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  • #16
    Originally posted by Case
    As I said in the other thread, reloading turns makes it impossible for players to institute a proper defencive line. If the attacking player is able to manipulate the game so that they effectively always win, then what's the point of trying to defend anything? The defending player doesn't stand a chance.
    In a case like the one above, I'd have to agree with you. But I think real assaults in a pbem depend on many more factors for their success. If an attacking army is too small, or hasn't got powerful enough units, then an attack won't succeed no matter how many times a game is reloaded.

    But once again, it all comes down to the problem that no one can tell how many times a save has been reloaded to achieve the end results of the turn. Given that its impossible to detect, perhaps defensive players should take reloading into account when constructing their defenses; making sure they're ahead on tech and thus have the stronger units, making sure they're placed in the best defensive positions, etc.

    Perhaps this is also something designers of pbems should take into account when assigning unit stats. We can frown on it all we like, but short of organising some sort of international Apolyton Gestapo that would peer over our shoulders while we played pbem turns, theres no way to eliminate reloading. We'll just have to get used to it and adapt.

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    • #17
      I don't mean attacking for combat results, I mean for reconasence (sp?) and if the attacker doesn't have enough units in range or enough units period it doesn't matter how many reloads he does.
      "Long live Iraq. Long live Jihad. Long live Palestine. God is great, God is great." - President Saddam Hussein

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      • #18
        We can frown on it all we like, but short of organising some sort of international Apolyton Gestapo that would peer over our shoulders while we played pbem turns, theres no way to eliminate reloading.
        Like I already said, I don't think it can be eliminated. I only think that a ban making clear that it is frowned upon will prevent a lot of people from doing it, whether they can be caught or not.

        If an attacking army is too small, or hasn't got powerful enough units, then an attack won't succeed no matter how many times a game is reloaded.
        Yes, but if they don't have enough troops for an attack to succeed, they could try it, see that it would fail, reload the turn, and not attack in that turn in order to muster more forces. That's as bad as revealing the map to see what kind of garrison they have and deciding not to attack.

        I don't mean attacking for combat results, I mean for reconasence
        But use of that reconnaissance enhances their combat results, so the effect is the same.

        Well, I imagine that the designers of civ included the random combat result generator in the game for a reason
        Hit it right on the nail.
        Last edited by Darius871; December 2, 2002, 05:43.
        Unbelievable!

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        • #19
          Originally posted by Darius871
          Like I already said, I don't think it can be eliminated. I only think that a ban making clear that it is frowned upon will prevent a lot of people from doing it, whether they can be caught or not.
          Thats fair enough.

          Well, I imagine that the designers of civ included the random combat result generator in the game for a reason
          They also included the save/load game feature

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          • #20
            Originally posted by winterfritz
            They also included the save/load game feature
            Yes they did... so that people who are interrupted in the middle of a game can save it and continue playing from that point at another time. Period.
            Unbelievable!

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            • #21
              Hmm, I always thought it was so if things go ridiculously wrong you could reload...I guess I was wrong .
              "Long live Iraq. Long live Jihad. Long live Palestine. God is great, God is great." - President Saddam Hussein

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              • #22
                You're being sarcastic, right? Sometimes I can't tell with you man, like on MSN a few days ago.
                Unbelievable!

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                • #23
                  Hehe, well I think it is for both things. I think the game makers didn't want the game to be frustrating, this way you can reload and see what you did wrong and correct your mistake, whether it be in that same turn or many turns later. In PBEMs of course you can't say "Well guys the strategy I've tried for the last few turns isn't working, so we're going back 3 turns..." but you can realise that you've for instance screwed up an attack badly and reload to correct the mistake you made.
                  "Long live Iraq. Long live Jihad. Long live Palestine. God is great, God is great." - President Saddam Hussein

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                  • #24
                    Well, I think we should write Microprose a letter.
                    Unbelievable!

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                    • #25
                      i'm too lazy to replay my turns

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                      • #26
                        I think you guys are going overboard with attempts at controling people.

                        I have played in plenty of PBEMs, if you need to replay your turn for perfect results, who cares?

                        Your the loser in the long run.

                        I got in the habit of accepting whatever comes up from playing MP, and I'm too old to change.

                        You dudes REALLY need to cool out with this stuff.
                        I believe Saddam because his position is backed up by logic and reason...David Floyd
                        i'm an ignorant greek...MarkG

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                        • #27
                          Originally posted by Chris 62
                          I have played in plenty of PBEMs, if you need to replay your turn for perfect results, who cares?

                          Your the loser in the long run.
                          I have to agree - at least with the last statement. For me (and I think this is true of most others here), this is a matter of personal honor. If you have to keep reloading until you get the results you want, why play at all? Anyone who wants to win that badly, please tell me BEFORE we start, and I'll happily declare you the winner so we don't waste your time and mine.

                          Anyone who thinks it's OK to do this should seriously ponder why he's playing the game in the first place. Winning is the long term objective, but let's face it - that's going to take a LONG time. So there has to be more to it than that. Give me the white-knuckled uncertainty that comes from "popping a hut" on your last move (no chance to kill the Barbarian, if one appears) or risking your only soldier against a fortified defender. If the result goes against me and I KNOW that I'll just reload.....how is that in ANY WAY entertaining?

                          When he says "who cares", Chris is at least correct in that no one's going to die, and this issue is miniscule in the big scheme of things. But I do care, if only because I'd rather not waste my time playing against someone who uses this dubious practice. Playing the game "straight" is the only way to show respect to your opponents and have fun on EVERY turn.
                          To La Fayette, as fine a gentleman as ever trod the Halls of Apolyton

                          From what I understand of that Civ game of yours, it's all about launching one's own spaceship before the others do. So this is no big news after all: my father just beat you all to the stars once more. - Philippe Baise

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                          • #28
                            I would just say let them do whatever they want. If someone wants to take that long per turns, as long as it doesn't affect the flow of the game, let them do whatever they want.

                            Pap

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                            • #29
                              i freely acknowledge that i'm not a great civ2 player, i'm here because its fun, replaying the same turn over and over again sounds repetitive and boring

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                              • #30
                                Replaying is dishonourable, boring, and lame. However, it's not cheating. The recommended punishment is mockery.
                                Blog | Civ2 Scenario League | leo.petr at gmail.com

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