I'm not sure where I read it, (and I'm way too lazy to look since I'm stuck at work) but someone stated that huts had a greater impact on 2x production games. To me that is the exact opposite of what I would think. Anything you get from a hut in a 1x game would be twice as valuable to be than in a 2x game, since it would take twice as long to build it yourself.
Getting that free nomad early in 1x games seems way more unbalancing. Getting anything (except for barbs) from a hut early would seem to be more valuable.
Following that logic, luck plays an even more important role in 1x1x games than it does in 2x1x games.
Am I missing something? (besides my marbles )
RAH
Getting that free nomad early in 1x games seems way more unbalancing. Getting anything (except for barbs) from a hut early would seem to be more valuable.
Following that logic, luck plays an even more important role in 1x1x games than it does in 2x1x games.
Am I missing something? (besides my marbles )
RAH
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