I have run a number of tests lately, after having played the 3 comparison games offered by our friends the SGs and smash (namely 'Come, laugh at the SGs', 'Large map, playing 2.42' and smash's '...sweet spot').
The conclusion is very simple:
The results of hut tipping, especially early tipping of 3 or 4 huts before discovery of Monarchy, make all the difference.
For example, I have managed to switch to Monarchy more than 1000 years earlier with 'lucky' hut tipping than without any hut tipping at all.
Therefore, the one and only strategical advice I can give to those wishing to achieve early landing on that kind of maps is:
RESTART AND RELOAD until you get the nicest possible results at early hut tipping.
I find restarting and reloading NO FUN.
Therefore,...
As far as I am concerned, I switch back to scenarios.
'Mongol' to start with (it should bring me close to Kabul and I sure enjoy it)
The conclusion is very simple:
The results of hut tipping, especially early tipping of 3 or 4 huts before discovery of Monarchy, make all the difference.
For example, I have managed to switch to Monarchy more than 1000 years earlier with 'lucky' hut tipping than without any hut tipping at all.
Therefore, the one and only strategical advice I can give to those wishing to achieve early landing on that kind of maps is:
RESTART AND RELOAD until you get the nicest possible results at early hut tipping.
I find restarting and reloading NO FUN.
Therefore,...
As far as I am concerned, I switch back to scenarios.
'Mongol' to start with (it should bring me close to Kabul and I sure enjoy it)
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