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OCC "fortnight" #25 - size 4 challenge

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  • OCC "fortnight" #25 - size 4 challenge

    Samson's recent posts about doing OCC with smaller cities inspired me to a new fortnight game. It is a slightly edited random map. The city site has two whales and two wine, with a plains square as the centre. This means that you have exactly the right amount of food for 4 citizens when you work the 4 specials. For this game, you are not allowed to grow your city larger than size 4.

    There was a hut next to the starting position which I already popped to take away at least some of the luck. It gave a horseman. You can download the zip file with the save here. Good luck.

  • #2
    Which version of the game should I play with?

    Carolus

    Comment


    • #3
      I created it with 2.42, so you should be able to play it with any version of Civ2, except ToT.

      Comment


      • #4
        I'd like to play this comparison game, it sounds like fun! But as you may know, I've had some trouble in the past composing a decent log of the games I play.

        Could someone please point me to an example of how a log should be laid out in order for others to benefit the most from it? Thanks.

        Comment


        • #5
          Gave it a go last night. Conceded in 1885 after being sneak attacked by the Egyptians and lost two citizens. Forgot the log at home, will post it later.

          Made a couple of obvious mistakes. One was quite funny; I irrigated a forrest and roaded it before realising I would never use it!

          Went straight for republic, but I got it fairly late. Also, I couldn't get on-line to check Oedo years so I spent almost max number of turns in anarchy.

          My settler was killed so after barbs destroyed one of the mines I couldn't fix it.

          Speaking of barbs, there were lots of them. Must be a barb hot spot. But I had big problems getting the leaders. At one point there were four or five running across the location...

          Very hard time getting money from allies, had constantly 4-44 gold in treasury (except when I got 650 gold for declaring war against another civ). Trading didn't give much, all other civs I met were on same continent and with only a size 4 city...

          Log will come.

          Good luck to the rest of you!

          Carolus

          Comment


          • #6
            BTW, played with MP version.

            Carolus

            Comment


            • #7
              Bad Luck Carolus, I used 2.42 and had a much easier time of it. Wasted a lot of time getting to Monarchy. Skipped Republic and celebrated in Monarchy instead before going to Democracy. No barbs since my city was surrounded by the Carthaginians (who I was allied with the entire game).
              Didn't need any luxuries in Democracy so I probably should have sold the stock exchange and bank (running 0-10% tax anyway). Got just under 10000g in tribute . Found I had entirely different priorities - sanitation, refrigeration, medicine - why bother, picked up some nasty techs in huts though. Best I got was a tech every 4 turns. Needed to build a manufacturing plant to get over 30 shields (structural every turn using 1 freight). Eventually landed in 1934, 2 years before Egyptians and 7 years before the Carthaginians. Should have been much sooner if i hadn't of got sidetracked on the way to Monarchy. I'll post the log later.

              EOL

              ------------------
              "One day your life is going to flash before your eyes, make sure it is worth watching."
              "One day your life is going to flash before your eyes, make sure it is worth watching."

              Comment


              • #8
                This was a tougher start than my first size4 game - less trade and no starting techs.
                I briefly got 3 turns per tech, then a long run at 4 turns, falling to 5 in the late game.
                Like Carolus I had barbs all over me in the mid game.
                I build a diplomat, bribed the crusaders, and hunted down the leaders with them.

                Good alliances, lots of gifts, except for the Vikings who bailed on me.
                Kept looking for the 7th civ, didn't realize until Apollo that there wasn't one.
                Or did I miss a message about somebody being destroyed early on?

                Compared to my first size4 effort, this game had better production and less trade/science.
                The bottleneck here was research whereas in the other game it was cash/caravans.
                Last game I had to delay Space Flight waiting for my caravan/gold supply to catch up.
                This time I barely got Fusion Power in time to launch yet I had cash left over.


                Space Flight 1834
                Apollo 1836
                Launched in 1867
                AC in 1882

                Will post log later.

                samson


                [This message has been edited by samson (edited April 19, 2001).]

                Comment


                • #9
                  Here's my log.

                  4000 Rome founded
                  3800 Alphabet
                  3750 Carthagians - give Alphabet, alliance.
                  3700 Warrior
                  3400 Writing. Warrior
                  3300 Hut-50g. Writing to C
                  3100 Vikings - trade Writing for Bronze Working, peace. Hut-25g. give BW to C
                  3050 size2
                  2900 Library
                  2800 Code of Laws. Warrior. Hut-Ceremonial Burial. Give COL&CB to Vikes, no alliance. Gift C-50g.
                  2650 Hut-chariot. CB to C.
                  2600 COL to C. Hut-chariot.
                  2500 Hut-50gold. Egyptians, peace, give all techs (they have Masonry), no alliance. Hut-Monarchy.

                  I'm so focused on early Republic, that I think of Monarchy as a late game tech needed for Feudalism,
                  one that I rarely research myself. So my reaction to this find at first was disappointment.
                  It took me awhile to realize I was coming up on a oedo year and that I should be joyful.

                  2450 MONARCHY. Give monarchy to E,V. Gifts: C-50g
                  2400 Japanese - peace, give all techs (they have Currency), no alliance.
                  2300 Temple.
                  2250 Size 3, add settler, size 4 -trade16, science16
                  2200 Literacy. Trade Japanese for currency. Give techs to all.
                  2100 Hut-settler.
                  1950 Hut-archer.
                  1850 Republic. Revolution. REPUBLIC. Republic to V,E,J - no alliances. Gift: C-25.
                  taxrate 0.2.8 21trade, 25science, 6turns.
                  1800 Republic to C, beaker count drops. [E-6,ME-5,C-4,J-3,V-2]
                  1650 Hut-Trade. Trade to Egyptians for Masonry. Give all techs to all.
                  1550 Americans - give all techs, alliance.
                  1450 Mysticism, Give to C for HorseRiding. Give all to J - alliance. Give all techs to all.Gifts: C-50,J-50.
                  1400 Disband warrior.
                  1350 Colossus
                  1250 Hides caravan
                  1150 Hides caravan
                  1100 Mathematics, give to all. Hut-barbarians. Gift: A-50.
                  1050 Hides caravan
                  1000 Hides to Utica, 84 gold.
                  950 Gifts: A-50, J-25.
                  900 Astronomy. Trade Astronomy to A for WC. Astronomy and WC to Egyptians for MapMaking, sharemaps, alliance.
                  MapMaking to C & J. All techs to Vikes, alliance, sharemaps. Gifts: V-150, E-100.
                  875 Food caravan. Hut-50 gold, techs to all.
                  825 Food. Hides to Carthage, 72 gold. Gift: C-50. Sharemaps with all.
                  800 Wine. Gifts: A-50,C-25.
                  750 Philosophy, Banking. Dye to Utica, 84 gold. Philosophy to all.
                  725 Food. Copper to Carthage, 72gold. Banking to all.
                  700 Copernicus. Gifts: V-25, E-100
                  675 Gifts: V-25, E-75
                  650 Gifts: V-25, E-50
                  625 University, give to all.
                  600 University built. Barbarian leader-150. Gifts: J-50,E-25
                  550 Wine. Gifts: J-50,V-25
                  525 Theory of Gravity.
                  500 Food. Gifts: E-25,J-25,A-50
                  450 Food. Wine to Utica, 110gold.
                  425 Construction, give to all.
                  400 Dye. Gifts:J-100,C-75
                  375 Gifts: J-50,C-50
                  350 Coal.
                  300 Wheel, give to all. Food caravan.
                  275 Gifts: J-100
                  250 Food.
                  225 Gifts: E-50
                  200 Food. Gifts: E-25,A-50
                  175 Engineering, to all.
                  150 Food. Dye to Carthage, 172gold.
                  100 Gifts: J-50,E-25
                  75 Invention, Iron Working from C. Give to all. Gifts:C-100
                  50 Isaac Newton's. Gifts:E-50,C-100
                  25 Wine,
                  1 AD Gifts: V-100,A-50
                  20 Democracy, give to all. Gifts: C-75
                  40 Coal. Gifts: C-75.
                  60 DEMOCRACY. Gifts: C-75
                  80 Food. Gifts: C-100
                  100 Bridge Building, give to all. Gifts: V-50
                  120 Food.
                  160 Economics, give to all. Food Caravan. Gifts: V-50
                  180 Gifts: J-50,E-25,A-50
                  200 Diplomat. Gifts: J-25, E-25
                  220 Pottery, give to all
                  240 Food. Gifts: J-50,E-25,C-25
                  260 Gifts: j-25,E-25
                  280 Seafaring, give to all. Food caravan. Coal to Carthage, 43gold.
                  300 Gifts: J-100,E-25,A-50,C-50
                  320 Copper. Gifts: E-50,C-50
                  340 Navigation, give to all.
                  360 Food. Barbarian leader-150.
                  380 Gifts: J-50,C-50.
                  400 Physics, give to all. Food.
                  420 Gifts: J-50
                  440 Food. Copper to Carthage, 43gold.
                  480 Steam Engine, give to all. Food.
                  500 Gifts: j-50
                  520 Food. Gifts: J-50,E-25,A-25
                  540 Share Maps with all. hut-50gold
                  560 Railroad, give to all. Food caravan.
                  580 Gifts: A-25,C-50
                  620 Food.
                  640 Industrialization, give to all. Gifts: V-50
                  660 Food. Gifts E-50,A-25,C-25
                  680 Gifts: J-50,C-25
                  700 Food. Vikings dissolve alliance.
                  720 Medicine, trade to C for Gunpowder, give to all.
                  740 Food. Give Medicine to all.
                  760 Gifts: J-100,A-50,C-50
                  780 Food. J-75.
                  800 Corporation, trade to E for Metallurgy, give to all.
                  820 Food. Give Corporation to all.
                  840 Gifts: J-100, E-50
                  860 Food.
                  880 Magnetism, give to all
                  900 Food. Gifts: J-50,E-50,A-50
                  920 Gifts:J-50,E-25
                  940 Food.
                  960 Electricity, give to all. Oil to Carthage, 43gold.
                  980 Food. Gifts: J-50,A-50,E-25
                  1000 Gifts: E-50,A-50,C-25
                  1020 Food.
                  1040 Electronics, to all. Coal to Carthage, 72 gold.
                  1060 Oil. Gifts: C-25
                  1080 Gifts: J-100
                  1100 Food.
                  1120 Steel, to all. 82gold to bribe barbarian crusaders.
                  1140 Food. Gifts: A-50
                  1160 Oil To Carthage, 42 gold.
                  1180 Barbarian leader-150.
                  1220 Chemistry, to all. Food.
                  1240 Food. Gifts: E-75.
                  1260 Food. Gifts: E-50,A-50,C-25
                  1300 Food. Gifts: J-100,E-25,C-25,A-Communism
                  1320 Refining, to all.
                  1340 Food.
                  1360 Gifts: J-75,E-100,C-25
                  1380 Food. Gifts: J-75, C-25
                  1400 Gifts: J-50,E-50,C-25
                  1420 Explosives, to all. Food.
                  1440 Gifts: J-50,E-50
                  1460 Food.
                  1480 Feudalism from Japanese, give to all.
                  1500 Food. Gifts: E-50,A-50
                  1510 Combustion.
                  1520 Food. Gifts: F-50
                  1540 Gifts: E-50,C-25
                  1560 Automobile, give to all. 2 Barbarian leaders-300.
                  1570 Superhighways. Gifts: J-50,E-50,A-50,C-25
                  1590 Factory. Gifts: E-50,C-25
                  1600 Chivalry, trade to C for Polytheism, give to all.
                  1610 Hydro Plant. Give Poly to all. Gifts: J-50,A-50,C-50
                  1620 Gifts: E-50
                  1630 Food. Gifts: J-50,E-50
                  1640 Leadership, to all.
                  1650 Food. Gifts: J-50, E-Sanitation
                  1660 Sanitation to all.
                  1670 Food. Gifts: J-50,A-50,E-50
                  1680 Mass Production, to all.
                  1690 Food. Gifts: J-50,E-50
                  1700 Food. J-50,C-25
                  1720 Conscription, to all. Food.
                  1730 Gifts: J-100,E-50,A-50,C-25
                  1740 Food. Trade Combustion to Vikings for Tactics. Tactics to all.
                  1750 Gifts: J-100,E-50,A-50,C-25
                  1752 Atomic Theory, to all. Food.
                  1754 Gifts: J-100,E-250,A-50,C-25
                  1756 Food. Gifts: J-50,E-100
                  1760 Machine tools, to all. Food. Coal to Carthage, 75 gold.
                  1762 Gifts: J-100,E-50
                  1764 Food.
                  1766 Gifts: J-100,E-50,A-50
                  1768 Mobile Warfare.
                  1770 Darwin's Voyage. Miniaturization. Computers, to all.
                  1772 Miniturization to all.
                  1774 Food. Combustion to all.
                  1776 Robotics. Gifts: J-100,E-200,A-50,C-50
                  1778 Barbarian leader-150. J-100, C-25 Food.
                  1780 Mobile Warfare to all.
                  1782 Gifts: J-100,E-50,A-50,C-25
                  1784 Flight.
                  1786 Food. Give Robtics to all
                  1790 Food. Gifts: J-100,E-50,A-50
                  1792 Nuclear Fission. J-100
                  1794 Food.
                  1798 Food. J-100,E-50,A-50
                  1800 Radio, to all. Oil to Carthage, 43gold.
                  1802 Coal. J-100
                  1806 Food. J-100,C-25
                  1808 Advanced Flight. J-100,A-50,C-25 Coal to Carthage, 110.
                  1810 Oil. J-50,C-25
                  1814 Food. J-50,E-50,A-50,C-25
                  1816 Rocketry, give to all. Oil to Carthage, 44.
                  1818 Gifts: J-50,E-50,A-50,C-25 Coal.
                  1822 Food. Coal to Carthage, 44.
                  1824 Nuclear Power. Nuclear Fission to all.
                  1826 Food. E-75
                  1828 Barb leader-150
                  1830 Food.
                  1834 Space Flight. Manufacturing plant.

                  At this point I have 4401 Gold, 49 caravan/freights.
                  57 Trade, 456 Science, 32 shields per turn.

                  1836 Apollo.
                  1838 Structural 1
                  1840 S2. Advanced Flight to C, C-100.
                  1842 S3
                  1844 Plastics. S4
                  1846 S5
                  1848 S6. Carthaginians develop Space Flight.
                  1850 S7
                  1851 S8
                  1852 Espionage. S9
                  1853 S10
                  1854 S11
                  1855 S12
                  1856 S13
                  1857 Laser. S14
                  1858 S15
                  1859 Component 1. Egyptian Capital falls, civil war, Sioux nation born.
                  1860 C2
                  1861 C3
                  1862 C4. SuperConductor. SF and SC to Egyptians for Amphib Warfare (Fusion Power wasn't available)
                  1863 C5
                  1864 C6.
                  1865 Module 1
                  1866 M2
                  1867 Fusion Power. M3. Launch 15-3-3-1-1-1 Spaceship. All caravans gone. 1144 gold left.
                  1868 Armor built.
                  1869 City Walls. Sell Research Lab
                  1870 Fighter built.
                  1871 Spy.
                  1872 SAM
                  1873 Nuclear Power to C, Gift 300 gold.
                  1875 Howitzer
                  1882 Arrive AC.
                  Score 232, 30%, Caesar the Mad.


                  samson.


                  Comment


                  • #10
                    This was easier than I thought.Gifts went thru the roof.I had more than enough gold and 40+ freights/caravans that the SS was built long before I had the techs.I was swamped with barbs but they didn't cause too much trouble.A wandering nomad was able to fort and RR my wine hills so pillaging was not a problem.I was also able to "mine off" some possible ai city sites so I had no problem with ai intuders until the usual late game diplomats and sneak attack.All of which I was able to repel.
                    Trade bonus' was dismal until superhighways.But there was nothing else to do all game cept build caravans and freights.
                    I had one research hiccup that I was able to solve by gifting what was left and Combustion.I was leary about it but research went 4>8>4 so it had to be done.I spent some time at 3 turns,5 and 6 but mostly 4.
                    The ai couldn't have researched more than 10 techs combined.I think I over did it with early tech gifting forcing them into extremely long research times.As a result I had to research many techs that normally come from the ai civs such as map making,bridge building,iron working,pottery,seafaring..a few more also.

                    I noticed there were only 6 civs fairly early as family size showed 6th with no excess food being generated.Later population rank confirmed it.It may have been good for me as I undertook a polar expedition hoping to find a purple settler on the pole and found America instead.


                    2.42 deity

                    Arrival-1879ad

                    Collosus-2250bc
                    Cope’s-575bc
                    Sir Isaac-325bc
                    Darwin’s-660ad
                    Apollo-1828ad


                    Trade-1950bc
                    Construction?-1550bc
                    Automobile-1640ad
                    Computers-1788ad
                    Space Flight-1826ad

                    Monarchy-2250bc
                    Republic-925bc
                    Democracy-25bc

                    1-1250bc
                    2-1050bc
                    3-975bc

                    size 4-2350


                    4000-Rome
                    3900-hut-horseman(supported)
                    3800-hut-horseman(supported)
                    3800-warrior
                    3750-Bronze Working
                    3650-hut-archer(non)
                    3500-contact Carths-alliance
                    hut-Currency
                    hut-barb horse-terminated
                    3450-size 2
                    3350-hut-50 gold
                    3200-contact Egypt peace
                    3150-Burial
                    2900-hut barb horse-terminated
                    2800-contact Vikings-peace-trade for Alphabet
                    2700-hut-horseman-non
                    2650-size 3
                    2600-hut-Code of Laws
                    2550-trade Egypt for Masonry
                    2400-contact Japan-peace
                    2350-Monarchy-settler joins city-size 4
                    2300-revolt
                    2250-govt-Monarchy-Collosus
                    2200-”We Love the King”
                    hut-nomad
                    Carths gift Horseback Riding
                    2050-hut barb archer
                    1950-Trade-horseman KIA
                    trade Japan for Warrior Code
                    1900-market
                    1800-hut-Mysticism
                    1750-copper caravan
                    1550-wine caravan
                    Carths-50
                    Trade Egypt for Construction
                    1500-tribute-Egypt 50
                    Vikings 50
                    Japan 50
                    1450-dye caravan
                    hut-chariot(non)
                    1400-library-can’t find the other 2 civs.6th in family size-should be 7th unless 1 got stuck on the pole
                    1250-copper to Carthage 62
                    1200-temple
                    1150-tribute-Egypt 100
                    Japan 50
                    1100-Literacy
                    1050-wine to Carthage 62
                    1050-hut-The Wheel
                    975-dye to Carthage 62
                    Carths 25
                    925-The Republic-instant revolution-coal caravan
                    Carths 25
                    825-contact Americans-gift all=alliance-receive 100
                    hut-Engineering
                    800-barb leader 150
                    Carths 25
                    750-Mathematics
                    650-coal to Carthage 66
                    625-copper caravan
                    600-Astronomy
                    Americans 50
                    575-Cope’s
                    525-barb leader 150
                    450-Philosophy>University
                    Carths 50
                    Americans 100
                    alliance with Vikings receive 50
                    425-build university
                    Carths 25
                    400-Americans 150
                    375-copper to Carthage 74
                    350-Gravity
                    325-Americans 50
                    Carths 50
                    300-Sir Isaac’s
                    alliance with Egypt-receive 100
                    250-Banking-coal caravan
                    225-alliance with Japan-receive 25
                    200-Carths 50
                    Americans 50
                    Vikings 50
                    150-Invention
                    100-hut 50 gold
                    25-Democracy-instant revolution-coal to Carthage 37
                    hut-50 gold
                    ____________________
                    AD1-Japan 25
                    Vikings 50
                    Egypt 50
                    Americans 50
                    40-Iron Working
                    100-Map Making-gift and share maps with all 5
                    160-Bridge Building
                    180-Carths 100
                    Americans 100
                    Egypt 150
                    Vikings 50
                    Japan 100
                    200-trade Americans for Economics
                    240-Pottery
                    280-diplomat
                    320-Seafaring
                    Vikings 50
                    Egypt 50
                    Americans 100
                    Carths 200
                    400-Navigation
                    Carths 100
                    Americans 50
                    Egypt 50
                    Japan 75
                    420-Vikings 50
                    Japan 50
                    480-Physics
                    Japan 50
                    Egypt 50
                    500-share maps with all
                    560-Steam Engine-copper caravan
                    bribe barb legion 82(supported)
                    Americans 50
                    Japan 100
                    Vikings 50
                    600-barb leader 150
                    620-Carths 100
                    640-Railroad
                    Americans 50
                    Japan 50
                    660-Darwin’s>Industrialization>Magnetism
                    disband legion
                    680-transport
                    720-The Corporation
                    740-Japan 100
                    Vikings 50
                    Egypt 50
                    Americans 50
                    Carths 125
                    760-Egypt 50
                    Carths 150
                    800-trade Carths for Gunpowder-receive 150
                    820-Japan 100
                    Vikings 50
                    840-Metallurgy
                    860-copper to New York 46
                    Carths 50
                    Vikings 50
                    Japan 50
                    880-oil freight
                    Egypt 50
                    920-Atomic Theory
                    940-Carths 50
                    Vikings 50
                    Japan 100
                    980-Japan 50
                    Egypt 100
                    Americans 25
                    Carths 50
                    1000-Electricity
                    1040-bribe barb knight 82
                    Egypt 50
                    Americans 50
                    1060-barb leader 150
                    1080-factory
                    Americans 50
                    1100-Electronics-oil to Boston 69
                    Vikings 50
                    Egypt 50
                    Americans 25
                    1120-hydro plant
                    1180-Steel
                    Japan 75
                    Egypt 50
                    Americans 100
                    Carths 75
                    1200-oil freight
                    Carths 50
                    Vikings 50
                    Japan 50
                    1240-Japan 50
                    Egypt 50
                    Americans 50
                    Carths 50
                    1280-Medicine
                    Carths 50
                    Egypt 50
                    Japan 25
                    1320-Japan 150
                    Vikings 50
                    Egypt 50
                    Americans 50
                    Carths 100
                    1340-hut 100 gold
                    pay Vikings 150 to maintain alliance-receive 50 back
                    1380-Chemistry-trade Egypt fro Conscription
                    1400-share maps with all
                    1420-oil to Boston 78
                    Carths 150
                    Americans 100
                    Vikings 50
                    1460-bribe Egyptian cannon 98
                    Vikings 50
                    Americans 50
                    Carths 50
                    1480-Explosives
                    1510-oil freight
                    Carths 50
                    Americans 50
                    Egypt 75
                    Vikings 50
                    1530-bribe barb crusader 82(supported)
                    barb leader 150-
                    disband crusader
                    Carths 100
                    Americans Sanitation
                    Egypt 75
                    Japan 75
                    1540-Refining
                    1550-Japan 25
                    Vikings 50
                    Egypt 50
                    Americans 50
                    Carths 50
                    1560-oil to Carthage 39
                    1570-coal freight
                    Japan 50
                    1590-Combustion-silk feight
                    Japan 50
                    Vikings 50
                    Egypt 150
                    Americans 50
                    1610-silk to Utica(demanded)176
                    Americans 50
                    Japan 100
                    1620-Egypt 50
                    Americans 50
                    1630-oil freight
                    1640-Automobile
                    Carths 75
                    Americans 50
                    Japan 50
                    1650-superhighways-coal to New York(demanded)310
                    1670-Mass Production-coal freight
                    Americans 50
                    Egypt 100
                    Vikings 50
                    Japan 50
                    1700-Carths 50
                    Americans 150
                    Egypt 50
                    Japan 100
                    1710-Feudalism
                    1730-Carths 50
                    Americans 100
                    Egypt 200
                    Vikings 50
                    Japan
                    treasury-5187
                    1750-Chivalry
                    Japan 50
                    1752-oil to New York(demanded)486
                    1754-Leadership-coal to new York(demanded)347
                    Carths 50
                    Americans 100
                    Egypt 50
                    1758-Carths 50
                    Americans 50
                    Egypt 50
                    1760-Tactics
                    Japan 150
                    Vikings 50
                    1762-Carths 50
                    Americans 50
                    Egypt 50
                    1764-Carths 200
                    Americans 50
                    research takes a big hit 4turns>8-forces me to gift all including Combustion 8>4
                    1766-Carths 50
                    Americans 50
                    1768-Machine Tools
                    barb leader 150
                    Carths 50
                    Americans 50
                    1770-Egypt 50-1774-Carths 200
                    Americans 50
                    Egypt 50
                    1776-Carths 200
                    1778-Miniaturization
                    bribe barb dragoon 102(supported)
                    1780-Carths 250
                    Americans 50
                    Egypt 50
                    1784-barbs land and kill archer
                    Carths 150
                    Americans 50
                    1788-Computers
                    Japan 150
                    1790-research lab 528 beakers
                    1794-Carths 150
                    Americans 150
                    1796-Flight-research 6 turns
                    1798-Americans gift Poly-gift to all-research>4 turns
                    1800-Egypt 100
                    1804-Radio
                    1810-Americans 100
                    Egypt 50
                    treasury 8065
                    1812-Advanced Flight
                    1820-Rocketry
                    1826-Space Flight
                    Americans 100
                    1828-Apollo
                    1834-Plastics
                    1842-Nuclear Fission
                    1844-Japan cancels alliance
                    1850-Nuclear Power
                    1854-The Laser-15 structurals ready
                    1859-Superconductor
                    1860-6 components
                    1863-3 modules ready
                    1864-Fusion Power-LAUNCH
                    barracks
                    65-SAM-trade Japan for mobile Warfare.oops barracks sold
                    66-barracks
                    67-coastal fort
                    68-armor
                    69-airport
                    70-fighter
                    71-Robotics
                    Japan sneak attacks
                    fighter
                    72-howitzer
                    73-alpine troop
                    74-alpine troop
                    75-alpine troop
                    77-alpine troop
                    1879-ARRIVAL AC
                    The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                    Comment


                    • #11
                      Nice game, Smash.

                      I gave up on trade early because of the low payoffs.
                      You made it work, cashed in at the end and beat me.
                      I read and learn.

                      samson

                      Comment


                      • #12
                        About all I see is I nixed Mobile Warfare and Robotics.Thats at least 8 turns.Probably 10
                        I didn't see any need for a manufacturing plant with over 8000 gold and some 40 odd caravans/freights.I was capable of 25 sheilds.I could buy a barracks,switch to wonder leaving 20 sheilds,run 1 freight and be within city production for structurals.Components and modules were a snap.I finish The Wall or other 300 sheid wonder and let the city finish the Modules.I had lots of gold left over.
                        If I could do one thing different it would be to slow down a little on tech gifting early so the AI would still be capable of researhing a few techs for me.I can imagine their early science rates must have been awful after all the early gifting.Probably something like 50+ turns.IIRC I got Gunpowder,Conscription and Economics from the ai later but would rather have had Iron,Feud,Map etc early from them.

                        Again I was surprised how easy it was to do.AIs did nothing but help with gold.Man they get alot of it in a game.During several spurts,I was getting gifts EVERY turn...and just when I was sure they were going to cancel,they fork over 100 or 150 or even 200!Without the tribute and gifts it would have been much tougher.I just don't see how a MGE player is going to get enough gold..but...
                        The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                        Comment


                        • #13
                          You had about twice as much gold as I did to build the SS and a couple thousand
                          was from late caravans it looks like. I couldn't afford not to have a Manf. Plant
                          and that cost me two advances. I was ahead of you at Computers and Flight but delayed SF to build
                          more caravans. I should have done more long-distance trade and played less conservatively.
                          Still, I ended up only 3 turns behind. I need to be more aggressive in my endgame.

                          samson

                          Comment


                          • #14
                            Kept looking for that 7th civ, and early on, the key civ always seemed to be the next one I hadn’t found yet, but when I located them all, I gave them embassies early, which led to a lot of free tech through trades, and also let me monitor gold for gift timing. I think those 5 early diplomats were well worth delaying the Colossus.

                            Midgame, the Vikings kept demanding gold, so I would fork it over, along with some techs. Then I would ask for a gift and get most if not all of my gold back! Carthaginians, not to be outdone, joined the fun. Gotta love this kind of AI experience!

                            I sure think now that the key to samson’s system is all extra gold, because in former games, gold has always been the thing hardest to come by, delaying science wonders, etc. Here, I was able to just BUY half of Copernicus, a new experience for me in OCC!


                            Thanks again to samson for something new to try, and to Paul for putting together an excellent situation for this type of game. I suspect he might have anticipated Rome also being pathetic and becoming the key, and thus the reason for only 6 civs. If not, take credit anyways, Paul, because this made for a more interesting game!


                            Ribannah will no doubt try it with MGE and beat us all in gifts received!

                            ----------------------------------------------------------

                            OCC #25, size 4 city limit

                            2.42 deity

                            Arrival - 1863 AD

                            Monarchy - 2250 BC
                            Republic - 1850 BC
                            Democracy - 220 AD

                            Construction - 700 BC
                            Trade - 450 BC
                            Sanitation - 1834 AD
                            Refrigeration - never discovered
                            Automobile - 1460 AD
                            Computers - 1774 AD
                            Space Flight - 1798 AD

                            Colossus - 1400 BC
                            Copernicus - 675 BC
                            Sir Isaac’s - 40 AD
                            Darwin’s - 880 AD
                            Apollo - 1800 AD

                            Route 1 - 1 AD
                            Route 2 - 60 AD
                            Route 3 - 140 AD

                            Size 4 - 2400 BC

                            -----------------------------------------------------------
                            (Abbreviations: A: Americans, C: Carthaginians,
                            E: Egyptians, J: Japanese, V: Vikings)

                            BC years

                            4000 Rome
                            3800 Alphabet
                            3750 warrior
                            3650 hut: 25g
                            3600 warrior; hut: writing
                            3400 size 2
                            3350 diplomat
                            3250 Code of Laws
                            3200 Carthaginians: give tech, alliance
                            3150 Japanese: peace, give tech; hut: 50g
                            2800 library
                            2750 hut: horseman
                            2700 warrior; hut: barbarians
                            2650 Ceremonial Burial; size 3; barbarians kill warrior
                            2600 WLTDD starts; Egyptians: peace, no ally; hut: archer
                            2550 diplomat; E: embassy
                            2500 hut: barbarians
                            2400 Monarchy; settler joins Rome, size 4; hut: barbarians;
                            All AI: give Monarchy
                            2350 temple
                            2300 revolution
                            2250 government to Monarchy
                            2150 Literacy; diplomat; C: embassy, give tech
                            2050 hut: 50g
                            2000 diplomat
                            1950 Republic; C: trade for Bronze Working & Horseback Riding;
                            Japanese: trade for Pottery, 50g tribute;
                            E: trade for Masonry, give tech, 75g tribute
                            1900 revolution
                            1850 government to Republic
                            1800 hut: 50g
                            1750 C: give tech, 25g gift
                            1650 hut: chariot
                            1550 Map Making; C: trade for Currency, share maps
                            1500 E: give tech, share maps
                            1450 Americans: trade for Warrior Code, alliance, share maps, give tech, 150g gift
                            1400 Colossus; J: embassy, give tech, share maps
                            1250 diplomat; hut: 100g
                            1150 trireme
                            1100 Mysticism
                            1050 Vikings: peace, give tech, share maps
                            975 hut: Philosophy
                            950 A: embassy
                            925 Mathematics; hut: feudalism; J: give tech, alliance, share maps, 75g gift
                            825 A: give tech, 50g
                            750 barbarian leader, 150g; V: embassy
                            700 Astronomy; hut: Iron Working;
                            J: trade for Construction & Polytheism, 50g; C: 100g;
                            V: give tech, alliance, 25g; E: alliance, 100g
                            675 Copernicus’s Observatory
                            525 A: trade for Seafaring & Wheel, share maps, 100g;
                            C: give tech, 100g; J: give tech, 150g
                            500 V: give tech, no gift
                            450 University; E: trade for Trade, 25g
                            425 build university
                            375 dye
                            325 wine; C: 50g; V: 50g
                            275 coal
                            225 Engineering; food; J: give tech, share maps, 150g
                            175 food
                            150 V: give tech, 100g
                            125 food
                            75 food, E: 150g

                            AD years

                            1 Theory of Gravity, wine(d) to Heliopolis, 244g
                            20 food
                            40 Sir Isaac Newton’s College
                            60 Banking; E: give tech; J: give tech, 250g; dye(d) to Thebes, 264g
                            120 diplomat
                            140 Invention; coal to Malaca, 22g (yech!)
                            160 food
                            200 food
                            220 Democracy; revolution; government to Democracy
                            J: give tech, 200g; E: give tech, 50g; A: ditto;
                            V: give 150g demand, give tech, 50g gift in return!
                            240 copper
                            280 food
                            300 Navigation; give it to V & A; C: give tech, 50g
                            320 food
                            360 food
                            380 Physics
                            400 food
                            440 food
                            480 galleon
                            520 food
                            540 Steam Engine; C: trade for Bridge Building, 50g;
                            A: give tech, share maps, 200g
                            560 food; hut: 25g; V: 50g demand, give tech, 100g gift!
                            580 E: trade for Economics, share maps, 150g; J: give tech, 250g
                            600 Medicine; food; A: give tech, 50g; copper(d) to Memphis, 104g
                            640 food
                            680 diplomat; barbarian leader, 150g
                            700 Chemistry
                            720 food
                            760 food
                            780 Atomic Theory; copper(d) to Boston, 104g; J: give tech, 250g
                            800 food
                            840 food
                            860 Railroad; V: 150g demand, give tech, 150g gift!
                            E: trade for Gunpowder, 50g; A: give tech, 100g
                            880 Darwin's Voyage; Industrialization; Corporation
                            920 copper
                            960 Explosives
                            980 barbarian leader, 150g; E: give tech, 100g
                            1000 food
                            1040 food; V: trade for Metallurgy
                            1060 Refining
                            1080 food; bribe Viking galleon, 162g
                            1100 hut: crusader; J: trade for Chivalry, give tech, 250g;
                            C: 150g demand, give tech, 50g gift (just like the V!)
                            1120 food
                            1160 Electricity; food
                            1220 diplomat
                            1260 Steel; oil; J: give tech, 250g;
                            copper(d) to Thebes, 132g (trade was pitiful this game)
                            1280 A: give tech, 200g; E: 50g
                            1300 coal
                            1340 food; V: give tech, 50g (cured of the demand habit!)
                            1360 Combustion
                            1380 food; A: give tech, 150g
                            1420 food; J: 250g; coal(d) to Kagoshima, 192g
                            1460 Automobile
                            1480 superhighways; E: 100g
                            1510 food
                            1520 Mass Production; bribe barbarian crusader, 81g;
                            barbarian leader, 150g (69g profit, I believe!)
                            1530 E: 100g; oil(d) to Memphis, 324g;
                            C: trade for Leadership, demand 250g, tech, 200g gift
                            1540 bribe barbarian crusader, 82g
                            1550 Nuclear Fission; food; V: give tech, 50g
                            1560 C: 200g; Americans: trade for Communism, 150g
                            1570 food; J: give tech, 100g
                            1580 bribe barbarian frigate, 102g; E: give tech, no gift!
                            1590 Electronics; factory
                            1610 hydro plant
                            1620 barbarian leader, 150g; J: give tech, 250g
                            1630 Nuclear Power; food
                            1640 J: trade for Conscription, give tech, no gift; V: give tech, 50g; A: give tech, 100g; E: give tech, 75g
                            1650 food
                            1670 Laser; diplomat; J: give tech, no gift
                            1690 oil; E: give tech, no gift
                            1700 A: trade for Tactics; V: give tech, 100g; E: give tech, 100g
                            1710 food
                            1720 Flight; J: give tech; oil(d) to Kagoshima, 280g; A: 50g
                            1730 dye
                            1750 food
                            1754 Machine Tools; food; E: give tech, 100g; C: 200g
                            1758 food; dye(d) to Osaka, 174g
                            1760 E: trade for Miniaturization, 100g; C: give tech
                            1762 food
                            1764 Radio
                            1766 food; A: 25g; E: 100g; J: 75g
                            1768 E: 100g; J: 75g
                            1770 food; bribe barbarian frigate, 102g; leader, 150g;
                            J: 75g; E: 100g; V: 50g; A & C: give tech, no gifts
                            1772 bribe barbarian dragoon, 102g; J: 75g; E: 100g; A: 25g; C: 100g
                            1774 Computers
                            1776 research lab; J: 150g; E: 100g; A: 50g; c:100g
                            1780 offshore platform; J: 150g; E: 100g; A: 50g; C: 100g
                            1782 Advanced Flight; food; J: 150g; V: 50g; E: 100g; A: 50g; C: 100g
                            1784 food
                            1786 food; J: 150g; E: 50g; A: 50g; C: 100g
                            1788 J: 150g; E: 50g; A: 50g; C: 200g
                            1790 Rocketry; food; J: 150g; A: 50g; C: 200g
                            1792 J: 150g; E: 50g; A: 50g; C: 200g
                            1794 food; J: 150g; E: 50g; A: 50g; C: no gift
                            1796 food; J: 150g; V: 50g; A: 50g
                            1798 Space Flight
                            1800 Apollo Program; E: give tech, 100g; A: give tech, 50g
                            1802 S#1; C: give tech, 200g; bribe C artillery & cavalry;
                            J: give tech; 150g; A: give tech, 50g
                            (Now I have all the AI money, over 5000 gold)
                            1804 S#2
                            1806 S#3
                            1808 Plastics; S#4; A: trade for Guerilla Warfare, cancels alliance
                            1810 S#5
                            1812 S#6
                            1814 S#7
                            1816 S#8, bribe C cavalry
                            1818 Superconductor; S#9
                            1820 M#1
                            1822 M#2
                            1824 M#3
                            1826 S#10
                            1828 S#11
                            1830 S#12
                            1832 S#13
                            1834 Fusion Power; S#14; E: trade for Mobile Warfare, cancels alliance;
                            J: trade for Monotheism & Mobile Warfare, cancels; V: give tech, 100g
                            1836 S#15
                            1838 C#1
                            1840 C#2
                            1842 C#3; C: give tech, 100g
                            1844 C#4
                            1846 C#5; V: give tech, 100g
                            1848 C#6; Launch 15-3-3-1-1-1
                            1850 coastal fortress
                            1852 city walls
                            1853 armor
                            1855 SAM missile battery
                            1858 armor
                            1859 E: sneak attack, C to my aid with 75g
                            1862 E ships take out all armor, leaving a diplomat; alpine troops; C: 150g
                            1863 E bomber takes out alpine troops;
                            arrival Alpha Centauri with 1 diplomat the only witness
                            [This message has been edited by solo (edited May 16, 2001).]

                            Comment


                            • #15
                              Got killed by the Vikings. A Viking ship started killing my caravans, so I thought it would be a smart idea to move them inland and leave them nothing to kill. Unfortunately I didn't think about paratroopers.

                              4000 BC Rome
                              3800 BC Warrior
                              3750 BC Alphabet
                              3700 BC Carthaginians: trade Horseback Riding; peace
                              3650 BC Hut: Horsemen
                              3600 BC Warrior
                              Hut: Acrher
                              3150 BC Writing
                              Carthaginians: alliance
                              Hut: 50 gold
                              3050 BC Japanese: trade Bronze Working; peace
                              2850 BC Library
                              2750 BC Hut: Map Making
                              Carthaginians: share maps
                              Japanese: share maps
                              2600 BC Hut: Ceremonial Burial
                              Hut: 25 gold
                              2500 BC Hut: 50 gold
                              Hut: 50 gold
                              2350 BC Code of Laws
                              Hut: Warrior Code
                              Join second Settler
                              1950 BC Carthaginians: gift 100 gold
                              1850 BC Colossus
                              Literacy
                              1600 BC Temple
                              1450 BC Hut: Horsemen
                              1400 BC Diplomat
                              Republic
                              Japanese: trade Pottery; share maps
                              1300 BC Hut: barbarians
                              1250 BC Gov: Republic
                              1200 BC Diplomat
                              1150 BC Hut: Mysticism
                              1100 BC Americans: trade Masonry; share maps; peace
                              Carthaginians: gift 50 gold
                              925 BC Currency
                              900 BC Marketplace
                              875 BC Vikings: peace; share maps
                              825 BC Hut: Archer
                              750 BC Mathematics
                              525 BC Trade
                              500 BC Copper Caravan
                              475 BC Wine Caravan
                              Carthaginians: gift 100 gold
                              Japanese: alliance; gift 50 gold
                              Americans: alliance; gift 200 gold
                              Vikings: alliance; gift 150 gold
                              450 BC Coal Caravan
                              300 BC Astronomy
                              275 BC Copeer to Carthage (demanded): 140 gold
                              250 BC Copernicus' Observatory
                              225 BC Banking
                              Coal to Carthage (not demanded): 70 gold
                              125 BC Philosophy, University
                              Hut: Nomad
                              Japanese: gift 50 gold
                              Vikings: cancel alliance
                              Americans: gift 50 gold
                              Carthaginians: gift 75 gold
                              100 BC Vikings: alliance
                              75 BC University
                              50 BC Japanese: gift 50 gold
                              Americans: gift 100 gold
                              Carthaginians: gift 50 gold
                              25 BC Dye Caravan
                              1 AD Theory of Gravity
                              Japanese: gift 100 gold
                              Americans: trade Construction
                              Carthaginians: gift 50 gold
                              Wine to Malaca (demanded): 190 gold
                              60 AD Wheel
                              80 AD Vikings: gift 50 gold
                              Americans: gift 50 gold
                              140 AD Vikings: gift 25 gold
                              160 AD Engineering
                              200 AD Isaac Newton's College
                              Japanese: gift 25 gold
                              Vikings: gift 25 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 50 gold
                              260 AD Beads Caravan
                              320 AD Democracy
                              Japanese: gift 100 gold
                              Vikings: gift 50 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 50 gold
                              360 AD Japanese: gift 100 gold
                              Vikings: gift 50 gold
                              Americans: gift 50 gold
                              400 AD Medicine
                              Japanese: trade Iron Working; gift 50 gold
                              460 AD Vikings: gift 50 gold
                              Americans: gift 50 gold
                              480 AD Chemistry
                              Dye to Kyoto (demanded): 126 gold
                              520 AD Wine Caravan
                              540 AD Gov: Democracy
                              560 AD Bridge Building
                              Sell Marketplace
                              600 AD Japanese: gift 50 gold
                              Americans: gift 100 gold
                              Carthaginians: gift 25 gold
                              620 AD Gunpowder
                              660 AD Japanese: gift 50 gold
                              Americans: gift 100 gold
                              Carthaginians: gift 50 gold
                              700 AD Economics
                              720 AD Marco Polo's Embassy
                              Japanese: gift 50 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 50 gold
                              780 AD Explosives
                              Beads to Trondheim (demanded): 92 gold
                              800 AD Japnese: gift 100 gold
                              Vikings: gift 50 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 50 gold
                              840 AD Metallurgy
                              860 AD Vikings: gift 50 gold
                              Carthaginians: gift 100 gold
                              880 AD Japanese: trade Seafaring
                              900 AD Gold Caravan
                              Carthaginians: trade Polytheism
                              940 AD Navigation
                              Vikings: gift 50 gold
                              Americans: gift 50 gold
                              960 AD Wool Caravan
                              1020 AD Physics
                              Japanese: gift 75 gold
                              Americans: gift 50 gold
                              1060 AD Leonardo's Workshop
                              1080 AD Japanese: gift 50 gold
                              Vikings: gift 150 gold
                              Americans: gift 100 gold
                              Carthaginians: gift 25 gold
                              1100 AD Conscription
                              1120 AD Japanese: gift 50 gold
                              Carthaginians: gift 25 gold
                              1140 AD Japanese: gift 50 gold
                              Carthaginians: gift 25 gold
                              1160 AD Japanese: gift 100 gold
                              Carthaginians: gift 25 gold
                              1180 AD Magnetism
                              Americans: gift 50 gold
                              Japanese: gift 100 gold
                              Carthaginians: gift 25 gold
                              Wine to Trondheim (not demanded): 46 gold
                              1200 AD Japanese: gift 50 gold
                              Carthaginians: gift 50 gold
                              1260 AD Steam Engine
                              1340 AD Railroad
                              Vikings: gift 100 gold
                              Americans: gift 100 gold
                              1420 AD Japanese: gift 50 gold
                              Vikings: gift 200 gold
                              Americans: gift 100 gold
                              Carthaginians: gift 25 gold
                              1440 AD Electricity
                              1520 AD Industrialization
                              Japanese: gift 25 gold
                              Americans: gift 150 gold
                              Carthaginians: gift 50 gold
                              1560 AD Japanese: gift 100 gold
                              Vikings: gift 100 gold
                              Carthaginians: gift 50 gold
                              1570 AD Corporation
                              1560 AD Japanese: gift 100 gold
                              Vikings: gift 100 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 150 gold
                              1620 AD Refining
                              1630 AD Darwin's Voyage: Steel, Combustion
                              Gold to Hladir (demanded): 164 gold
                              Wool to Washington (not demanded): 80 gold
                              1650 AD Dye Caravan
                              Vikings: gift 200 gold
                              Japanese: gift 150 gold
                              Carthaginians: gift 50 gold
                              1660 AD Automobile
                              1670 AD Superhighways
                              1700 AD Oil Freight
                              Mass Production
                              Americans: trade Atomic Theory
                              Vikings: gift 200 gold
                              Japanese: gift 150 gold
                              1720 AD Barb Leader: 150 gold
                              Japanese: gift 150 gold
                              Americans: gift 50 gold
                              1730 AD Japanese: gift 150 gold
                              Americans: gift 50 gold
                              1740 AD Electronics
                              1756 AD Monarchy
                              Vikings: gift 200 gold
                              Dye to Osaka (demanded): 224 gold
                              1762 AD Feudalism
                              Oil to Osaka (not demanded): 112 gold
                              1768 AD Gold Freight
                              Carthaginians: gift 100 gold
                              Americans: gift 50 gold
                              Vikings: gift 200 gold
                              Japanese: gift 75 gold
                              1772 AD Chivalry
                              1780 AD Factory
                              Leadership
                              Vikings: trade Sanitation
                              1784 AD Power Plant
                              1788 AD Tactics
                              Vikings: trade Flight
                              Gold to Uppsala (demanded): 156 gold
                              1790 AD Americans: trade Communism; gift 50 gold
                              Japanese: gift 150 gold
                              Carthaginians: gift 50 gold
                              1796 AD United Nations
                              1798 AD Machine Tools
                              1808 AD Miniaturization
                              Japanese: gift 150 gold
                              Vikings: gift 100 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 100 gold
                              1820 AD Computer
                              Japanese: gift 150 gold
                              Vikings: gift 200 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 100 gold
                              1822 AD Research Lab
                              1828 AD Computer
                              Japanese: gift 150 gold
                              Vikings: gift 200 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 100 gold
                              1830 AD Radio
                              1832 AD Japanese: gift 150 gold
                              Vikings: gift 200 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 100 gold
                              1840 AD Advanced Flight
                              Japanese: gift 150 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 100 gold
                              Vikings: gift 200 gold
                              1848 AD Rocketry
                              Vikings: trade Mobile Warfare
                              Japanese: gift 150 gold
                              Americans: gift 50 gold
                              Carthaginians: gift 100 gold
                              1851 AD Vikings: gift 150 gold
                              1854 AD Space Flight
                              1855 AD Apollo Program
                              Vikings: gift 150 gold
                              Japanese: gift 200 gold
                              1857 AD Japanese: gift 200 gold
                              Vikings: cancel alliance
                              1858 AD Carthaginians: gift 100 gold
                              Japanese: gift 200 gold
                              1859 AD Carthaginians: trade Amphibious Warfare
                              1860 AD Japanese: trade Nuclear Fission; gift 200 gold
                              1862 AD Japanese: gift 200 gold
                              Americans: gift 50 gold
                              1864 AD Nuclear Power
                              1865 AD Japanese: gift 200 gold
                              1867 AD Vikings: sneak attack
                              1869 AD Laser
                              Japanese: trade Monotheism; gift 200 gold
                              1871 AD Viking paratrooper lands in Rome

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