The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
The more I think about the situation, the more I suspect the double-production bug happened, but with the AI in charge the second time. This is kind of a sticky problem - I'm getting an extra turn's worth of science, food, and shields. I think I can adjust some of these things in the cheat/scenario menus, but I'm not sure I can compensate fully. Maybe there's a flaw in my methods - here's what I'm doing:
1. Load the .net save file from the online game. I saved at the beginning of my turn.
2. Set the scenario flag, use Edit King to put all civs at war with one another. Make the moves for my turn, set end of turn with ctr-n.
3. Save the file as a scenario.
4. If I load the scenario, all my cities seem to go through the start-of-turn logic. I know for sure that I built a settler in a city that didn't have a settler at the end of step 2. So I just sent the scenario file to Carolus Rex. But now I suspect the same bug occurred, but the AI had a chance to rearrange production in my cities (shudder).
kengel sent me a copy of the save file, and it's a mess. The AI has had its way with my civ, and exactly one city is building what I want. I could recover from all this, but I realized that I didn't send Carolus the events.txt file that disabled negotiations. Since that was the point of this whole exercise, I did what I should have done from the outset: micromanaged my cities so they'd produce one turn's worth of shields, food, and arrows in the two turns the game seems determined to give me. This time I sent a .net file, which should avoid any AI takeover.
I've sent the save file to Carolus Rex; he and kengel will have to replay the 875BC turn (850BC for kengel). Sorry for the mixup.
No problem DaveV,
It is well worth the effort to get it figured, and then once it is smoothed out we won't even remember the trouble
WHERE IS MY TURN? ....just kidding
BTW, when I quit last time my research was 4 turns per discovery and I was one turn away from completion. This turn I didn't make the break-through though, and my discovery rate was now 5 turns. How can that be? I don't remember picking off a worker and even if I did I also founded a new city with a whale, which should more than compensate a worker less.
Strange things are happening with the game file, here too
Some of my workers were rearranged between the end of my last and the actual turn
I encountered this phenomen also in other PBEM games except for that for which I am hosting. I have no idea why this happened (sometimes it happens, sometimes not); It is not tragically actually, but can be a real pain when you are in democracy and have unhappy cities...
Carolus: Please check your workers, I guess the same happened to your civ. It must be somehow got under AI control during another players turn.
You need to set your password just one time, but you'll have to type it in every turn. As the little popup window in the game reminds you, if you forget your password there is no recovery. So I suggest writing it down somewhere (like on your monitor bezel ).
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