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What do you hate/find most tedious in civ?

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  • #31
    waiting for the SS to land.

    omniscient AI. Other AI cheats don't bother me, but this one, I hate.
    The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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    • #32
      And that blasted 30,000 gold limit.

      I mean, how many 20-size cities can you bribe away with such pocket change.

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      • #33
        I mean, how many 20-size cities can you bribe away with such pocket change.
        quite a bit.(i'm not sure it still works in Civ2.42)but I have had situation in wich the city was so expensive that the price looped=> so I only had to pay 300Gold for that size 27 city

        Shade
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

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        • #34
          Excellent.

          Never happened to me, though. I believe I've even encountered cities costing more than 30,000 gold. In other words, unbribable.

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          • #35
            I remember in some scenarios that when I rushbought the best unit available, it actually gave me a couple of hundred gold.
            What bugs me the most is:
            - in the later stages of the game when u have a few hundred units, have u tried moving them all? Ahh!!
            - also, when there's a railroad available for use and you tell the unit to go to somewhere else and it gets off the railroad!
            "Listen lad. I built this kingdom up from nothing. When I started here, all there was was swamp. All the kings said I was daft to build a castle in the swamp, buit I built it all the same just to show 'em. It sank into the swamp. So, I built a second one. That sank into the swamp. So I built a third one. That burnt down, fell over and then sank into the swamp, but the fourth one stayed up. And that's what you're gonna get, lad, the strongest castle in these isles."
            - Swamp King (Monty Python and the Holy Grail)

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            • #36
              Not to mention when the game tells you that you can't build more units. Now that is major turnoff.

              Here I am, about to build the largest army in the world, and then arbitary limits betray me!

              I usually quit the entire game when that happens.

              I really hope I won't experience such problems in Civ III.

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              • #37
                Carolus you invited me to rant about my frustrations to come ,
                well here they are(the first)

                -an OMNISCIENT AI(it's leading units to cities that are so newly founded I'm not even aware I founded them )
                -an AI who only knows agression toward me(even if it's the first beeing I meet!!!!)=>first contact goes like this
                *AI: Hey you *%$=+µ*$+%ù$*$ù%%(you can fill this in yourself),you will give me this tech and that tech and while you're on it give me all your cash.or I will destroy you.
                *Methinks hell no why should I)Consequences ....
                *AI:WARRR
                *Me:Joy(sarcastic).NEXT!!!!
                -Diplomatic bureaucratie of the AI
                (with this I mean,AI X has an alliance with a,b,c,d,e...,but my intellegence only talks about an alliance with a and c,and when I ask the AI(X) to declare war at a,b,c,d or e the response is :I never met them,I don't have contact with them. )


                Shade(I have the feeling more will come)
                ex-president of Apolytonia former King of the Apolytonian Imperium
                "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                shameless plug to my site:home of Civ:Imperia(WIP)

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                • #38
                  i hate the tedious taqsk of building caravaqns and finding somewhere to send them
                  GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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