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OCC Fortnight #7

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  • #31
    Well, I started out ok. My log thru BC was almost identical to Paul's. By 1000AD I was only a turn or two off.

    Then disaster struck. In 1060 the Zulus built Copernicus (before I even had Astronomy). The next turn I had my first two caravans ready to enter Zimbabwe. Before my turn, though, I was sneak attacked by the Zulus (who I'd made peace with just a turn before). Both caravans were killed.

    Quite naturally at that point I decided to give up. Oh well.

    Comment


    • #32
      I had a so-so game mainly cuz I didn't have a plan and very late trade routes.Everything seemed so far away.

      I missed Shakes and lost a few turns having to maintain 10% luxuries and get Mono to build a cathedral.

      I was not 1st to many techs.Philosophy and Flight to name 2

      A very odd thing happened in 1912.The Romans launched a 16-1-1-1-1-1 spaceship without me getting any messages that they had aquired the neccessary techs or built components or modules.I did get notice of them building structurals but no notice of them getting Spaceflight.They were behind and researching "unnecessary" techs but suddenly they were building a ship.The ship was scheduled to land in 1961 and did not showed a % of success.

      This is either a bug with the different versions,the HiRes mod(no game.txt and only a few unit changes in rules.txt),a deity cheat or it was an intentional trigger but then others should have experienced the same thing after a certain event.

      Anyway I did manage to land just ahead of the Roman ship in 1959.Which was good move on my part cuz their ship actually landed in 1960.(i played on to see)The Romans conquered the rest of the world quickly near the end and I don't know why they didn't try to attack me.

      This was a tough test and I feel a sense of accomplishment just finishing

      MAC version 1.0(2.42) HiRes2 mod(test version)

      3950-found Inuivik-settler joins city-tax rate adjustment for 1 turn
      3850-warrior
      3750-warrior
      3700-Bronze Working-switch to Collosus-lose 2 sheilds-had 5 sheilds-50% was rounded up to 3.-might be useful-probably not
      3250-Alphabet-god this is slow-map clicking has revealed no number changes.I don’t think a trireme can make a voyage anywhere.Should I go for The Lighthouse?Marco Polo’s?The Library?
      2800-Burial
      2300-Laws-sure ain’t much to do each turn..just press enter
      1850-Collosus-not bad
      1650-Monarchy-my first “white” tech-revolt-instant revolution-govt-Monarchy-size 3- 8 beakers
      1450-temple-don’t change production orders
      1200-Writing-another “white” tech-should I go for Philosophy?Need a harbor first
      1150-size 4
      950-library-no change to production orders
      900-Currency-switch to market
      725-Pottery
      600-market
      525-Map Making
      450-Diplomat
      300-Seafaring
      250-harbor
      200-warrior-start wonder
      75-Mystism
      ----------------------------
      AD1-slow going.no gold-only 2 “white” techs so far.Roman’s have Marco Polo’s(wish they would contact me) and Pyramids-no other wonders built
      80-size 5
      140-Masonary
      340-Mathematics
      380-size 6
      540-Astronomy
      780-Trade-Cope’s
      820-Rome discovers Philosophy
      900-hides caravan
      920-Navigation
      1000-beads caravan
      1040-Construction-Rome builds Shake’s-Dam! now I need mono to celebrate past 13
      1100-oil caravan-disband diplomat
      1160-caravel-I’ll have to make contact with caravans..could be bad..will have to give in to demands
      1280-The Republic-revolt
      1300-contact Zulus-trade Navigation,Construction and Republic for Poly,The Wheel and Horseback-gift Writing(I have to gift?)-peace
      1340-govt-Republic-beads to Bapedi(demanded)208 bonus-contact Vikings-trade Wheel,Navigation and Repub for Philosophy,Warrior Code and iron Working-gift Burial-peace-disband warrior
      1360-colliseum-disband warrior-start “we love” size 7
      1400-aquaduct-gift Philosophy to Zulus-gift Monarchy,Seafaring and Math to Vikings-share maps-Aha! large Roman cities close by
      1440-contact Romans-trade Poly and The Wheel for Banking and Medicine(a little late)-alliance despite refusing war request against Zulus-share maps-receive 250 gold gift
      I see the letters C and I-I think I can guess the rest
      1460-end “we love” 12
      1480-oil to Cumae-340 bonus
      1500-Monotheism-diplomat-hides to Cumae(demanded) 540 bonus
      1520-bank-trade Rome Mono for University
      1540-Gravity-build university
      1570-gift Warrior Code and Mono to Zulus-I may regret that-University to Vikings
      1580-salt caravan
      1590-Chemistry
      1620-silver caravan-start wonder
      1650-Engineering
      1680-trade Rome Gravity for Economics
      1690-Rome gifts Physics
      1710-Invention
      1750-silver to Lugdunum(demanded) 725 bonus
      1752-Democracy-revolt-Sir IIke’s-Rome gifts 250-
      1756-govt-Democracy-salt to Rome 372 bonus
      1758-stock exchange
      1760-contact Mongols-war
      1762-Gunpowder
      1762-disband warrior
      1764-musketeer
      1766-contact England-gift Navigation,Invention and Republic-peace
      1768-trade Rome Gunpowder for Feudalism-gift Invention and Gunpowder to Zulus-Vikings declare war-gift Writing to England-share maps-gift Gunpowder to Mongols-ceasefire
      1770-Explosives
      1772-engineer-trade Rome Explosives for Magnetism-receive 125 gold
      1776-engineer-peace with Mongols-gift magnet,Physics and Invention-share maps
      1780-Sanitation-gift sanitation to Rome-receive 125 gold-Bridge Building to Zulus-Trade to England-Banking and Republic to Mongols
      1782-Rome gifts Steam Engine
      1786-cathedral-contact Spanish-peace-gift Physics,Invention and Gunpowder-disband caravel(in the feild)
      1788-”we love” started but no food for growth-Spanish expel diplomat
      1790-Railroad-start wonder-Rome gifts 250
      1794-city square>desert
      1798-gift Democracy and Economics to Vikings-peace
      1800-Metallurgy-trade Rome Metallurgy for Industrialization-receive 250 gold
      1810-Rome gifts The Corporation-
      1812-RR to Zulus-trade Gravity to Vikings for Chivalry-gift medicine-RR to Spain,England and the Mongols
      1814-Darwin’s-Electricity-Refining-city square>plains-1 glacier>tundra
      1818-Rome gifts 250
      1822-Metallurgy and Industrialization to Mongols-Indust to England-Chiv and Indust to Mongols
      1824-tundra>deserttrade Rome Refining for Conscription-receive 250
      1826-Combustion
      1828-factory-Rome gifts 250
      1834-trade Rome Combustion for Electronics-receive 250-desert>plains
      1840-Steel
      1842-Rome gifts 250-Conscription to Zulus and Mongols
      1846-power plant-Rome gifts 250
      1850-trade Spanish indust for Leadership
      1851-Automobile
      1852-superhighway
      1855-glacier>tundra-Rome gifts Genetic Engineering...sigh
      1857-Mass Production-transport
      1858-Rome gifts 250
      1860-tundra>desert
      1861-silver freight-Explosives to Mongols-Physics to England-Vikings declare war-Sanitation and University to Zulus
      1862-Rome gifts Communism...sigh
      1863-Tactics
      1664-gems freight
      1865-desert>plains
      1869-Machine Tools-Rome gifts 250
      1872-gems to Antium 678 bonus-city square>grassland
      1873-Miniaturization-silver to Veii 624 bonus
      1874-offshore platform-Rome discovers Flight
      1876-mass transit-gift Gunpowder to England
      1877-trade Rome Miniaturization for Flight
      1878-Computers-hides freight
      1880-research lab
      1881-trade Rome Computers for Mobile Warfare
      1882-Rome gifts Theology grrr.
      1883-glacier>tundra
      1884-Robotics
      1886-trade Rome Robotics for Radio
      1887-hides freight-hides to Caesaraugusta-392 bonus
      1888-silver freight-tundra-desert
      1889-Advanced Flight-hides freight
      1890-hides freight
      1891-hides freight-trade Rome Machine Tools for Refrigeration
      1892-hides freight
      1893-hides freight
      1894-hides freight
      1895-Rocketry
      1896-supermarket-Rome gifts Guerilla Warfare
      1898-Food Freight
      1899-FF
      1900-FF
      1902-Space Flight-FF-start wonder-Romans cancel alliance-all my freights sent home save 1.dam it!-hides to Hispalis 466 bonus-sell sewer-size 17
      1903-sell colliseum
      1904-sell aquaduct
      1905-Apollo-sell temple
      1906-Plastics
      1910-Atomic Theory-but Fission from Rome for 1500-2 hides freights to Cumae 654 each
      1912-Rome launches a 16-1-1-1-1-1 but i didnt even get messages that they got the neccessary techs and even built a components or modules....uh oh HiRes may have a bug-its not scheduled to land till 1961
      1913-silver to Rome 454-2 hides at 454 each
      1914-The Laser-2 hides to Rome 458 each-disband transport at sea
      1917-Superconductor
      1918-plains>forest
      1922-plains>forest
      1924-15 structurals
      1930-Fusion Power
      1931-engineers lost
      1933-famine reduces city to 15 and causes disorder
      1936-6 components-English,Mongols and Vikings all destroyed by Romans-sell research lab
      1937-sell university
      1938-sell library
      1939-sell supermarket
      1940-sell mass transit
      1941-Zulus destroyed by Romans
      1942-sell superhighway
      1944-3 modules launch-1959-2 years ahead of mysterious Roman ship
      45-barracks
      47-armor
      48-coastal fort-Spain destroyed by Romans-just me and them now
      50-SAM
      53-SDI
      55-armor
      57-armor
      59-arrival...phew

      wonders
      Collosus-1850BC
      Cope’s-780AD
      Shakes-N/A
      Sir Ike’s-1752AD
      Darwin’s-1814

      govts
      Monarchy-1650BC
      Republic-1340AD
      Democracy-1756AD

      trade rotes
      1-1340AD
      2-1480AD
      3-1500AD

      size-12-1460
      top size-17-1902

      The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

      Comment


      • #33
        I'm fairly new to apolyton so have just found out about OCC. I love playing civ2, I love playing multiplayer and I am allways trying to improve my game which like everyone elses still needs improving . I have printed Pauls stategy guide and will give it a go. At worst I'll learn some new tricks and I'm sure to have fun. will post how I go.

        Thanks to all who helped set this up

        ------------------
        hooray hooray its a Hydey Hydey day

        Comment


        • #34
          Well, for all the new interest in OCC, let me just tell you that this is not an ideal OCC map, as DaveV pointed out earlier. But please stick around, and welcome!

          As for the map, interesting. My game should really highlight the tribute difference between 2.4.2 and MPGE. I trusted DaveV's assessment that triremes would be useless. So the debate was which extra wonder to build. I went with Marco's. Marco's would cut down on exploring (because I could instantly meet every civ and trade maps). The trade-off is delayed trade routes.

          I didn't have too much problems with the AI's rate of technology advances until the end. I launched in 1897 and landed in 1812. The Romans and Mongols rush-bought a fast spaceship launched it about 9 or 10 years after mine, and each beat me to AC. That really sucks.

          I realized the only thing that would help me grow early on was a harbor, so I wanted seafaring as soon as I could get it. I also stayed at size 3 population for awhile, so I could have the freedom to work the Oil square for early game shields. I delayed sanitation and refrigeration discoveries because I did not think they would help out much.

          Here are the log highlights:

          AC: 1912

          Governments
          Monarchy: 1050bc
          Republic: 220ad
          Democracy: 1100ad

          Wonders
          Colossus: 1950bc
          (Marco's): 140ad
          Copernicus: 960ad
          Shakespeare: 1400ad
          Newton: 1670ad
          Darwin: 1756ad
          Apollo: 1868ad

          Trade Routes
          First Trade: 1240ad
          Second Trade: 1380ad
          Third Trade: 1500ad

          Advances
          Trade: 250bc
          Construction: 140ad (via trade)
          Sanitation: 1754ad (via trade)
          Refrigeration: 1832ad
          Automobile: 1778ad
          Computers: 1824ad
          Space Flight: 1867ad
          End: 1912ad

          City Sizes
          Size 12: 400ad
          Size 21: never

          ~~~~~Now for the Log~~~~~

          3950bc-the city of Hoth is founded; other settler moves to mine and road other squares; building warriors
          3900bc-researching bronze working
          3450bc-bronze working disc; researching alphabet; started Colossus after 2 warriors.
          3000bc-alphabet disc; researching ceremonial burial
          2640bc-population grows to three. It will stay here for awhile as I work the whales and the oil.
          2300bc-discover ceremonial burial, researching code of laws
          1950bc-built colossus, building temple; switched from working oil to working an ocean square.
          1700bc-discovered code of laws, researching monarchy
          1550bc-built temple. Nothing else to build, so I’ll build warriors.
          1450bc-built warriors, building barracks
          1150bc-monarchy disc; researching currency. Revolt
          1050bc-established monarchy, built barracks. Sold barracks. Building barracks
          825bc-built barracks. Sold barracks. Building barracks
          800bc-currency discovered, researching writing; switched to building marketplace
          550bc-quit working ocean square one wheat bushel short of population 4. Back to oil, getting 10 shields
          525bc-discovered writing, researching trade. Bought library
          500bc-built library, bought marketplace
          475bc-built marketplace; nothing to build again, building diplomats
          450bc-my settler has roaded and mined all the resource squares. He is now having a beer.
          250bc-trade discovered; researching literacy. Started on marco polo’s embassy
          40ad-literacy discovered, researching the republic.
          140ad-disbanded 2 diplos to help build Marco’s. Marco Polo's built. Now the fun can begin.
          English: gave all my knowledge, gained alliance (by declaring war on Mongels), got construction
          Spanish: traded for horseback riding, iron working, masonry, warrior code, the wheel; gained alliance (by declaring war on the Vikings), got 50 gold.
          Zulus: traded for Pottery, Map Making, Mysticism; gained alliance; traded maps; got 200 gold
          Romans: traded for Banking, Republic, Seafaring; gained peace. No alliance.
          Revolted. Bought harbor
          160ad-built harbor, building colosseum
          180ad-bought colosseum; vikings-ceasefire, traded maps. Mongols-ceasefire, traded maps. Maps w/spanish
          200ad-colosseum built; peace with vikings/mongols; mathematics from mongols; building bank
          220ad-republic established (finally!)
          240ad-began weluv at size 3. Changed to building aqueduct; researching philosophy (finally i'm allowed to research something)
          300ad-got 75/50/75 gold from english/spanish/zulus
          340ad-aqueduct built, building bank
          400ad-weluv halted at size 12; 25 gold each from zulus and english
          420ad-bank built; building caravans
          480ad-50 gold from english; war with mongols
          500ad-100 gold from zulus; 50 from english
          540ad-share maps w/ zulus, english, and spanish. After that, they all had “other affairs.” Nice map graphic.
          600ad-philosophy discovered, astronomy discovered, researching navigation
          640ad-traded for invention with romans, engineering from english, 50 gold from zulus
          660ad-three caravans built, building copernicus
          780ad-got bridgebuilding, 100 gold from zulus, 50 from english
          880ad-gunpowder from romans; 50/50 from zulus/english. Spanish ain’t giving anything; war with vikings
          940ad-50 gold from english, polytheism from zulus; sold temple to beat mongols to copernicus
          960ad-copernicus built. I had 4 gold to spare. That was close. Building trireme
          1000ad-navigation discovered, researching university; switched to building a caravel
          1040ad-caravel built. Time to deliver caravans; building city walls in prep for university
          1080ad-got democracy from romans; revolted; ceasefire with vikings; 100/50 from zulus/english
          1100ad-democracy established. At 20% lux, I have no content people. Only 6 happy and 6 unhappy. Weird
          1160ad-100/50 from zulus/english
          1220ad-traded maps with the spanish just to make sure…they have only one city!
          1240ad-university discovered, researching medicine, bought university; Trade Route, 448 to Madrid
          1260ad-university built; building magellan’s in prep for shake’s
          1320ad-medicine discovered, researching chemistry
          1380ad-Hides Caravan to Canterbury, 542 gold; 100 gold from zulus; bought shake’s, sold colosseum
          1400ad-shakespeare’s built, chemistry discovered, researching explosives, building settler
          1500ad-explosives discovered, researching theory of gravity. Engineers bought; 524 Hides to Alleppo
          1510ad-engineers built. Building a wonder
          1530ad-mongrels kill my caravel on its way back home. Theory of grav discovered, researching metallurgy
          1550ad-switched production to isaac newton’s college; physics and 100 from zulus, 25 from english
          1570ad-every time I send an emissary to the mongols, they revolt (out of democracy) before they talk to me. I’m going to send an emissary there every couple of turns so they can play the game in anarchy.
          1580ad-metallurgy discovered, researching magnetism, 25 gold from english
          1640ad-discovered magnetism, researching electricity
          1650ad-got feudalism and 50 gold from english; steam engine and 100 gold from zulus
          1660ad-got railroad and 100 gold from zulus; bought isaac newton’s college
          1670ad-isaac’s built, building darwin’s; 100/50 from zulus, english
          1690ad-electricity discovered, researching industrialization; 100/50 from zulus/english
          1700ad-100/50 from zulus/english; economics from romans
          1710ad-100/50 from zulus/english; I’ll just keep asking each turn.
          1720ad-100/50 from zulus/english; still nada from my spanish “allies”
          1730ad-50/50 from zulus/english (zulus were down to 59 gold and gave me 50 of it)
          1740ad-industrialization discovered, researching sanitation
          1754ad-traded romans for sanitation; 100/50 from zulus/english; bought darwin’s voyage
          1756ad-darwin’s built, get corporation, refining, researching cumbustion, building stock exch; finally got something from spanish. 50/150/100 from spanish/zulu/english
          1762ad-combustion; researching steel; 150/50/100 from zulu/spanish/english
          1764ad-build stock exch, building factory; the big debate is whether I should try and get 80 shields out of this position, or just save my efforts for trade arrows. I believe with that oil, and 3 mined hills, I could get up to 80 once I added the manu plant and the platform. That would take my engineer a long time, and trade would suffer. I’ll think about it. While I was thinking, the zulus and spanish gave me 150/50 gold
          1766ad-the romans cancelled my embassies by discovering communism
          1768ad-factory built, building power plant; get 50/50/conscription from spanish/english/zulus
          1770ad-steel; researching automobile
          1772ad-built powerplant, building sewer system; 150/100/50 from zulus/spanish/english
          1776ad-build sewersystem; building colosseum; 100/50/monotheism from spanish/english/zulus
          1778ad-discovered automobile, researching electronics; 100/100/50 from zulu/spanish/english
          1780ad-built superhighways, building engineer. Finally got one glacier to plains.
          1782ad-got leadership from zulus, 50 from spanish
          1784ad-engineers built (now I have two), building freights
          1786ad-electronics; researching tactics; 100/100 from zulus/spanish
          1792ad-150/100/150 from zulus/spanish/english; traded for chivalry, tactics from romans
          1794ad-researching machine tools; peace with vikings; get communism/50 gold from zulus/english
          1796ad-machine tools; researching miniaturization
          1804ad-oh no. zulus develop flight. That stinks. Miniaturization; researching mass production
          1806ad-built offshore platform, building freights; 150/100 zulus/english
          1808ad-150/100 zulus/english
          1810ad-50/100 zulus/english
          1814ad-mass production; researching computers; 100/50 zulus/english
          1820ad-150/100 zulus/english
          1824ad-computers; researching refrigeration; 150/100 zulus/english
          1826ad-research lab built, building freights; 50/100 zulus/english; mobile warfare (trade) from romans
          1832ad-refrigeration; researching robotics; 150/100 from zulus/english; flight from zulus
          1840ad-robotics; researching radio; 150/100 zulus/english
          1842ad-supermarket built, building manu plant; 100/50 zulus/english
          1844ad-100/50 zulus/english
          1846ad-50/50 zulus/english; built manu plant, building freights
          1848ad-100/50 zulus/english
          1850ad-100/50 zulus/english
          1851ad-50/50 zulues/english; radio, researching advanced flight
          1852ad-50/50 zulus/english; traded for atomic theory from romans
          1853ad-100/50 zulus/english
          1854ad-50 from zulus; started weluv to raise my pop a little bit.
          1855ad-100/50 zulus/english
          1856ad-50/50 from zulus/english
          1857ad-100/50 zulus/english
          1858ad-50 from zulus; advanced flight, researching rocketry
          1859ad-50/50 zulus/english; vikings wiped out by mongols
          1860ad-100/50 zulus/english; halted weluv at 16 population; one more than the max allowed
          1861ad-50/50 zulus/english
          1862ad-100 from zulus
          1863ad-100/50 zulus/english; rocketry, researching spaceflight
          1864ad-50/50 zulus/english
          1865ad-50/50 zulus/english
          1866ad-100 from zulus
          1867ad-50/50 from zulus/english; space flight, researching plastics
          1868ad-100/50 from zulus/english; apollo program built, building structurals with caravan help
          1869ad-guerilla warfare/50 gold from zulus/english
          1870ad-50 from english; zulus cancel alliance
          1872ad-spanish (one city) destroyed by mongels; plastics, researching nuclear fission; building components now because I am producing 60 shields. Only takes 2 caravans…
          1874ad-trade romans for nuclear power.
          1875ad-50 gold from english, zulus declare war; romans won’t trade nuclear fission with me
          1877ad-nuclear fission, researching the laser; out of caravan, SS is 4-2-3-0-0-0; I’m buying temples and switching to structurals
          1878ad-by the time I get 80 shields, I’ll have the dang thing built. I’m getting 70 with 2 farmland and I just finished mining a converted hill. One more to go to make 80.
          1879ad-sold sewer system (oops); 50 gold from english; yep, it will be too late by the time I get 80 shields, and I’ll probably run out of food.
          1880ad-sold aqueduct (oops).
          1882ad-laser discovered; researching superconductor
          1884ad-romans discover superconductor?!? Also, london falls to the mongols, splitting the english into them and the egyptians.
          1887ad-superconductor. Just in time too…14-2-3-0-0-0; researching fusion power
          1888ad-egyptians destroyed by mongols
          1889ad-english destroyed by mongols; guess I shoulda allied with them early on; I can’t sustain the SS parts pace. I’ve been managing one per turn, and I could get on this turn but it would drain the treasury to zero and cause me to have to sell the manu plant. I’ll take a break this turn…
          1891ad-discovered fusion power, researching labor union; sold research lab
          1892ad-1st mod built, sold university; peace with mongols
          1893ad-sold manu plant to help buy a module.
          1894ad-sold library
          1896ad-sold factory; I only need to have enough money to buy the Great Wall, then I can switch to a module and still build it with the 25 shields I’m producing.
          1897ad-last module built; launch, eta is 1912; building defensive units!; sold power plant to get alpine troops.
          1910ad-romans land on AC
          1911ad-mongels land on AC
          1912ad-Chinese land on AC


          The only way to stop a terrorist, is with a bullet.

          Comment


          • #35
            A struggle to be sure. The Romans managed to beat me to AC by 1 year. My downfall came in 1610AD, when the Romans built Isaac Newton's College. I lost a few dozen years as a result - even with a pop of 20 and a science rate of 100%, I could only get techs every 6-7 years after Flight. Money and production were no problem - my bank account was always briming from gifts and caravan delivery (I even sold my Bank when it became obvious I would never reduce science below 100%). The middle of the game became very boring. For about 2 hours my turns consisted of asking for gifts from the zulus (would give 100-150 gold) and spanish (would give 50 gold), and then rushbuilding a caravan every two turns.

            The AIs left me alone at the north pole, although they happily destroyed my transports whenever I ventured south for trade.


            4000BC - found Greenland
            3800BC - join settler to city
            3750BC - build warrior
            3650BC - build warrior
            3600BC - Bronze Working
            3550BC - build warrior
            3150BC - Alphabet
            2700BC - Code of Laws
            2200BC - Ceremonial Burial
            1600BC - built Colossus
            1500BC - Monarchy, revolution
            1450BC - switched to Monarchy
            1200BC - built Temple, sell for 40 gold
            1050BC - Writing
            900BC - built Library
            850BC - Currency
            675BC - Trade
            600BC - built Marketplace
            475BC - Map Making
            350BC - built food caravan
            275BC - Pottery
            150BC - built Temple
            50BC - Seafaring
            25BC - built Harbour
            180AD - Literacy
            220AD - built Granary
            420AD - The Republic, revolution
            460AD - switched to Republic
            580AD - disband warrior
            600AD - built Marco Polo's Embassy
            Spanish - Masonry, Astronomy, Mysticism
            Vikings - Mathematics, The Wheel, share maps, peace
            Zulus - Construction, Invention, Philosophy
            Romans and English - nothing
            620AD - begin WLTCD (pop is 6)
            640AD - end WLTCD (pop is 7), sell granary
            Zulus - peace, share maps
            Spanish - Iron Working, peace, share maps
            660AD - Alliance with Zulus, Alliance with Spanish
            740AD - built colosseum
            860AD - built aqueduct, begin WLTCD (pop is 8)
            940AD - end WLTCD (pop is 12)
            980AD - 50 gold (Spanish)
            1000AD - built salt caravan
            Spanish - 50 gold & Navigation
            Zulus - Banking
            1040AD - built Beads caravan
            Spanish - Warrior Code, 50 gold
            1080AD - built Hides caravan, 50 gold (Spanish)
            1100AD - The University, 50 gold (Spanish), 200 gold (Zulus)
            1120AD - built caravel, 50 gold (Spanish), 50 gold (Zulus)
            1140AD - Gunpowder (Zulus), 50 gold (Spanish)
            1160AD - 150 gold (Zulus), 50 gold (Spanish)
            1180AD - Bridge Building (Zulus), 50 gold (Spanish)
            1200AD - 100 gold (Zulus), 50 gold (Spanish)
            1220AD - Engineering (Zulus), 50 gold (Spanish)
            1280AD - 100 gold (Zulus), 50 gold (Spansih)
            1300AD - 1st trade route - 524 gold salt to Zimbabwe
            1320AD - built Copernicus' Obsevatory
            2nd trade route - 262 gold
            3rd trade route - 262 gold
            1340AD - 50 gold (Spanish)
            1360AD - built University
            1380AD - Horseback Riding (Zulus)
            1400AD - Polytheism (Zulus)
            1440AD - 50 gold (Spanish)
            1480AD - Chemistry
            Zulus - Democracy, 100 gold
            1500AD - 100 gold (Zulus)
            1510AD - 100 gold (Zulus), 50 gold (Spanish)
            1520AD - 75 gold (Zulus), 50 gold (Spanish)
            1530AD - 75 gold (Zulus), 50 gold (Spanish)
            1540AD - Explosives
            1560AD - built Engineer
            1570AD - built Engineer, sold colosseum
            1580AD - built Shakeaspeare's Theatre, sold temple, revolution
            1600AD - 250 gold (Zulus), 50 gold (Aztecs)
            1610AD - Romans build Isaac Newton's College (Doh!), 200 gold (Zulus)
            1620AD - switched to Democracy
            1630AD - Physics, 208 gold (oil to seville)
            1640AD - 150 gold (Zulus)
            1660AD - Sanitation, 415 gold (silver to Toledo)
            Zulus - Economics, Feudalism, 150 gold
            1690AD - Magnetism
            1700AD - 250 gold (Zulus), 50 gold (Spanish)
            1720AD - 150 gold (Zulus), 50 gold (Spanish)
            1730AD - 100 gold (Zulus), 50 gold (Spanish)
            1740AD - Metallurgy
            1752AD - 200 gold (Zulus), 684 gold (Gems to Seville)
            1754AD - 100 gold (Zulus)
            1756AD - Electricity
            Zulus - Chivalry, 50 gold
            1762AD - 200 gold (Zulus)
            1766AD - Conscription (Zulus)
            1770AD - Refrigeration
            1772AD - built SuperMarket, begin WLTPD (pop is 10), 200 gold (zulus)
            1774AD - built Aqueduct, 150 gold (zulus)
            1776AD - end WLTPD (size 11 - caravel out of port with caravans, wait until unloads to disband)
            1778AD - built sewer system, disband caravel, 150 gold (zulus)
            1780AD - begin WLTPD (size is 11), 450 gold (silver to Toledo, 246 gold (gems to Seville)
            1782AD - Steam Engine, 200 gold (zulus), 50 gold (Spanish)
            1784AD - 150 gold (zulus), 50 gold (Spanish)
            1786AD - 150 gold (zulus), 50 gold (Spanish)
            1788AD - 150 gold (zulus), 50 gold (Spanish)
            1790AD - built engineer (now have 3), end WLTPD (pop is 13)
            1792AD - 200 gold (zulus), 50 gold (Spanish)
            1794AD - Railroad, 100 gold (zulus)
            1796AD - built Darwin's Voyage, Industrialization, The Corporation
            1798AD - 150 gold (zulus), 50 gold (Spanish)
            1802AD - 150 gold (zulus), 50 gold (Spanish)
            1806AD - Refining, 200 gold (zulus), 50 gold (Spanish)
            (OK, I'm tired of listing all my gifts )
            1814AD - start WLTPD (pop is 13)
            1820AD - end WLTPD (pop is 15)
            1820AD - Combustion
            1834AD - Steel
            1842AD - Leadership (zulus)
            1848AD - Automobile
            1850AD - built SuperHighway
            1854AD - Electronics, built transport (have 2 commodities)
            1859AD - Tactics, begin WLTPD (pop is 15), Atomic Theory (Zulus)
            1862AD - end WLTPD (pop is 17)
            1863AD - 506 gold (oil to Veii), Monotheism (Spanish)
            - Marco Polo Embassy's effect cancelled (from this point on, the Zulus don't give me any more gifts)
            1864AD - Machine Tools, transport destroyed, 1626 gold (silver to Antium)
            1866AD - Miniturization
            1867AD - built Offshore Platform
            1869AD - built transport (have 2 commodities), Theology (Spanish)
            1872AD - Mass Production
            1875AD - begin WLTPD (pop is 17), disband Engineer
            (all land has been converted to Plains, so will keep only 1 engineer)
            1876AD - disband Engineer
            1878AD - sell Sewer System
            1879AD - Computers, end WLTPD (pop is 20), sell Aqueduct
            1880AD - Mobile Warfare (Spanish), built Research Lab
            1881AD - Freight destroyed by Romans, Spanish and Zulus come to my aid by declaring war, 1560 gold (silver to Ravenna), Communism (Spanish)
            1882AD - Robotics
            1887AD - Flight, built Factory
            1893AD - Radio
            1895AD - 700 gold (cloth to Lutetia)
            1898AD - Advanced Flight
            1904AD - Rocketry
            1905AD - built Power Plant
            1906AD - built Manufacturing Plant
            1908AD - sell Bank (I'm just leaving science at 100%)
            1910AD - Space Flight
            1911AD - Appollo Program (production - upkeep = 49)
            1912AD - 650 gold (cloth to Leeds)
            1915AD - Plastics
            1921AD - Nuclear Fission
            1928AD - Nuclear Power
            1933AD (finished 15 structural and 6 components)
            1939AD - Laser (other civs are starting to build spaceships (oh, oh)
            1942AD - Superconductor
            1948AD - Fusion Power, Launch, arrival in 1963
            1951AD - Romans launch, arrival in 1962

            [This message has been edited by Tom DeMille (edited April 22, 2000).]

            Comment


            • #36
              This one is sure taking it's toll.

              I'd like to know how some were able to sail triremes that far.With or without Seafaring mine will invariably sink before crossing that distance.Or at least my general experience is if they are empty they float for 1 or 2 turns,if they are full ...they sink

              I know of 3 ways
              1.Lighthouse
              2.End turn key board shortcut(gold version only)
              3.save before moving trireme
              The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

              Comment


              • #37
                Smash, I waited for Navigation (caravel) before trying to visit my neighbours. It looks like most of the others did too (except for Paul, who built the Lighthouse).

                Comment


                • #38
                  I think "Whooops!" is the word i'm looking for!!! That one was soooooooo hard, I managed to get to AC but i was 3rd and last there in 2032!!

                  I know what i did wrong though!! i was ok until about 900 AD, but i didn't change until republic until 1740, i didn't see how i could sustain the government, but i do now!! and then in the mid game i stopped researching cause monarchy was soooo slow and i just sponged off of everyone else, which worked - sort of!!!

                  Anyway, we live and learn!!! so here's my log and the quick details:

                  Have a look at them for me guys and see if there's anywhere i can improve apart from the obvious i've mentioned already!! and too many wonders, but those i built were a great help!!

                  Monarchy: 25 BC
                  Republic: 1740 AD
                  Democracy: 1844 AD

                  Colossus: 1200 BC
                  Copernicus: Beaten to it, but got:
                  Lighthouse: 350 BC
                  Hanging Gardens: 540 AD
                  Marco Polo: 1380 AD
                  Theatre: 1600 AD
                  Newtons: 1824 AD
                  Darwin: Didn't get it
                  Apollo: 1988

                  1st Trade: 1080 AD
                  2nd 1772 AD
                  3rd 1822 AD

                  Trade: 800 AD
                  Construc: ???
                  Sanitation: 1786 AD
                  Refridge: 1950 AD
                  Automobile: 1949 AD
                  Computers: 1982 AD
                  Space Flight: 1984AD

                  Pop 12: 1758
                  Pop 21: ??? Pop 18 in 1978


                  The Log

                  3950 bc - found Beijing, started pottery
                  3800 bc - built militia
                  3500 bc - invented pottery
                  3150 bc - built mine
                  3050 bc - built granary - started militia
                  2950 bc - built militia - started militia
                  2850 bc - built militia - started colosus
                  2500 bc - invented alphabet - started mapmaking
                  1700 bc - size 4
                  1200 bc - built colossus
                  1100 bc - seafaring
                  925 bc - built harbor
                  825 bc - added settle 2 to Beijing
                  800 bc - invented cere-bury
                  450 bc - code of laws
                  350 bc - lighthouse
                  75 bc - invented monarchy - revolution
                  25 bc - monarchy - King Oldman of the Chinese!!

                  20 ad - started gardens of babylon

                  160 ad - first contact wih Zulu's. Made alliance, traded maps, traded monarchy (me) for republic and code of laws (me) for construction

                  220 ad - contact with vikings, peace treaty, traded republic (me) for mystisism and seafaring (me) for mathematics.
                  280 ad - found trondheim with explorer
                  340 ad - got writing as gift from Zulu's

                  540 ad - built hanging gardens
                  620 ad - contact with spanish, peace treaty, traded monarchy (mine) for iron working and seafaring (mine) for wheel
                  700 ad - library
                  780 ad - diplomat, waged war on spanish for 50 quid?!?!
                  800 ad - trade!!!!!!!!!!!!
                  800 ad - trade with zulu wheel (mine) for literacy
                  800 ad - alliance with vikings, traded writing(mine) for warrior code
                  900 ad - caravan
                  1080 ad - 1st trade with zulu (zimbabwe) 308 revenue and 4 trade
                  1220 ad - stole polythesiesm from mongols after they waged war on me
                  1380 ad - completed marco polos embassy!!
                  contact with romans - peace treaty. exchanged seafaring for medicine, astronomy for philosophy
                  contact with english
                  1510 - spain build observatory - now building theatre instead
                  1550 ad - acquire university from alliance with zulu's
                  1590 - bought theatre for 660
                  1600 ad - theatre built - we love king day!!!!!!!!
                  1670 ad - rush completed aquaduct
                  1730 ad - caravan
                  revolution
                  1740 ad - Republic!!!! militia disbanded.
                  1750 ad - we love consul day
                  1752 ad - we love consul day
                  1754 ad - we love consul day
                  1756 ad - we love consul day
                  1758 ad - we love consul day, size 12!!!!!!!!
                  1770 - marketplace
                  1772 - 2nd trade - revenue 358
                  1774 - theory of gravity
                  1784 - caravan, started isaac newtons college
                  1786 - sanitation from alliance with zulu,
                  gave sanitation to romans, gave maths, swapped maps - peace
                  1796 - peace with english for 150 and gravity?!!??! bastards
                  1800 - chemistry
                  1810 - bullied by romans for gravity
                  1816 - invention from allies zulu
                  1820 - english tried selling navigation for 660?!? no thanks
                  1822 - 3rd trade revenue 403
                  rushed isaacs college for 1000
                  1824 - completed college, invented navigation
                  1830 - gave 250 to mongols for peace and gave gravity.
                  gave 200 to spanish for peace and exchanged gunpowder for banking and university for engineering
                  bought sewer system
                  1836 - romans develope democracy, and give to everyone except me!!
                  1838 - i develope democracy!!
                  revolution
                  caravel
                  1844 - democracy!!!!
                  1846 - Viva el presidente dia!!!!!!!
                  disbanded tyreme for caravan
                  1848 - president day! size 13
                  1850 - caravan, alliance with vikings for university (twice?) and monarchy
                  1852 - alliance with zulus gives bridge building
                  1855 - physics from alliance (zulu)
                  1857 - exchanged explosives for chivalry and polythesiesm for house back with vikings
                  gave explosives to mongols
                  1864 - shared maps with mongols
                  1865 - trade with mongols (silver) +656
                  asked spanish to remmove troops and expelled diplomat!!
                  1866 - bank
                  1868 - engineers - transforming glacier
                  1871 - steam eng from zulu ally
                  1876 - economics from zulu ally
                  caravan - food only? disbanded for engineers
                  gave chivalry to romans for maps
                  maps with english
                  exchanged economics for metallurgy with spanish, baught mono for 500
                  1877 - settlers
                  leadership from zulu ally
                  romans exchange = leadership,mono,metal for theology,feud and railroad
                  1878 - mongols exchange = economics & railroad for atomic theory and conscription
                  gave zulu ally railroad!
                  1881 - gave spanish conscription
                  exchanged conscription for magnetism with zulu, and got 150!!!
                  1882 - exchanged magnet for industry with spanish
                  gave industry to zulu's
                  1884 - argh communism - no more marco polo!!!!!
                  1886 - 150 from zulu's
                  1889 - 150 from zulu's
                  1890 - 150 from zulu's. gave conscription to mongols and rail to vikings
                  bought communism from spanish for 2250,
                  rushed UN
                  1891 - UN
                  exchanged communism for corporation with mongols
                  1894 - colleseum built, we love president day
                  200 frp, zulu
                  1888 - unwanted trade - revenue 168
                  1899 - 250 from zulu
                  1900 - tactics from zulu's
                  1901 - 100 from zulu
                  1902 - 150 from zulu
                  1903 - 150 from zulu
                  1910 - 50 from Z
                  1911 - 50 from Z
                  transport
                  1913 - diplomat
                  1915 - electronics from zulu's
                  1920 - exchanged electronics for electricity (spain)
                  gems trade 728 revenue
                  1925 - 500 from romans to war against mongols
                  50 from zulu's
                  tactics for refining from romans
                  1927 - stole espionage from mongols
                  1929 - 50 from zulu's
                  1930 - waged war on spanish for 875 from romans
                  1934 - 50 from zulu's
                  spy
                  1937 - spy, 50 from zulu's
                  1939 - freight
                  1940 - made peace with mongols and spanish
                  1943 - espionage for flight with zulu's
                  1945 - silver trade 260
                  1947 - gift of 50 from zulu ally
                  gift of 50 from romans
                  1948 - gift of miniaturisation from roman ally
                  gift of 50 from zulu ally
                  1949 - gift of automobile from roman ally
                  gift of 50 from zulu
                  1950 - guirilla war from roman ally
                  exchanged gurilla war for fund with zulu's
                  stole refridgeration from spanish, spy caught - my democracy falls!??!
                  1951 - democracy.
                  built offshore platform
                  50 gift from zulu and romans
                  1953 - 50 gift from zulu and romans
                  1954 - WLTPD - size 11
                  1955 - size 12
                  mongols destroyed vikings
                  50 gift from zulu ally
                  exchanged rifridgeration for mass production
                  1956 - built supermarket
                  size 13
                  gift of steel from romans
                  gift of 50 from zulu
                  1957 - size 14 - 1 million people
                  1958 - size 15
                  built superhighways
                  50 gift from romans
                  1959 - size 16
                  1960 - frieght (dye)
                  size 17
                  1961 - size 18
                  1962 - frieght (silver)
                  1965 - mass transit baught
                  mobile warfare from romans
                  1967 - freight (salt)
                  50 from romans
                  1969 - frieght (food)
                  1970 - trade (dye) with cunnae (roman) 1656 revenue!
                  50 gift from romans
                  1971 - trade (silver) with cunnae (roman) 1656 revenue!
                  disbanded engineer
                  1972 - frieght (oil)
                  engineers lost
                  1974 - freight (food)
                  1976 - frieght (food)
                  1978 - frieght (food)
                  WLTPD cancelled size 18
                  1980 - frieght (food)
                  WLTPC starts
                  1982 - frieght (food)
                  baught computers from romans for 675
                  rushed university
                  baught GE for 135 from spanish
                  baught rocketry for 900 from english
                  1983 - researching space flight
                  built uni, rushed research centre
                  romans destroyed by mongols
                  1984 - invented space flight
                  1985 - traded oil (madrid) 888 revenue
                  stole fission from spanish
                  1986 - exchanged space flight for laser with spanish
                  settler - size 17
                  1987 - invented plastics
                  rushed appolo
                  1988 - built appolo
                  rushed ss structural
                  1989 - built structural 1
                  etc
                  2002 - str 9
                  rush str
                  MONGOL LAUNCH
                  2003 - str 10
                  rush str
                  SPANISH LAUNCH
                  etc
                  2017 - LAUNCH CHINESE SPACESHIP - Lands 2032
                  2018 - Mongols land
                  2019 - Spanish Land
                  2032 - Chinese Land!!!

                  "There are not more than 5 musical notes..." - Sun Tzu
                  ...and we build an Academy for this guy... :confused:

                  Comment


                  • #39
                    oldman--congratulations!

                    getting to AC with only one city seemed impossible, but it was very fulfilling to do it by myself the first time. i think you're score was great, considering you missed out on copernicus.

                    Here's a few tips. I'm sure others can add some other tips.

                    the first structure you build should be the colossus. after building a couple of warriors to control happiness, get working on the colossus. any other buildings will not help you nearly as much, and will also cost money to maintain.

                    as you can probably see, a granary is not necessary in OCC. you grow your cities with love, not with food.

                    usually, after colossus, you will need a temple. the next two buildings should be a library and a marketplace. I think you will need to build a marketplace much faster than you did. They help happiness and taxes.

                    generally, we try to get monarchy as fast as we can, then republic as fast as we can. with a temple, colosseum, mysticism, and a trade route or two (or three) established, you can hold a size-12 city content as a republic with only 20% luxury rates until shakespeare's is built. sometimes you may need 30%, but often times i find it only takes 10%.

                    you will definitely do better on the next map! i know because I believe i am making it.

                    take care.
                    The only way to stop a terrorist, is with a bullet.

                    Comment


                    • #40
                      Polar OCC Fortnight #7
                      v2.78 deity

                      AC landing in 1936

                      A seriously tough challenge - wish I had more patience for micromanagement since I could definitiely have shaved ten or more years off this with more care.

                      1450 Monarchy
                      0700 AD Republic
                      1660 Democracy

                      Trade Routes @ 1100, 1140 & 1440

                      0875 Colossus
                      AD60 Lighthouse
                      1160 Copernicus
                      1570 Isaac Newton
                      1760 Shakespeare
                      1796 Darwin
                      1893 Apollo

                      Size 12 @ 920 AD
                      Maximum size 15

                      3950 Liverpool North founded
                      3450 Ceremonial Burial
                      3150 Oil now mined
                      3050 Temple
                      3000 Alphabet
                      2650 Barracks - sell for 40g start another - B Settler into city @size 4
                      2500 Bronze Working switch production to Colossus
                      2050 Code of Laws
                      1500 Monarchy - Revolution
                      1450 MONARCHY - Celebration at last on 60%
                      1400 Can maintain WLKD @ 40% stable size 4 city with 8 beakers + 5 shields
                      1000 Map Making
                      0875 COLOSSUS science now at 11 beakers - still need 40% lux
                      0775 Pottery
                      0550 Sea Faring
                      0425 Harbour
                      0175 Writing
                      ----
                      AD60 LIGHTHOUSE
                      0140 Barracks - sell - start another
                      0220 Mysticism - Barracks - sell
                      0300 Trireme
                      0400 Vikings - alliance (for war with Spain) maps & Masonry
                      0460 Library
                      0500 Zulus - alliance, maps & Literacy
                      0540 Philosophy - Currency
                      0600 Zulus - TRADE
                      0640 Mongols - alliance, maps & The Republic - revolution
                      0680 Mongols - CONSTRUCTION; Spain - Peace & The Wheel
                      0700 REPUBLIC
                      0720 50g + Polytheism from allies
                      0760 75g from allies
                      0800 200g from allies
                      0820 Colosseum
                      0840 Spanish maps + Bridge Building; 275g from allies
                      0860 Aqueduct; 100g + Mathematics from allies
                      0920 WLCD stops @ 12; 125g from allies
                      0960 200g from allies
                      1000 50g from allies
                      1100 TRADE ROUTE 1 - Salt to Madrid 450g; University from Mongols
                      1140 TRADE ROUTE 2 - Hides to Madrid 436g - goad Vikings into revoking alliance trireme gets free ticket home.
                      1160 COPERNICUS' OBSERVATORY
                      1180 Vikings at War; Banking, Engineering & 50g from Zulus
                      1200 Medicine
                      1220 50g from allies
                      1280 University
                      1320 Bank
                      1340 SANITATION
                      1400 Sewer System WLCD to 13
                      1420 Economics & 100g from Zulus
                      1440 TRADE ROUTE 3 - Hides to Zimbabwe 468g
                      1460 Chemistry
                      1500 Hides to Ulundi 680g
                      1570 ISAAC NEWTON'S COLLEGE
                      1580 75g
                      1600 Explosives
                      1640 Democracy - Revolution
                      1660 DEMOCRACY
                      1680 Metalurgy
                      1690 Beads & Oil to Zimbabwe 234g each; 150g from allies
                      1710 Magnetism (lose Lighthouse)
                      1730 150g from allies
                      1750 Electricity - lost a turn through sheer incompetence! Home square now desert!
                      1760 SHAKESPEARE'S THEATRE; 150g from allies
                      1764 Steam Engine; Supermarket; Salt to Madrid 472g
                      1768 RailRoad; Stock Exchange
                      1770 Home square now Plains; Feudalism, Chivalry & 350g from allies
                      1776 Industrialisation;
                      1782 350g from allies
                      1784 The Corporation; 150g
                      1788 200g
                      1792 Steel
                      1796 DARWIN'S VOYAGE - just before the Mongols - Refining, Combustion
                      1800 Gems to Madrid 548g; Salt to Madrid 274g
                      1802 AUTOMOBILE
                      1804 Conscription, Leadership + 350g from allies
                      1806 Superhighways - trade go from 9 to 13 arrows each
                      1810 Electronics; 350g & Monotheism (they finally gave it to me!) from allies
                      1818 Ice cap to Tundra; Tactics
                      1826 Machine Tools; 350g from allies
                      1830 WLPD again
                      1832 Oil to Canterbury 332g; Beads to York 648g; Peace with English; Liverpool North now @ 14 (can grow another Engineer)
                      1834 Miniaturisation - another turn lost throught stupidity
                      1840 Offshore Platform
                      1842 Tundra to Desert
                      1844 Factory; Mass Production
                      1851 250g from allies
                      1853 Computers
                      1855 Research Lab
                      1856 Atomic Theory; Tundra to Plains
                      1859 Nuclear Fission
                      1861 Hides to Madrid 429g
                      1862 Nuclear Power; Silver & Hides to Madrid 417g each
                      1864 Mobile Warfare
                      1866 Tundra to Desert; Celebrate; Nuclear Plant
                      1868 Robotics;
                      1869 Theology, Communism & 350g from allies
                      1871 The Laser; Hides to Madrid 438g * 3
                      1874 Flight
                      1876 150g from allies
                      1877 Radio
                      1881 Hides to Madrid 268g * 2
                      1882 Advanced Flight; Hides & Salt to Madrid 268g each; Second Plains created
                      1885 Manufacturing Plant
                      1887 Rocketry
                      1891 Hides to Madrid 264g * 4
                      1892 Space Flight
                      1893 APOLLO PROGRAM
                      1897 Structural #4; Plastics
                      1903 Structural #10; Superconductor
                      1908 Structural #12, Component #3; Nuclear Fusion
                      1909 Romans build first 2 Structurals
                      1919 Gift from the Gods - Mongols offer 1300g to declare war on Romans - can now afford last Module!!
                      1920 Launch 1936 landing
                      1922 SAM Battery
                      1925 Coastal Defence
                      1926 Port Facility
                      1927 Vet Battleship; Stealth
                      1930 Airport
                      1932 Stealth Fighter
                      1933 Labour Union
                      1934 Romans launch (39-8-8-1-1-1) eta 1939 - so do the Mongols with an identical ship!
                      1936 Scouse Git[1] the Mad lands on AC

                      That smacked of Hard Work!!

                      Many Thanks to DaveV and all others concerned

                      ------------------
                      ____________
                      Scouse Git[1]

                      "CARTAGO DELENDA EST" - Cato the Censor
                      "Our words are backed by empty wine bottles! - SG(2)
                      "One of our Scouse Gits is missing." - -Jrabbit

                      Comment


                      • #41
                        It's getting quiet on this topic ain't it maybe it's cause people are scared to post their finishing years!?!? can that mean they did worse than 2032

                        I've just started playing on fortnight 6's game, it's early AD and i think i'm doing ok and i've learnt from my mistakes of this one but out of curiousity is there an easy way to get decent trade?? i've only got rebel cities on my island so far!! Do i need to fight my way past the blockade on the East

                        Cheers and congrats to all who finished the last one!!!! Do you guys play them once a fortnight as the name suggest? No wait, i can check that myself - Doh!!

                        Y'know we don't have a smilie for Doh!??! can we get one?
                        "There are not more than 5 musical notes..." - Sun Tzu
                        ...and we build an Academy for this guy... :confused:

                        Comment


                        • #42
                          To get better trade with AI cities in OCC 6, build a diplomat and go looking for a trireme on the shore. If you find an empty one, bribe it, and then you can send caravans to other continents.

                          Comment


                          • #43
                            This one was tough.I think there have only been 3 successful games so far.Usually,players are landing late 1700s or early 1800s.

                            I still would like to know why the ai in my game launched at 16-1-1-1-1-1 spaceship.I have never seen that combo before.It took 48 years for them to reach AC

                            I'm glad they did though
                            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                            Comment


                            • #44
                              Far be it from me to fight the "Received Wisdom" particularly as Tom is a consistent better performer than I, but last time round was my best ever performance (1801) and I ignored all trans continental possibilities and simply decanted each and every trade caravan into the city next door - at their peak these routes (a whole four squares in length) were bringing me in 80 arrows each per turn - of course it helped that the "city next door" had two trade specials and eight or so river squares - but it made me seriously doubt whether it is in fact optimal to seek high pay out long distance routes when we are playing a game in which single turns count so much....

                              I would welcome any other comments on this area ...

                              ------------------
                              ____________
                              Scouse Git[1]

                              "CARTAGO DELENDA EST" - Cato the Censor
                              "Our words are backed by empty wine bottles! - SG(2)
                              "One of our Scouse Gits is missing." - -Jrabbit

                              Comment


                              • #45
                                distance only effects the one time bonus.The trade routes are affected by the amount of trade generated in both cities.This, of course, is affected by terrain and resources,government type,city size,infastructure,other trade routes,ETC

                                so a route with a large Democratic city "nextdoor" with yeild more long term while a route with a "distant" crappy Monarchy city will give a larger one time bonus.
                                The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                                Comment

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