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A new way to determine a Winner

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  • #31
    Or... create 5 different victory conditions...

    Like first to 5 wonders...
    First to take out somebodies capital...
    First to invention...
    First to take 4 opposition cities...
    First to 20 cities...

    And let the players race to whichever one makes the most sense based on their situation..
    Multiple victory conditions make much more sense than point systems. Within a month or so, you would likely have a pretty solid list.

    The best thing about this approach is that it will eliminate some of the incessant whining about no-trade-special starts and free people to concentrate on finding the most attainable path to victory.

    Then the only question will be -- who's the winner when War4 blows a fuse...
    Apolyton's Grim Reaper 2008, 2010 & 2011
    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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    • #32
      Originally posted by -Jrabbit

      Then the only question will be -- who's the winner when War4 blows a fuse...
      Literally or metaphorically?

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      • #33
        Literally... He has to change the wiring in his house
        Keep on Civin'
        RIP rah, Tony Bogey & Baron O

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        • #34
          NO, i need to buy a new house...

          can you believe it , two fuses to run the whole place....

          heck when this place was built , man hadn't even been to the moon yet
          Boston Red Sox are 2004 World Series Champions!

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          • #35
            WE'VE BEEN TO THE MOON ??????????
            Apolyton's Grim Reaper 2008, 2010 & 2011
            RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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            • #36
              TWO CIRCUITS FOR THE WHOLE HOUSE

              When we put the can lights in our family room we had to upgrad our fuse box from 16 slots to 32. They had doubled up on a few of the old ones. This let us spread some of the more heavily used ones across different circuits. I even had him put the computer on it's own circuit. I only had to do a little dry wall to cover the hole they made to put in the new box and pull the wires. It wasn't THAT expensive .

              RAH
              It's nice to have friends that are electricians.
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

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              • #37
                Since we built our house... we put EVERY outlet on it's own circuit. After our last place where the entire basement (INCLUDING THE AIR CONDITIONER) was on a single circuit... we thought it was the best way to go

                But let's get back on topic...
                Keep on Civin'
                RIP rah, Tony Bogey & Baron O

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                • #38
                  well i don't OWN this place, so no way i am making changes to it for someone else

                  as for electricians, YES, my gf's step dad is one...no doubt when we buy a place, he will do the rewiring.....

                  on topic, i hope to discuss some ideas with you rich on the weekend
                  Boston Red Sox are 2004 World Series Champions!

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                  • #39
                    Originally posted by rah
                    TWO CIRCUITS FOR THE WHOLE HOUSE
                    My house has 3 fuses
                    1 for the lights, 1 for power and 1 for the hotwater.

                    never had a problem
                    The difference between genius and stupidity is that genius has its limits

                    Hydey the no-limits man.

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                    • #40
                      I don't know if this is a good idea or not, but here goes...

                      There are 7 wonders per epoch, so each player secretly records 4 in each, and sends this as a PM to his opponent. The PMs are left unviewed (easy to varify using message tracking) till they want to quit.

                      The player who has the most of his SELECTED wonders wins, the higher level wonders being the tie-breaker.

                      The idea is, you may have to build wonders NOT on your list, to play "keep away" from the other guy.
                      I believe Saddam because his position is backed up by logic and reason...David Floyd
                      i'm an ignorant greek...MarkG

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                      • #41
                        One primary problem with some of the more esoteric scoring systems lies in the fact that many of the variables mentioned aren't readily available to all players in-game.
                        ie: Do players want a scoring system whereby they will not necessarily be able to accurately evaluate their own position (relative to all other players) before the game ends and all sit down to pour over the final tally?
                        For example, if War4 happened to beat rah (sorry rah ) by 2 points in the final tally and rah then figured out he could have easily picked up another 5 (at only a small risk perhaps) if only he'd known he needed them he might feel a little ... aggrieved.
                        A new system would only last as long as those playing were prepared to use it.

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                        • #42
                          As I said before, what's wrong with the civ scoring system, ie the civilisation score at the end showing measurements of known values?
                          Wonders, pop, achievements etc...
                          "Old age and skill will overcome youth and treachery. "
                          *deity of THE DEITIANS*
                          icq: 8388924

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                          • #43
                            I think you're trying to work out something that's already been worked out based on the basic impulses of civilisation that's built into the games design...
                            "Old age and skill will overcome youth and treachery. "
                            *deity of THE DEITIANS*
                            icq: 8388924

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                            • #44
                              Maybe an examination of Civscores without population points would be revealing...
                              Apolyton's Grim Reaper 2008, 2010 & 2011
                              RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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                              • #45
                                Originally posted by ravagon
                                For example, if War4 happened to beat rah (sorry rah ) by 2 points in the final tally and rah then figured out he could have easily picked up another 5 (at only a small risk perhaps) if only he'd known he needed them he might feel a little ... aggrieved.
                                Not aggrieved at all. If we were only two points apart, I'm sure whoever was ahead by the two wouldn't be hooting and hollering about winning. We'd think of it as another close game.

                                RAH

                                And yes if there was a way to deemphasize the pop portion of the scoring, then it would be better. But even with that, people always have a feel on how they did. I've had many games were I was way ahead on the PG, but felt I was really behind.
                                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                                RIP Tony Bogey & Baron O

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