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OCC Fortnight #7

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  • #46
    Yeah, i see what you mean about the trade in this one!! just a quick question though, i'd check myself but i'm at work and ain't got not civ2 here - luckily for my boss!!!!

    Anyway, so the trade it shows on the city screen that your getting from the other cities trade routes? That does get added to your "working" trade every turn? So if you trade coal with Kells in 500ad, get 180 revenue (one time only) and it says +7trade, you get 7 extra trade in 500ad, 510ad, 520ad etc etc???
    assuming this works (i always have!), when the cities grow the extra trade increases!! so once you've established 3 basic trades and things are sufficiently advanced to give you 20+ trade, the only reason you would need to trade afterwards is to get the one time bonus!

    That way the best thing to do is trade with the biggest (most trade) city you can find at the start and then go for the big bonus' in the later game!!

    Have i got that right? And if so? why am i still losing again!?!? argh!!!!
    I'm looking for a 1918-ish finish on OCC6, i'm absolutely whipping their arses!! i'm going to land on AC before they even get space flight!!!!! is that why it's been so slow? cause they've been soooo busy fighting, and not researching!! I mean i'm getting research every 3 turns and was every 2 until i invented flight!?!?!?

    But apart from that it's good fun ain't it!!! I'm glad my boss hasn't been here this week too!!!!
    "There are not more than 5 musical notes..." - Sun Tzu
    ...and we build an Academy for this guy... :confused:

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    • #47
      Oldman and others - I am still playing the game, but it may take me another fortnight or two to finish. I decided to build MPE and use my "rising tide lifts all boats" philosophy - giving techs to the AIs so they could help me in research. On the positive side, I have 35 techs in AD 1120 (only 17 of them white). On the negative side, I've spent most of my time in the text editor keeping my log file, followed closely by time spent in the F3 diplomacy screen, followed distantly by time spent actually playing the game!

      I've also taken great advantage of repeating trade commodities, and have delivered 11 caravans to Madrid.

      Further reports when I finish the game, in the distant future...

      Comment


      • #48
        DaveV - good to have you aboard - your insights into this, strange to you, game will be most welcome. You already know this is tough map, could well be this one cannot be won playing MPG - I think all the successes above were SP variants. Good luck and do tell us about it.


        ------------------
        ____________
        Scouse Git[1]

        "CARTAGO DELENDA EST" - Cato the Censor
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

        Comment


        • #49
          The comparison table for this game is ready. Also, I want to let you all know that the OCC Strategy Guide has moved to http://members.home.nl/paulvdb/occ.htm and I also have a new e-mail address: paulvdb@home.nl

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          • #50
            Paul,
            Thanks for your comparison table as always - and thanks for includiong a link to the new home of the Strategy Guide. Just a couple of points -
            I don't follow the logic in not including the arrival dates of Tom, redbaron and Oldman.
            Would it be possible to put up a compendium page for the OCC series with links to the starting maps, comparison tables etc all on the same page - this would be another invaluable OCC reference resource.
            Thanks again,

            ------------------
            ____________
            Scouse Git[1]

            "CARTAGO DELENDA EST" - Cato the Censor
            "Our words are backed by empty wine bottles! - SG(2)
            "One of our Scouse Gits is missing." - -Jrabbit

            Comment


            • #51
              I assume Paul left off our landing dates because we were beaten to the landing by a rival Civ!??!

              But it's a good idea about having a front page for all the OCC stuff. Just like a contents page, with links to the 7 tables, scenarios and the rules. That way i can just have one link in my favorites!!

              I've just played OCC 6, i didn't do too well but i did absolutely thrash the opposition!! that's kind of baffling me!!
              Paul: if i post my logs of any old OCC fortnightly's i do, would you post them on the appropraite tables?
              "There are not more than 5 musical notes..." - Sun Tzu
              ...and we build an Academy for this guy... :confused:

              Comment


              • #52
                As you said, your landing dates were left out because you didn't land first. And you can find links to the games, logs and tables on my OCC Strategy Guide.

                And if you post logs for any of the old games they will be added to the table when I have time, which can sometimes take a couple of days or weeks.
                [This message has been edited by Paul (edited May 02, 2000).]

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                • #53
                  That's what i thought about the landing dates, what you could do si include our actual landing dates and asterisk them to show we were not the first, or include the dates of the other civ(s) landing showing how har behind we were the other civs!??!

                  I'll post my log to occ6 then, no rush to add it on to the table. I was just checking it was worth me even posting it, if you know what i mean?!?!
                  Does anyone have plans to do another one soon? i'm guessing you play them every fortnight, Hang on i can check myself - doh!!! Does anyone have one ready? do you always play on small maps? has anyone played occ on a big map? i guess it might let the other civs grow too big and impossible to keep up with?
                  "There are not more than 5 musical notes..." - Sun Tzu
                  ...and we build an Academy for this guy... :confused:

                  Comment


                  • #54
                    I believe Sten is holding a large map prospect that my mate SG2 put up a month or so ago, but if my memory serves (I'm too lazy to reload page 1) didn't vik (or someone) say they had one ready to go.

                    Yes we play these roughly every fortnight or so - can't have too much of a good thing can we - and I'm wondering whether there is enough interest for a bloodlust comparison in the off-weeks - the problem is that a bloodlust game on anything but a very small map takes (me) forever to play to a conclusion.
                    p.s. oldman - does the handle reflect physiology (I'm 52 and SG2 is 51 - there do not seem to be that many civheads 'of a certain age')



                    ------------------
                    ____________
                    Scouse Git[1]

                    "CARTAGO DELENDA EST" - Cato the Censor
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

                    Comment


                    • #55
                      We could try and do a bloodlust!! It's not my strong point, but then this whole OCC thing looks like i need some practice?!?!

                      It's weird you asked about the age, i was about to bring it up myself sometime and ask how old the rest of you guys were!!! No, my name is a play on my surname, I'm only 20 years old!!
                      So how old are the rest of you guys? Am i the youngest one here?? ??
                      [This message has been edited by Oldman (edited May 02, 2000).]
                      "There are not more than 5 musical notes..." - Sun Tzu
                      ...and we build an Academy for this guy... :confused:

                      Comment


                      • #56
                        Thanks again Paul

                        Actually I built Cope's in 780AD not 1780AD

                        I dont think Vik was 1st to land in his game either
                        The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                        Comment


                        • #57
                          Oldman - you'll find lots of ages in the Apolyton age FAQ on the Apolyton forum. http://apolyton.net/forums/Forum20/H...tml?date=01:16

                          And, for certain old-timers who are too paranoid to put their birthdays on the internet (*ahem*): http://apolyton.net/forums/Forum1/HTML/000829-2.html

                          Comment


                          • #58
                            Table updated with Smashes Cop date and marked landing dates for civs that did not land first. I must have somehow missed that in vik's log, probably because he had the fastest landing date and it didn't occur to me that the AI could be faster.

                            Oldman, in the Apolyton forum there is an age faq maintained by Narck which shows the ages of some Apolyton members. (Edit: Dave just beat me to it and he even looked up the url for it)
                            [This message has been edited by Paul (edited May 02, 2000).]

                            Comment


                            • #59
                              Thanks for putting the landing dates on the table, but i'm not sure if i liked it before without a big old 2032 next to my name?!?!

                              Does anyone have another scenario ready for play, or do i have a few days to play through one of the older ones? I finished occ6 which i'll post my log whenever i remember to stick the log on a floppy and up load it!! i thought i'd try occ1, and work through them all and see how i do!?!?
                              "There are not more than 5 musical notes..." - Sun Tzu
                              ...and we build an Academy for this guy... :confused:

                              Comment


                              • #60
                                I finally finished, landing in 1892. My log file is over 1000 lines long, so I'll have to edit it down a little if anyone really wants to read it. A few notes:

                                I went for Trade and Marco Polo right after Bronze, instead of going for Monarchy. This gave me contact with the AIs a lot earlier. I stayed in Despotism longer than the rest of the field, but that didn't cost me any production from the whales squares.

                                My big mistake in this game was delaying Automobile. I didn't expect Superhighways to help me a lot when most of my city squares were ocean, but it could have saved me a lot of turns of research. Other mistakes: building coastal fortress, city walls, and a battleship for defense. All of these turned out to be a waste of resources. The Mongols landed two catapults and a chariot near my capital in AD 880, which made me needlessly paranoid.

                                AC 1892
                                Monarchy -525
                                Republic -25
                                Democracy 1020
                                Colossus -2150
                                Copernicus 300
                                Shakespeare 1400
                                Newton 1240
                                Darwin 1550
                                Apollo 1851
                                1st Trade -50
                                2nd Trade -50
                                3rd Trade -50
                                Trade -1000
                                Construction -300 (from Zulus)
                                Sanitation 520
                                Refrigeration 1340
                                Automobile 1800
                                Computers 1816
                                Space Flight 1850
                                Pop 12 120
                                Pop 15 1822

                                Edit: final city size is 15, not 25 (!)
                                [This message has been edited by DaveV (edited May 11, 2000).]

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