Alright, since I am the biggest ***** walkin Apolyton, I have decided that we should commence planning a "community" Diplogame.
Thus, we all convene here and decide upon optimum rules etc. to create a good Diplogame. I won't go so far as to say perfect, but I a game that has aspects that the entire community has put into it.
The only drawback to this is there can only be seven players in the game, so that's going to be an issue, but other than that I think this idea can be good I mean look at all of the things to discuss....
World map or no?
Predestined starting locations?
Tech "retardation"?
New units?
New rules?
Its nuts, read and respond, Nap and Adam I have no personal issues with you, and of course you have a right to join in on the fun.
Bet they don't....
RAVENS WON!!!
Thus, we all convene here and decide upon optimum rules etc. to create a good Diplogame. I won't go so far as to say perfect, but I a game that has aspects that the entire community has put into it.
The only drawback to this is there can only be seven players in the game, so that's going to be an issue, but other than that I think this idea can be good I mean look at all of the things to discuss....
World map or no?
Predestined starting locations?
Tech "retardation"?
New units?
New rules?
Its nuts, read and respond, Nap and Adam I have no personal issues with you, and of course you have a right to join in on the fun.
Bet they don't....
RAVENS WON!!!
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