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OCC fortnight #14 - discussion and logs

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  • #16
    OCC 14 table

    Comment


    • #17
      Ta Da!!!!!!! and as if by Magic!!!!
      "There are not more than 5 musical notes..." - Sun Tzu
      ...and we build an Academy for this guy... :confused:

      Comment


      • #18
        Hey tonic, I think you gave the wrong time to Paul for when you got your city to size 21. Looking at your log, you switched to democracy in 120AD. Might you have reached size 21 in 110AD, not 1100AD?

        That was a hairaising game. The Borg and Triffids were at war with me early on. I built 3 archers and saw most of my NONE units killed off by the Triffids. Luckily, they had a couple of their closest cities taken over by my allies, which eased the pressure.

        Comment


        • #19
          Tom, I just looked through tonic's log and he ended WLTCD at size 20 in 180 AD. I put that date in the log with a remark that he only got to 20.

          Oldman, your log says that you launched in 1772 with an eta of 1786, but you gave a landing date of 1837? I assume you made a mistake there, so I put 1787 as your landing date (15 year flight for a 15-3-3-1-1-1 ship launched in 1772).

          Comment


          • #20
            A good result (for me). I managed to get alliances with most of the AI civs, but spent most of the game at war with the Triffids. Not that they were ever much of a threat. I even managed to take out one of their cities when they tried to put it too close to the bufallo square.
            The Daleks disappeared pretty early on (someone must have discovered stairs )

            I didn't go after Pottery and none of the AI civs seemed to regard it as a priority so I never built a granary, which might have hindered population growth early on. 3 Engineers and the original spare Settler made life a lot easier trying to get all the squares developed while handling the pollution.

            AC 1811 AD

            Monarchy 2450 BC
            Republic 625 BC
            Democracy 220 AD

            Colossus 1950 BC
            Copernicus 425 BC
            Shakespeare 150 BC
            Newton 280 AD
            Darwin 1080 AD
            Apollo 1700 AD

            Trade 1 700 BC
            Trade 2 625 BC
            Trade 3 625 BC

            Construction 1000 BC
            Sanitation 175 BC
            Refrigeration 800 AD
            Automobile 1200 AD
            Computers 1510 AD
            Space Flight 1700 AD

            Pop 12 125 BC
            Pop 21 960 AD
            Pop 24 1160 AD

            4000 BC Horsemen (N) (hut)
            City founded
            3900 BC Treaty with Martians. Give Bronze Working. Alliance
            3850 BC Warriors
            3750 BC Treaty with Triffids
            Barbarians (hut)
            Alphabet
            3700 BC Give Alphabet to Martians
            Warriors
            3450 BC Treaty with Harkonnen. Give Bronze Working. Alliance
            Horsemen (N) (hut)
            3400 BC Ceremonial Burial
            3350 BC Give Ceremonial Burial to Martians, Harkonnen
            Treaty with Daleks
            2950 BC Map Making from Martians
            Give Map Making to Harkonnen. Share maps
            Give Map Making to Triffids
            Code of Laws (hut)
            2900 BC Give Code of Laws to Daleks, Martians, Harkonnen
            2650 BC Monarchy. Revolution
            2600 BC Exchange Monarchy for Currency with Daleks. Share maps
            Give Monarchy to Harkonne
            Give Monarchy, Currency to Triffids, Martians
            Give Mapmaking to Borg. Treaty
            Give Ceremonial Burial, Code of Laws, Currency to Borg. Share maps
            2550 BC 100 Gold (hut)
            2450 BC Monarchy established
            Dalek civilisation destroyed by Martians
            2300 BC War with Empire
            Penguin civilisation destroyed by Martians (Don't ask!)
            2250 BC Russian civilisation destroyed by Barbarians
            2150 BC Share maps with Martians. Masonry from Martians
            Give Masonry to Borg, Harkonnen, Triffids
            Horseback Riding from Harkonnen
            1950 BC Colossus
            1900 BC Exchange Horseback Riding for Mysticism with Martians
            Give Mysticism to Empire. Treaty. Give Monarchy, Masonry, Code of Laws to Empire. Alliance.
            Give Mysticism to Borg. Alliance. 25 Gold
            Give Mysticism to Triffids
            1850 BC Share maps with Empire, Borg, Martians, Harkonnen
            1650 BC Writing
            1550 BC Library
            1450 BC Barb Leader 150 Gold
            Marketplace
            Give Writing to Empire, Harkonnen, Martians
            Exchange Writing for Wheel with Borg. 50 Gold
            Give Wheel, Writing to Triffids
            1350 BC War with Triffids
            1150 BC Temple
            1050 BC Trade
            1000 BC Exchange Trade for Construction with Martians
            Warrior Code from Martians
            Give Wheel to Empire. 250 Gold
            Give Warrior Code to Borg. 50 Gold
            Give Construction to Harkonnen. 100 Gold
            850 BC Exchange Trade for Literacy with Borg. 50 Gold
            250 Gold from Martians
            150 Gold from Empire
            775 BC 100 Gold from Martians
            100 Gold from Empire
            750 BC Colosseum
            WLTKD
            725 BC Iron Working from Borg
            700 BC Hides Caravan to Isandhlwana (Demand)72 Gold
            Philosophy
            Republic. Revolution
            675 BC Aqueduct
            625 BC Republic established
            Copper Caravan to Pasargadae (Demand) 124 Gold
            Silk Caravan to Kells (Demand)216 Gold
            Mathematics
            600 BC Share maps with Borg. 50 Gold
            Share maps with Martians
            Give Republic to Harkonnen. 50 Gold
            Give Republic to Empire
            575 BC Hides Caravan to Seville (Demand) 152 Gold
            Pop 8
            525 BC Share maps with Harkonnen. 100 Gold
            475 BC Pop 12
            450 BC WLTCD ends
            Astronomy
            425 BC Copernicus
            400 BC 125 Gold from Martians
            75 Gold from Empire
            25 gold from Borg
            375 BC Gold Caravan to Seville (Demand)336 Gold
            Medicine
            275 BC Engineering
            175 BC Sanitation
            150 BC Sell Colosseum
            100 Gold from Harkonnen
            Shakespeare
            125 BC Disband Explorer
            Sell Temple
            Sewer
            WLTCD Pop 12
            75 BC Exchange Sanitation for Pottery with Harkonnen
            Give Pottery to Borg
            Exchange Sanitation for Bridge Building with Empire.
            Give Philosophy, Trade to Empire. 150 Gold
            Give Sanitation to Martians. 250 Gold
            Share maps with Harkonnen, Borg
            50 BC University advance
            1 AD 150 Gold from Martians.
            150 Gold from Empire
            Exchange Philosophy for Banking with Borg. 50 Gold
            20 AD University
            40 AD Theory of Gravity
            60 AD Bank
            WLTCD ends Pop 18
            80 AD Empire ends Alliance
            100 AD Invention
            180 AD Democracy. Revolution
            220 AD Democracy established
            Wine Caravan to Uppsala (Demand)187 Gold
            260 AD Economics
            280 AD Newton
            300 AD Gunpowder
            320 AD Stock Exchange
            340 AD Chemistry
            360 AD 200 Gold from Martians
            Exchange Gunpowder for Seafaring with Harkonnen. 150 Gold
            50 Gold from Borg
            Barracks
            380 AD Disband Warriors
            Musketeers
            Explosives
            400 AD Disband Warriors
            Musketeers
            440 AD Metallurgy
            480 AD Engineers
            500 AD Navigation
            520 AD Engineers
            560 AD Engineers
            Physics
            620 AD Conscription
            680 AD Magnetism
            740 AD Electricity
            760 AD 250 Gold from Martians
            50 Gold from Borg
            100 Gold from Harkonnen
            800 AD WLTPD Pop 15
            Refrigeration
            820 AD Supermarket
            880 AD Steam Engine
            900 AD Dye Caravan to Hlobane (Demand) 126 Gold
            940 AD Gold Caravan to Seville (Demand) 240 Gold
            Railroad
            960 AD Pop 21
            980 AD Coal Caravan to Ulundi 61 Gold
            1000 AD Industrialisation
            1060 AD Corporation
            1080 AD Darwin
            Refining
            Combustion
            1160 AD WLTPD ends Pop 24
            Steel
            1200 AD 100 Gold from Harkonnen
            200 Gold from Martians
            25 Gold from Borg
            Exchange Railroad for Chivalry, Navigation for Feudalism with Empire
            1220 AD Automobile
            1240 AD Superhighways
            1260 AD Dye Freight to Passargadae (Demand) 272 Gold
            Electronics
            1280 AD Factory
            1300 AD Mass Production
            1320 AD Hydro Plant
            1340 AD Leadership
            1380 AD Tactics
            1420 AD Machine Tools
            1460 AD Sell Sewer
            1480 AD Sell Aqueduct
            Miniaturisation
            1500 AD Cloth Freight to Aleppo (Demand) 362 Gold
            1510 AD Computers
            Research Lab
            1530 AD Mobile Warfare
            1550 AD Robotics
            1560 AD 50 Gold from Borg
            Manufacturing Plant
            1570 AD Alliance with Martians ends
            Flight
            1600 AD Radio
            1630 AD 200 Gold from Harkonnen
            Advanced Flight
            1660 AD Rocketry
            1690 AD Space Flight
            1700 AD Apollo
            1720 AD Plastics
            1750 AD Atomic Theory
            1756 AD Nuclear Fission
            1762 AD Nuclear Power
            1764 AD Treaty with Triffids
            1768 AD Laser
            1774 AD Superconductor
            1780 AD Fusion Power
            1782 AD Sell Research Lab
            1784 AD Sell University
            1794 Launch 15-3-3-1-1-1
            1811 AD AC

            Comment


            • #21
              I can confirm Paul's observation - the best I could get was also 2 turns per discovery. But being able to have a long patch of 2 turns is better than to have some 1 turns sandwiched between long 4- or 5-turn ones ie the average counts for more. I have to confess I have never learnt the "secret of the ONE".

              Comment


              • #22
                Paul and Tom:
                I did stop at pop 20 when WLTCDing. I only reached the 21 size at the late 1100 date when WLTPDing after the farms terraforming!
                [This message has been edited by tonic (edited August 02, 2000).]

                Comment


                • #23
                  Paul, yeah i noticed the dicrepancy with my landing date!!! i saved it in 1786, ended turn and then it landed the turn after, so my mistake!!

                  Are you looking for a scenario for occ15, or do you have one already? i've got one i might be able to finish for monday...
                  "There are not more than 5 musical notes..." - Sun Tzu
                  ...and we build an Academy for this guy... :confused:

                  Comment


                  • #24
                    I don't have one yet. I don't know if anyone else is working on one; in that case just let me know. Any OCC scenarios are welcome; if I get two at the some time I'll just save one for the next fortnight.

                    Comment


                    • #25
                      I just updated the table with redbaron's result. One remark: you said that you launched in 1794 and landed in 1811. That would indicate a 17 year flight time, so I adjusted your landing date to 1809.

                      Comment


                      • #26
                        I have a scenario ready to go. I'll email it to Paul on Tuesday.

                        Comment


                        • #27
                          seemed pretty straight forward, loved the names, wish i would have remembered the city.txt file. Personal record, 1879 landing. still rather confused about how diplomacy works - i kept accepting money from my allies to go to war, and next thing I know, I had a dispicable rating. did manage to get 3 alliances, keep 2 until launch, and 1 throughout. stopped contacting them after industrialization though. never could get anything out of the Borg and they were the ones that most often had the new techs I wanted to trade for (mystism, construction etc), generally had to do the discovering on my own. Probably should have traded a little less initially

                          anyway,
                          Diety, 2.42

                          AC 1879
                          monachy: -2050
                          republic: -325
                          democracy: 780

                          colossus: -1900
                          copes: 240
                          shakes: 580
                          isaac: 820
                          darwin: 1340
                          apollo: 1826

                          trade routes: -725, -675, -575

                          construction: -25
                          sanitation: 460
                          refrigeration: 1380
                          automobile: 1720
                          computers: 1782
                          space flight: 1824

                          -4000 hut - charriot, Babylon 5 founded
                          -3850 hut - barb legion (ran off)
                          -3800 warrior
                          -3750 code of laws, hut, NON horseman,
                          -3700 alliance with Martians, bronze for ceremonial burial
                          -3550 warrior
                          -3450 size 2, peace with Harkonians
                          -3350 peace with Daleks
                          -3200 peace with Triffids
                          -3150 code of laws, hut - NON chariot
                          -3000 peace with empire, code of laws for pottery
                          -2950 size 3, peace with Borg, warrior code for bronze
                          -2900 currency for warrior code, gift other tech
                          -2850 (#7 in happiness!) gift techs to martians
                          -2750 gift techs to borg
                          -2700 hut, 50 gold
                          -2650 celebrate WLTDD
                          -2550 warrior code for map making, gift techs and alliance (harkonians)
                          -2500 empire destroys chariot
                          -2200 monarchy, revolt
                          -2050 Monarchy formed!
                          -2000 WLTKD, harkonian gifts 100g, war with borg, iron working, 100 gold from martians
                          -1950 size 4, gift techs, get alliance 100 gold from Triffids
                          -1900 colossus
                          -1600 marketplace, 50 gold from martians, wheel from triffids
                          -1500 writing
                          -1250 library
                          -1050 trade, size 5
                          -1000 temple
                          -975 50 gold from triffids, 150 gold and horsebackriding from harkonians, 150 gold from martians
                          -950 caravan (copper)
                          -850 caravan (hides)
                          -800 caravan (hides)
                          -750 100 gold from triffids
                          -725 copper to Ulundi (demanded) forgot the cities.txt
                          -700 mystism, caravan (gold), size 6
                          -675 hides to bokara (undemanded)
                          -600 caravan (hides)
                          -575 silk caravan to bapedi (undemanded)
                          -550 literacy
                          -525 hides to Arbela (undemanded) daleks break cease fire,gold caravan killed - was almost to demanded city too
                          -500 caravan (gold)
                          -450 caravan
                          -425 150 gold from martians
                          -400 philosophy, republic, revolt
                          -350 hides to ulundi polythiesm, 150 gold from harkonians
                          -325 caravan, republic
                          -300, legion, WL
                          -275 granary (needed 1 in both my other games, so...) size 7
                          -250 caravan, cancel WL
                          -225 diplomat, size 8
                          -200 caravan
                          -150 masonry, caravan, cease fire with borg, 75 gold from martians, 25 gold from harkonians, 100 from triffids
                          -50 gold to seville (demanded)
                          -25 construction (finally!), city walls
                          20 triffids cancel alliance, WL, aquaduct
                          40 colosseum, 150 gold from martians
                          100 caravan (wine)
                          140 mathmatics
                          200 wine to ulundi (demanded)
                          220 Astronomy
                          240 Cope's! bridgebuilding, 100 gold from martians, 50 gold from harkonians
                          300 caravan (copper), medicine (i'm not the smallest civ! - daleks are #7)
                          340 caravan
                          360 100 gold from harkonians
                          380 caravan
                          400 coal to Isandhlwana (undemanded),
                          420 caravan
                          440 University, copper to bokara (demanded)
                          460 university, Sanitation
                          480 caravan, banking from martians
                          540 sanitation
                          560 sewer system, WL
                          580 sell colisseum, Skakespeares
                          600 25 gold from harkonians, sell temple
                          620 caravan, theory of gravity
                          680 caravan,cancel WL (18)
                          720 caravan, invention, 200 gold from martians,
                          760 caravan
                          780 Democracy, revolt, Democracy formed (woowoo!)
                          800 caravan, 450 gold from martians, war with empire, WL
                          820 Isaac's
                          840 gunpowder (hmm reputation is poor?), 50 gold from harkonians (doh, should have contacted martians 1st (GL))
                          860 21, cancel WL (food deficit) turned down 350 gold from borg for war on harkonians...
                          880 gunpowder to triffids to keep peace, reputation back to dishonorable...
                          920 bank, economics, copper to allepo (demanded), feudalsim, monotheism, 150 gold from martians (may accept next chance for war on harkonians, they take 1 gift and shut off the conversation...)
                          960 stock exchange, chemistry
                          1000 caravan, 400 from martians for war on triffids
                          1020 explosives
                          1040 engineers
                          1060 heh, daleks demand 850 gold and have less military might than me
                          1080 engineers, metalurgy
                          1100 gift to martians, no gold
                          1120 tons o gifts to harkonians, 50 gold, seafaring... forgot to buy caravan
                          1160 navigation, dye to Carmarthen (demanded)
                          1180 caravan
                          1200 physics
                          1240 caravan
                          1260 caravan, steam engine
                          1280 caravan
                          1320 caravan, railroad
                          1340 Darwins, magnetism, electricity. 50 gold, conscription from martians,
                          1360 gold to Mars (undemanded)
                          1380 caravan,refrigeration
                          1420 supermarket
                          1460 caravan, industrialization
                          1480 WL
                          1500 caravan, 50 gold from harkonians
                          1520 cease fire with triffids, caravan
                          1530 corporation
                          1540 war with daleks and triffid, freight, dye to ulundi, rep to despicable
                          1560 caravan
                          1580 factory, cancel WL (26)
                          1590 diplomat
                          1600 Combustion
                          1610 chivalry, 50 gold from martians
                          1630 freight
                          1640 freight,combustion, sneak attack by empire
                          1650 freight
                          1660 freight
                          1670 freight
                          1680 freight, Steel
                          1690 freight
                          1700 freight
                          1710 freight
                          1720 freight, automobile
                          1730 Superhighways
                          1740 freight
                          1750 freight, mass production
                          1752 freight
                          1754 freight
                          1756 freight, Leadership
                          1758 freight
                          1760 freight
                          1762 freight, tactics
                          1764 freight
                          1766 freight
                          1768 freight, Machine tools
                          1770 freight
                          1772 freight
                          1774 freight, sneak attacck by triffids, miniturization
                          1776 freight,engineers lost
                          1778 engineers, WL
                          1780 freight
                          1782 computers, alpine troops
                          1784 research lab
                          1788 mobile warfare, cathedral, sell cathedral,
                          1790 freight
                          1792 freight
                          1794 freight, robotics
                          1796 Manf. plant
                          1798 howitzer
                          1800 armor, flight
                          1802 freight
                          1804 freight
                          1806 freight, radio
                          1808 freight
                          1810 freight
                          1812 freight
                          1816 rocketry
                          1824 Space Flight
                          1826 Apollo's (wierd, goody hut right beside Mars, plus lots of others along the poles and international date line)
                          1828 start structurals
                          1830 plastics
                          1846 nuclear fission
                          1852 Nuclear power
                          1853 15th structural
                          1854 start components
                          1856 Laser
                          1858 odd, peace treaty forced without even a dialog window... no UN yet
                          1859 ack, 1 more round for superconductor, and only modules left to build...
                          1863 and again, 1 round short on fusion power
                          1864 fusion power, launch
                          ....weapons and techs....
                          1879 AC!

                          ------------------
                          April Cantor: Sire, in order to expand further we must first gain favor of the King

                          SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince

                          *goes off and starts gifting gold and techs*
                          Insert witty phrase here

                          Comment


                          • #28
                            OCC #14
                            Deity
                            MGE

                            By building the Eiffel Tower we hoped the AI tribes would like us better, but apparently they didn't care much about their own reputation! It was not safe in the middle .
                            Sending caravans to many different AI cities seemed to help their development AND sprang many new trade opportunities, or so it seemed. We got a few extra techs, and a lot of gold went around but much of the gifts cancelled out. Four NONE Settlers barely got the difficult terrain optimized in time.
                            When the map was revealed, we could admire the handywork - it looked familiar, somehow reminded us of something ....?

                            ================================================== ==============
                            AC: 1536

                            Monarchy: -2850
                            Republic: -925
                            Democracy: -25

                            Colossus: -2150
                            H' Gardens: -1600
                            Copernicus: -525
                            Shakespeare: -175
                            Newton: 20
                            Leonardo: 200
                            Eiffel: 400
                            Darwin: 720
                            Apollo: 1100

                            Trade routes: -975, -950, -875

                            Size 12: -725
                            Size 20: 40
                            Size 31: 940

                            Trade: -1350
                            Construction: -1100
                            Sanitation: -200
                            Refrigeration: 320

                            Automobile: 660
                            Computers: 840
                            Space Flight: 1080
                            ============================================

                            -4000 (Bronze Working), 50(h), EARTH
                            -3850 Alphabet, 100(h) after 2xGibraltar
                            -3800 Warriors
                            -3700 Triffids, Peace, no Ally, trade ot tribute
                            -3650 50(h)
                            -3550 Writing, 50(h) - where are the NONE units??
                            -3500 Library
                            -3450 Daleks, Writing->D, Peace, nothing
                            -3350 N-Archers(h) - ah!
                            -3300 N-Horsemen(h)
                            -3250 Martians, traded for Ceremonial Burial (they also have Horseback Riding), Peace, 2 techs->M, Ally for War(D) -> Excellent, Kronos blocks pass
                            -3100 1 tech-> Cease Fire(D)
                            -3050 S2 (took our time, using the Gold), traded for Code of Laws(T)
                            -3000 1 tech->D
                            -2850 Monarchy, MONARCHY, now going for growth, while mining the Fruit
                            -2800 Traded for Horseback Riding(T), 100-> for Ally(T), 150<-T
                            -2700 Empire, Traded for Currency, Map Making, Pottery and Warrior Code, Peace, 1 tech -> Ally(E), 100
                            -2650 50(h), 4,6,4 techs->T,M,D, Maps, Peace(D), 50,25 <-M,D , we are getting awfuly rich
                            -2550 S3, N-Horsemen(h), Borgs, traded for The Wheel, Peace, 7 techs-> Ally(B), 100
                            -2450 1 tech->M, 50 , Barb Archers, Martians take Mondak(D)
                            -2350 Harkonnens, demand 150 -> War(H)
                            -2150 COLOSSUS, S4, Barb Leader(150), Fruit into Silk
                            -1950 Temple, Mysticism(156) - hmmm, nothing to build - oh well, starting Hanging Gardens
                            -1900 Traded for Seafaring(E), 100->E to keep alliance, 250<-E as gift
                            -1850 Traded for Literacy(M), 100->M to keep alliance, 75<-M as gift
                            -1800 Traded for Masonry(D), 100 , 212->T to keep alliance, 5 techs->T, Maps, 250 as gift - this is becoming ridiculous
                            -1750 50->B te keep alliance, 4 techs->B, Maps, 100 as gift - getting good at this!
                            -1700 50(h) - what else is new - bah, northpole is broken
                            -1650 Disbanded Warriors, rush-buying HG to dump money -> 1 tech-> for Cease Fire(H), 9 techs->H, Maps - they have Elephants
                            -1600 HANGING GARDENS, We Love , 1 tech->M, 150 - what now to build?
                            -1500 100->B, 2 techs->B, 150
                            -1450 Diplomat
                            -1350 Trade, 1 tech->D (hostile)
                            -1300 Hides, bribed D->NONE Settlers(176) - they were way out
                            -1250 1 tech->E, 50
                            -1200 Wine
                            -1150 1 tech->B, 150
                            -1100 Coal, 1 tech->T, Construction<-T
                            -1000 Silk, Explorer guiding Caravans over narrow landbridge
                            -975 Hides to Athens (d,96)
                            -950 Hides, Coal to Moscow (42)
                            -925 The Republic, REPUBLIC, 1 tech->E, 100
                            -900 Hides, S5, 124->M, 1 tech->M, 300
                            -875 S6, Wine to Kronos (d,140)
                            -850 Gold, S7
                            -825 Banking, S8
                            -800 Aquaduct, S9, disbanded N-Horsemen
                            -775 Bank, S10, 1 tech->T, 150 , 250->H , traded for Iron Working and Philosophy, 5,4 techs->D,E, 200<-E , Hides to Athens (d,156), 190->B, 4 techs->B, 150 , di N-Horsemen, 4 techs->M
                            -750 S11, Colosseum
                            -725 S12, Hides to Athens (d,172), Silk to Spirodon (d,360), sold Colosseum
                            -700 Cloth, We Love ends , 1 tech->H
                            -675 Mathematics, Silk to Sporodon (d,360), Hides to Athens (d,172)
                            -650 Wine, Astromomy, Borg demand 402, no! -> Alliance(B) ends , Traded for Engineering(T), T demand 402, no! -> Alliance(T) ends
                            -600 Food
                            -575 Gold to F=ma (d,402)
                            -550 Food, University, Gold mined
                            -525 COPERNICUS' OBSERVATORY, 136->E, 4 techs->E, Maps, 150 , bribed E->NONE Settlers(244), 4 techs->M, 75 , Peace(D), 3 techs->D, 4 techs->H, Peace, Ally(H), Maps
                            -500 War(D) as demanded by Martians, 50 , colth to Mondas (d,274)
                            -475 University, Economics, 5 techs->B,T
                            -450 Br E->NONE Warriors(42), Wine to Kronos (d,234)
                            -425 Stock Exchange, br M->NONE Trireme (91) , Harkonnens take Moscow
                            -400 Bridge Building
                            -375 Coal, Triffids liberate Moscow
                            -325 Food, Moscow is gone!
                            -300 Medicine, 3,2 techs->D,B, Cease Fire(D), 141->M, 3 techs->M, Maps, 150
                            -275 Food
                            -250 3 techs->E, 75 , 2 techs->H, Polytheism
                            -225 Food, Empire: GREAT LIBRARY
                            -200 Sanitation, 1 tech->M, 125 , 2 techs->D, Maps
                            -175 SHAKESPEARE'S THEATRE, 2 techs->B, Daleks: KING RICHARDS'S CRUSADE, Martians: PYRAMIDS
                            -150 We Love , Coal to Collective (178) - hey! big wall of mountains , 3,1 techs->T,H, 50<-H
                            -125 Sewer System, Theory of Gravity, S13, traded for Invention(M), 75 , 1 tech->H, 100
                            -100 Food, S14, N-Horsemen(h)
                            -75 Food, S15, 2 techs->D, War(D) as demanded by Martians (D Elephant was coming our way), 1 tech->M, 150 , D Elephant killed
                            -50 Food, S16
                            -25 Food, Democracy, DEMOCRACY, S17, 1 tech->E,M,H, 150,50,-
                            1 S18
                            20 ISAAC NEWTON'S COLLEGE, S19
                            40 Gold, Gunpowder, S20, 50(h)
                            60 We Love ends
                            80 Food, Chemistry, traded for Navigation (E), 1 tech->E 100
                            100 N-Musketeers(h)
                            120 Explosives
                            140 1 tech->E, 100 , traded for Feudalism(T), 6 techs->T,B, Maps, 5 techs->H, Maps, gift? -> worshipful Alliance(H) ends , 5 techs->M, Maps, 150
                            160 Physics
                            180 1,8 techs->B,D, Maps(D)
                            200 LEONARDO'S WORKSHOP, Magnetism, 1 tech->E,M, 50,150 , Gold to y=mx+c (d,213)
                            240 Cloth, Metallurgy, Barb Elephant
                            280 Food, Electricity
                            320 Food, Refrigeration, Jungle into Grassland(s)
                            340 Barb Leader(150), 100(h), Borg take Death Star
                            360 Supermarket, Cloth to New York (d,245)
                            380 We Love , we are Questionable
                            400 EIFFEL TOWER -> Excellent, Railroad, S21, 6,5,7 techs->D,B,T, Maps, Ally(T) for War(H), 150
                            420 S22, beaker req jumping up and down , 300->M , 6,4 techs->M,E, Maps, 100,50
                            440 Gold, Industrialization
                            460 S23, Hills into Plains, 1 tech->D, Ally(D), Maps, no gift , 1 tech->B,T, Alliance(T) ends, Cease Fire(H) for War(T), 8 techs->H, 1 tech->B, 50
                            480 Cloth, The Corporation, We Love ends
                            500 1 tech->M, 100
                            520 Factory, Refining, 2 techs->B
                            560 Electronics, 2,2,3,1,3,3 techs->M,D,E,B,H,T, Peace(T), Gold to Coruscant (d,300), Cloth to s=ut+att (d,217)
                            580 Hydroplant -> 52 shields, Steel
                            600 Gems
                            620 Oil, Combustion, traded for Chivalry(M), 1,4,2,2,3,3 techs->M,D,E,B,H,T, Maps(D,H,T), 50<-D , Peace(H), Barb Leader (150), Martians: SUN TZU'S WAR ACADEMY
                            660 Automobile
                            680 Superhighways
                            700 Mass Production, 1 tech->D,M,E, 50,50,50 , 2 techs->B, Ally(B) for Alliance ends(E), 25 , disbanded N-Explorer, N-Musketeers, sold Temple
                            720 DARWIN'S VOYAGE (had to race for it) -> Leadership, Conscription, Barb Leader (150), 1 tech->D,M, 25,150
                            740 Cloth, Tactics, 1 tech->D, 50 , Gems to Mars (d,620)
                            760 Miniaturization, H->NONE Engineers #4 (632), 1 tech->D, 50 , Borgs: MAGELLAN'S EXPEDITION
                            780 Mass Transit, We Love , 1 tech->D, 100 , Alliance(M) ends, 1 tech->E,B, Alliance(B) ends, 6,5 techs->H,T Peace(H), T Sneak, kill Diplomat
                            800 Food, Miniaturization, S24, Hills into Plains, 2,1 techs->D,H
                            820 Food, S25
                            840 Computers, S26, Oil to Mars (205)
                            860 Research Lab, Mobile Warfare, S27, Cloth to Mondas (d,445), Borg: ADAM SMITH'S TRADING CO.
                            880 Robotics, S28
                            900 S29
                            920 Barracks, Flight, S30, di N-Knights
                            940 Armor, S31, sold Sewer System
                            960 Radio, We Love ends , sold Aquaduct
                            980 Harkonnen: WOMEN'S SUFFRAGE
                            1000 Advanced Flight
                            1040 Rocketry
                            1080 Space Flight
                            1100 APOLLO PROGRAM, we make 77 shields
                            1120 S01, Plastics, Plains/r into Grassland/r, Empire won't trade for Atomic Theory
                            1140 S02, still nada, Daleks: Flight, big difference in beaker req!
                            1160 S03, Atomic Theory
                            1180 S04, T Destroyer, "Daleks get Radio from Martians"
                            1200 S05, Plains/r into Hills/r, mined -> 85 shields (finally!), T Destroyer
                            1220 S06
                            1240 S07, Nuclear Power, Advanced Flight->D, 100
                            1260 S08, beaker req way up
                            1280 S09, The Laser, Martians: HOOVER DAM
                            1300 S10, Borg: UNITED NATIONS
                            1320 S11, Superconductor, 2 T Artillery
                            1340 S12
                            1360 S13, Fusion Power, T Cavalry/Diplomat
                            1380 S14, T Marines
                            1400 S15
                            1420 C01
                            1440 C02
                            1460 M01, T Fighter
                            1480 M02
                            1500 M03, LAUNCH 15-1-1-1-1-1
                            1501 Armor, Recycling
                            1502 Armor
                            1503 Armor, Environmentalism, Martians sneak (Elephant under our armor ) -> Daleks declare War on Martians
                            1504 City Walls, T Diplomat
                            1506 Airport, Stealth, traded for Communism and Monotheism(B), Cease Fire(T), Peace(M), traded Superconductor for Amphibious Warfare(D), last Alliance(D) ends
                            1507 Stealth Fighter, Harkonnen sneak and kill N-Transport
                            1508 H Cruiser
                            1509 SAM Missile Battery, Genetic Engineering
                            1510 H Alpine Troops
                            1512 Theology, 1 tech->T, Peace
                            1514 JS BACH'S CATHEDRAL, Triffids sneak Cruiser kills N-Engineers
                            1515 Future Tech 1, 2 T Cruisers, T Engineers, traded Rocketry for Fundamentalism(B), sold Hydroplant
                            1516 Solar Plant
                            1517 T Cruiser, T Marines
                            1518 Future Tech 2, T Bomber kills N-Musketeers
                            1519 T Bomber, 2 T Fighters, T Alpine Troops, Daleks sneak Bomber kills Armor
                            1520 D Bomber
                            1521 Stealth Fighter, Future Tech 3, D Alpine Troops, D Artillery
                            1522 T Alp, D Riflemen
                            1523 D Alp
                            1524 Future Tech 4, D Armor, D Dip, T Alp, H Bomber
                            1525 GREAT WALL
                            1526 Future Tech 5, D Alp, H Fighter, T Bomber
                            1528 T Cruiser, Mar, Art, Alp, H Fighter, Alp
                            1529 Future Tech 6, D Alp, Art, Vortis destroyed
                            1530 H Alp, Caladan destroyed , Peace(D), sold Research Lab
                            1531 SETI PROGRAM, T Alp, Mar, Fighter, Alp
                            1532 Future Tech 7
                            1533 T Alp, Art, H Bomber
                            1534 Dis Armor, 2 N-Engineers
                            1535 CURE FOR CANCER, Future Tech 8, T Alp, Mar, Alp, Rif
                            1536 Alpha Centauri

                            Score: 475 (61%)

                            ------------------
                            If you have no feet, don't walk on fire
                            A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
                            Project Lead of Might and Magic Tribute

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