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How to produce NONE engineers

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  • How to produce NONE engineers

    In a German forum a member refused to build a 2nd city with his 2nd settler. He said that the settler would become a NONE-engineer.
    I replied, it's easy to get NONE engineers with the following trick:
    Put an engineer on a ship, let it sail to an island next to an AI civ, found a city and disband the city by rush building an engineer - et voila!
    There are no silly questions - only silly answers
    <a href="http://www.sethos.gmxhome.de">Strategy Guide</a>

  • #2
    Of course the NONE settler will only become a NONE engineer if you have Leo's. Then yes, it will remain a NONE after being automatically upgraded.

    Your approach for obtaining NONE settlers/engineers also works. Doesn't just have to be on an island. As long as the city being disbanded is closer to an AI city than to your nearest city, then the resulting set/eng will be NONE.

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    • #3
      Build with your first two settlers as it is unlikely that you will get a nomad from a hut if you have a non settler on the same continent. In the record breaking games played by samson and Solo they always used to build with nomads in the hope they would get further settlers. A nomad is much better than an advanced tribe as you can choose the location of the city. The main sources of nomads seem to be woodland/icecap huts. On the poles there is no restriction to the number of settlers that appear on a continent.

      -----------------------

      SG(2)
      "Our words are backed by empty wine bottles! - SG(2)
      "One of our Scouse Gits is missing." - -Jrabbit

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      • #4
        While there have been exceptions reported to the only one none per continent theory, it does seem to have some validity. A few weeks ago, I got a none and found another mountain hut the same turn, I waited a turn to settle a city before popping the hut. I got another none.

        Others have claimed that if you're closer to another civ or in the northernmost part of the map, that the percentage of getting one is greater. I have never seen anything that would support these theories.

        RAH
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

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        • #5
          The theory about being nearer an AI civ does seem credible - though I have a feeling that it's one of those measures (like corruption) that increase with distance from your capital.

          The game encourages expansion in the remote corners of the globe with all those advanced tribes. Easier for the AI to steal tech when the human has a sprawling empire

          -----------------

          SG(2)
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • #6
            It goes based off what city is closest, to determine support. If its an AI city, you will bet a none. The distance is as the AI calculates it. Not exactly the same as true distance.

            Ramses, your insights are all ones that are pretty common to experienced deity players. Which most of us were in 1997...

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            • #7
              Originally posted by GP
              It goes based off what city is closest, to determine support. If its an AI city, you will bet a none. The distance is as the AI calculates it. Not exactly the same as true distance.
              All settlers from huts are None, regardless of the distance to your cities or AI cities.
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

              Comment


              • #8
                ..not exactly.I have have had nomads that were supported.
                The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                • #9
                  Originally posted by rah


                  All settlers from huts are None, regardless of the distance to your cities or AI cities.
                  Not with 2.4.2

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                  • #10
                    never seen it in mge.
                    actually never seen it anywhere.
                    what difficulty and barb settings were you usuing ?
                    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                    RIP Tony Bogey & Baron O

                    Comment


                    • #11
                      standard

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                      • #12
                        deity, hoardes.
                        It may have something to do with the # of nomads present.Maybe only 3 or something can be nons..maybe the location of the 2nd nearest city...I don't know.I know I was surprised and rather annoyed.
                        The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                        Comment


                        • #13
                          standard = diety/hordes.

                          I could be talking out of my ass though. Been a while, ferret-tender.

                          Comment


                          • #14
                            @GP
                            I'm sorry when I post known facts ...
                            But I'm a newbie in the CIV-forums of this world , playing deity since february 2002. And I think this forum is not only for the experts - they don't need help. For me the reactions and answers of the experienced forum members are helpful, and I hope for the other non-experts, too.
                            There are no silly questions - only silly answers
                            <a href="http://www.sethos.gmxhome.de">Strategy Guide</a>

                            Comment


                            • #15
                              2 Questions.

                              1. Frequency of occurance, fluke or happens every game.
                              2. Anybody else seen this? I've gotten 1000's of nomads and never once wasn't it a none.

                              You've got me curious.

                              RAH
                              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                              RIP Tony Bogey & Baron O

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