Announcement

Collapse
No announcement yet.

bc Bloodlust Challenge

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I need to learn how to really wage a war so count me in. My goal is to see the guillotine fall before 1000 AD...

    Carolus

    [This message has been edited by Carolus Rex (edited May 25, 2000).]

    Comment


    • #17
      AD 140, I've just got the Americans and Aztecs to finish off. It will be nip and tuck beating Smash's time. I'll post my log when I finish the game (which may be next week sometime).

      I'd forgotten how much I enjoy this type of game. I made lots of mistakes in the early game, and had bad luck with barbarians killing my exploring units. Bring on round 2!

      One key to success in this game: explore early, find the AIs, and demand tribute. I played with MGE, and demanded tribute every turn. The AIs would alternate between declaring war and begging for peace (we offer you all our gold (6) and technology for a cease fire).

      Comment


      • #18
        Finished 'em off in AD 360. A single barb trireme sank my whole invasion fleet of three triremes, costing me several turns. Here's the log, as promised:

        Notes:
        -3250 Barb Legion lands near York. -3000? Dies attacking York (after killing 2 warriors, 1 horse, 1 phalanx)
        -2100 Barb legion kills exploring horsemen
        -1650 Two Barb Legions, barb leader near Nottingham
        -1600 Bribe barb legion, kill other legion & leader
        -675 Mongols, Vikings sign secret alliance vs. English
        -600 Barb leader (cha-ching!)
        -525 Two barb legions land near London. Kill them with a vet elephant.
        -350 Two barb knights land near Coventry. Bribe one -325. Bribe 2nd -250.
        -325 Babylonians, Americans sign secret alliance vs. English
        60 Barb crusaders land near York, Coventry. Bribe one 80. Kill crusader & leader 100. Kill crusader 200.
        140 Give Aztecs Trade, Philosophy, Seafaring. Exchange maps.
        200 Barb trireme sinks trireme, two knights on the way to visit Aztecs. Arggghhh.
        220 My trireme damages, but doesn't sink, barb trireme. Barb trireme sinks my remaining trireme, 2 knights. Double arggghhh.

        @ENGLISH
        London -3950
        York -3750
        Nottingham H-3450
        Hastings -1950
        Canterbury -1650
        Coventry -1500
        Warwick -1200
        Newcastle -925
        Oxford -925
        Liverpool -800
        Dover -725
        Brighton -450

        @BABYLONIANS
        Babylon -50 20 gold
        Ur -200 6 gold, Seafaring (destroyed)
        Nineveh -150 17 gold, Masonry

        @AMERICANS
        Washington (walled) 180, 43 gold
        New York 80, 12 gold
        Boston 20, 4 gold, Construction
        Philadelphia 200, 9 gold
        Atlanta (walled) 60, 9 gold

        @RUSSIANS
        Moscow -450 14 gold, Mysticism
        St. Petersburg -325 6 gold
        Kiev -250 (destroyed)

        @AZTECS
        Tenochtitlan 360, 36 gold
        Tlatelolco 280, 17 gold
        Texcoco 340, 12 gold, The Republic

        @MONGOLS
        Karakorum -25 2 gold (destroyed)
        Samarkand -200 4 gold (destroyed)
        Bokhara 20 8 gold
        Nishapur -200 9 gold
        Kashgar 20 5 gold

        @VIKINGS
        Trondheim -300 2 gold
        Kaupang 40, 2 gold
        Uppsala -275 4 gold

        Pyramids, -325 New York
        Hanging Gardens, -800 London
        Sun Tzu's War Academy, -650 London

        Alphabet, -4000
        Bronze Working, -4000
        Iron Working, -4000
        Warrior Code, -4000
        Horseback Riding, -3600
        Ceremonial Burial, -3200
        Code of Laws, -2750
        Writing, R-2500
        Map Making, Az-2200
        Pottery, R-2000
        Monarchy, -1700
        The Wheel, M-1550
        Currency, B-1400
        Trade, -900
        Feudalism, -675
        Polytheism, M-650
        Chivalry, -450
        Seafaring, B-200
        Masonry, B-150
        Mysticism, R-450
        Construction, Am20
        Monotheism, 140
        Philosophy, 140
        Engineering, H200

        Tribute:
        ________Russians____Babylonians_Vikings_____Aztecs ______Americans___Mongols
        -2500___Writing
        -2450___War
        -2400___50
        -2250___No
        -2200_______________________________________Map_Mak ing
        -2150___No__________________________________No_Maps
        -2100___No__________________________________War
        -2050___No__________________________________100
        -2000___Pottery_____________________________No
        -1950___War_________________________________War
        -1900___War_________________________________32_____ _________________100
        -1800___100_________________________________War____ _________________War
        -1750___No__________________________________9______ _________________War
        -1700___No__________________________________War____ _________________War
        -1650___War_________________________________6
        -1600___War_________________________________No_____ _________________No
        -1550___War_________________________________No_____ _________________The_Wheel
        -1500___War_________________________________War____ _________________No
        -1450___War_____________________150_________12_____ _________________No
        -1400___No__________Currency____No__________War____ _________________No
        -1350___50__________No__________No__________6______ _________________No
        -1300___No__________No__________No__________No_____ _________________No
        -1250___No__________No__________No__________No_____ _________________War
        -1200___No__________No__________War_________War____ _________________50
        -1150___War_________No__________War_________War____ _________________No
        -1100___(Myst)War___No__________War_________War____ _________________No
        -1000___No__________75__________War_________War____ _________________No
        -975____No__________50__________50__________War____ _________________No
        -950____50__________25__________War_________War____ _________________No
        -925____No__________War_________War_________War____ _________________War
        -900____No__________War_________Peace_______War____ _________________War
        -875____War_________50__________No__________War____ _________________War
        -850____War_________No__________No__________War____ _________________50
        -825____War_________War_________War_________(Litera cy)War___________No
        -800____War_________War_________War_________War____ _________________War
        -775____War_________War_________50__________War____ _________________(Poly)War
        -750____50__________No__________War_________50_____ _________________War
        -725____War_________War_________War_________War____ _________________War
        -700____War_________War_________War_________War____ _________________War
        -675____War_________War_________War_________War____ _________________War
        -650____War_________War_________War_________War____ _________________Polytheism
        -625____War_________No__________War_________War____ _________________No
        -600____War_________50__________50__________War____ _____150_________No
        -575____War_________No__________No__________War____ _____No__________War
        -550____War_________War_________War_________War____ _____War_________50
        -525____War_________War_________War_________War____ _____War_________No
        -500____(50)War_____War_________War_________War____ _____50__________No
        -475____War_________War_________50__________War____ _____No__________War
        -450____50__________War_________No__________Literac y____No__________War
        -425____No__________(Masonry)50_No__________No_____ _____No__________50
        -400____War_________War_________No__________No_____ _____War_________No
        -375____War_________No__________War_________War____ _____(Seafar)50__No
        -350____No__________War_________War_________50_____ _____War_________No
        -325____War_________War_________50__________No_____ _____War_________No
        -300____War_________War_________War_________No_____ _____War_________No
        -275____War_________War_________War_________War____ _____War_________No
        -250________________(Seafar)War_War_________War____ _____War_________No
        -225________________No__________No__________War____ _____50__________No
        -200________________No__________War_________War____ _____No__________No
        -175________________No__________War_________War____ _____No__________No
        -150________________War_________War_________War____ _____No__________No
        -125________________No__________17__________War____ _____No__________War
        -100________________War_________War_________War____ _____No__________50
        -75_________________No__________War_________War____ _____No__________No
        -50_________________No__________War_________War____ _____No__________No
        -25_____________________________War_________War____ _____25__________War
        1_______________________________War_________200___ ______25__________No
        20______________________________20__________War___ ______25__________No
        40______________________________No__________War___ ______No
        60__________________________________________War___ ______War
        100_________________________________________War___ ______No
        120_________________________________________War___ ______War
        140_________________________________________Exch_m ap_ _No
        160_________________________________________No____ ______War
        180_________________________________________No____ ______War

        Huts:
        -3950 Legion (NONE)
        -3450 Advanced Tribe (Nottingham)
        -2500 Legion (NONE)
        -2150 Barbarian horsemen
        -975 Barbarian horsemen*4
        140 Nomads
        200 Engineering

        Comment


        • #19
          ok now I have an idea,so next time I will have a better log.....oops...A LOG.


          I just checked my last save and it was 360 AD!So,for now, we are joint 1st
          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

          Comment


          • #20
            Alrighty-then, Here's my log!!! It places me in 3rd, but i'm happy with it. I ran into the mongols early when i found the vikings, the russians were easy especially back in 1350bc. But i found techs slow to come by, so never built Sun Tzu's or got Chivalry!!

            But 'eres Da Log:

            2.42 Deity

            Conquest 500ad

            Sun Tzu

            Russians 1350bc
            Vikings 750bc
            Americans 160ad
            Babylonians 260ad
            Aztecs 460ad
            Mongols 500ad

            Writing 325bc
            Monarchy 550bc
            Feudalism 340ad
            Chivalry

            4000bc founded London
            3950bc horsemen from hut
            3850bc Militia
            3800bc horseback riding (hut)
            3650bc York founded
            3550bc horsemen (lon)
            3400bc met russians, exchanged iron for pottery, horse for ceremonial
            3550bc horsemen (york)
            3200bc advanced tribe (hut)
            3000bc nomads from hut
            2900bc Hastings founded
            2850bc myst and masonry from baby's ally and 50 gold!
            2800bc horsemen lost to barbs
            2600bc legion from hut
            peace with vikings, 50 tribute
            150 for barb leader
            2550bc settlers produced at york and london
            2250bc 88 gold to save london from barbs!
            2150bc canterbury founded
            1900bc coventryfounded next to moscow(almost)
            1700bc legion (york)
            1600bc archer (lon)
            1600bc code of laws from baby's, 50 gift
            1500bc horse (hast)
            1400bc horse (canter)
            1350bc Moscow captured, russians destroyed!!!!!!! 45 plunder
            1000bc 62 to save canter from barbs
            925bc mapmaking and currency from baby's
            850bc Trondheim destroyed
            200 tribute from aztecs
            750bc uppsala destroyed, viking civ destroyed!!!!!!!
            600bc nomads (hut)
            550bc Monarchy, revolution
            525bc MONARCHY!!!
            500bc Warwick founded
            475bc tireme
            375bc horsemen (hut)
            325bc writing from english, 150,75 and 50 tributes from babylon, aztec and mongols
            225bc war with americans for 50 from mongols
            150bc Washington captured!!!!
            50bc new york captured!!
            1ad tlatelalco captured!
            20ad philadelphia captured
            40ad boston destroyed!
            100ad texacco captured
            160ad atlanta captured, americans destroyed!!!!!!!
            180ad Ur lost to barbarians
            220ad teot... captured!
            babylon destroyed!
            260ad nivehen destroyed!
            babylonians destroyed!!!!!!
            340ad Feudalism
            360ad tenochiltenan captured
            420ad bokhara captured, tabiz destroyed!
            440ad karakorum captured!
            460ad tlaxcala captured
            aztecs destroyed!!!!!!!
            480ad moscow lost to barbarians
            500ad nishapur destroyed!
            kashgar destroyed
            Mongols destroyed!!!!!!!

            St George the Magnificent, 213% & 1640 points!!!
            "There are not more than 5 musical notes..." - Sun Tzu
            ...and we build an Academy for this guy... :confused:

            Comment


            • #21
              Here is the comparison Table, I've included stuff i think might be appropriate, but your opinions are welcome!!!

              Great game everyone, and for those that haven't played it, i'll endevour to put your results on the table whenever you supmit a log!!
              "There are not more than 5 musical notes..." - Sun Tzu
              ...and we build an Academy for this guy... :confused:

              Comment


              • #22
                Smash already said the same thing in "The First Space Oddysey Challenge" thread, but I suggest we use the save game from that thread for our round 2 challenge game.

                Comment


                • #23
                  Fair enough!! I've not looked at the space oddysey challenge yet, I made up a scenario last night, mainly just random small map, but it can wait!!! I'll post the SOC1 scenario soonish, but i was thinking of running this about every fortnight like OCC, access times and all!?!?
                  So unless anyway has any real objections to this, i'll put it up in a day or 2!!!
                  "There are not more than 5 musical notes..." - Sun Tzu
                  ...and we build an Academy for this guy... :confused:

                  Comment


                  • #24
                    Oldman: I had a bug!

                    The first hut I popped gave Ceremonial Burial. (Most other players seem to have obtained a unit). Then I founded London. I was never offered any research options. I played on for a few turns, but never saw the window “What shall our scientists pursue next?”

                    Looking at the Science Advisor screen, I guess you added a couple of techs for the scenario, as two were written in white.

                    --------

                    SG (2)
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

                    Comment


                    • #25
                      were you generating any beakers?
                      The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                      Comment


                      • #26
                        No beakers - the Science Advisor window looked like it does when you have gained the tech you are currently researching by other means.

                        -------
                        SG (2)
                        "Our words are backed by empty wine bottles! - SG(2)
                        "One of our Scouse Gits is missing." - -Jrabbit

                        Comment


                        • #27
                          you have to be generating at least 1 beaker.

                          Did you build on a hill or forest and work a wheat or something?


                          [This message has been edited by Smash (edited May 31, 2000).]
                          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                          Comment


                          • #28
                            I've re-started: obtained a unit from the first hut - and all seems well.
                            ----------
                            SG (2)
                            "Our words are backed by empty wine bottles! - SG(2)
                            "One of our Scouse Gits is missing." - -Jrabbit

                            Comment


                            • #29
                              Sorry to hear about the bug Scouse!!! glad you're back playing civ again!!! you'll have to get your socks on though, i'm going to post the next one at the weekend!! and there are 2 occ's to play!!!

                              Just had a thought about the next one, i was going to post the SOC1 game as the next one. But, wouldn't this give an unfair advantage to those that have played it? they'll know the map, where the AI Civs are and so forth?? Does anyone have any opinions about this? should i set it so everyone can see the whole map? or have you all played soc1 and i'm the only one going to be disadvantaged!??!
                              "There are not more than 5 musical notes..." - Sun Tzu
                              ...and we build an Academy for this guy... :confused:

                              Comment


                              • #30
                                Oldman - when I suggested we use the SOC1 game for round 2, I assumed no one would have the desire (or time) to play that game through to both conquest and spaceship conclusions. If someone really plans on doing both, I guess we'd better go with a different scheme.

                                Comment

                                Working...
                                X