Yesterday, SK posted some numbers in another thread
This was greeted with some skeptism by our favorite MP troll. Eye's called out SK on his numbers. Since we're all familiar his style, I need not post his reponse. 
SK fired back.
RAH
Originally posted by StrategicKingMi
Rah, I determine the starting position advantage in the following ways:
1) pennisula or no pennisula- the host almost never starts on a thin pennisula, almost always in the meat of the cont
2) river system- the host has about a 30% chance of starting on the largest river system on the mapand non-host less then 20%
3) nearby huts- host generaly has 2-5 more huts in same radius as non-host
4) centralized location- expansion in all directions ( harder to defend but a big advantage none the less)
less corruption etc.
5) better resources- about 30% of the time host starts with a resource in starting city radius (20% for non-host)
I was even talking about going first.
Rah, I determine the starting position advantage in the following ways:
1) pennisula or no pennisula- the host almost never starts on a thin pennisula, almost always in the meat of the cont
2) river system- the host has about a 30% chance of starting on the largest river system on the mapand non-host less then 20%
3) nearby huts- host generaly has 2-5 more huts in same radius as non-host
4) centralized location- expansion in all directions ( harder to defend but a big advantage none the less)
less corruption etc.
5) better resources- about 30% of the time host starts with a resource in starting city radius (20% for non-host)
I was even talking about going first.

SK fired back.
Originally posted by StrategicKingMi
Second, i did not make up thoose numbers, I have about 100 saved games in my computers vastly bloated memory, they bare this out. I further set up hundreds and hundreds of games and have anyalized the start positions of both players. I examine every game I play and reveal the starts at the end of the game.
And no, it has to do with who hosts. The computer gives the host advantages such as techs and settlers to make up for bad starts. Now, when they have a better start, they have no extras. Most players of course play "clean" starts so it is therefore logical that most starts by the host will be good and play bares this out in reality.
Second, i did not make up thoose numbers, I have about 100 saved games in my computers vastly bloated memory, they bare this out. I further set up hundreds and hundreds of games and have anyalized the start positions of both players. I examine every game I play and reveal the starts at the end of the game.
And no, it has to do with who hosts. The computer gives the host advantages such as techs and settlers to make up for bad starts. Now, when they have a better start, they have no extras. Most players of course play "clean" starts so it is therefore logical that most starts by the host will be good and play bares this out in reality.
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