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kengel, Crustacian, DaveV, Carolus Rex

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  • #16
    Also there is a "total war flag that can be togled too.
    maybe this is an in scenario way to accomplish the same thing
    The journey itself is the thing~Odysseus

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    • #17
      Dave told me yesterday that it would probably be a one time event (the wonder thing above) and that the game should be fine now.

      Maybe we can play it cool?

      Carolus

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      • #18
        The more I think about the situation, the more I suspect the double-production bug happened, but with the AI in charge the second time. This is kind of a sticky problem - I'm getting an extra turn's worth of science, food, and shields. I think I can adjust some of these things in the cheat/scenario menus, but I'm not sure I can compensate fully. Maybe there's a flaw in my methods - here's what I'm doing:

        1. Load the .net save file from the online game. I saved at the beginning of my turn.
        2. Set the scenario flag, use Edit King to put all civs at war with one another. Make the moves for my turn, set end of turn with ctr-n.
        3. Save the file as a scenario.
        4. If I load the scenario, all my cities seem to go through the start-of-turn logic. I know for sure that I built a settler in a city that didn't have a settler at the end of step 2. So I just sent the scenario file to Carolus Rex. But now I suspect the same bug occurred, but the AI had a chance to rearrange production in my cities (shudder).

        Any suggestions, scenario gurus?

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        • #19
          How about posting in the scenario forum, maybe the guys over there can help?

          Carolus

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          • #20
            kengel sent me a copy of the save file, and it's a mess. The AI has had its way with my civ, and exactly one city is building what I want. I could recover from all this, but I realized that I didn't send Carolus the events.txt file that disabled negotiations. Since that was the point of this whole exercise, I did what I should have done from the outset: micromanaged my cities so they'd produce one turn's worth of shields, food, and arrows in the two turns the game seems determined to give me. This time I sent a .net file, which should avoid any AI takeover.

            I've sent the save file to Carolus Rex; he and kengel will have to replay the 875BC turn (850BC for kengel). Sorry for the mixup.

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            • #21
              No problem DaveV,
              It is well worth the effort to get it figured, and then once it is smoothed out we won't even remember the trouble
              WHERE IS MY TURN? ....just kidding
              The journey itself is the thing~Odysseus

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              • #22
                Sorry guys for being so slow, lots of unexpected things to do.

                Will get it going this weekend I hope!

                Carolus

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                • #23
                  Kengel, you've got mail!

                  Carolus

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                  • #24
                    back to DaveV...
                    The journey itself is the thing~Odysseus

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                    • #25
                      More mail, oh great warrior of the sky!

                      BTW, when I quit last time my research was 4 turns per discovery and I was one turn away from completion. This turn I didn't make the break-through though, and my discovery rate was now 5 turns. How can that be? I don't remember picking off a worker and even if I did I also founded a new city with a whale, which should more than compensate a worker less.

                      Anyway, have sent it to Kengel.

                      Carolus

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                      • #26
                        Another question, do I have to set my password every time or is the one I set the first session "remembered" by the game?

                        Carolus

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                        • #27
                          Strange things are happening with the game file, here too
                          Some of my workers were rearranged between the end of my last and the actual turn
                          I encountered this phenomen also in other PBEM games except for that for which I am hosting. I have no idea why this happened (sometimes it happens, sometimes not); It is not tragically actually, but can be a real pain when you are in democracy and have unhappy cities...

                          Carolus: Please check your workers, I guess the same happened to your civ. It must be somehow got under AI control during another players turn.

                          Anyway, turn on to Crusty

                          ------------------
                          greets from the Warrior of sky

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                          • #28
                            Guess what?
                            Just mutated from a migthy, respected warlord to a little, whining prince
                            hehe... too much posted here...

                            Carolus, you need to type in your password only once.

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                            • #29
                              You need to set your password just one time, but you'll have to type it in every turn. As the little popup window in the game reminds you, if you forget your password there is no recovery. So I suggest writing it down somewhere (like on your monitor bezel ).

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                              • #30
                                My city workers insist on working unauthorized squares too. Not a big problem tho.
                                The journey itself is the thing~Odysseus

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