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  • #16
    Mind if I join Although it'll slightly be different for me(at least for diplomacy) since the only copy of Civ2 I can still find ( I had the old Civ2 before but lent it to someone a long time ago and was never seen again) is the MGE version.

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    • #17
      3950: hut, Horsey
      3850: hut, Horsey again, Carthage, whale and silk
      3800: research, alphabet, 6 turns estimate
      3700: Utica, no special.
      3650: Carthage builds warrior.
      3550: hut, 25 gold, horsey find wheat by river, Alphabet (I think it was this year, forgot to record it, lol) Start code of laws.
      3500: horsey find buffalo, near wheat.
      3450: horsey find pheasant, 3 west of wheat. The common square(for city building) would be a forest, Utica builds warrior.
      3350: Scroll, Warrior's Code
      3300: Horsey notices the whale Utica missed *sniff* and the location of Utica makes it rather impractical for me to make use of that whale. Other Horsey notices whale near pheasant.
      3250: Discovers another pheasant near the pheasant whale, 3 speical site (common square = forest) and possibly a 4th special.
      3150: Discovered fish near the whale Utica missed... now it's tempting me
      3100: Carthage builds settler, starts on Colossus for now. Island completely mapped.
      3050: Code of Laws Starts on Monarchy, disgusting science rate (I really miss that 2nd whale now) Settler builds road near carthage.
      Attached Files

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      • #18
        Welcome aboard - Xarathas

        -----------

        SG(2)
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

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        • #19
          oi! thanks

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          • #20
            Second tranche

            3000: Utica builds Settler; Code of Laws discovered; Monarchy now being sought - 12 turns
            2850: Malaca founded research at 9 - this is certainly not going to be ICS - SG1 cries into his red wine
            2500: Monarchy! - go for Currency
            2450: Monarchy established; Utica builds Settler
            2200: Road between Utica & Malaca
            2100: Carthage = 3; Malaca = 2; Currency! Trade not offered

            Debate:
            Do we choose Map Making for the Lighthouse or Pottery for the Gardens ???
            After much soul searching the decision was cast for the Gardens - the Admiral actually agreed!!!

            2000: Here is the next batch ... 3000 - 2000BC
            __________________
            The SGs having red fun
            Attached Files
            "Our words are backed by empty wine bottles! - SG(2)
            "One of our Scouse Gits is missing." - -Jrabbit

            Comment


            • #21
              You know, come to think of it, I have yet to build the Lighthouse in a Deity game. (Only time I build that accursed wonder is when I'm trying to get all the wonders, which I have yet to be able to do in deity.)

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              • #22
                2000-1500BC

                _____________
                The SGs getting very well lubricated
                Attached Files
                "Our words are backed by empty wine bottles! - SG(2)
                "One of our Scouse Gits is missing." - -Jrabbit

                Comment


                • #23
                  1500-1000BC

                  1950: Malaca builds Settler
                  1850: Utica builds Settler; Caralis founded
                  1750: Warrior in Caralis
                  1700: Lord Macauley claims we are Pathetic (wealth)
                  1650: Pottery discovered - Trade next; Panormus founded;
                  1500: Babylonians destroyed by Barbs ... the Barbarian city of Babylon is the greatest city on the planet!
                  1450: Warrior in Panormus;
                  1400: Americans start Colossus; Settler in Malaca;
                  1350: Gardens in Carthage - celebration! - Trade!

                  Debate:
                  What do we research: - the options are: Construction, Map Making, Mathematics, Polytheism, Wheel & Writing
                  after much debate - Maps & Writing can be traded after we build Marco's - (we are assuming that we can build both the Colossus and Marco's before the AI) so the choice now lies in an 'advanced' tech after some debate in which SG1 favoured Construction the decision was to settle for Mathematics

                  1300: Leptis Parva founded - the Empire will build Caravans ...
                  1200: Caralis builds Dye Caravan
                  1150: Utica builds Food Caravan
                  1050: Aztecs start Pyramids - our population now 200,000
                  1000 - poised for victory (we hope)
                  _______________________________
                  The SGs drowning in some excellent South Aftican Merlot
                  Attached Files
                  "Our words are backed by empty wine bottles! - SG(2)
                  "One of our Scouse Gits is missing." - -Jrabbit

                  Comment


                  • #24
                    Ahhhh - Xarathas, never underestimate the power of the Lighthouse!!! Your naval units are veterans and move one square more (except for triremes) the first step towards the Super Ironclad! This invincible beast has a movement of 7 (with Magellans) and attacks and defends at 6 and there is nothing on land nor sea that can stop it - except Magnetism!
                    _______________________
                    The High Admiral and his drunken sidekick
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

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                    • #25
                      Okay, point taken SG Though in Deity, it's really hard to justify getting the lighthouse and sacrificing a wonder like colossus, HG, etc. I'll give it a shot sometimes

                      Second Millenium

                      2950: Babylonian Civilizations destroyed by the Barbarians.
                      2750: Utica builds settler.
                      2700: Building road by Utica.
                      2650: Malaca Founded on river, no special
                      2350: Caralis Founded on river, buffalo + wheat. Switched the grass/road to silk in Carthage to get Monarchy in time for 0edo year
                      2250: Monarchy Revolution, Government changed.
                      2100: Caralis builds warrior.

                      Third Millenium

                      1850: Currency, yup, no trade either, researching pottery.
                      1800: Malaca builds settler.
                      1750: Utica builds settler.
                      1700: Building road near Utica. St. Augustine thinks I'm puny (wealth)
                      1650: Malaca builds warrior. (had one of the original horseys here to keep order)
                      1550: Caralis builds Settler, Panormus Founded (2 pheasants, 1 whale, built on forest.)
                      1500: Leptis Parva founded, (whale and fish I originally missed, founded on forest.) Building road on wheat near Caralis.
                      1450: Pottery, researching trade.
                      1400: LOL, yup, the top city is Barbarian's Babylon, with the size of 4! Irrigating wheat.
                      1350: Panormus builds phalanx, Aztec building pyramid, Americans building Colossus.
                      1250: Leptis Parva builds phalanx.
                      1100: Utica builds settler, Americans changed from colossus to Great Library. Caralis builds temple, starts on wonder.
                      1050: Trade, researching writing. Caralis switches to Marco's. Building road near Utica, Caralis.
                      1000: Malaca builds temple, starts on Caravan. HG 3 turns to completion.


                      Okay, made a few city management errors, (rather, I neglected them when they gained a pop.. stinkin AI always sticks them on fish!@#). Whether or not writing will be a good tech choice is still up in the air. Other than that, things seems to be going okay.
                      Attached Files

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                      • #26
                        without Lighthouse do you simply research to a better ship to explore the sea , I like Lightohuse to allow me to get to other Continents quickly ...
                        GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                        • #27
                          Well, no, I just kinda roam around the coast (it's perfectly safe to go one square out then get back to the coast at the end of the turn) until I find land. It's pretty easy to see land that are 3 spaces away from the coast (without cheating by clicking on black area) if you go 1 space out into the sea. I don't think I've once gotten stuck on an island where there's no land nearby.

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                          • #28
                            wow gee you are lucky, many games i have lost triremes in a esperate attempt to find more land more than 3 sqaures fromcoast !!!!!
                            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                            • #29
                              just in case you don't know:

                              in MGE you can use the end turn keyboard shortcut and triremes will never sink.Same trick that is used for planes and missiles.
                              The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                              • #30
                                Really? I coulda sworn my triremes still sank even though I used the end turn key on the keyboard (I always use that one).

                                Regardless, I still won't use it, trying to avoid as many glitch-cheats as possible.
                                :P

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