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Calculating beakers needed for the next advance

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  • Calculating beakers needed for the next advance

    Is there a way to accurately determine how many beakers are needed to complete the advance??? I can see how many total* and how many I produce this turn**, but I can't remember if there is a way to pinpoint how many there are already/how many are needed.

    *you can find the total needed for the advance by sliding the Science to zero
    **At the end of the Trade page there is a summary...income, cost, science

    Sometimes knowing that 3 extra Einsteins, for instance, will get the advance this turn would be very useful.
    so long and thanks for all the fish

  • #2
    Pencil and Paper if you are seriously anally retentive, but we use Cool Ruler which you can get from ... * short pause while we frantically search the net ... * Fabsoft at http://www.fabsoft.com/pages/Downloa...Cooler%20Ruler enjoy...

    The SGs just beginning to dent the first bottle
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

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    • #3
      Thanks and here's to ye...

      Do I recall correctly that cool ruler is just that, a ruler. And this method involves extrapolation...x # of beakers per tick. BTW, how do count those little buggers, especially after a few, shall I say, attitude adjusters.
      so long and thanks for all the fish

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      • #4
        Originally posted by Bloody Monk
        Thanks and here's to ye...

        Do I recall correctly that cool ruler is just that, a ruler. And this method involves extrapolation...x # of beakers per tick. BTW, how do count those little buggers, especially after a few, shall I say, attitude adjusters.
        That sounds remarkably numerical analytic ... are you perhaps one of those strange people (like myself (SG[1]))?

        Be aware that the new High Priestess in Space game has just been launched over in Civ2|General - please join us...

        The SGs now well into the second...
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

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        • #5
          Originally posted by Scouse Gits


          That sounds remarkably numerical analytic ... are you perhaps one of those strange people (like myself (SG[1]))?

          Be aware that the new High Priestess in Space game has just been launched over in Civ2|General - please join us...

          The SGs now well into the second...
          Numbers and manipulating, working with them have always been a facination, though my formal training did not go very deeply into that realm. My interests are ecclectic and, mostly, strange. Kind of a contradiction, I am a happy man who is also cynical; I enjoy questioning the default view of things. For instance, I think strange is by far a better way to be.

          I would be pleased to join you, especially if you keep in mind that I am still learning.
          so long and thanks for all the fish

          Comment


          • #6
            Hope you enjoy a good game. I only have 2.42

            Another, time.......
            so long and thanks for all the fish

            Comment


            • #7
              The reference to the " MGE upgrade" is http://hometown.aol.com/cedricgreene but you didn't hear this from us....

              The SGs being improper
              "Our words are backed by empty wine bottles! - SG(2)
              "One of our Scouse Gits is missing." - -Jrabbit

              Comment


              • #8
                Re: Calculating beakers needed for the next advance

                Originally posted by Bloody Monk
                Is there a way to accurately determine how many beakers are needed to complete the advance??? I can see how many total* and how many I produce this turn**, but I can't remember if there is a way to pinpoint how many there are already/how many are needed.
                You can count beakers added every turn manually or...
                ...try the attachment. It reads the number of beakers from a savefile (Xin Yu would be able to read directly from the memory but I can't ).

                It is not finished, but it works...

                A note: In the game I use the
                Ctrl-S S Enter
                combination to save the game quickly to "s.sav" file. But the Civ2 program asks if you want to rewrite a file: it annoys. Therefore there is the "delete .sav file" option in my program.

                Edit: The beakers counter is moved here: Civ2 Beakers Counter
                Attached Files
                Civ2 "Great Library Index": direct download, Apolyton attachment

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                • #9
                  Hey ST, how big a market do you think if I write a program which can read number of beakers accrued?

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                  • #10
                    Do you mean to read from the memory?

                    Wait how many times my program will be downloaded...
                    Civ2 "Great Library Index": direct download, Apolyton attachment

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                    • #11
                      Yep. I can modify the 'lazyciv' program and show turn number (OEDO year), number of beakers, and number of total beakers needed for the current tech. But the 'lazyciv' program did not have many downloads, so I suspect maybe not worth the effort.

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                      • #12
                        Originally posted by Xin Yu
                        Yep. I can modify the 'lazyciv' program and show turn number (OEDO year), number of beakers, and number of total beakers needed for the current tech. But the 'lazyciv' program did not have many downloads, so I suspect maybe not worth the effort.
                        I'd d/l it... I'm about as lazy as it gets! Is it on Apolyton (before I start hunting for it)?
                        "I'm a guy - I take everything seriously except other people's emotions"

                        "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                        "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

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                        • #13
                          Originally posted by Xin Yu
                          Hey ST, how big a market do you think if I write a program which can read number of beakers accrued?
                          Hey Xin, you don't count me among your potential customers. The reason why is that IMO there is a big difference between trying to find out how the game works, so as to play better, and trying to play the game with help of a readymade program made by someone else.
                          I want to go on playing my games as La Fayette (with many mistakes and 'wrong clicks') and not as La Fayette combining programs written by Xin Yu and Slow Thinker (though XY and ST are good friends of mine ).
                          Aux bords mystérieux du monde occidental

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                          • #14
                            Now, I too am as lazy as they come and would certainly be interested...

                            SG[1]

                            p.s. I haven't dled ST variant (despite the fact that I routinely save every turn) because to be useful such a DSS has to be always available (some sort of HUD perhaps)
                            "Our words are backed by empty wine bottles! - SG(2)
                            "One of our Scouse Gits is missing." - -Jrabbit

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                            • #15
                              Xin, tell me when you will decide to do it. I will post you offsets.

                              La Fayette, you don't reload typos (moving in a bad direction for example)?

                              Scouse, what is DSS and HUD?
                              Civ2 "Great Library Index": direct download, Apolyton attachment

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