Move a diplomat or a settlar just outside of a city radius of a enemy city. Then move on offensive units, the city your about to attack won't see them. Works on all 4 squares outside of the city radius....
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Using diploguiding to create invisible units.
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You're right, the AI only gets peeved if you are actually in the city radius. Those four corners are great, as you suggest - In striking range for 2 move troops, but safely outside the zone. The human will still see the non-combat unit and know that there is somebody else sharing the square... I suppose then you are dealing with tempers and trust.The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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they will ALWAYS be seen on a horizontal, line when you don't have a diplomat on that square. on a vertical line you have about a 80% chance of not being seen. The vertical is tricky and i am not sure which of the various bugs in civ allows your units to be seen there sometimes.Join the army, travel to foreign countries, meet exotic people -
and kill them!
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keep a dip in your city and you will see the stack.I'm not sure being "invisible" will have that much effect.Its safe to assume if you see a stack it has bad intentions.Maybe though.A few times I attacked a settler stack,for example,to see it is actually a musket or something.You gotta watch those "blind" corners.They are only 1 square from the city center=in range of 2 movers.The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
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i don't think it hides anything..... if you have sound on or are paying attention you can "see" movement of units regardless of what type they are... ie caravans, settlers , attack units....
I hear movement of troops all the time in my games..... of course watching the perimeter with troops is the smartest way to go......
But there are times when you can't detect units .....and i am at a loss to explain whyBoston Red Sox are 2004 World Series Champions!
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of course watching the perimeter with troops is the smartest way to go......
Shadeex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
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again, you won't see them or hear them, because your the attacking units would be right outside of your city radius.
Shadeex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
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