War4ever,
A question. Was this your only alliance? If so, then it still fits the parameters, since one is possible while Supreme. It is always easy to get one when Supreme, but I have never managed any more beyond that first one. Have you or anyone else started ANOTHER alliance while rated Supreme?
EOL,
I like your results and research about how reputation affects alliances, and will incorporate this info into the final product. My impression is that the worse your reputation is, the more you have to concede to get an alliance, and when secured they yield fewer gifts than when you've been more honorable. They demand more, and give less, so it pays to be Spotless.
A side issue is that I've generally found that if an ally is being eliminated by another AI, a lot of gold can be had by ignoring
their appeals for help (except for maybe a few tech gifts) and just asking for gifts. They will give you all their gold in desperation.
It seems that many things other than relative power ratings may trigger gifts and their size, so I will plan to research this a lot more after getting back from vacation.
Blaupanzer,
Very interesting points, yet my latest game results were based on the premise that it is one's power rating alone, that determines the number of alliances you can make. I was able to ally very quickly with the aggressive and militaristic AI, although they needed a 1 turn intervening war to vent their frustrations. Others with a greater propensity, did ally without any efforts on my part other than just asking. If the power rating theory holds up, the propensity and worth of alliances by different civs would be a good thing to add to this GL topic. Many thanks for your examples and input.
Funny and weird things happen, like your example where you allied with both sides in an AI war! This is interesting and amusing stuff, and reminds me of when I had an ally demand some of my gold. I forked it over, and then on the same turn asked for a gift and got it right back! Only with the AI!
SG,
I think the reason you did not get any gold was because you were rated Supreme, higher than the purple civ. Gifts of gold will come only if you are rated lower in power, or if it is a special situation. See below.
All,
I did quite a few more tests on the availability of gifts. The rule that your power rating has to be lower than that of the AI at the time a gift is requested is definitely a gold trigger (never gold if you are rated higher, and always gold if you are rated lower), but there may be a few exceptions to this general rule, as I found that in one game where I was rated Supreme I was able to get a gift of gold from an ally (according to the rule of relative power ratings, this should not happen), BUT this may have been triggered because my ally first demanded a tech, which I supplied.
By the way, it was the only gift of gold I got from that game long ally.
solo
A question. Was this your only alliance? If so, then it still fits the parameters, since one is possible while Supreme. It is always easy to get one when Supreme, but I have never managed any more beyond that first one. Have you or anyone else started ANOTHER alliance while rated Supreme?
EOL,
I like your results and research about how reputation affects alliances, and will incorporate this info into the final product. My impression is that the worse your reputation is, the more you have to concede to get an alliance, and when secured they yield fewer gifts than when you've been more honorable. They demand more, and give less, so it pays to be Spotless.
A side issue is that I've generally found that if an ally is being eliminated by another AI, a lot of gold can be had by ignoring
their appeals for help (except for maybe a few tech gifts) and just asking for gifts. They will give you all their gold in desperation.
It seems that many things other than relative power ratings may trigger gifts and their size, so I will plan to research this a lot more after getting back from vacation.
Blaupanzer,
Very interesting points, yet my latest game results were based on the premise that it is one's power rating alone, that determines the number of alliances you can make. I was able to ally very quickly with the aggressive and militaristic AI, although they needed a 1 turn intervening war to vent their frustrations. Others with a greater propensity, did ally without any efforts on my part other than just asking. If the power rating theory holds up, the propensity and worth of alliances by different civs would be a good thing to add to this GL topic. Many thanks for your examples and input.
Funny and weird things happen, like your example where you allied with both sides in an AI war! This is interesting and amusing stuff, and reminds me of when I had an ally demand some of my gold. I forked it over, and then on the same turn asked for a gift and got it right back! Only with the AI!
SG,
I think the reason you did not get any gold was because you were rated Supreme, higher than the purple civ. Gifts of gold will come only if you are rated lower in power, or if it is a special situation. See below.
All,
I did quite a few more tests on the availability of gifts. The rule that your power rating has to be lower than that of the AI at the time a gift is requested is definitely a gold trigger (never gold if you are rated higher, and always gold if you are rated lower), but there may be a few exceptions to this general rule, as I found that in one game where I was rated Supreme I was able to get a gift of gold from an ally (according to the rule of relative power ratings, this should not happen), BUT this may have been triggered because my ally first demanded a tech, which I supplied.
By the way, it was the only gift of gold I got from that game long ally.
solo
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