You guys also forget that war is very hard in civ 3, lets say we are playing with 16 civs if one civ is leading everyone declares war on him and the next turn all his cities rebel because of war weariness and if they don't sign a peace treaty the one civ is totally screwed and every few turns more and more people become unhappy. Not to mention a fact that there is a 70% chance any city you capture rebels and you lose your attacking army.
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These civ3 people will be easy pickings in MP
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That's perhaps a little overstated, markusf.
You are a pretty active MPer, yes? Without slamming Civ3, can you tell me what's so great about Civ2 MP?The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Originally posted by Theseus
That's perhaps a little overstated, markusf.
You are a pretty active MPer, yes? Without slamming Civ3, can you tell me what's so great about Civ2 MP?Join the army, travel to foreign countries, meet exotic people -
and kill them!
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Originally posted by Frank Johnson
Warrior, Warrior, Warrior, Settler, Spearman, Settler, Spearman, Settler
How should I change this for MP?
That's the question people should ask.
rush build a granary then crank out a set every 2-3 turns in deposition using slave labour.. its halarious.Last edited by markusf; August 17, 2002, 19:00.Join the army, travel to foreign countries, meet exotic people -
and kill them!
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Originally posted by Frank Johnson
Warrior, Warrior, Warrior, Settler, Spearman, Settler, Spearman, Settler
How should I change this for MP?
That's the question people should ask.
It's what you do with them after you build themIt's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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Huh? You guys lost me...
I'm a very experienced SP Civ player... but I know MP is wildly different. Learned that playing C&C MP.
I'm seriously interested in 1) what the general tenor of MP is, and how it's evolved over time, and 2) in addition to "one more turn," does it maintain some of the breadth of Civ in general?The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Originally posted by SmartFart
You mean obliterate AI with an arty.
You know how many times I saw howitzers in mp? Zero times.
Artillery....maybe 5-6. Vast mayority of the games are over before tactics.
HOTW2 got to the end of the tech tree and maybe a few others;
and I've played a considerable number of MP games in Civ2 that got to Artillery and Howies."Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
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Originally posted by Frank Johnson
Markus they did a patch where they made rushings evilness pass on......in other words you didnt get to kill the discontented people you make, so does this still work? If so tell me so I can move up to emperor from monarch.
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Originally posted by Frank Johnson
Markus they did a patch where they made rushings evilness pass on......in other words you didnt get to kill the discontented people you make, so does this still work? If so tell me so I can move up to emperor from monarch.Join the army, travel to foreign countries, meet exotic people -
and kill them!
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You do indeed need size 4 cities to poprush settlers. And it does still produce ongoing unhappiness problems. If you abandon the unhappy city, the unhappiness gets transferred to the next nearest city, and if you abandon the city by building a settler the settler contains the unhappiness (so as soon as you build the new city it'll be 100% unhappy). So neither option works. You need to limit pop rushing depending on how many luxuries you have.
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haha.. such newbs, all of you. your rush tactics will fail miserably and lose you the rest of the game against an intelligent opponent."Why should I fear death? If I am, death is not. If death is, I am not. Why should I fear that which can only exist when I do not?"
- Epicurus
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