Announcement

Collapse
No announcement yet.

These civ3 people will be easy pickings in MP

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    You guys also forget that war is very hard in civ 3, lets say we are playing with 16 civs if one civ is leading everyone declares war on him and the next turn all his cities rebel because of war weariness and if they don't sign a peace treaty the one civ is totally screwed and every few turns more and more people become unhappy. Not to mention a fact that there is a 70% chance any city you capture rebels and you lose your attacking army.
    Join the army, travel to foreign countries, meet exotic people -
    and kill them!

    Comment


    • #32
      That's perhaps a little overstated, markusf.

      You are a pretty active MPer, yes? Without slamming Civ3, can you tell me what's so great about Civ2 MP?
      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

      Duas uncias in puncta mortalis est.

      Comment


      • #33
        Originally posted by Theseus
        That's perhaps a little overstated, markusf.

        You are a pretty active MPer, yes? Without slamming Civ3, can you tell me what's so great about Civ2 MP?
        You have a sence of accomplishment, everything you do matters and has a tangible effect. You have that just one more turn feel to it, in civ 3 you have the one more turn and i will fall asleep feel.
        Join the army, travel to foreign countries, meet exotic people -
        and kill them!

        Comment


        • #34
          Warrior, Warrior, Warrior, Settler, Spearman, Settler, Spearman, Settler

          How should I change this for MP?
          That's the question people should ask.

          Comment


          • #35
            Originally posted by Frank Johnson
            Warrior, Warrior, Warrior, Settler, Spearman, Settler, Spearman, Settler

            How should I change this for MP?
            That's the question people should ask.
            just ics,
            rush build a granary then crank out a set every 2-3 turns in deposition using slave labour.. its halarious.
            Last edited by markusf; August 17, 2002, 19:00.
            Join the army, travel to foreign countries, meet exotic people -
            and kill them!

            Comment


            • #36
              Originally posted by Frank Johnson
              Warrior, Warrior, Warrior, Settler, Spearman, Settler, Spearman, Settler

              How should I change this for MP?
              That's the question people should ask.

              It's what you do with them after you build them
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

              Comment


              • #37
                Huh? You guys lost me...

                I'm a very experienced SP Civ player... but I know MP is wildly different. Learned that playing C&C MP.

                I'm seriously interested in 1) what the general tenor of MP is, and how it's evolved over time, and 2) in addition to "one more turn," does it maintain some of the breadth of Civ in general?
                The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                Duas uncias in puncta mortalis est.

                Comment


                • #38
                  Markus they did a patch where they made rushings evilness pass on......in other words you didnt get to kill the discontented people you make, so does this still work? If so tell me so I can move up to emperor from monarch.

                  Comment


                  • #39
                    Originally posted by SmartFart
                    You mean obliterate AI with an arty.

                    You know how many times I saw howitzers in mp? Zero times.
                    Artillery....maybe 5-6. Vast mayority of the games are over before tactics.
                    Not true.

                    HOTW2 got to the end of the tech tree and maybe a few others;
                    and I've played a considerable number of MP games in Civ2 that got to Artillery and Howies.
                    "Old age and skill will overcome youth and treachery. "
                    *deity of THE DEITIANS*
                    icq: 8388924

                    Comment


                    • #40
                      Originally posted by Frank Johnson
                      Markus they did a patch where they made rushings evilness pass on......in other words you didnt get to kill the discontented people you make, so does this still work? If so tell me so I can move up to emperor from monarch.
                      It doesn't work anymore. Unhappiness builds up with every rush. You can only pop-rush lots if you have plenty of luxuries. If you try pop rushing your cities loads early on you'll end up with size 1 cities with 1 unhappy person in them.

                      Comment


                      • #41
                        Originally posted by Frank Johnson
                        Markus they did a patch where they made rushings evilness pass on......in other words you didnt get to kill the discontented people you make, so does this still work? If so tell me so I can move up to emperor from monarch.
                        uhm.. Well, i would build a city near a wheat, or 2 and once you have a granary in place you let the city grow to size 3 and then use slave labour to build a set. you aren't killing unhappy citizens but you can ICS waaay worse then you ever could in civ2
                        Join the army, travel to foreign countries, meet exotic people -
                        and kill them!

                        Comment


                        • #42
                          wouldnt you have to have a size 4 city at least to rush a settler? 1 or more for the russing, 2 for the settler, and 1 to stay? And wont it still produce unhappiness that lingers?

                          Comment


                          • #43
                            How about this. You can "abandon" cities. Wouldnt the next best strategy be to max rush any city in size 1, then when its about to burst, make the last settler and abandon the city and immediately resettle it? But then you cant have a grainery or any buildings......

                            Comment


                            • #44
                              You do indeed need size 4 cities to poprush settlers. And it does still produce ongoing unhappiness problems. If you abandon the unhappy city, the unhappiness gets transferred to the next nearest city, and if you abandon the city by building a settler the settler contains the unhappiness (so as soon as you build the new city it'll be 100% unhappy). So neither option works. You need to limit pop rushing depending on how many luxuries you have.

                              Comment


                              • #45
                                haha.. such newbs, all of you. your rush tactics will fail miserably and lose you the rest of the game against an intelligent opponent.
                                "Why should I fear death? If I am, death is not. If death is, I am not. Why should I fear that which can only exist when I do not?"
                                - Epicurus

                                Comment

                                Working...
                                X