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What is Capitalization?

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  • #16
    SG1 - sorry to be pedantic with a pedagogue, but I have to correct your math. When a caravan is disbanded for another unit or improvement, it only contributes 25 shields to the box. So it would be worth approximately 61 gold and exactly 50 gold in those respective cases.

    A trade caravan is almost certainly going to be worth more than the equivalent gold from capitalization. Food caravans are questionable.

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    • #17
      I generally only use Capitalization as a city management and shield saving tool right before Apollo's is built. When a city builds a unit or improvement a few turns before I am able to build spaceship parts, I'll use Capitalization in that city so that know that city is ready to build parts. This way I'm not penalized for switching from one type of production to a spaceship part and I get some extra money too. Instead of wasting shields, I'm making a little money while waiting for Apollo's.

      ------------------
      Proud Warrior of the O.W.L. Alliance
      "Three word posts suck!" - me

      "...and I never will play the Wild Rover no more..." - Various

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      • #18
        DaveV - I stand corrected - thank you - a stupid mistake.

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        ____________
        Scouse Git[1]

        "CARTAGO DELENDA EST" - Cato the Censor
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

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        • #19
          I remember the very first game I played.Didn't have a clue.The ai was building all these wonder of the world things so I decided I should build one.

          You guessed it.The wonder of Capitolization.It came late game so I figured it must be a good one.

          Still waitin to finish it.
          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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          • #20
            In my (first and so far only) OCC game, which the Egyptians won, my spy investigated a couple dozen of their cities and all were doing capitalization. I guess they were increasing their treasury while waiting for the necessary techs for AC.

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            • #21
              I've used the old barracks trick many times before. Early in the game, when you have enough defenders, don't want to build another settler until the ones you have already kicked out have started cities, and have nothing else to build, barracks can at least provide a little extra money.
              And I've also used the old build some spies to disband as the poor mans caravan wonder building trick.

              You do what you have to sometimes
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

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              • #22
                What gets me is that Capitalization occurs as late in the game as it does; by the time it arrives, caravans usually do out produce in gold. Now, if Cap occured, say, with trade (at the same time as caravans), or even economics, it would pose a harder choice.

                BTW, I also use what I call the poor man's cap: if I have a city that produces a lot of shields, but little trade (rnedering caravans less than effective), and I have nothing better for it to build, I'll have it build a barracks, sell it, build another, etc. The gold for shields rate is identical to cap. Anybody else do this?
                No, I did not steal that from somebody on Something Awful.

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                • #23
                  Seems like Scouse Gits and DaveV did my homework for me. That frees me to start another OCC game tonight.

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                  • #24
                    mad monk...... i do this as well, but its not always planned that way

                    Capitalization is great in Fundy, when your building up a large treasury to go shopping with..... Gee let me see...... i will march over to Germany and buy that BMW producing city and next, i am off to China for some cheap labour or perhaps India... Oh and i need some new electronics, i better buy that japanese city as well
                    Boston Red Sox are 2004 World Series Champions!

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                    • #25
                      Last game i played, i disbanded all my defences one at a time. To give me a start on my spaceship modules, so i could rush buy them!!!! I spent about 3 turns with my only city (occ) undefended, just to shave about 6 years off my landing time!!!!
                      "There are not more than 5 musical notes..." - Sun Tzu
                      ...and we build an Academy for this guy... :confused:

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                      • #26
                        City Defences in OCC, Oldman, Shame on you!


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                        ____________
                        Scouse Git[1]

                        "CARTAGO DELENDA EST" - Cato the Censor
                        "Our words are backed by empty wine bottles! - SG(2)
                        "One of our Scouse Gits is missing." - -Jrabbit

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                        • #27
                          it was only a couple of militia and a legion i found in a hut?!?!? is that really sooooo bad?!?! it's not like i wasted 40 years building all sorts of marines or riflemen!??!?!
                          "There are not more than 5 musical notes..." - Sun Tzu
                          ...and we build an Academy for this guy... :confused:

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                          • #28
                            Sorry, I thought you meant Defences not Defenders - I'll let you off the odd hut found unit...

                            ------------------
                            ____________
                            Scouse Git[1]

                            "CARTAGO DELENDA EST" - Cato the Censor
                            "Our words are backed by empty wine bottles! - SG(2)
                            "One of our Scouse Gits is missing." - -Jrabbit

                            Comment


                            • #29
                              Give me some credit per-lease?!?!? I know i do some stupid things, building 2 aquaducts, forgetting to build a colleseum, but city defences, that's almost blasphemous in occ?!?!?!!?
                              I think we have gotten slightly off the topic of conversation here now, i mean from capitalism to religion? Interesting combination, kind of surreal though...

                              "There are not more than 5 musical notes..." - Sun Tzu
                              ...and we build an Academy for this guy... :confused:

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                              • #30
                                maybe I'm missing some inferred points here, but while food caravans are brought up, no one seems to be pointing out that sometimes, they are the only caravan option. I've had cities where i've built 5-6 food caravans in a row before i finally decided that capitalization was the way to go, especially if i didn't want to build and sell stuff like city walls while waiting for a new improvement to become available, or if i just want to ignore the city for the remainder of the game
                                Insert witty phrase here

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