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The Difference Between Good and Great Players

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  • #16
    Hello all, Why all the hostileties. Ive Always considered my self being pretty good. And would put up a good fight for any 2x2 king wana be. . Opps there i go bashing. Just want to say Hi to everyone. I still reconize a few of the names here. My gameleague name was shawn9999, but its been a couple years since ive been active. If anyone is up for a game 2x2 or other just icq me 163609770 or email me at shawn9999@mail.com. Anybody else hate civ3 as much as me .

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    • #17
      On 1 x 1 deity, trading is way more powerfull. Trade payoffs are not halved because the city is producing half the trade as on 2 x 2. Its something like 2/3 to 3/4 the payoff of 2 x 2. Also, that extra trade bonus will help inmesearably in keeping citys happy.
      8 Time Game League Champion!
      Oh, Its True, Its Dang True!

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      • #18
        Originally posted by StrategicKingMi
        I never said I won every game. In fact I just lost to Atawa. 7 times my ships attacked (before navigation and no lighthouse) and 6 times I lost! 3 times to a dead red ship! Quit cause I was tired of fighting bad land, bad hut and hiddious luck.
        Lol, and you lost a game because of a few unlucky ship combats? You come up with worse excuses than markusf...

        Shawn, civ3 bashing is a bit of a hobby for some people round here

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        • #19
          Warforever, did you just accuse me of cheating...?????

          " it takes a week to play with strat....each turn he needs to load the map"

          thats a low blow man.. I never have cheated anyone so please watch what you say.
          8 Time Game League Champion!
          Oh, Its True, Its Dang True!

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          • #20
            Originally posted by rah
            Just curious Strat, (because i do have some respect for your abilities), what size maps (and continent sizes) does your master strat work best on, and which ones does it work the least.
            From 50*60, off course a map with many islands is best.

            In 2x2x king I've used it to get magalons in 1850bc


            Most people won't allow caravans to wander up to their cities uncontested. And untill you have enough cities there aren't that many supply/demand matches early on.
            This is called diplomacy.....

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            • #21
              2x2x King? We really need a vomit smilie.
              Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

              Look, I just don't anymore, okay?

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              • #22

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                • #23
                  Originally posted by Ming
                  not just the pinball version of civ called 2 x2 king...
                  Come on Ming, you play with very small maps with lots of mountains.

                  And then you play 2x prod so its ridiculously easy to defend yourself. (In how many of your games do you need more then pikeman and cats?)

                  This is as far from the original game as 2x2x king.


                  Reason why most of you players here think 2x2x is too slow is becouse you dont appriciate the more complex strategic planning.

                  (Or cant handle it )

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                  • #24
                    Originally posted by StrategicKingMi
                    On 1 x 1 deity, trading is way more powerfull. Trade payoffs are not halved because the city is producing half the trade as on 2 x 2. Its something like 2/3 to 3/4 the payoff of 2 x 2. Also, that extra trade bonus will help inmesearably in keeping citys happy.
                    Trade is very powerful and I often do without happy wonders but it does take a lot longer to build up critical mass in 1x1x deity.

                    Also if you're duelling the build units or caras trade off can be very difficult.

                    Toss in raging hoardes for the barbs and a lot of this trade theory goes out the window.
                    Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                    Look, I just don't anymore, okay?

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                    • #25
                      anybody up for a game tonight?

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                      • #26
                        Originally posted by atawa

                        Reason why most of you players here think 2x2x is too slow is becouse you dont appriciate the more complex strategic planning.

                        (Or cant handle it )

                        OR, it could be the fact they can add 2 and 2 without a calculator.........
                        Don't try to confuse the issue with half-truths and gorilla dust!

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                        • #27
                          Originally posted by atawa
                          This is called diplomacy.....
                          sorry have to laugh at that one,
                          In our games diplomacy (on it's best day) consists of
                          "back off or die mother******"
                          "aww screw it, DIE"

                          No trade whores here.

                          And strat, 60x60 maps are considered gigantic, not small.
                          And I've never seen a horse take two or three cities. Anyone that leaves a city undefended than whines about losing it, isn't getting any sympathy from me. one hourse taking two or three cities

                          We're obviously talking about two totally different gaming experiences here. To each his own.


                          RAH
                          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                          RIP Tony Bogey & Baron O

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                          • #28
                            Personally anything other than x1x1 distorts the game to some degree....

                            but i enjoy playing with some certain mates and for me that is at least half the experience....

                            but like Rah said, if x2x2 floats your boat...don't sink it on my accord
                            Boston Red Sox are 2004 World Series Champions!

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                            • #29
                              In 2 x 2 king, most players do not garrision every city. 2 or 3 citys on a river early in the game and enemy horse starts turn on that river and *poof* there goes thoose citys.
                              Since when is explaining a lose whinning about it? There are always reasons, if someone out plays me, ill be the first to give cudos.....
                              8 Time Game League Champion!
                              Oh, Its True, Its Dang True!

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                              • #30
                                that is also because you play with no barb settings...and leaving your cities undefended...yeah no doubt you like to play on islands.....
                                Boston Red Sox are 2004 World Series Champions!

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