I agree, this is my favorite WWI scenario. I also think you should get rid of the railroads though (not just the ability to build them, but get rid of them altogether). There's little reason to have them in terms of realism, and every reason not to.
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Yes I think it is over
yes eliminate RRs, but increase the road movement multiplier and make the no man's land have more of a move cost
Still a great scenarioGeorgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game
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Yeah I'm gonna agree. Railroads have gotta go. I don't want to increase road movement, because people can very easily pillage roads and make an attack unfeasable. How about I just increase troops movement (not for Russia though)?
I can easily make transports available for Axis.
If troop movement goes up I will definetly increase move cost for no man's land.
Thanks for the flattery.Now... would any of you guys be interested in playing this again (after I update), provided we switched civs arounds?
Re-elect Bush!
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I don't think there should be any changes in troop movement or road multipliers, just remove the railroads and have units move themselves to the front.
BTW MC if you need any help I'm here to do tedious stuff like erasing railroads, etc. I could get that part done in an hour or to if you give me the word.
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Now... would any of you guys be interested in playing this again (after I update), provided we switched civs arounds?
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I'd play again. Even though I've lost twiceGeorgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game
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