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  • #16
    Wow - I have just thought - how about a 'Maginot Line' comprised of vet Battleships strung across a contintent?!!


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    Scouse Git[1]

    "CARTAGO DELENDA EST" - Cato the Censor
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

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    • #17
      Scouse Gits... Another great insight.

      Just think, a line of battle ships that can't be attacked by ground units. That's almost better than a row of fortresses on mountains.
      (At least until cruise missiles start flying )

      You just have to love all the bugs in the game...
      Keep on Civin'
      RIP rah, Tony Bogey & Baron O

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      • #18
        Ming and SG1 - can grounded ships not be attacked by ground units? Then a trireme would be enough, maybe stacked with a warrior to prevent bribery. Hmmm...

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        • #19
          I just built a couple of cities and disbanded them after fortifying a destroyer in each. I then added a barbarian unit right beside them from the cheat menu.

          The barbarian unit was able to attack them (after announcing that the ship was caught in port).

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          • #20
            Tom - thanks for checking that out. As much as people complain about the bugs in Civ, the programmers got it right much more often than not.

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            • #21
              Yeah... they got it right, a ship can be just sitting there in the middle of land

              Well, that's good to know that a ship in this situation can be attacked by ground units. Thanks for running the test. I was just picturing this row of ships on land...
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

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              • #22
                Yes, but. I just trialled an inland BB versus assorted archers et al - it seems to have the same attack - ie they die quickly - and comparable defence - no visible dints after repeated ancient unit assault - despite the 'Ship in port' message - further I tested the city chain - created inland naval vessel, built city next door - moved vessel into city - works!
                If someone can quantify the attack & defence poperties of inland naval units that would be good?
                I guess we have to add this to the 'cheat list' now before we get to use it in anger - sigh!!


                ------------------
                ____________
                Scouse Git[1]

                "CARTAGO DELENDA EST" - Cato the Censor
                "Our words are backed by empty wine bottles! - SG(2)
                "One of our Scouse Gits is missing." - -Jrabbit

                Comment


                • #23
                  SG1 - grounded ships should attack at full strength. According to the manual, ships "in port" have their firepower reduced to 1, and the attacker's firepower is doubled. So on defense, a BB (battleship) is effectively 12 def, 2 HP, 1 FP, or about 33% better than a mech inf.

                  Edited for typo.
                  [This message has been edited by DaveV (edited May 24, 2000).]

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                  • #24
                    Thanks DaveV - how about this one?
                    Do 'Vessels in port' benefit from terrain advantages?


                    ------------------
                    ____________
                    Scouse Git[1]

                    "CARTAGO DELENDA EST" - Cato the Censor
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

                    Comment


                    • #25
                      SG1 - I don't know what the effects of terrain are, but maybe some ambitious person could take upon himself to run a quick test...

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