    50 -1500 Library
                    51 -1450 Trade 100g(h), meet Greeks, demand WC
                    56 -1200 Astro(h) Hides caravan Add settler to city
                    58 -1100 Literacy(h)
                    59 -1050 Hides to Athens,56g
                    60 -1000 Construction
                    61 -975 Beads caravan
                    63 -925 Marketplace Meet French, demand Lit
                    67 -825 Meet English, demand Cons
                    68 -800 Hides caravan
                    71 -725 Phil, Repub, Seafaring(h) Revolution!
                    73 -675 Beads to Lyons, 226g
                    74 -650 Harbor Republic
                    75 -625 Start Copes
                    76 -600 Medicine
                    81 -475 University(h)
                    84 -400 25g(h)
                    85 -375 Amer demand Lit
                    88 -300 Nomads(h)
                    90 -250 Wheel Hides caravan to Wash, 426g
                    91 -225 Copes
                    92 -200 Engineering Size 8, start giving science away
                    93 -175 Aqueduct Legion(h)
                    95 -125 Give Canadians 7 techs, get alliance. Ask for gift, do not press your luck
                    99 -25 San Coliseum Start WLTCD
                    100 0 Start Shakes (mistake)
                    103 60 End WLTCD(12)
                    105 100 Banking
                    106 120 Chem(h)
                    110 200 ToG
                    115 300 Econ, Nav(h)
                    120 400 Invention
                    125 500 Democracy Sell Colisseum Capture barb leader, 150g Revolution!
                    126 520 Shakes
                    127 540 Democracy
                    128 560 Sewer Start WLTPD(12)
                    133 660 IronWorking
                    134 680 Bank
                    139 780 Physics Gems caravan
                    140 800 Start INC
                    143 860 BridgeBuilding End WLTPD(24)
                    144 880 Damn! Never sold aqueduct/sewer
                    146 920 SteamEngine
                    150 1000 Gunpowder Gems caravan to Philly, 748g
                    151 1020 RR INC
                    154 1080 Explosives
                    156 1120 Beads caravan
                    157 1140 Industrialization
                    160 1200 Magnetism
                    161 1220 Salt caravan
                    164 1280 Metallurgy
                    165 1300 Transport
                    167 1340 The Corp University
                    169 1380 Refining Stock Exchange
                    170 1400 Salt caravan to Kells, 259g
                    171 1420 Electricity
                    172 1440 Factory
                    174 1480 Conscription
                    175 1500 Silver caravan
                    177 1520 Electronics Beads caravan to Lyons, 331g
                    178 1530 PowerPlant
                    179 1540 Combustion Start Darwin
                    181 1560 Feudalism Silver caravan to London, 650g
                    183 1580 Chivalry Canadians, Polythesim for Invention
                    184 1590 Leadership, Tactics Darwins
                    186 1610 Steel
                    187 1620 Salt caravan
                    189 1640 Machine Tools
                    190 1650 Food caravan
                    192 1670 Minituraziation
                    193 1680 Food caravan
                    195 1700 Automobile Offshore Platform Salt caravan to Philly, 390g
                    196 1710 Silver caravan
                    197 1720 Transport
                    198 1730 MassProd Food caravan
                    199 1740 Food caravan
                    200 1750 Food caravan
                    201 1752 Food caravan 100g(h)
                    202 1754 Computers Food caravan Silver caravan to Philly, 975g
                    204 1758 Mobile Warfare Research Lab
                    205 1760 Food caravan
                    206 1762 Food caravan Musketeers(h)
                    207 1764 Robotics Food caravan
                    209 1768 Manufacturing Plant
                    210 1770 Flight Food caravan
                    211 1772 Food caravan English build Oracle
                    212 1774 Food caravan
                    213 1776 Food caravan
                    214 1778 Radio Food caravan
                    215 1780 Food caravan
                    216 1782 Food caravan
                    217 1784 Food caravan
                    218 1786 AdvancedFlt Food caravan
                    219 1788 Food caravan
                    220 1790 Food caravan
                    221 1792 Rocketry Food caravan
                    222 1794 Start wonder Forested grassland
                    224 1798 SpaceFlt Cleaning up pollution
                    227 1804 Apollo Forest city square
                    228 1806 Plastics
                    229 1808 Component
                    230 1810 Component
                    231 1812 Component
                    232 1814 AtomTheory Component
                    233 1816 Component 5 hunger
                    234 1818 Structural
                    235 1820 Structural
                    236 1822 NuclearFission Structural
                    237 1824 Structural
                    238 1826 Structural
                    239 1828 Structural
                    240 1830 NuclearPower Structural
                    241 1832 Structural
                    242 1834 Structural
                    243 1836 Structural
                    244 1838 Structural
                    245 1840 Laser Structural
                    246 1842 Structural
                    247 1844 Structural
                    248 1846 Structural
                    249 1848 Low food
                    250 1850 Supercond Component
                    251 1851 Famine pop 23
                    252 1852 Module Famine pop 22
                    253 1853 Module Famine pop 21
                    254 1854 Fusion Module Launch, arr 1869! Famine over
                    AH has shrink shop open, and if you want advice from an Aussie who thinks he's a horse that likes having a gay Greek general riding his backside then that's still available. - Lancer

                    Comment


                    • #25
                      Through my own stupidity I finished just one turn after Huey. I didn't check my science rate and this meant that I got Fusion one turn after my ship was finished. If I had just checked and raised my science rate I would have also landed in 1725

                      4000 BC Delhi; add second Settler to city
                      3850 BC Warrior
                      3800 BC Code of Laws
                      3750 BC Warrior
                      3650 BC Warrior
                      3500 BC Monarchy, revolution
                      3450 BC Gov: Monarchy
                      3200 BC Temple
                      3150 BC Map Making
                      2950 BC Trireme
                      2800 BC Writing
                      Hut: barbarians
                      2450 BC Greeks: trade Iron Working, Warrior Code; peace
                      2300 BC Hut: Legion
                      2250 BC Currency
                      2100 BC Hut: Trade
                      Greeks: share maps
                      1900 BC Hut: Legion
                      1800 BC Greeks: alliance
                      1650 BC Colossus
                      1600 BC Hut: barbarians
                      1550 BC Masonry
                      Build Settler
                      1450 BC Hut: Chariot
                      1250 BC Build Dye Caravan
                      1200 BC Dye to Athens (demanded): 120 gold
                      1150 BC Construction
                      Hut: Chariot
                      1100 BC Hut: Feudalism
                      1050 BC Build Beads Caravan
                      Hut: barbarians
                      975 BC Salt Caravan
                      950 BC Hut: barbarians
                      925 BC Canadians: trade Pottery; alliance; share maps; gift 100 gold
                      900 BC Library
                      850 BC Hut: Legion
                      800 BC Hut: Mathematics
                      775 BC Hut: 100 gold
                      750 BC Marketplace
                      Literacy
                      700 BC Build Hides Caravan
                      English: alliance; share maps; gift 150 gold
                      Greeks: gift 100 gold
                      Canadians: gift 25 gold
                      650 BC Build Food Caravan
                      Hut: Legion
                      Hut: Legion
                      625 BC Beads to Ellipi (demanded): 202 gold
                      600 BC Build Food Caravan
                      Republic, revolution
                      French: peace; share maps
                      525 BC Colosseum
                      Gov: Republic
                      Start WLTCD, size 5
                      500 BC Hut: Wheel
                      Hut: Horsemen
                      English: gift 75 gold
                      Greeks: gift 100 gold
                      French: alliance; share maps
                      475 BC Dutch: peace; share maps
                      450 BC Hides to Kells (demanded): 226 gold
                      Allies: share maps
                      425 BC Aqueduct
                      Seafaring
                      375 BC Harbor
                      English: gift 25 gold
                      Greeks: gift 100 gold
                      325 BC Build Food Caravan
                      End WLTCD, size 12
                      Hut: 50 gold
                      Sold Colosseum
                      Hut: Wandering Nomad
                      Hut: Engineering
                      275 BC Build Food Caravan
                      250 BC Astronomy
                      Hut: Invention
                      English: share maps; gift 50 gold
                      Canadians: share maps; gift 50 gold
                      French: share maps
                      Greeks: share maps; gift 100 gold
                      225 BC Copernicus' Observatory
                      Hut: 50 gold
                      175 BC Build Food Caravan
                      125 BC Build Food Caravan
                      Philosophy, Medicine
                      English: gift 150 gold
                      French: gift 25 gold
                      Greeks: gift 50 gold
                      75 BC Shakespeare's Theatre
                      50 BC Hut: 100 gold
                      Start WLTCD, size 12
                      25 BC Sanitation
                      1 AD Sewer System
                      40 AD Build Food Caravan
                      English: gift 150 gold
                      Canadians: gift 100 gold
                      80 AD Build Food Caravan
                      Hut: 25 gold
                      100 AD University
                      Hut: 25 gold
                      120 AD Build University
                      160 AD Build Cloth Caravan
                      Banking
                      Americans: peace; share maps
                      Salt to Orleans (demanded): 416 gold
                      French: gift 50 gold
                      Greeks: gift 100 gold
                      End WLTCD, size 21
                      180 AD Democracy, revolution
                      Dutch: tribute 200 gold
                      English: gift 50 gold
                      French: gift 50 gold
                      Greeks: gift 100 gold
                      200 AD Bank
                      English: gift 50 gold
                      French: gift 50 gold
                      Greeks: gift 50 gold
                      220 AD Gov: Democracy
                      Start WLTPD, size 21
                      260 AD Theory of Gravity
                      English: gift 100 gold
                      Americans: alliance
                      280 AD Isaac Newton's College
                      300 AD Economics
                      End WLTPD, size 24
                      Sold Temple
                      320 AD Build Food Caravan
                      Gunpowder
                      340 AD French: gift Bridge Building
                      English: gift 150 gold
                      Canadians: gift 25 gold
                      360 AD Build Food Caravan
                      Chemistry
                      380 AD Navigation
                      Canadians: gift 50 gold
                      English: gift 150 gold
                      400 AD Stock Exchange
                      Physics
                      Dutch: share maps
                      Beads to Paris (demanded): 488 gold
                      420 AD Magnetism
                      Sold Sewer System
                      440 AD Build Beads Caravan
                      Dutch: alliance; share maps; gift 50 gold
                      Americans: gift 50 gold
                      Greeks: gift 100 gold
                      Sold Aqueduct
                      460 AD Steam Engine
                      Cloth to Paris (demanded): 576 gold
                      480 AD Build Food Caravan
                      Railroad
                      500 AD English: gift 100 gold
                      French: gift 50 gold
                      Americans: gift 25 gold
                      Greeks: gift 100 gold
                      520 AD Industrialization
                      Hut: 50 gold
                      540 AD Transport
                      English: gift 50 gold
                      French: gift 50 gold
                      Greeks: gift 50 gold
                      560 AD Corporation
                      Darwin's Voyage: Metallurgy, Electricity
                      600 AD Refining
                      620 AD Build Oil Freight
                      French: gift 50 gold
                      Americans: gift 50 gold
                      Greeks: gift 100 gold
                      640 AD Electronics
                      660 AD Factory
                      680 AD Steel
                      700 AD Power Plant
                      Allies: share maps
                      720 AD Explosives
                      Oil Freight to London (not demanded): 268 gold
                      740 AD Build Food Freight
                      760 AD Combustion
                      780 AD Build Food Freight
                      English: gift 75 gold
                      Canadians: gift 50 gold
                      French: gift Communism
                      Dutch: gift 50 gold
                      Americans: gift 100 gold
                      Greeks: gift 100 gold
                      800 AD Chivalry
                      840 AD Leadership
                      Beads Caravan to Caerphilly (demanded): 318 gold
                      860 AD English: gift 25 gold
                      880 AD Conscription
                      920 AD Tactics
                      960 AD Machine Tools
                      1000 AD Miniaturization
                      1020 AD Offshore Platform
                      1040 AD Automobile
                      1080 AD Mass Production
                      1120 AD Computers
                      1140 AD Research Lab
                      1160 AD Mobile Warfare
                      1200 AD Robotics
                      1220 AD Manufacturing Plant
                      1260 AD Flight
                      English: gift 100 gold
                      Americans: gift Polytheism
                      1300 AD Radio
                      Americans: gift 50 gold
                      1340 AD Advanced Flight
                      1380 AD Rocketry
                      1420 AD Space Flight
                      1440 AD Apollo Program

                      1480 AD Plastics
                      1510 AD English destroy Dutch
                      1530 AD Atomic Theory
                      1560 AD Nuclear Fission
                      1600 AD Nuclear Power
                      1630 AD Americans: cancel alliance
                      1640 AD Laser
                      1680 AD Superconductor
                      1720 AD Fusion Power
                      Launch
                      1721 AD English destroy French
                      1735 AD Alpha Centauri

                      Comment


                      • #26
                        The Fortnight #5 table is new ready.
                        [This message has been edited by Paul (edited May 06, 2000).]

                        Comment


                        • #27
                          Colossus 2000 BC
                          Copernicus 180 AD
                          Shakespeare 125 BC
                          Newton 660 AD
                          Darwin 980 AD
                          Apollo 1710 AD

                          Monarchy 2650 BC
                          Republic 1050 BC
                          Democracy 220 AD

                          Pop
                          8 550 BC
                          12 450 BC
                          21 60 AD
                          23 280 AD

                          Trade
                          1 950 BC
                          2 675 BC
                          3 575 BC

                          Trade 2250 BC
                          Construction 1500 BC
                          Sanitation 525 BC
                          Refining 960 AD
                          Automobile 1160 AD
                          Computers 1500 AD
                          Space Flight 1700 AD

                          AC 1821 AD

                          4000 BC Found city
                          3800 BC Warriors
                          Map Making
                          3600 BC Warriors
                          3350 BC Code of Laws
                          3150 BC Trireme
                          Use settler to boost population
                          3100 BC Currency (hut)
                          3050 BC Warriors
                          2950 BC Archers (N) (hut)
                          Give Ceremonial Burial, Mysticism, Currency, Code of Laws to Greeks
                          Greeks decline Alliance
                          Share maps with Greeks
                          Disband warriors
                          2850 BC Nomads (hut)
                          2700 BC Monarchy. Revolution
                          2650 BC Monarchy established
                          Give Monarchy to Greeks
                          2600 BC Masonry (hut)
                          2450 BC Legion (N) (hut)
                          2400 BC Give Masonry to Greeks
                          2250 BC Trade (hut)
                          Give Trade to Greeks
                          2150 BC Writing
                          2100 BC Give Writing to Greeks
                          2050 BC Disband warriors
                          2000 BC Colossus
                          1800 BC Temple
                          1650 BC Literacy
                          1600 BC Exchange Literacy for Iron Working, Trade for Pottery, Map Making for Warrior Code with Canadians
                          Give Monarchy, Mysticism to Canadians
                          Share maps with Canadians
                          Canadians decline alliance
                          Barbs (hut)
                          1550 BC Give Iron Working to Greeks
                          Alliance with Greeks
                          50 Gold from Greeks
                          Give Currency to Canadians
                          Library
                          1500 BC Construction (hut)
                          1400 BC Give Construction to Canadians
                          Share maps with Greeks
                          1300 BC Seafaring (hut)
                          Give Seafaring to Canadians
                          Give Construction to Greeks
                          1150 BC Philosophy
                          Republic. Revolution
                          1050 BC Republic established
                          Banking (hut)
                          WLTCD Pop 5
                          975 BC Wheel (hut)
                          Give Literacy, Trade, Republic to French
                          Give Republic to Canadians
                          950 BC Dye Caravan to Paris (Demand) 252 Gold
                          WLTCD ends Pop 7
                          Mathematics
                          925 BC Give Philosophy to Greeks, Canadians, French
                          900 BC Marketplace
                          850 BC Barbs (hut)
                          Give Banking to Canadians, Seafaring to French
                          800 BC Horsemen (N) (hut)
                          750 BC Astronomy
                          700 BC Engineering (hut)
                          Give Mathematics to Greeks
                          675 BC Beads Caravan to Paris (Demand) 378 Gold
                          Harbour
                          650 BC Give Monarchy to French
                          625 BC Colosseum
                          600 BC Chariot (N) (hut)
                          Disband Warrior
                          Aqueduct
                          WLTCD Pop 7
                          Medicine
                          575 BC Salt Caravan to Orleans (Demand) 396 Gold
                          25 Gold (hut)
                          550 BC Pop 8
                          525 BC Sanitation
                          500 BC 50 Gold (hut)
                          475 BC Barbs (hut)
                          450 BC Pop 12
                          Sewer
                          425 BC WLTCD ends Pop 13
                          375 BC Exchange Sanitation for Bridge Building with Canadians
                          Give Sanitation to French
                          Give Warrior Code, Republic, Engineering, Bridge Building, Seafaring, Sanitation to Greeks
                          Share maps with Greeks
                          325 BC French bribe Horsemen
                          Give Banking to Greeks
                          25 Gold from Greeks
                          300 BC Barb Leader 150 Gold
                          University (advance)
                          175 BC 50 Gold (hut)
                          125 BC Sell Colosseum
                          Shakespeare
                          WLTCD Pop 14
                          100 BC Sell Temple
                          50 BC French declare war
                          Theory of Gravity
                          25 BC 25 Gold from Greeks
                          60 AD Pop 21
                          WLTCD ends
                          80 AD Invention
                          180 AD 50 Gold (hut)
                          Copernicus
                          Democracy. Revolution
                          220 AD Democracy established
                          WLTPD Pop 21
                          260 AD Economics
                          280 AD WLTPD ends Pop 23
                          300 AD 25 Gold (hut)
                          University
                          320 AD Give Sanitation to Americans
                          Treaty with Americans
                          Sell Sewer
                          Chemistry
                          340 AD Sell Aqueduct
                          Bank
                          380 AD Gunpowder
                          420 AD Explosives
                          460 AD Navigation
                          480 AD 25 Gold (hut)
                          520 AD Physics
                          540 AD 50 Gold (hut)
                          580 AD Steam Engine
                          640 AD Railroad
                          660 AD Newton
                          680 AD Magnetism
                          700 AD 50 Gold to French
                          Treaty with French
                          Exchange Gunpowder for Feudalism with Greeks
                          Give Navigation to Greeks
                          50 Gold from Greeks
                          Give Invention to Canadians
                          Give Democracy to Americans
                          Share maps with Americans
                          720 AD Metallurgy
                          760 AD Electricity
                          800 AD Industrialisation
                          820 AD 50 Gold (hut)
                          840 AD Corporation
                          880 AD Electronics
                          920 AD Steel
                          960 AD Alliance with Greeks ends
                          Refining
                          980 AD Disband Trireme, Chariot
                          Darwin
                          Combustion
                          Refrigeration
                          1020 AD Stock Exchange
                          1040 AD Conscription
                          1060 AD Supermarket
                          1100 AD Chivalry
                          1120 AD Give Railroad to Canadians
                          Alliance with Canadians
                          Give railroad to Americans
                          Alliance with Americans
                          200 Gold from Americans
                          1140 AD Transport
                          1160 AD Automobile
                          1180 AD Oil Caravan to Athens 116 Gold
                          1220 AD Mass Production
                          1240 AD Greeks declare war
                          Dye Caravan to Thermopylae (Demand) 300 Gold
                          1260 AD Leadership
                          1280 AD Give Industrialisation to Canadians
                          100 Gold from Americans
                          Give Railroad to English
                          Treay with English
                          Engineers
                          1320 AD Superhighways
                          Tactics
                          1340 AD Superhighway
                          1360 AD Factory
                          1380 AD Machine Tools
                          1400 AD Power Plant
                          1440 AD Mass Transit
                          Miniaturisation
                          1480 AD Offshore Platform
                          1500 AD Computers
                          1510 AD 200 Gold from Americans
                          1520 AD Dye Caravan to Thermopylae (Demand) 450 Gold
                          Research Lab
                          Mobile Warfare
                          1540 AD Robotics
                          1560 AD Manufacturing Plant
                          Atomic Theory
                          1580 AD Flight
                          1610 AD 50 Gold to Greeks
                          Treaty with Greeks
                          Dye Caravan to Thermopylae (Demand) 240 Gold
                          Radio
                          1640 AD Advanced Flight
                          1650 AD 100 Gold from Americans
                          Give Physics to English
                          Alliance with English
                          200 gold from English
                          1670 AD Rocketry
                          1700 AD Space Flight
                          1710 AD Apollo
                          1730 AD Plastics
                          1752 AD Nuclear Fission
                          1758 AD Nuclear Power
                          1764 AD Laser
                          1770 AD Superconductor
                          1776 AD Fusion Power
                          1778 AD Sell Research Lab
                          1780 AD Sell University
                          1782 AD Sell Library
                          Disband Explorer
                          1806AD Launch ETA 1821 AD
                          1821 AD AC


                          Comment


                          • #28
                            Dear friends,

                            I want to post this message here telling you I've completed a scenario for OCC competion. I won't email it to Paul until more people have had a chance to complete the current one.

                            Also, if you are currently working on a scenario for OCC Fortnights, and you want to use yours instead of mine for the #6 competition, no problem -- let me know so I can possibly refine mine some more.

                            I tried to create a scenario that would be a challenge throughout the game -- I thought the barbarian city of Mentos would provide that challenge on OCC #4, but it sadly did not. I sure hope this fits the bill. I have test-played it, and it kept an average player like me on the edge of my seat the whole game. If everything works correctly (and that is a huge assumption with this unpredictable AI), you should experience a new issue to deal with every 15 or 20 turns.

                            Here's to hoping.
                            The only way to stop a terrorist, is with a bullet.

                            Comment


                            • #29
                              Hey vik, sounds great! More strength to your right arm and I am looking forward to the challenge - if you are average what does that make me (lamebrain of the millenium, I guess, - had to get that in before too many people volunteered suggestions! )


                              ------------------
                              ____________
                              Scouse Git[1]

                              "CARTAGO DELENDA EST" - Cato the Censor
                              "Our words are backed by empty wine bottles! - SG(2)
                              "One of our Scouse Gits is missing." - -Jrabbit

                              Comment


                              • #30
                                let me liken the "average OCC player" comment to chess:

                                I am (or was) rated as a 1700 chess player by the US Chess Federation. Even though I can walk into nearly any auditorium and beat 95%-100% of the people there, a 1700 rating is just an "Average" rating.

                                How can this be?

                                Well, compared to the people who play in USCF rated tournaments, I am just an average player, but compared to the general population, I am well above average.

                                So, while you may consider yourself less than average in our Fortnight competition, rest assured that you would easily beat the majority of the civ2 playing population in an OCC game. You have my utmost confidence in your abilities.

                                Besides, when I practice OCC on my own, I almost exclusively play on little islands. OCC#5 (my first Fortnight Competition) was right up my alley.


                                ***Edited to ask: "By the way, what does 'Scouse Gits' mean or stand for, and why are there two of you? Are you the same, or different people?"***

                                [This message has been edited by vik (edited March 29, 2000).]
                                The only way to stop a terrorist, is with a bullet.

                                Comment

                                Working...
                                X